JPS61196680A - Movement display system of games of the like in television video display - Google Patents

Movement display system of games of the like in television video display

Info

Publication number
JPS61196680A
JPS61196680A JP3531485A JP3531485A JPS61196680A JP S61196680 A JPS61196680 A JP S61196680A JP 3531485 A JP3531485 A JP 3531485A JP 3531485 A JP3531485 A JP 3531485A JP S61196680 A JPS61196680 A JP S61196680A
Authority
JP
Japan
Prior art keywords
image
image signal
television
competitions
circle
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP3531485A
Other languages
Japanese (ja)
Inventor
Katsuya Yokoyama
横山 克哉
Kenji Ozeki
大関 健二
Kunihiro Shirata
白田 州宏
Masato Okui
誠人 奥井
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Japan Broadcasting Corp
Original Assignee
Nippon Hoso Kyokai NHK
Japan Broadcasting Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nippon Hoso Kyokai NHK, Japan Broadcasting Corp filed Critical Nippon Hoso Kyokai NHK
Priority to JP3531485A priority Critical patent/JPS61196680A/en
Publication of JPS61196680A publication Critical patent/JPS61196680A/en
Pending legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports

Abstract

PURPOSE:To make the state transition of a game clear and also the expression of the role, etc. of a player possible by indicating a plotted game circle n a rule book to a TV scope, indicating the movement of the players, a ball, etc. on the corresponding circle as locus in the position with dots. CONSTITUTION:A movement dection circuit 2 masks the part other than a game circle in an image pickup picture, separates a static picture part (game circle) from a moving picture part from the remaining picture, generates the first and second picture signals, converts the movement of the players, etc. to the locus in the position with dots on the scope, and guides them to a locus storage circuit 3. On the one hand, by a picture position conversion type learning circuit 4, a picture position conversion equation based on the game circle in the first signal game is obtained. On the basis of this conversion equation, by a locus correction circuit 5 the said locus is processed by conversion, and normalizes the movement of each player to be placed in the position of the official game circle. An output image signal 7 is obtained formed mixing the output of the circuit 5 with a nominal ficial game circle plot output image signal formed by a microcomputer 6 by an adder 11.

Description

【発明の詳細な説明】 [技術分野] 本発明は各種スポーツ競技において見られる連携プレイ
等の動きの表示方式に関するもので、例えば各選手の動
きをとらえて、その軌跡をディスプレイすることによっ
て、競技のフォーメーションとその変化などを表現し、
スポーツ競技をより面白く、解説に便宜なように表示す
るものである。
[Detailed Description of the Invention] [Technical Field] The present invention relates to a method for displaying movements such as cooperative play seen in various sports competitions. Expressing the formation and its changes,
It displays sports competitions in a way that makes them more interesting and convenient for explanation.

[従来技術] 従来、スポーツ競技のテレビジョン(TV)中継では例
えば球の軌跡を描くストロボアクションなどの装置が使
用されていた。
[Prior Art] Conventionally, in television (TV) broadcasts of sports competitions, devices such as strobe action devices that trace the trajectory of the ball have been used.

しかしながらスポーツ競技をTV画面で見るときの面白
みは、ある特定の選手の動きや球等の動きだけにあるの
ではなく、連携プレイ、すなわちフォーメーションとそ
の動きにもあるのであるが、現在のTV映像表示におけ
るスポーツ競技の中継表示方法においては、このことに
ついて何ら考慮がなされていない。
However, the fun of watching sports competitions on TV is not just in the movements of specific players or the movements of the ball, but also in the cooperative play, that is, the formations and their movements. No consideration is given to this in the method of displaying live sports competitions on display.

[目 的] そこで木発明の目的は以−Lのような問題を考慮して、
TV映像表示において、連携プレイ等の競技場所全体に
おける選手1球等の動きの表示方式を提供することにあ
る。
[Purpose] Therefore, the purpose of the invention of wood is to consider the following problems,
The purpose of the present invention is to provide a method for displaying the movement of a player's ball, etc. in the entire competition area during cooperative play, etc., in TV video display.

