JPS60192870U - video game machine - Google Patents

video game machine

Info

Publication number
JPS60192870U
JPS60192870U JP8233884U JP8233884U JPS60192870U JP S60192870 U JPS60192870 U JP S60192870U JP 8233884 U JP8233884 U JP 8233884U JP 8233884 U JP8233884 U JP 8233884U JP S60192870 U JPS60192870 U JP S60192870U
Authority
JP
Japan
Prior art keywords
game machine
video game
seat
machine according
operator
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP8233884U
Other languages
Japanese (ja)
Inventor
辰巳 嘉宏
長舟 正明
孝雄 清水
Original Assignee
辰巳電子工業株式会社
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 辰巳電子工業株式会社 filed Critical 辰巳電子工業株式会社
Priority to JP8233884U priority Critical patent/JPS60192870U/en
Publication of JPS60192870U publication Critical patent/JPS60192870U/en
Pending legal-status Critical Current

Links

Abstract

(57)【要約】本公報は電子出願前の出願データであるた
め要約のデータは記録されません。
(57) [Summary] This bulletin contains application data before electronic filing, so abstract data is not recorded.

Description

【図面の簡単な説明】[Brief explanation of the drawing]

第1図はこの考案の一実施例の平面図、第2図はその要
部の斜視図、第3図はその制御手段K及び画像データ処
理回路のブロック回路図、第4図′はそのワイド画面に
静止画像あるいは動きの遅い    −画像を表示する
原理の説明図、第5図はそのワイド画面に動きの速い画
像を表示する原理の説明図である。 la、  lb、  lc、  ld、  1e・・・
表示装置、3 ゛ 、。 at3b・・・操作装置(右ペダル、左ペダル)、4 
 −・・・座席、100・・・CPU、 K・・・制御
手段。
Fig. 1 is a plan view of an embodiment of this invention, Fig. 2 is a perspective view of its main parts, Fig. 3 is a block circuit diagram of its control means K and image data processing circuit, and Fig. 4' is its wide view. FIG. 5 is an explanatory diagram of the principle of displaying a still image or a slow-moving image on the screen. FIG. 5 is an explanatory diagram of the principle of displaying a fast-moving image on the wide screen. la, lb, lc, ld, 1e...
Display device, 3゛. at3b...Operating device (right pedal, left pedal), 4
-... Seat, 100... CPU, K... Control means.

Claims (6)

【実用新案登録請求の範囲】[Scope of utility model registration request] (1)  複数の表示装置で構成されたワイド画面に対
して操作者が座る座席を回転可能に設け、操作者が操作
する操作装置から得られる情報及び/又はCPU等にプ
ログラムとして組込まれた情報に従づて上記座席の回転
運動を制御する制御手段を設けたことを特徴とする、ビ
デオゲーム機。
(1) A rotatable seat for the operator to sit on a wide screen made up of multiple display devices provides information obtained from the operating device operated by the operator and/or information incorporated as a program into the CPU, etc. A video game machine, characterized in that it is provided with a control means for controlling the rotational movement of the seat according to the following.
(2)複数の表示装置を円弧状あるいは逆Uの字型゛ 
 状に配列した実用新案登録請求の範囲第1項に記載の
ビデオゲーム機。
(2) Arrange multiple display devices in an arc shape or an inverted U shape.
The video game machine according to claim 1 of the utility model registration, wherein the video game machine is arranged in a pattern.
(3)5個のビデオ表示装置を円周上に配列した実用新
案登録請求の範囲第1項、又は第2項に記載のビデオゲ
ーム機。      −
(3) A video game machine according to claim 1 or 2, in which five video display devices are arranged circumferentially. −
(4)上記操作装置が座席と一体的に回転するように設
けられた実用新案登録請求の範囲第1項に記載のビデオ
ゲーム機。
(4) The video game machine according to claim 1, wherein the operating device is provided to rotate integrally with the seat.
(5)座席の回転に際して操作者の座席からの離脱を防
止する安全装置を設けた実用新案登録請求の範囲第1項
に記載のビデオゲーム機。
(5) The video game machine according to claim 1 of the utility model registration claim, which is provided with a safety device that prevents the operator from leaving the seat when the seat is rotated.
(6)゛  ワイド画面に全体として統一のある画像を
表示し得る画像データ処理回路を備える実用新案登録請
求の範囲第1項に記載のビデオゲーム機。
(6) The video game machine according to claim 1, which is equipped with an image data processing circuit capable of displaying an overall uniform image on a wide screen.
JP8233884U 1984-06-01 1984-06-01 video game machine Pending JPS60192870U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP8233884U JPS60192870U (en) 1984-06-01 1984-06-01 video game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP8233884U JPS60192870U (en) 1984-06-01 1984-06-01 video game machine

Publications (1)

Publication Number Publication Date
JPS60192870U true JPS60192870U (en) 1985-12-21

Family

ID=30629962

Family Applications (1)

Application Number Title Priority Date Filing Date
JP8233884U Pending JPS60192870U (en) 1984-06-01 1984-06-01 video game machine

Country Status (1)

Country Link
JP (1) JPS60192870U (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS62161389A (en) * 1986-01-13 1987-07-17 三村 建治 Driving game machine
JPS63119788A (en) * 1986-11-10 1988-05-24 三村 建治 Driving game machine
JP2007181569A (en) * 2006-01-06 2007-07-19 Sega Corp Game device and its control method

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS53140135A (en) * 1977-05-10 1978-12-06 Singer Co Fundamental simulator used for vehicle simulation

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS53140135A (en) * 1977-05-10 1978-12-06 Singer Co Fundamental simulator used for vehicle simulation

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS62161389A (en) * 1986-01-13 1987-07-17 三村 建治 Driving game machine
JPS63119788A (en) * 1986-11-10 1988-05-24 三村 建治 Driving game machine
JP2007181569A (en) * 2006-01-06 2007-07-19 Sega Corp Game device and its control method

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