JPH10208076A - 高速α透明性レンダリング法 - Google Patents

高速α透明性レンダリング法

Info

Publication number
JPH10208076A
JPH10208076A JP9341486A JP34148697A JPH10208076A JP H10208076 A JPH10208076 A JP H10208076A JP 9341486 A JP9341486 A JP 9341486A JP 34148697 A JP34148697 A JP 34148697A JP H10208076 A JPH10208076 A JP H10208076A
Authority
JP
Japan
Prior art keywords
transparent
primitive
primitives
buffer
objects
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP9341486A
Other languages
English (en)
Japanese (ja)
Other versions
JPH10208076A5 (cg-RX-API-DMAC7.html
Inventor
D Stroban Howard
ハワード・ディー・ストロバン
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
HP Inc
Original Assignee
Hewlett Packard Co
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Hewlett Packard Co filed Critical Hewlett Packard Co
Publication of JPH10208076A publication Critical patent/JPH10208076A/ja
Publication of JPH10208076A5 publication Critical patent/JPH10208076A5/ja
Pending legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/40Hidden part removal
    • G06T15/405Hidden part removal using Z-buffer

Landscapes

  • Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Geometry (AREA)
  • Computer Graphics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Image Generation (AREA)
  • Image Processing (AREA)
JP9341486A 1997-01-06 1997-12-11 高速α透明性レンダリング法 Pending JPH10208076A (ja)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US778,858 1977-03-18
US08/778,858 US5923333A (en) 1997-01-06 1997-01-06 Fast alpha transparency rendering method

Publications (2)

Publication Number Publication Date
JPH10208076A true JPH10208076A (ja) 1998-08-07
JPH10208076A5 JPH10208076A5 (cg-RX-API-DMAC7.html) 2005-07-07

Family

ID=25114608

Family Applications (1)

Application Number Title Priority Date Filing Date
JP9341486A Pending JPH10208076A (ja) 1997-01-06 1997-12-11 高速α透明性レンダリング法

Country Status (2)

Country Link
US (1) US5923333A (cg-RX-API-DMAC7.html)
JP (1) JPH10208076A (cg-RX-API-DMAC7.html)

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002109564A (ja) * 2000-07-24 2002-04-12 Sony Computer Entertainment Inc 画像処理システム、デバイス、方法及びコンピュータプログラム
WO2002061687A1 (en) * 2001-02-01 2002-08-08 Sony Computer Entertainment Inc. Image creating method and device
KR100420856B1 (ko) * 2001-01-26 2004-03-02 학교법인연세대학교 순서 비의존 투명성을 하드웨어적으로 제공해주는 병렬 렌더링 가속기
US7453458B1 (en) 1998-12-15 2008-11-18 International Business Machines Corporation Drawing method and drawing apparatus for displaying image data about a plurality of objects including semitransparent object and opaque object on computer display screen

Families Citing this family (38)

