JPH0236550Y2 - - Google Patents
Info
- Publication number
- JPH0236550Y2 JPH0236550Y2 JP1982172699U JP17269982U JPH0236550Y2 JP H0236550 Y2 JPH0236550 Y2 JP H0236550Y2 JP 1982172699 U JP1982172699 U JP 1982172699U JP 17269982 U JP17269982 U JP 17269982U JP H0236550 Y2 JPH0236550 Y2 JP H0236550Y2
- Authority
- JP
- Japan
- Prior art keywords
- screen
- recess
- game machine
- game
- crt
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired
Links
- 238000001035 drying Methods 0.000 claims 1
- 239000011521 glass Substances 0.000 description 5
- 230000000694 effects Effects 0.000 description 2
- 101100302210 Saccharomyces cerevisiae (strain ATCC 204508 / S288c) RNR1 gene Proteins 0.000 description 1
- 238000009434 installation Methods 0.000 description 1
- 230000000087 stabilizing effect Effects 0.000 description 1
Description
【考案の詳細な説明】
技術分野
この考案はテーブル型テレビゲーム機の関する
ものである。[Detailed description of the invention] Technical field This invention relates to a table-type television game machine.
従来技術
従来、この種のテーブル型テレビゲーム機にお
いて、CRTは画面が真上にむくようにテーブル
内に配設され、又、各種の操作レバー、操作キー
等はゲーム機の前側面に設けられている。そし
て、遊戯者は画面を見ながら各操作キーを操作し
てゲームを楽しむのであるが、画面と操作キーは
互に離れた位置にあるのでキー操作の方ばかりに
気を取られて、ゲーム内容の進行に直ちに応答で
きないのが現状であつた。しかも、近年グラフイ
ツク技術の進歩により、画面に表示される画像も
3次元画像となり、それに伴いゲーム内容及び操
作も高度なものとなつて、従来のようなCRT及
び操作キー等の配置では十分にゲームを楽しむこ
とはできなかつた。Conventionally, in this type of table-type video game machine, the CRT was placed inside the table with the screen facing directly above, and various control levers, operation keys, etc. were placed on the front side of the game machine. ing. The player enjoys the game by operating each operation key while looking at the screen, but since the screen and operation keys are located far apart from each other, the player is distracted by the key operations and the game content The current situation was that it was not possible to respond immediately to the progress of the project. Moreover, with the recent advances in graphics technology, the images displayed on the screen have become three-dimensional images, and game content and operations have become more sophisticated. I couldn't enjoy it.
目 的
この考案は前記問題点を解消するためになされ
たものであつて、その目的は、テーブルとしての
機能を保持しつつ、かつ簡単な構造、低コストで
あるとともに、ゲーム進行中において画面を見易
くし遊戯者の視線を安定させることにより、ゲー
ム内容の進行に応じて操作レバー、操作キー等の
操作が容易にでき、初心者でもゲームを十分に楽
しむことのできるテーブル型テレビゲーム機を提
供するにある。Purpose This invention was devised to solve the above-mentioned problems, and its purpose was to maintain the function as a table, have a simple structure, be low cost, and keep the screen free while the game is in progress. To provide a table-type television game machine that allows even beginners to fully enjoy the game by making it easy to see and stabilizing the player's line of sight, making it easy to operate operation levers, operation keys, etc. according to the progress of the game content. It is in.
実施例
以下、この考案を具体化した一実施例を図面に
従つて設明する。Embodiment An embodiment embodying this invention will be explained below with reference to the drawings.
1はレーシングゲームが行なえるテーブル型テ
レビゲーム機本体(以下ゲーム機本体という)で
あつて、脚2によつて支持された制御ボツクス3
の上面にはテーブル4が固設されている。5はテ
ーブル4をその中央位置から前側にコ字状に切欠
いて形成した凹部である。そして、同凹部5を覆
うようにテーブル4の上面には透明天板としての
透明なガラス板12が載置されている。6は制御
ボツクス3の上面において、前記凹部5の位置か
ら前方下側に斜状に凹設したCRT配設凹部であ
つて、その配設凹部6の斜面に対して画面7aが
平行となるようにCRT7が同ボツクス3内に配
設されている。従つて、遊戯者は画面7aを透明
なガラス板12を通して前方斜め下方に見ること
ができるとともに、凹部5が前記ガラス板12で
覆われているのでゲームをしていないときにはゲ
ーム機本体1を通常のテーブルとして支障なく使
用することができる。 Reference numeral 1 denotes a table-type television game machine body (hereinafter referred to as the game machine body) capable of playing racing games, and a control box 3 supported by legs 2.
