JPH0234189A - Toy - Google Patents
ToyInfo
- Publication number
- JPH0234189A JPH0234189A JP18432888A JP18432888A JPH0234189A JP H0234189 A JPH0234189 A JP H0234189A JP 18432888 A JP18432888 A JP 18432888A JP 18432888 A JP18432888 A JP 18432888A JP H0234189 A JPH0234189 A JP H0234189A
- Authority
- JP
- Japan
- Prior art keywords
- toy
- signal
- bio
- biofeedback
- sensor
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 210000004556 brain Anatomy 0.000 abstract description 16
- 238000010438 heat treatment Methods 0.000 abstract description 7
- 230000002996 emotional effect Effects 0.000 abstract 2
- 230000000694 effects Effects 0.000 description 5
- 230000003340 mental effect Effects 0.000 description 4
- 241000283973 Oryctolagus cuniculus Species 0.000 description 2
- 238000010586 diagram Methods 0.000 description 2
- 210000005069 ears Anatomy 0.000 description 2
- 240000006236 Martynia annua Species 0.000 description 1
- 230000036772 blood pressure Effects 0.000 description 1
- 239000003795 chemical substances by application Substances 0.000 description 1
- 239000012141 concentrate Substances 0.000 description 1
- 230000005611 electricity Effects 0.000 description 1
- 238000005562 fading Methods 0.000 description 1
- 230000036649 mental concentration Effects 0.000 description 1
- 230000003183 myoelectrical effect Effects 0.000 description 1
- 230000029058 respiratory gaseous exchange Effects 0.000 description 1
- 239000012781 shape memory material Substances 0.000 description 1
Landscapes
- Toys (AREA)
Abstract
Description
【発明の詳細な説明】 産業上の利用分野 本発明は生体信号を検出し動作する玩具に関する。[Detailed description of the invention] Industrial applications The present invention relates to a toy that operates by detecting biological signals.
従来の技術
従来、玩具以外の分野では、生体信号を検出し動作する
ものとして、バイオフィードバック装置等が知られてい
たが、玩具分野では、生体信号を検出して動作する玩具
はなかった。BACKGROUND ART Conventionally, in fields other than toys, biofeedback devices and the like have been known as devices that operate by detecting biological signals, but in the toy field, there have been no toys that operate by detecting biological signals.
発明が解決しようとする課題
バイオフィードバック装置は、その利用が主に医療分野
でのみ限られており、使用にあたっては専門家の助言が
必要になる等、日常生活で安全にしかも手軽に使用する
ことは困難であるといった課題があった。そして、玩具
のように日常的にどこでも容易におもしろく使用できし
かも遊び気分をかもしだしてくれるような装置が望まれ
ていた。Problems to be Solved by the Invention The use of biofeedback devices is mainly limited to the medical field, and advice from experts is required before use, so it is difficult to use biofeedback devices safely and easily in daily life. The problem was that it was difficult. There has been a desire for a device that can be used easily and interestingly anywhere on a daily basis, like a toy, and that can also create a sense of play.
本発明はかかる従来の課題を解消するもので、バイオフ
ィードバンクの訓練を日常的にどこでも容易におもしろ
く行なうことができ、しかもそれによって遊び気分をか
もしださせるように玩具を提供することを目的とする。The present invention solves these conventional problems, and aims to provide a toy that allows biofeed bank training to be carried out easily and in a fun way on a daily basis anywhere, and that also creates a sense of play. do.
課題を解決するための手段
上記課題を解決するために本発明の玩具は、生体信号を
検出する生体信号センサと、可動装置と、前記生体信号
センサからの信号に基づき前記可動装置の動作を制御す
る制御装置とからなる。Means for Solving the Problems In order to solve the above problems, the toy of the present invention includes a biosignal sensor that detects a biosignal, a movable device, and controls the operation of the movable device based on the signal from the biosignal sensor. It consists of a control device.
作用
本発明は上記した構成によって、生体信号センサにより
検知した生体信号に基づき制御装置が可動装置を制御す
る。Operation According to the present invention, the control device controls the movable device based on the biosignal detected by the biosignal sensor using the above-described configuration.
