JPH09261546A - Television receiver with game mode - Google Patents

Television receiver with game mode

Info

Publication number
JPH09261546A
JPH09261546A JP8072027A JP7202796A JPH09261546A JP H09261546 A JPH09261546 A JP H09261546A JP 8072027 A JP8072027 A JP 8072027A JP 7202796 A JP7202796 A JP 7202796A JP H09261546 A JPH09261546 A JP H09261546A
Authority
JP
Japan
Prior art keywords
tuner
data communication
game machine
game
game mode
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
JP8072027A
Other languages
Japanese (ja)
Inventor
Hitoshi Komatsu
仁 小松
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Toshiba Corp
Toshiba AVE Co Ltd
Original Assignee
Toshiba Corp
Toshiba AVE Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Toshiba Corp, Toshiba AVE Co Ltd filed Critical Toshiba Corp
Priority to JP8072027A priority Critical patent/JPH09261546A/en
Publication of JPH09261546A publication Critical patent/JPH09261546A/en
Withdrawn legal-status Critical Current

Links

Landscapes

  • Television Receiver Circuits (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

PROBLEM TO BE SOLVED: To receive data communication broadcasting from a tuner at reserved recording time and to send it to a game machine by supplying power to the tuner under the control of a controller when an input signal from the game machine is detected. SOLUTION: During a game mode, a video/audio signal d2 is inputted from an input terminal 8a of a video input circuit 8, to which a game machine 14 is connected, by a controller 9. In such a case, a power source circuit 13 is controlled so as to supply power to a tuner 2 and this power supply is continued even when the power source of a television receiver is turned off. The tuner 2 is tuned at a frequency for receiving the data communication broadcasting based on frequency data from a storage device 10. Thus, in the game mode, the data communication broadcasting is received by the tuner 2 at the reserved recording time of data communication broadcasting and received data d3 are sent to the game machine 14 and stored in a storage circuit.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【発明の属する技術分野】本発明は、家庭用のゲーム機
による記録予約によってデータ通信放送を受信できるゲ
ームモード付きテレビジョン受像機に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a television receiver with a game mode capable of receiving data communication broadcasting by recording reservation by a home-use game machine.

【0002】[0002]

【従来の技術】近年、静止衛星からの衛星放送を利用し
たデータ通信放送が行なわれている。このデータ通信放
送では、家庭用のゲーム機からの記録予約も可能であ
る。これに伴い、現在市販されている幾つかのテレビジ
ョン受像機には、ゲーム機による記録予約によってデー
タ通信放送を受信できるようにした機能を備えたものが
あり、このテレビジョン受像機にはゲームボタンと称さ
れる操作キーが備えられている。このゲームボタンのキ
ー入力操作によって、テレビジョン受像機側ではゲーム
機が接続されているビデオ端子の入力を選択し、ゲーム
モード用の映像調整値に設定するとともに、ゲームモー
ド用の画面サイズを選択し、データ通信放送が送られて
いる周波数を選局する。ゲーム機が指定する記録予約時
間にテレビジョン受像機で受信されたデータ通信放送の
受信データは、ゲーム機に送られて蓄積される。
2. Description of the Related Art In recent years, data communication broadcasting using satellite broadcasting from geostationary satellites has been performed. In this data communication broadcasting, it is possible to make a recording reservation from a home game machine. Along with this, some television receivers currently on the market are equipped with a function that allows data communication broadcasts to be received by recording reservation by a game console. Operation keys called buttons are provided. This game button key input operation selects the input of the video terminal to which the game machine is connected on the television receiver side, sets the video adjustment value for the game mode, and selects the screen size for the game mode. Then, the frequency at which the data communication broadcast is transmitted is selected. The reception data of the data communication broadcast received by the television receiver at the recording reservation time designated by the game machine is sent to the game machine and accumulated.