A table 4 is fixed to the upper surface of the . Reference numeral 5 designates a recessed portion formed by cutting out the table 4 in a U-shape from the center position to the front side. A transparent glass plate 12 serving as a transparent top plate is placed on the top surface of the table 4 so as to cover the recess 5. Reference numeral 6 denotes a CRT mounting recess which is diagonally recessed forward and downward from the position of the recess 5 on the upper surface of the control box 3, and the screen 7a is parallel to the slope of the recess 6. A CRT7 is installed in Box 3. Therefore, the player can see the screen 7a diagonally forward and downward through the transparent glass plate 12, and since the concave portion 5 is covered with the glass plate 12, when the player is not playing the game, the game machine main body 1 can be viewed normally. It can be used as a table without any problem.
8は制御ボツクス3の前側面下部中央に配設さ
れた操作ハンドルであつて、その左側に設けたチ
エンジレバー9と同ボツクス3の右側下面から前
方に配設されたアクセルペタル10とともにゲー
ムの進行に応じて遊戯者が操作する。従つて、遊
戯者は前記画面7aを見る方向と同じ方向でこれ
ら操作ハンドル8等の操作部材を見ることができ
る。11は制御ボツクス3の前側面左部に設けた
コイン投入口である。 Reference numeral 8 denotes an operation handle disposed at the center of the lower front side of the control box 3, which, together with a change lever 9 disposed on the left side and an accelerator pedal 10 disposed forward from the lower right side of the control box 3, controls the progress of the game. The player operates accordingly. Therefore, the player can view the operating members such as the operating handle 8 in the same direction as the screen 7a. 11 is a coin slot provided on the left side of the front side of the control box 3.
このように、本実施例では透明ガラス板12を
載置したテーブル4に前側からコ字状に切欠形成
された凹部5の下方にCRT配設凹部6を設け、
同凹部6内にCRT7をその画面7aが下方から
前方斜め上方に向くように配設したので、遊戯者
は画面7aに映し出される画像が見易くなるとと
もに、その画像を見る方向と同じ方向に操作ハン
ドル8、チエンジレバー9及びアクセルペタル1
0等の操作部材が位置することになり、その結
果、従来のようにいちいち目の位置を変えながら
操作部材を操作する必要はなく視線を安定させる
ことができるので、非常にその操作は楽となる。 As described above, in this embodiment, the CRT mounting recess 6 is provided below the recess 5 which is cut out in a U-shape from the front side of the table 4 on which the transparent glass plate 12 is placed.
Since the CRT 7 is disposed in the recess 6 so that its screen 7a faces forward and diagonally upward from the bottom, the player can easily see the image projected on the screen 7a, and the operation handle can be turned in the same direction as the direction in which the image is viewed. 8. Change lever 9 and accelerator pedal 1
As a result, it is not necessary to operate the operating members while changing the position of the eyes every time as in the past, and the line of sight can be stabilized, making the operation much easier. Become.
なお、この実施例ではゲーム内容がレーシング
ゲームのテレビゲーム機としたため、操作部材を
操作ハンドル8チエンジレバー9及びアクセルペ
タル10を同ゲーム機本体に配設したが、本考案
はこれに限定されるものではなく、例えば麻雀ゲ
ーム、トランプゲーム等の場合には、各種キース
イツチを画面7aの下側に並設して実施したりす
る等、この考案の趣旨を逸脱しない範囲内で任意
に変更することも可能である。 In this embodiment, since the video game machine is a racing game, the operation members such as the operating handle 8, the change lever 9, and the accelerator pedal 10 are arranged on the main body of the game machine, but the present invention is not limited to this. For example, in the case of a mahjong game, a card game, etc., various key switches may be placed side by side at the bottom of the screen 7a, etc., and any changes may be made without departing from the spirit of this invention. is also possible.