実施例 以下、本発明の実施例を添付図面に基づいて説明する。Example Embodiments of the present invention will be described below with reference to the accompanying drawings.
第1図は第1の実施例における玩具のブロック図である
。ここで、1は脳波を検知する脳波センサ、2は内部に
発熱体3を有し形状記憶材料でできた可動装置で、第2
図a−bに示すようにうさぎの耳の形をしている。7は
振幅器4と帯域フィルタ部5と制御部6からなる制御装
置である。FIG. 1 is a block diagram of a toy in a first embodiment. Here, 1 is a brain wave sensor that detects brain waves, 2 is a movable device made of a shape memory material and has a heating element 3 inside;
They are shaped like rabbit ears as shown in Figures a-b. Reference numeral 7 denotes a control device comprising an amplifier 4, a bandpass filter section 5, and a control section 6.
上記構成により、脳波センサ1で検知された脳波は増幅
器4で増幅され帯域フィルタ部5に入力され、例えば精
神的安静時に出現されるとされる8〜13ヘルツ程度の
アルファ波のみが制御部6へ通される。制御部6では入
力された信号の電圧レベルがある一定値以上であるとき
のみ発熱体3への通電を行なう。したがって、脳波がア
ルファ波状態でないと発熱体3は発熱せず、可動装置2
は第2図aの状態であり、脳波がアルファ波状態になる
と発熱体3の発熱により可動装置2は第2図すの状態に
なる。ここで、制御部6では入力された信号の電圧レベ
ルに応じて発熱体3への通電量を制御する等の操作を行
なうようにしてもよい。With the above configuration, the brain waves detected by the brain wave sensor 1 are amplified by the amplifier 4 and input to the bandpass filter section 5. For example, only alpha waves of about 8 to 13 Hz, which are said to appear during mental rest, are transmitted to the control section 6. be passed to. The control unit 6 energizes the heating element 3 only when the voltage level of the input signal is above a certain value. Therefore, unless the brain waves are in an alpha wave state, the heating element 3 will not generate heat, and the movable device 2
is the state shown in FIG. 2A, and when the brain waves enter the alpha wave state, the movable device 2 enters the state shown in FIG. 2A due to the heat generated by the heating element 3. Here, the control unit 6 may perform operations such as controlling the amount of electricity supplied to the heating element 3 in accordance with the voltage level of the input signal.
上記作用により、自分の体から発する生体信号(この場
合は脳波)により玩具を動かしているのだといった従来
の玩具にはなかった新しい発見と喜びを使用者に感じさ
せるとともに、精神的な安静度合を可動部W2のうさぎ
の耳の動きにより表現するといったおもしろさもあり、
そのようなバイオフィードバンク訓練を楽しく行なうこ
とができるといった効果がある。The above action allows the user to experience new discoveries and joy that were not found in conventional toys, such as the fact that the toy is moved by biological signals emitted from the own body (in this case, brain waves), and also improves the level of mental rest. It is also interesting to express it by the movement of the rabbit ears of movable part W2,
This has the effect of making such biofeed bank training enjoyable.
本発明の他の実施例を第3図〜第5図に基づいて説明す
る。第3図は可動装置2を象の鼻どした場合の実施例、
第4図は可動装置2を花弁とした場合の実施例でいずれ
も」二記と同様な効果がある。Another embodiment of the present invention will be described based on FIGS. 3 to 5. FIG. 3 shows an example in which the movable device 2 is shaped like an elephant's trunk.
FIG. 4 shows an embodiment in which the movable device 2 is made of a flower petal, and both have the same effect as in Section 2.
第5図に示す実施例は、脳波センサ1と、画面8を有し
た可動装置2と、増幅器4と帯域フィルタ部5と制御部
6からなる制御装置7とから構成されている。The embodiment shown in FIG. 5 is composed of an electroencephalogram sensor 1, a movable device 2 having a screen 8, and a control device 7 consisting of an amplifier 4, a bandpass filter section 5, and a control section 6.