【0003】[0003]

【発明が解決しようとする課題】しかし、このような従
来のテレビジョン受像機では、データ通信放送をゲーム
機での記録予約によって受信することが可能であるが、
テレビジョン受像機の電源を切ると、データ通信放送を
受信することができないという問題があった。
However, in such a conventional television receiver, although it is possible to receive the data communication broadcast by recording reservation in the game machine,
There is a problem that the data communication broadcast cannot be received when the power of the television receiver is turned off.

【0004】本発明は、このような従来の技術が有する
課題を解決するために提案されたものであり、電源を切
った後でもデータ通信放送を受信して受信データをゲー
ム機に送ることができるゲームモード付きテレビジョン
受像機を提供することを目的とする。
The present invention has been proposed in order to solve the problems of the above-described conventional techniques, and it is possible to receive a data communication broadcast and send the received data to a game machine even after the power is turned off. An object is to provide a television receiver with a game mode that can be used.

【0005】[0005]

【課題を解決するための手段】この目的を達成するため
に本発明によるゲームモード付きテレビジョン受像機
は、外部から受像機をゲームモードに切り換えるモード
切換え制御手段と、データ通信放送を受信できるチュー
ナと、データ通信放送の受信周波数とゲーム機が外部接
続される入力端子の識別データを記憶する記憶手段と、
ゲームモードに切り換えられているときに、上記記憶手
段の記憶内容に基づいて、外部接続されるゲーム機から
の入力信号を検出し、この入力信号が検出されていれ
ば、受像機の電源オフ時でも電源回路から継続的に上記
チューナに電源が供給されるように制御し、このチュー
ナをデータ通信放送の受信周波数に選局制御する制御装
置とを有し、データ通信放送の記録予約時間に、上記チ
ューナによってデータ通信放送を受信して、受信データ
を外部接続されるゲーム機に送出できるように構成して
ある。
To achieve this object, a television receiver with a game mode according to the present invention comprises a mode switching control means for switching the television receiver to the game mode from the outside, and a tuner capable of receiving a data communication broadcast. Storage means for storing the reception frequency of the data communication broadcast and the identification data of the input terminal to which the game machine is externally connected,
When switching to the game mode, an input signal from an externally connected game machine is detected based on the stored contents of the storage means. If this input signal is detected, the power of the receiver is turned off. However, it controls so that power is continuously supplied to the tuner from the power supply circuit, and has a control device that tunes this tuner to the reception frequency of the data communication broadcast, and at the recording reservation time of the data communication broadcast, The tuner is configured to receive a data communication broadcast and send the received data to an externally connected game machine.

【0006】上述した構成によれば、ゲームモード時
に、外部接続されるゲーム機から入力信号が検出されれ
ば、チューナに電源回路から電源が供給されるので、テ
レビジョン受像機の電源がオフされていても、記録予約
時間になると、チューナによってデータ通信放送が受信
され、受信データをゲーム機に送出できる。
According to the above-mentioned configuration, when the input signal is detected from the externally connected game machine in the game mode, the tuner is supplied with power from the power supply circuit, so that the power of the television receiver is turned off. However, at the recording reservation time, the tuner receives the data communication broadcast and can send the received data to the game machine.

【0007】[0007]