効 果
以上詳述したように、この考案はテーブル型テ
レビゲーム機において、テーブル上面に手前側か
ら切欠き形成した凹部を設けるとともに同凹部を
覆うように透明天板を載置し、前記凹部の下方に
はCRTをその画面が前方斜め上方に向くように
配設し、さらに、その画面の下側にテレビゲーム
の操作部材を配設したので、透明天板によりテー
ブルとしての機能を保持しつつ、凹部の下方に
CRTを斜状に固定するだけという簡単な構造で
低コスト化を図ることができ、さらにゲーム進行
中において画面を見易くし遊戯者の視線を安定さ
せることができるので操作部材の操作が非常に楽
になるというテーブル型テレビゲーム機として実
用上優れた効果を奏するものである。Effects As detailed above, this invention provides a table-type video game machine with a recess formed from the front side on the top surface of the table, and a transparent top plate is placed to cover the recess. A CRT was placed below so that its screen faced forward and diagonally upward, and the video game control elements were placed below the screen, so the transparent top plate maintained its function as a table. , below the recess
The simple structure of simply fixing the CRT diagonally reduces costs, and it also makes it easier to see the screen and stabilize the player's line of sight while the game is in progress, making it extremely easy to operate the operating elements. As a table-type video game machine, it has excellent practical effects.
図面はこの考案を具体化したテーブル型テレビ
ゲーム機の全体斜視図である。
テーブル型テレビゲーム機本体1、制御ボツクス
3、テーブル4、凹部5、CRT配設凹部6、
CRT7、画面7a、操作部材としての操作ハン
ドル8、チエンジレバー9、透明天板としての透
明なガラス板12。
The drawing is an overall perspective view of a table-type television game machine embodying this idea. Table type video game machine body 1, control box 3, table 4, recess 5, CRT installation recess 6,
A CRT 7, a screen 7a, an operation handle 8 as an operation member, a change lever 9, and a transparent glass plate 12 as a transparent top plate.
Claims (1)
4上面に手前側から切欠き形成した凹部5を設け
るとともに同凹部5を覆うように透明天板12を
載置し、前記凹部5の下方にはCRT7をその画
面7aが前方斜め上方に向くように配設し、さら
に、その画面7aの下側にテレビゲームの燥作部
材8,9等を配設したことを特徴とするテーブル
型テレビゲーム機。 In a table-type video game machine, a recess 5 is provided on the upper surface of the table 4 by cutting out from the front side, and a transparent top plate 12 is placed so as to cover the recess 5, and a CRT 7 is placed below the recess 5 for its screen. A table-type television game machine characterized in that a screen 7a is arranged so as to face diagonally upward and forward, and furthermore, a video game drying member 8, 9, etc. are arranged below the screen 7a.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP17269982U JPS5976288U (en) | 1982-11-15 | 1982-11-15 | table type video game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP17269982U JPS5976288U (en) | 1982-11-15 | 1982-11-15 | table type video game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JPS5976288U JPS5976288U (en) | 1984-05-23 |
JPH0236550Y2 true JPH0236550Y2 (en) | 1990-10-04 |
Family
ID=30376385
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP17269982U Granted JPS5976288U (en) | 1982-11-15 | 1982-11-15 | table type video game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JPS5976288U (en) |
Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS5316760A (en) * | 1976-07-30 | 1978-02-16 | Nippon Hardboard | Method of molding hard fiber board |
JPS5623587B2 (en) * | 1973-07-20 | 1981-06-01 |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS54111422U (en) * | 1978-01-24 | 1979-08-06 | ||
JPS54126785U (en) * | 1978-02-24 | 1979-09-04 | ||
JPS55102842U (en) * | 1979-01-16 | 1980-07-18 | ||
JPS5623587U (en) * | 1979-08-02 | 1981-03-03 | ||
JPS58145691U (en) * | 1982-03-29 | 1983-09-30 | 株式会社タイト− | table type video game machine |
-
1982
- 1982-11-15 JP JP17269982U patent/JPS5976288U/en active Granted
Patent Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS5623587B2 (en) * | 1973-07-20 | 1981-06-01 | ||
JPS5316760A (en) * | 1976-07-30 | 1978-02-16 | Nippon Hardboard | Method of molding hard fiber board |
Also Published As
Publication number | Publication date |
---|---|
JPS5976288U (en) | 1984-05-23 |
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