上記構成により、脳波センサ1で検知された脳波は増幅
器4で増幅され帯域フィルタ部5に入力され、例えば精
神的安静時に出現されるとされる8〜13ヘルツ程度の
アルファ波のみが制御部6へ通される。制御部6では入
力された信号の電圧レベルがある一定値より小であると
第5図aの映像を、ある一定値以上の場合は第5図すの
映像を画面8上に映しだす。With the above configuration, the brain waves detected by the brain wave sensor 1 are amplified by the amplifier 4 and input to the bandpass filter section 5. For example, only alpha waves of about 8 to 13 Hz, which are said to appear during mental rest, are transmitted to the control section 6. be passed to. The control unit 6 displays the image shown in FIG. 5A on the screen 8 when the voltage level of the input signal is less than a certain value, and displays the image shown in FIG.
ここで、画面8上の映像は単におもしろい映像であって
もよいが、第5図aでは別に興味もなく見たいという欲
求を生じさせないような映像Aを映し、第5図すでは興
味があり見たいという欲求を生じさせるような映像Bを
映すようにする。このようにすると、脳波は開眼時はベ
ータ波優勢であり、閉眼時はアルファ波優勢であるので
、開眼時は別に興味もなく見たいという欲求を生じさせ
ないような映像Aが画面8に映し出され、閉眼時は興味
があり見たいという欲求を生じさせるような映像Bが画
面8に映し出されるといった一種のパラドックスが起こ
ることになり、使用者が焦燥感にとられれたりする等滑
稽な状態が生じ、おかしさやおちしろ味のある玩具とな
る。Here, the image on the screen 8 may be simply an interesting image, but in FIG. Image B that creates a desire to see it is displayed. In this way, since the brain waves are dominated by beta waves when the eyes are open and alpha waves are dominant when the eyes are closed, the image A that does not cause any interest or desire to watch when the eyes are open is displayed on the screen 8. When the eyes are closed, a kind of paradox occurs in which the image B, which is interesting and makes the user want to see it, is displayed on the screen 8, resulting in a humorous situation in which the user feels irritated. , it becomes a toy with a funny and interesting taste.
尚、精神を集中したりある種の訓練を積むと開眼時でも
脳波がアルファ波優勢となり画面8で映像Aを見ること
が可能となるが、映像Aを見ることによって精神に雑念
が入ったりすると画面8が映像Bに変わってしまう。し
たがって、映像Aを見ても雑念が入らないように訓練す
ることによって高次の精神安静状態あるいは精神集中状
態を体得することも可能となるといった効果がある。Furthermore, if you concentrate your mind or undergo some kind of training, your brain waves will become alpha wave dominant even when your eyes are open, and you will be able to see image A on screen 8. However, if watching image A causes distracting thoughts to enter your mind. Screen 8 changes to image B. Therefore, by training so as not to have distracting thoughts even when viewing the video A, it is possible to achieve a higher level of mental rest or mental concentration.
また、上記実施例で制御部6が入力された信号の電圧レ
ベルに応じて画面8上の映像をフェードイン・フェード
アウトする等の操作壱行なうようにしてもよい。Furthermore, in the above embodiment, the control unit 6 may perform operations such as fading in and out the image on the screen 8 in accordance with the voltage level of the input signal.
以上の実施例では生体信号として脳波を検知する構成で
あったが、脳波以外の生体信号、例えば筋電位・皮膚電
気活動・心拍数・皮膚温度・血圧・呼吸・マイクロバイ
ブレーション等を検知する構成としてもよい。また、可
動部についても従来存在する種々の玩具を利用した構成
としてもよい。In the above embodiments, the configuration was to detect brain waves as biological signals, but the configuration could also be configured to detect biological signals other than brain waves, such as myoelectric potential, electrodermal activity, heart rate, skin temperature, blood pressure, respiration, microvibration, etc. Good too. Moreover, the movable part may also be constructed using various conventionally existing toys.
発明の効果
以上のように本発明の玩具によれば次の効果が得られる
。Effects of the Invention As described above, the toy of the present invention provides the following effects.
(1) 自分の体から発する生体信号波により玩具を
動かしているのだ、といった従来の玩具にはなかった新
しい発見と喜びを使用者に感じさせることができる。(1) The user can experience new discoveries and joy that were not present in conventional toys, such as the fact that the toy is moved by biological signal waves emitted from the user's own body.