[発明の概要] 本発明は、競技場等における競技等の状景を撮影し、テ
レビジョン信号にして映像表示するにあたり、競技場を
撮影可能な箇所にテレビカメラを設け、該カメラの出力
映像信号から静止画部分を構成する競技サークルを示す
第1の画像信号と、動き部分を構成する競技者などの動
きを示す第2の画像信号とを分離して取り出し、前記第
1の画像信号と正式競技サークルとのちがいに基づく画
像変換情報を生成し、前記第2の画像信号から動き部分
の軌跡を示す第3の画像信号を形成し、該第3の画像信
号における動き部分の軌跡を前記画像変換情報により修
正して正式競技サークル上における軌跡として示す第4
の画像信号を形成し、該第4の画像信号と、予めメモリ
に記憶されている正式競技サークルを示すプロット出力
信号とを混合してテレビジョン信号を構成することを特
徴とする。
[Summary of the Invention] The present invention provides a method for photographing the scene of a competition in a stadium, etc., and displaying the video as a television signal by installing a television camera at a location where the stadium can be photographed, and capturing the output video of the camera. A first image signal indicating a competition circle constituting a still image portion and a second image signal indicating the movement of an athlete etc. constituting a moving portion are separated and extracted from the signal, and the first image signal and the second image signal are extracted from the signal. Generate image conversion information based on the difference from the official competition circle, form a third image signal showing the trajectory of the moving part from the second image signal, and convert the trajectory of the moving part in the third image signal to the second image signal. The fourth image is corrected using image conversion information and shown as a trajectory on the official competition circle.
The fourth image signal is mixed with a plot output signal indicating an official competition circle stored in a memory in advance to form a television signal.

[実 施 例] 以下図面を参照して木発明の詳細な説明する。[Example] The wooden invention will be described in detail below with reference to the drawings.

第1図は本発明を適用した野球中継装置の構成を示す図
である。第1図において、1は高さの高い野球場設備、
例えば照明灯に設置した競技の全体の動きをとらえる撮
像カメラである。この撮影カメラ1からの映像信号を動
き検知回路2へ導く。動き検知回路2は撮像カメラlに
より得られた撮像画像中の競技サークル以外の部分(た
とえば観客席)をマスクし、つぎに残った画像から、静
1ト画部分を構成する競技サークルと動画部分を構成す
る選手および球とを分離して各々を示す第1画像信号お
よび第2画像信号を生成し、さらにこの第2画像信号か
ら選手および球の動きを画面上の点の位置の軌跡に変換
して第3画像信号を生成し、この第3画像信号を軌跡記
憶回路3へ導一方、動き検知回路2で得られた競技サー
クルを表す第1画像信号は画像位置変換式学習回路4に
導かれ、この回路4において、第1画像信号における競
技サークルと各競技で定まっているルールブック上の正
式競技サークルとの違いに基づく画像位置変換式を求め
る。この画像位置変換式学習回路4によって得られた画
像変換式に基づいて、軌跡修正回路5において軌跡記憶
回路3からの第3画電信号における選手および球の動き
を示す点の位置の軌跡(時系列上の情報)を変換処理し
て、各選手および球の−動きをルールブック上の競技サ
ークルLの位置にのるように正規化する。
FIG. 1 is a diagram showing the configuration of a baseball broadcasting apparatus to which the present invention is applied. In Figure 1, 1 is a high-height baseball field facility;
For example, it is an imaging camera installed in a lighting lamp that captures the entire movement of a competition. A video signal from this photographic camera 1 is guided to a motion detection circuit 2. The motion detection circuit 2 masks parts other than the competition circle (for example, the audience seats) in the captured image obtained by the imaging camera 1, and then detects the competition circle that constitutes the still image part and the video part from the remaining image. A first image signal and a second image signal representing each are generated by separating the player and the ball that make up the image, and further converting the movement of the player and the ball from the second image signal into a locus of the position of a point on the screen. to generate a third image signal, and guide this third image signal to the trajectory storage circuit 3, while the first image signal representing the competition circle obtained by the motion detection circuit 2 is guided to the image position conversion type learning circuit 4. Then, in this circuit 4, an image position conversion formula is determined based on the difference between the competition circle in the first image signal and the official competition circle in the rule book determined for each competition. Based on the image conversion equation obtained by the image position conversion equation learning circuit 4, the trajectory correction circuit 5 determines the trajectory (time) of the position of the point indicating the movement of the player and the ball in the third pictorial signal from the trajectory storage circuit 3. The information on the series is converted and the movements of each player and the ball are normalized so that they are placed in the position of the competition circle L on the rule book.