【発明の実施の形態】以下、本発明の実施の形態を図面
に基づき詳細に説明する。図1のブロック図に、本発明
によるゲームモード付きテレビジョン受像機の一実施形
態を示す。この図で、静止衛星からの衛星放送はアンテ
ナ1で受信されて、チューナ2に送られる。チューナ2
で選局された衛星放送の受信信号は、映像・音声選択回
路3に送られる。この映像・音声選択回路3で抽出され
た映像信号は、映像・偏向回路4に送られて処理され、
陰極管(CRT)5に映像が映し出される。一方、映像
・音声選択回路3で抽出された音声信号は、音声回路6
に送られて処理され、音声がスピーカ7から出力され
る。外部からの映像・音声信号が入力されるビデオ入力
回路8は、映像・音声選択回路3に接続されている。電
源回路13からは、各部の回路に電源が供給される。
Embodiments of the present invention will be described below in detail with reference to the drawings. FIG. 1 is a block diagram showing an embodiment of a television receiver with a game mode according to the present invention. In this figure, a satellite broadcast from a geostationary satellite is received by an antenna 1 and sent to a tuner 2. Tuner 2
The received signal of the satellite broadcast selected in (3) is sent to the video / audio selection circuit 3. The video signal extracted by the video / audio selection circuit 3 is sent to the video / deflection circuit 4 and processed.
An image is displayed on the cathode ray tube (CRT) 5. On the other hand, the audio signal extracted by the video / audio selection circuit 3 is the audio circuit 6
To be processed and voice is output from the speaker 7. The video input circuit 8 to which a video / audio signal from the outside is input is connected to the video / audio selection circuit 3. Power is supplied from the power supply circuit 13 to each circuit.

【0008】マイクロプロセッサを備えた制御装置9か
ら出力される各種制御信号d1によってチューナ2、電
源回路13、映像・音声選択回路3、映像・偏向回路
4、音声回路6が制御される。制御装置9に接続される
記憶装置10には、データ通信放送の受信周波数やゲー
ム機14が接続される入力端子8aを識別するための制
御用データなどが記憶される。リモート・コントロール
送信器11から発せられた遠隔操作信号は、リモコン受
光器12によって受信され、制御装置9に入力される。
リモート・コントロール送信器11には、テレビジョン
受像機をゲームモードに切り換えるためのゲームボタン
11bが備えられている。リモート・コントロール送信
器11に備えられた電源オン・オフスイッチ11aによ
ってテレビジョン受像機の電源を入り切りできる。ここ
で、リモート・コントロール送信器11と制御装置9
は、テレビジョン受像機をゲームモードに切り換えるた
めのモード切換え制御手段を構成している。
The tuner 2, the power supply circuit 13, the video / audio selection circuit 3, the video / deflection circuit 4, and the audio circuit 6 are controlled by various control signals d1 output from the control device 9 having a microprocessor. The storage device 10 connected to the control device 9 stores the reception frequency of the data communication broadcast, control data for identifying the input terminal 8a to which the game machine 14 is connected, and the like. The remote control signal emitted from the remote control transmitter 11 is received by the remote control light receiver 12 and input to the control device 9.
The remote control transmitter 11 is provided with a game button 11b for switching the television receiver to the game mode. The power of the television receiver can be turned on / off by the power on / off switch 11a provided in the remote control transmitter 11. Here, the remote control transmitter 11 and the control device 9
Constitutes a mode switching control means for switching the television receiver to the game mode.

【0009】外部機器であるゲーム機14は、ビデオ入
力回路8の入力端子8aに接続され、ゲーム機14から
の映像・音声信号d2がビデオ入力回路8に入力され
る。チューナ2で受信されたデータ通信放送の受信デー
タd3は、ゲーム機14の外部データ入力端子14aか
ら入力される。
The game machine 14, which is an external device, is connected to the input terminal 8a of the video input circuit 8, and the video / audio signal d2 from the game machine 14 is input to the video input circuit 8. The reception data d3 of the data communication broadcast received by the tuner 2 is input from the external data input terminal 14a of the game machine 14.

【0010】つぎに、このように構成されるゲームモー
ド付きテレビジョン受像機の動作を図2の流れ図を参照
して説明する。まず、リモート・コントロール送信器1
1のゲームボタン11bをキー入力操作して、リモート
・コントロール送信器11からゲームモード切換え信号
をテレビジョン受像機の制御装置9に送出する(ステッ
プS1)。これにより、テレビジョン受像機はゲームモ
ードに切り換えられる(ステップS2)。
Next, the operation of the television receiver with the game mode configured as described above will be described with reference to the flowchart of FIG. First, the remote control transmitter 1
The game button 11b of No. 1 is key-operated to send a game mode switching signal from the remote control transmitter 11 to the control device 9 of the television receiver (step S1). As a result, the television receiver is switched to the game mode (step S2).