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Publication number Priority date Publication date Assignee Title
JPH10208025A (ja) * 1997-01-17 1998-08-07 Namco Ltd 画像生成装置及び画像生成方法
JPH1166340A (ja) * 1997-08-20 1999-03-09 Sega Enterp Ltd 画像処理装置、画像処理方法及び画像処理プログラムを記録した記録媒体
JP3580682B2 (ja) * 1997-09-26 2004-10-27 株式会社ソニー・コンピュータエンタテインメント 画像処理装置および方法
US6052125A (en) * 1998-01-07 2000-04-18 Evans & Sutherland Computer Corporation Method for reducing the rendering load for high depth complexity scenes on a computer graphics display
US6362818B1 (en) * 1998-01-07 2002-03-26 Evans & Sutherland Computer Corporation System and method for reducing the rendering load for high depth complexity scenes on a computer graphics display
US6278457B1 (en) * 1998-01-15 2001-08-21 International Business Machines Corporation Methods and apparatus for performing sampling based synthesis of three-dimensional geometric models
JPH11259678A (ja) * 1998-03-12 1999-09-24 Sega Enterp Ltd 画像表示装置及びそれによる画像表示方法
US6369830B1 (en) * 1999-05-10 2002-04-09 Apple Computer, Inc. Rendering translucent layers in a display system
GB2355633A (en) * 1999-06-28 2001-04-25 Pixelfusion Ltd Processing graphical data
GB2362552B (en) * 1999-06-28 2003-12-10 Clearspeed Technology Ltd Processing graphical data
US6894704B1 (en) * 1999-11-22 2005-05-17 Adobe Systems Incorporated Processing complex regions of illustration artwork
US6720977B1 (en) * 1999-11-22 2004-04-13 Adobe Systems Incorporated Processing illustration artwork
JP2001269481A (ja) * 2000-03-24 2001-10-02 Konami Computer Entertainment Japan Inc ゲームシステム、ゲームシステムにおける画像描画方法およびゲーム用プログラムが記憶されたコンピュータ読み取り可能な記録媒体
KR100382108B1 (ko) * 2000-06-24 2003-05-01 학교법인연세대학교 3차원 그래픽 가속기 및 그의 그래픽 가속처리 방법
US6670955B1 (en) * 2000-07-19 2003-12-30 Ati International Srl Method and system for sort independent alpha blending of graphic fragments
US20020080143A1 (en) * 2000-11-08 2002-06-27 Morgan David L. Rendering non-interactive three-dimensional content
JP3705739B2 (ja) * 2000-12-11 2005-10-12 株式会社ナムコ 情報記憶媒体及びゲーム装置
US7209258B1 (en) 2002-05-21 2007-04-24 Adobe Systems Incorporated Complexity-based transparency flattening
US7181687B2 (en) * 2002-06-27 2007-02-20 Adobe Systems Incorporated Previewing the effects of flattening transparency
US7268779B2 (en) * 2002-12-24 2007-09-11 Intel Corporation Z-buffering techniques for graphics rendering
US6982713B2 (en) * 2003-01-13 2006-01-03 Xgi Technology Inc. System and method for clearing depth and color buffers in a real-time graphics rendering system
GB2404316B (en) * 2003-07-25 2005-11-30 Imagination Tech Ltd Three-Dimensional computer graphics system
JP3639286B2 (ja) * 2003-09-25 2005-04-20 コナミ株式会社 ゲームプログラム、及びゲーム装置
US7583263B2 (en) * 2003-12-09 2009-09-01 Siemens Product Lifecycle Management Software Inc. System and method for transparency rendering
DE102004016331B4 (de) * 2004-04-02 2007-07-05 Siemens Ag Vorrichtung und Verfahren zur gleichzeitigen Darstellung virtueller und realer Umgebungsinformationen
US7952594B2 (en) * 2004-05-27 2011-05-31 Canon Kabushiki Kaisha Information processing method, information processing apparatus, and image sensing apparatus
US20070070082A1 (en) * 2005-09-27 2007-03-29 Ati Technologies, Inc. Sample-level screen-door transparency using programmable transparency sample masks
US8947452B1 (en) * 2006-12-07 2015-02-03 Disney Enterprises, Inc. Mechanism for displaying visual clues to stacking order during a drag and drop operation
CN101617354A (zh) 2006-12-12 2009-12-30 埃文斯和萨瑟兰计算机公司 用于校准单个调制器投影仪中的rgb光的系统和方法
US20080143737A1 (en) * 2006-12-15 2008-06-19 Qualcomm Incorporated Post-Render Graphics Transparency
US8358317B2 (en) 2008-05-23 2013-01-22 Evans & Sutherland Computer Corporation System and method for displaying a planar image on a curved surface
US8702248B1 (en) 2008-06-11 2014-04-22 Evans & Sutherland Computer Corporation Projection method for reducing interpixel gaps on a viewing surface
US8111945B2 (en) * 2008-07-25 2012-02-07 Freescale Semiconductor, Inc. System and method for providing a blended picture
US8077378B1 (en) 2008-11-12 2011-12-13 Evans & Sutherland Computer Corporation Calibration system and method for light modulation device
US8902229B2 (en) * 2010-01-13 2014-12-02 Samsung Electronics Co., Ltd. Method and system for rendering three dimensional views of a scene
US9641826B1 (en) 2011-10-06 2017-05-02 Evans & Sutherland Computer Corporation System and method for displaying distant 3-D stereo on a dome surface
CN113205583B (zh) * 2021-04-28 2024-11-12 北京字跳网络技术有限公司 场景渲染方法、装置、电子设备及可读存储介质
CN113694510B (zh) * 2021-08-13 2024-01-09 完美世界(北京)软件科技发展有限公司 游戏角色渲染方法、装置及设备

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4475104A (en) * 1983-01-17 1984-10-02 Lexidata Corporation Three-dimensional display system
US5220646A (en) * 1990-04-30 1993-06-15 International Business Machines Corporation Single pass hidden line removal using z-buffers
US5293467A (en) * 1991-04-03 1994-03-08 Buchner Gregory C Method for resolving priority between a calligraphically-displayed point feature and both raster-displayed faces and other calligraphically-displayed point features in a CIG system
US5596686A (en) * 1994-04-21 1997-01-21 Silicon Engines, Inc. Method and apparatus for simultaneous parallel query graphics rendering Z-coordinate buffer

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7453458B1 (en) 1998-12-15 2008-11-18 International Business Machines Corporation Drawing method and drawing apparatus for displaying image data about a plurality of objects including semitransparent object and opaque object on computer display screen
US7834879B2 (en) 1998-12-15 2010-11-16 International Business Machines Corporation Drawing apparatus for displaying image data about a plurality of objects including semitransparent object and opaque object on computer display screen
JP2002109564A (ja) * 2000-07-24 2002-04-12 Sony Computer Entertainment Inc 画像処理システム、デバイス、方法及びコンピュータプログラム
KR100420856B1 (ko) * 2001-01-26 2004-03-02 학교법인연세대학교 순서 비의존 투명성을 하드웨어적으로 제공해주는 병렬 렌더링 가속기
WO2002061687A1 (en) * 2001-02-01 2002-08-08 Sony Computer Entertainment Inc. Image creating method and device
US6876360B2 (en) 2001-02-01 2005-04-05 Sony Corporation Entertainment Inc. Image generation method and device used thereof

Also Published As

Publication number Publication date
US5923333A (en) 1999-07-13

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