この軌跡修正回路5の出力、すなわち修正された選手お
よび球の動きを示す信号をマイクロコンピュータ回路6
によって作成された各競技ごとのルールブックに記載さ
れた競技サークルプロット出力映像信号と加算器11に
よってミックスして、出力映像信号7を得る。出力映像
信号7は放送局における既存のスイッチャ−装置8に入
力する。
The output of this trajectory correction circuit 5, that is, a signal indicating the corrected movements of the player and the ball, is sent to a microcomputer circuit 6.
The output video signal 7 is obtained by mixing the competition circle plot output video signal written in the rulebook for each competition created by the adder 11. The output video signal 7 is input to an existing switcher device 8 at the broadcasting station.

一方、例えば野球場のパックネット側に設置した撮像カ
メラ12によって競技を撮像し、スイッチャ−装置8に
おいて、出力映像信号7を、TV右カメラ2によって広
角に撮像した実際映像と例えばワイプしたリミックス操
作してTV信号を得る。このTV信号によって、例えば
第1図に示すようにTV画面13として、上半部にルー
ルブック上の競技サークルプロッ)Aおよび選手および
球の動きを示す点の位置の軌跡Bを示し、下半部に競技
の実際映像Cを示すことができる。
On the other hand, the game is imaged by an imaging camera 12 installed on the side of the puck net of a baseball field, and the switcher device 8 performs a remix operation in which the output video signal 7 is wiped with the actual image taken at a wide angle by the TV right camera 2. to obtain a TV signal. With this TV signal, for example, as shown in FIG. 1, the TV screen 13 shows the competition circle plot (A) on the rule book in the upper half and the locus B of the positions of the points indicating the movement of the players and the ball, and the lower half shows Actual footage of the competition can be shown to the club.

このような構成において、画像位置変換式学習回路4は
、競技が始まる前に一度作動させ画像変換式を学習させ
ればよい。また、軌跡修正回路5で修正された各選手お
よび球の動きを示す点に色付加回路9によってマイクロ
コンピュータ回路6を介して別個に色付けして表示する
こともできる。またさらに、軌跡修正回路5で修正され
た各選手および球の動き情報をスコアーブックのように
記憶回路10によって記憶させることもできる。
In such a configuration, the image position conversion formula learning circuit 4 may be activated once to learn the image conversion formula before the competition begins. Further, the points indicating the movement of each player and the ball corrected by the trajectory correction circuit 5 can be individually colored and displayed by the color addition circuit 9 via the microcomputer circuit 6. Furthermore, the movement information of each player and the ball corrected by the trajectory correction circuit 5 can be stored in the storage circuit 10 like a scorebook.

またさらに、ライトベン装置14を用いて解説者等が模
範的守備位置等を軌跡修正回路5を介して画面上におい
て指し示すこともできる。
Furthermore, a commentator or the like can use the light-ben device 14 to point out exemplary defensive positions etc. on the screen via the trajectory correction circuit 5.

以上述べた実施例では軌跡記憶回路3には競技の時系列
上の情報を記憶することとしたが、過去のデータ、たと
えば王シフトの模範的配置や各選手ごとに確率の高い打
球軌跡などの情報を記憶した別の記憶回路を設けて、そ
こから読み出した情報を軌跡修正回路5に導いて、時系
列上の情報と比較表示することもできる。また、サッカ
ー、ラグビーおよびバスケットなどの競技では個人選手
の動きを示す点のみを色付加回路9によって色付けして
分離表現することもできる。またさらに、敵・味方で色
分けすることによってデエフェンスおよびオフェンスの
模範的演技を表現することもできる。
In the embodiment described above, the trajectory memory circuit 3 stores chronological information of the competition, but past data, such as the exemplary layout of the king shift and the high probability batted ball trajectory for each player, are stored in the trajectory storage circuit 3. It is also possible to provide another memory circuit that stores information, and to guide the information read therefrom to the trajectory correction circuit 5 and display it in comparison with the information on the time series. Further, in sports such as soccer, rugby, and basketball, only the points indicating the movements of individual players can be colored and expressed separately using the color adding circuit 9. Moreover, exemplary defense and offense performances can be expressed by color-coding them by enemy and ally.