【0011】ゲームモードでは、制御装置9によって映
像・音声選択回路3が制御され、ゲーム機14の接続さ
れているビデオ入力回路8の入力端子8aから映像・音
声信号d2が入力されるように切り換えが行なわれる
(ステップS3)。このとき、制御装置9はゲーム機1
4からの映像・音声信号d2が入力されているか否かを
検出し、信号が入力されていれば、電源回路13を制御
してチューナ2に電源が供給されるようにする(ステッ
プS4〜S5)。チューナ2への電源の供給はテレビジ
ョン受像機の電源オフにかかわらず継続される。チュー
ナ2は、制御装置9の制御によって、記憶装置10から
読み出した周波数データに基づいてデータ通信放送が受
信できる周波数に選局される(ステップS6)。
In the game mode, the control device 9 controls the video / audio selection circuit 3 so that the video / audio signal d2 is input from the input terminal 8a of the video input circuit 8 connected to the game machine 14. Is performed (step S3). At this time, the control device 9 controls the game machine 1
It is detected whether or not the video / audio signal d2 from 4 is input, and if the signal is input, the power supply circuit 13 is controlled so that power is supplied to the tuner 2 (steps S4 to S5). ). The power supply to the tuner 2 is continued regardless of the power-off of the television receiver. Under the control of the control device 9, the tuner 2 is tuned to a frequency at which the data communication broadcast can be received based on the frequency data read from the storage device 10 (step S6).

【0012】これにより、テレビジョン受信機の電源を
切っても、ゲームモードに切り換えられていれば、デー
タ通信放送の記録予約時間に達したときに、チューナ2
によってデータ通信放送が受信され、その受信データd
3がゲーム機14に送られて、ゲーム機14内の記憶回
路に蓄積することができる(ステップS7〜S9)。
As a result, even if the power of the television receiver is turned off, if the game mode is switched to, the tuner 2 is reached when the recording reservation time of the data communication broadcast is reached.
The data communication broadcast is received by the received data d
3 can be sent to the game machine 14 and stored in the memory circuit in the game machine 14 (steps S7 to S9).

【0013】なお、テレビジョン受像機本体にゲームボ
タンを設け、このゲームボタンの操作によって制御装置
9によりゲームモードに切り換える実施形態も可能であ
る。
It is also possible to adopt an embodiment in which a game button is provided on the main body of the television receiver and the control device 9 switches to the game mode by operating the game button.

【0014】[0014]

【発明の効果】以上説明したように本発明によれば、ゲ
ームモード時には、ゲーム機からの入力信号が検出され
ていれば、制御装置の制御によってチューナに電源を供
給しておくことができる。これにより、テレビジョン受
像機の電源が切れた状態でも、記録予約時間になると、
チューナによってデータ通信放送を受信することがで
き、受信したデータをゲーム機に送ることができる。
As described above, according to the present invention, in the game mode, if the input signal from the game machine is detected, power can be supplied to the tuner under the control of the controller. As a result, even when the power of the television receiver is turned off, at the recording reservation time,
The tuner can receive the data communication broadcast and can send the received data to the game machine.

【図面の簡単な説明】[Brief description of drawings]

【図1】本発明によるゲームモード付きテレビジョン受
信機の一実施形態を示すブロックである。
FIG. 1 is a block diagram showing an embodiment of a television receiver with a game mode according to the present invention.

【図2】図1のテレビジョン受像機のゲームモード時の
動作を示す流れ図である。
FIG. 2 is a flowchart showing an operation of the television receiver of FIG. 1 in a game mode.

