JPS62113594U - - Google Patents
Info
- Publication number
- JPS62113594U JPS62113594U JP67886U JP67886U JPS62113594U JP S62113594 U JPS62113594 U JP S62113594U JP 67886 U JP67886 U JP 67886U JP 67886 U JP67886 U JP 67886U JP S62113594 U JPS62113594 U JP S62113594U
- Authority
- JP
- Japan
- Prior art keywords
- user
- key
- key input
- input means
- processing unit
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 230000001133 acceleration Effects 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 238000000034 method Methods 0.000 description 1
Description
図面はこの考案の一実施例を示すもので、第1
図は外観構成を示す平面図、第2図は回路構成を
示すブロツク図、第3図は動作の処理内容を示す
フローチヤート、第4図は上記第3図の処理に対
応するランナー表示体の表示変化状態を示す図で
ある。
1……ケース本体、2……表示部、2a,2b
……ランナー表示体、3……「左手」キー、4…
…「左足」キー、5……「右手」キー、6……「
右足」キー、11……キー入力制御部、12……
右足処理部、12a〜15a……フラグレジスタ
、12b〜15b……カウンタ、13……右手処
理部、14……左足処理部、15……左手処理部
、16……クロツク発生部、17……左右足判断
部、18……タイミング判断部、19……左右手
判断部、20……前進処理部、21……転倒処理
部、22……加速処理部、23……減速処理部、
24……ゴール処理部、25……ゲームオーバー
処理部、26……スクロール移動処理部。
The drawing shows one embodiment of this invention.
The figure is a plan view showing the external configuration, Figure 2 is a block diagram showing the circuit configuration, Figure 3 is a flowchart showing the processing contents of the operation, and Figure 4 is a runner display body corresponding to the process in Figure 3 above. It is a figure which shows the display change state. 1...Case body, 2...Display section, 2a, 2b
...Runner display, 3..."Left hand" key, 4...
..."Left foot" key, 5..."Right hand" key, 6..."
"Right foot" key, 11...Key input control section, 12...
Right foot processing section, 12a to 15a...Flag register, 12b to 15b...Counter, 13...Right hand processing section, 14...Left foot processing section, 15...Left hand processing section, 16...Clock generation section, 17... Left and right foot determination unit, 18... Timing determination unit, 19... Left and right hand determination unit, 20... Advance processing unit, 21... Falling processing unit, 22... Acceleration processing unit, 23... Deceleration processing unit,
24... Goal processing unit, 25... Game over processing unit, 26... Scroll movement processing unit.
Claims (1)
によりゲームを行なう2人用電子ゲーム装置にお
いて、上記第1の使用者のキー操作による第1の
キー入力手段と、上記第2の使用者のキー操作に
よる第2のキー入力手段と、上記第1及び第2の
キー入力手段の時間差が所定条件を満たすか否か
を判断する判断手段と、この判断手段の判断結果
によりゲーム中のキヤラクタの動作を制御する制
御手段とを具備したことを特徴とする2人用電子
ゲーム装置。 In a two-player electronic game device in which a game is played by two users, a first user and a second user, a first key input means by key operation by the first user; a second key input means by the key operation of the user; and a determination means for determining whether or not a time difference between the first and second key input means satisfies a predetermined condition; 1. A two-player electronic game device, comprising: control means for controlling the operations of characters therein.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP67886U JPS62113594U (en) | 1986-01-09 | 1986-01-09 |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP67886U JPS62113594U (en) | 1986-01-09 | 1986-01-09 |
Publications (1)
Publication Number | Publication Date |
---|---|
JPS62113594U true JPS62113594U (en) | 1987-07-20 |
Family
ID=30777867
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP67886U Pending JPS62113594U (en) | 1986-01-09 | 1986-01-09 |
Country Status (1)
Country | Link |
---|---|
JP (1) | JPS62113594U (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20010102912A (en) * | 2000-05-02 | 2001-11-17 | 고즈키 가게마사 | Method, video game device, and program for controlling game character |
-
1986
- 1986-01-09 JP JP67886U patent/JPS62113594U/ja active Pending
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20010102912A (en) * | 2000-05-02 | 2001-11-17 | 고즈키 가게마사 | Method, video game device, and program for controlling game character |
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