テニス競技等では色付加回路によって、球の動きなどの
軌跡を遅速に対応して色わけし、これによって頭脳的プ
レーの状態遷移を示すことができると考えられる。
In tennis competitions, etc., a color addition circuit can be used to color the trajectory of a ball's movement, etc., depending on the slowness of the ball, and this can be used to indicate state transitions in mental play.

[効 果] 以上説明したように本発明によれば、TV画面等におい
てルールブック上の競技サークルプロットを示し、当該
サークル上での選手および球等の動きを点の位置の軌跡
として示すことによって、競技の状態遷移を明確にする
ことができ、そのため、例えば実競技でのプロフェッシ
ョナルな動き9個人個人の競技中の役割などの今まで表
現できなかった映像表現が可能となり、スポーツ番組を
より面白くまたスポーツを勉強している人達にすぐれた
教育効果をもたらすことができる。
[Effect] As explained above, according to the present invention, a competition circle plot on a rule book is shown on a TV screen, etc., and the movements of players and balls on the circle are shown as trajectories of point positions. , it is possible to clarify the state transitions of a competition, making it possible to express video expressions that were not possible before, such as professional movements in actual competitions and the roles played by individuals during competitions, making sports programs more interesting. It can also bring excellent educational effects to people studying sports.

【図面の簡単な説明】[Brief explanation of the drawing]

第1図は本発明を適用した野球中継装置の構成を示す図
である。 1.12・・・撮像カメラ、 2・・・動き検知回路、 3・・・軌跡記憶回路、 4・・・画像位置変換式学習回路、 5・・・軌跡修正回路、 6・・・マイクロコンピュータ回路、 7・・・出力映像信号、 8・・・スイッチャ−装置、 9・・・色付加回路、 10・・・記憶回路、 11・・・加算器、 13・・・TV画面、 14・・・ライトペン装置。
FIG. 1 is a diagram showing the configuration of a baseball broadcasting apparatus to which the present invention is applied. 1.12...Imaging camera, 2...Movement detection circuit, 3...Trajectory storage circuit, 4...Image position conversion type learning circuit, 5...Trajectory correction circuit, 6...Microcomputer Circuit, 7... Output video signal, 8... Switcher device, 9... Color addition circuit, 10... Memory circuit, 11... Adder, 13... TV screen, 14...・Light pen device.

Claims (1)

【特許請求の範囲】 1)競技場等における競技等の状景を撮影し、テレビジ
ョン信号にして映像表示するにあた り、 競技場を撮影可能な箇所にテレビカメラを設け、 該カメラの出力映像信号から静止画部分を構成する競技
サークルを示す第1の画像信号と、動き部分を構成する
競技者などの動きを示す第2の画像信号とを分離して取
り出し、 前記第1の画像信号と正式競技サークルとのちがいに基
づく画像変換情報を生成し、 前記第2の画像信号から動き部分の軌跡を示す第3の画
像信号を形成し、 該第3の画像信号における動き部分の軌跡を前記画像変
換情報により修正して正式競技サークル上における軌跡
として示す第4の画像信号を形成し、 該第4の画像信号と、予めメモリに記憶されている正式
競技サークルを示すプロット出力信号とを混合してテレ
ビジョン信号を構成することを特徴とするテレビジョン
映像表示における競技等の動き表示方式。 2)特許請求の範囲第1項記載のテレビジョン映像表示
における競技等の動き表示方式において、前記第4の画
像信号は、敵、味方および/または選手ごとに分離し、
色付加した軌跡を示すことを特徴とするテレビジョン映
像表示における競技等の動き表示方式。 3)特許請求の範囲第1項記載のテレビジョン映像表示
における競技等の動き表示方式において、前記第4の画
像信号は、動きの遅速によって分類し、色付加した軌跡
を示すことを特徴とするテレビジョン映像表示における
競技等の動き表示方式。 4)特許請求の範囲第1項記載のテレビジョン映像表示
における競技等の動き表示方式において、前記第4の画
像信号は、記憶手段に多数記憶し、必要に応じて、模範
例、過去例などとして読み出すことを特徴とするテレビ
ジョン映像表示における競技等の動き表示方式。 5)特許請求の範囲第1項記載のテレビジョン映像表示
における競技等の動き表示方式において、前記第4の画
像信号は、ライトペン装置からの位置を示す情報によっ
て軌跡の画像位置の一部を修正したりまたは加えたりす
ることを特徴とするテレビジョン映像表示における競技
等の動き表示方式。
[Scope of Claims] 1) When photographing the scene of a competition, etc. in a stadium, etc. and displaying the video as a television signal, a television camera is installed at a location where the stadium can be photographed, and the output video signal of the camera is A first image signal indicating a competition circle constituting a still image portion and a second image signal indicating the movement of an athlete etc. constituting a moving portion are separated and extracted from the image signal, and are formally combined with the first image signal. generating image conversion information based on the difference from the competition circle, forming a third image signal indicating the trajectory of the moving part from the second image signal, and converting the trajectory of the moving part in the third image signal into the image; Forming a fourth image signal corrected by the conversion information and shown as a trajectory on the official competition circle, and mixing the fourth image signal with a plot output signal indicating the official competition circle stored in a memory in advance. A method for displaying motion of competitions, etc. in television image display, characterized in that a television signal is constructed by 2) In the motion display method for competitions, etc. in television video display according to claim 1, the fourth image signal is separated for each enemy, ally, and/or player,
A motion display method for competitions, etc. in television video display, characterized by showing colored trajectories. 3) In the motion display method for competitions, etc. in television image display as set forth in claim 1, the fourth image signal is classified according to slowness and speed of motion and shows colored trajectories. A motion display method for competitions, etc. in television image display. 4) In the motion display method for competitions, etc. in television video display as set forth in claim 1, a large number of the fourth image signals are stored in a storage means, and are stored as model examples, past examples, etc. as necessary. A method for displaying movements of competitions, etc. in television image display, characterized by reading out motions as follows. 5) In the motion display method for a competition or the like in a television image display as set forth in claim 1, the fourth image signal may include a portion of the image position of the trajectory based on information indicating the position from the light pen device. A motion display method for competitions, etc. in television video display characterized by corrections or additions.
JP3531485A 1985-02-26 1985-02-26 Movement display system of games of the like in television video display Pending JPS61196680A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP3531485A JPS61196680A (en) 1985-02-26 1985-02-26 Movement display system of games of the like in television video display