(2)バイオフィードバックの訓練を日常的にどこでも
容易におちしろ(行なうことができ、しかもそれによっ
て遊び気分をかもしださせてくれる。(2) Biofeedback training can be practiced easily anywhere on a daily basis, and it also creates a sense of play.
第1図は本発明の一実施例の玩具のブロック図、第2図
は同玩具の正面図、第3図〜第5図は他の実施例の玩具
の斜視図である。
1・・・・・・脳波センサ、2・・・・・・可動装置、
3・・・・・・発熱体、4・・・・・・増幅器、5・・
・・・・帯域フィルタ部、6・・・・・・制御部、7・
・・・・・制御装置、8・・・・・・画面。
代理人の氏名 弁理士 粟野重孝 はか1名(α〉
(b)
第
図
(α2
(b)
/−−−A≧)ン、t’e ン ・リドδ−一シ酌FIG. 1 is a block diagram of a toy according to one embodiment of the present invention, FIG. 2 is a front view of the same toy, and FIGS. 3 to 5 are perspective views of toys according to other embodiments. 1... Brain wave sensor, 2... Movable device,
3...Heating element, 4...Amplifier, 5...
... Bandpass filter section, 6... Control section, 7.
...Control device, 8...Screen. Name of agent Patent attorney Shigetaka Awano 1 person (α〉 (b) Figure (α2 (b) /---A≧)
Claims (1)
記生体信号センサからの信号に基づき前記可動装置の動
作を制御する制御装置とからなる玩具。A toy comprising a biosignal sensor that detects a biosignal, a movable device, and a control device that controls the operation of the movable device based on the signal from the biosignal sensor.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP18432888A JPH0234189A (en) | 1988-07-22 | 1988-07-22 | Toy |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP18432888A JPH0234189A (en) | 1988-07-22 | 1988-07-22 | Toy |
Publications (1)
Publication Number | Publication Date |
---|---|
JPH0234189A true JPH0234189A (en) | 1990-02-05 |
Family
ID=16151398
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP18432888A Pending JPH0234189A (en) | 1988-07-22 | 1988-07-22 | Toy |
Country Status (1)
Country | Link |
---|---|
JP (1) | JPH0234189A (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8922376B2 (en) | 2010-07-09 | 2014-12-30 | Nokia Corporation | Controlling a user alert |
JP2016508053A (en) * | 2012-12-31 | 2016-03-17 | マイクロソフト テクノロジー ライセンシング,エルエルシー | Mood actuator |
KR20180009690A (en) | 2016-07-19 | 2018-01-29 | 한국비엔에스교육문화진흥원(주) | toy controlled brain wave able with remote protocal controlling |
Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS62114563A (en) * | 1985-11-14 | 1987-05-26 | 株式会社 近計システム | Biofeedback apparatus of brain wave |
JPS63174635A (en) * | 1987-01-16 | 1988-07-19 | テルモ株式会社 | Living body signal amplifying apparatus |
-
1988
- 1988-07-22 JP JP18432888A patent/JPH0234189A/en active Pending
Patent Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS62114563A (en) * | 1985-11-14 | 1987-05-26 | 株式会社 近計システム | Biofeedback apparatus of brain wave |
JPS63174635A (en) * | 1987-01-16 | 1988-07-19 | テルモ株式会社 | Living body signal amplifying apparatus |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8922376B2 (en) | 2010-07-09 | 2014-12-30 | Nokia Corporation | Controlling a user alert |
US9368018B2 (en) | 2010-07-09 | 2016-06-14 | Nokia Technologies Oy | Controlling a user alert based on detection of bio-signals and a determination whether the bio-signals pass a significance test |
JP2016508053A (en) * | 2012-12-31 | 2016-03-17 | マイクロソフト テクノロジー ライセンシング,エルエルシー | Mood actuator |
KR20180009690A (en) | 2016-07-19 | 2018-01-29 | 한국비엔에스교육문화진흥원(주) | toy controlled brain wave able with remote protocal controlling |
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