【符号の説明】[Explanation of symbols]

1 アンテナ 2 チューナ 3 映像・音声選択回路 4 映像・偏向回路 5 陰極線管(CRT) 6 音声回路 7 スピーカ 8 ビデオ入力回路 8a 入力端子 9 制御装置 10 記憶装置 11 リモート・コントロール送信器 11a 電源オン・オフスイッチ 11b ゲームボタン 12 リモコン受光器 13 電源回路 14 ゲーム機 14a 外部データ入力端子 d1 各種制御信号 d2 映像・音声信号 d3 データ通信放送受信データ 1 antenna 2 tuner 3 video / audio selection circuit 4 video / deflection circuit 5 cathode ray tube (CRT) 6 audio circuit 7 speaker 8 video input circuit 8a input terminal 9 control device 10 storage device 11 remote control transmitter 11a power on / off Switch 11b Game button 12 Remote control light receiver 13 Power circuit 14 Game machine 14a External data input terminal d1 Various control signals d2 Video / audio signal d3 Data communication Broadcast reception data

Claims (1)

【特許請求の範囲】[Claims] 【請求項1】 外部から受像機をゲームモードに切り換
えるモード切換え制御手段と、 データ通信放送を受信できるチューナと、 データ通信放送の受信周波数とゲーム機が外部接続され
る入力端子の識別データを記憶する記憶手段と、 ゲームモードに切り換えられているときに、上記記憶手
段の記憶内容に基づいて、外部接続されるゲーム機から
の入力信号を検出し、この入力信号が検出されていれ
ば、受像機の電源オフ時でも電源回路から継続的に上記
チューナに電源が供給されるように制御し、このチュー
ナをデータ通信放送の受信周波数に選局制御する制御装
置とを有し、 データ通信放送の記録予約時間に、上記チューナによっ
てデータ通信放送を受信して、受信データを外部接続さ
れるゲーム機に送出するゲームモード付きテレビジョン
受像機。
1. A mode switching control means for switching a receiver to a game mode from the outside, a tuner capable of receiving a data communication broadcast, a reception frequency of the data communication broadcast and identification data of an input terminal to which the game device is externally connected are stored. When the game mode is switched to the game mode, an input signal from an externally connected game machine is detected on the basis of the stored contents of the memory means, and if this input signal is detected, the image is received. Even if the power of the equipment is turned off, it has a control device that controls so that power is continuously supplied from the power supply circuit to the tuner and that this tuner is tuned to the reception frequency of the data communication broadcast. A television with a game mode that receives data communication broadcasts by the tuner at the recording reservation time and sends the received data to an externally connected game machine ® down receiver.
JP8072027A 1996-03-27 1996-03-27 Television receiver with game mode Withdrawn JPH09261546A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP8072027A JPH09261546A (en) 1996-03-27 1996-03-27 Television receiver with game mode

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP8072027A JPH09261546A (en) 1996-03-27 1996-03-27 Television receiver with game mode

Publications (1)

Publication Number Publication Date
JPH09261546A true JPH09261546A (en) 1997-10-03

Family

ID=13477527

Family Applications (1)

Application Number Title Priority Date Filing Date
JP8072027A Withdrawn JPH09261546A (en) 1996-03-27 1996-03-27 Television receiver with game mode

Country Status (1)

Country Link
JP (1) JPH09261546A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR100455524B1 (en) * 2001-05-15 2004-11-06 후지쓰 텐 가부시키가이샤 Playback system
JP2008166898A (en) * 2006-12-27 2008-07-17 Sharp Corp Television receiver, its remote controller, and television game system

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR100455524B1 (en) * 2001-05-15 2004-11-06 후지쓰 텐 가부시키가이샤 Playback system
JP2008166898A (en) * 2006-12-27 2008-07-17 Sharp Corp Television receiver, its remote controller, and television game system

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Legal Events

Date Code Title Description
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Free format text: JAPANESE INTERMEDIATE CODE: A300

Effective date: 20030603