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP3531485A JPS61196680A (en) 1985-02-26 1985-02-26 Movement display system of games of the like in television video display

Publications (1)

Publication Number Publication Date
JPS61196680A true JPS61196680A (en) 1986-08-30

Family

ID=12438343

Family Applications (1)

Application Number Title Priority Date Filing Date
JP3531485A Pending JPS61196680A (en) 1985-02-26 1985-02-26 Movement display system of games of the like in television video display

Country Status (1)

Country Link
JP (1) JPS61196680A (en)

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH01310483A (en) * 1988-03-18 1989-12-14 Brunswick Bowling & Billiards Corp Video tracking and display device
JPH06274624A (en) * 1993-03-06 1994-09-30 Sung N Jee Method and apparatus for detection of change in motion of projected body
WO1995007590A1 (en) * 1993-09-06 1995-03-16 Kabushiki Kaisha Oh-Yoh Keisoku Kenkyusho Time-varying image processor and display device
JPH0998345A (en) * 1995-10-02 1997-04-08 Dainippon Printing Co Ltd Image display device
JP2006195525A (en) * 2005-01-11 2006-07-27 Nippon Hoso Kyokai <Nhk> Apparatus and program for adding video object locus
JP2021077486A (en) * 2019-11-06 2021-05-20 パナソニックIpマネジメント株式会社 Illumination device, illumination control system, and, stadium

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH01310483A (en) * 1988-03-18 1989-12-14 Brunswick Bowling & Billiards Corp Video tracking and display device
JPH06274624A (en) * 1993-03-06 1994-09-30 Sung N Jee Method and apparatus for detection of change in motion of projected body
WO1995007590A1 (en) * 1993-09-06 1995-03-16 Kabushiki Kaisha Oh-Yoh Keisoku Kenkyusho Time-varying image processor and display device
JPH0998345A (en) * 1995-10-02 1997-04-08 Dainippon Printing Co Ltd Image display device
JP2006195525A (en) * 2005-01-11 2006-07-27 Nippon Hoso Kyokai <Nhk> Apparatus and program for adding video object locus
JP4555690B2 (en) * 2005-01-11 2010-10-06 日本放送協会 Trajectory-added video generation apparatus and trajectory-added video generation program
JP2021077486A (en) * 2019-11-06 2021-05-20 パナソニックIpマネジメント株式会社 Illumination device, illumination control system, and, stadium

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