JPH0152030B2 - - Google Patents

Info

Publication number
JPH0152030B2
JPH0152030B2 JP20623781A JP20623781A JPH0152030B2 JP H0152030 B2 JPH0152030 B2 JP H0152030B2 JP 20623781 A JP20623781 A JP 20623781A JP 20623781 A JP20623781 A JP 20623781A JP H0152030 B2 JPH0152030 B2 JP H0152030B2
Authority
JP
Japan
Prior art keywords
contact
pachinko machine
ball
empty
output
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired
Application number
JP20623781A
Other languages
Japanese (ja)
Other versions
JPS58109079A (en
Inventor
Nobuo Imai
Yoichi Asada
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Ace Denken KK
Uchida Yoko Co Ltd
Original Assignee
Ace Denken KK
Uchida Yoko Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Ace Denken KK, Uchida Yoko Co Ltd filed Critical Ace Denken KK
Priority to JP20623781A priority Critical patent/JPS58109079A/en
Publication of JPS58109079A publication Critical patent/JPS58109079A/en
Publication of JPH0152030B2 publication Critical patent/JPH0152030B2/ja
Granted legal-status Critical Current

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  • Pinball Game Machines (AREA)

Description

【発明の詳細な説明】 (1) 発明の技術分野 本発明は、パチンコ遊技場における各パチンコ
台より出玉、入玉及び空などのデータを制御装置
に入力するパチンコ台の接点検出方式に関する。
DETAILED DESCRIPTION OF THE INVENTION (1) Technical Field of the Invention The present invention relates to a contact detection method for a pachinko machine that inputs data such as balls out, balls in, and empty from each pachinko machine in a pachinko game hall to a control device.

(2) 技術の背景 パチンコ台には、それぞれ出玉接点(パチンコ
台の上皿に補給する玉をカウントする接点)、入
玉接点(客がパチンコ台に打込んだ玉をカウント
する接点)、及び空接点(パチンコ台の上皿が空
であることを示す接点)があり、多数のパチンコ
台を備えるパチンコ遊技技場においては、各パチ
ンコ台のこれらの接点の情報を用いてパチンコ台
の状態を判断している。
(2) Background of the technology Each pachinko machine has a ball output contact (a contact that counts the number of balls that are supplied to the top tray of the pachinko machine), an incoming ball contact (a contact that counts the balls that a customer hits into the pachinko machine), and an empty contact (a contact that indicates that the top tray of a pachinko machine is empty).In a pachinko game hall with a large number of pachinko machines, the status of the pachinko machine can be determined using the information of these contacts of each pachinko machine. is making a judgment.

(3) 従来技術と問題点 第1図は従来のパチンコ台の接点検出方式を示
す図であり、11はNo.1のパチンコ台の入玉接
点、12は同じく出玉接点、13は同じく空接点
を示し、同様に、21,22,23はNo.2のパチ
ンコ台のそれぞれ出玉接点、入玉接点、空接点を
n1,n2,n3はNo.nのパチンコ台のそれぞれ出玉接
点、入玉接点、空接点を示す。そして、パチンコ
台の各接点は、従来、図に示すように単独で制御
装置に配線されて各データが入力されていた。し
たがつて、各接点より各々1本の配線が必要であ
り、パチンコ台がn台あれば3n本の配線が必要
であるため、配線コストが高くなり、更には配線
ミスも多くなり、或いは配線数が多く配線ミスが
ないように配慮することから配線時間も多く費や
すような事などいろいろな欠点を有していた。
(3) Prior art and problems Figure 1 is a diagram showing the contact detection method of a conventional pachinko machine, where 11 is the input ball contact of the No. 1 pachinko machine, 12 is the same ball output contact, and 13 is the empty ball contact. Similarly, 21, 22, and 23 are the ball output contact, ball entry contact, and empty contact of the No. 2 pachinko machine, respectively.
n 1 , n 2 , and n 3 indicate the ball output contact, the ball entry contact, and the empty contact of the No. n pachinko machine, respectively. Conventionally, each contact point of a pachinko machine is individually wired to a control device to input each data as shown in the figure. Therefore, one wire is required from each contact point, and if there are n pachinko machines, 3n wires are required, which increases the wiring cost and also increases wiring errors. They had various drawbacks, such as the large number of wires and the need to take care to avoid wiring mistakes, which required a lot of wiring time.

(4) 発明の目的 本発明は、上記従来の欠点に鑑み、パチンコ台
の出玉接点、出玉接点、及び空接点の各接点を直
列に接続することを可能とし、以つてパチンコ台
から制御装置への配線数を減らすパチンコ台の接
点検出方式を提供することを目的とするものであ
る。
(4) Purpose of the Invention In view of the above-mentioned conventional drawbacks, the present invention makes it possible to connect the ball output contact, ball output contact, and empty contact of a pachinko machine in series, thereby making it possible to control the ball from the pachinko machine. The object of the present invention is to provide a contact detection method for a pachinko machine that reduces the number of wires connected to the device.

(5) 発明の構成 本発明によれば、各パチンコ台の出玉接点、入
玉接点、及び空接点の各接点それぞれに抵抗値の
異なる抵抗を並列接続し、パチンコ台ごとにこれ
らの接点を直列接続した回路を制御装置の入力と
するものである。そして制御装置においては、各
パチンコ台の回路に接続された抵抗値の変化を検
出することによつて各接点のON・OFFの状態を
知ることができる。なお、各接点に並列接続する
抵抗は、制御装置において抵抗値の変化、或いは
電圧、電流値の変化として検出するものであるか
ら、ツエナーーダイオードのような非線形の抵抗
素子に代えても同様に各接点のON・OFFの状態
を知ることができるのは勿論である。
(5) Structure of the Invention According to the present invention, resistors with different resistance values are connected in parallel to the ball output contact, ball in contact, and empty contact of each pachinko machine, and these contacts are connected to each pachinko machine. The series-connected circuits are input to the control device. In the control device, the ON/OFF state of each contact can be known by detecting changes in the resistance value connected to the circuit of each pachinko machine. Note that the resistance connected in parallel to each contact is detected by the control device as a change in resistance value, or a change in voltage or current value, so it is possible to replace it with a nonlinear resistance element such as a Zener diode. Of course, it is possible to know the ON/OFF status of each contact.

(6) 発明の実施例 以下、本発明の実施例を図面を参照しつつ説明
する。
(6) Examples of the invention Examples of the invention will be described below with reference to the drawings.

第2図は本発明の1実施例であるパチンコ台の
接点検出方式を示す図であり、第1図と同じもの
は同一の記号を付している。図において、R1
R2,R3は抵抗値の異なる抵抗で、例えば1Ω、
2Ω、4Ωのもので、出玉接点11〜n1に並列に抵
抗R1、入玉接点12〜n2に並列に抵抗R2、空接点
13〜n3に並列に抵抗R3を接続し、パチンコ台ご
とにこれらの3接点を直列に接続した回路を制御
装置の入力とする。制御装置では、各パチンコ台
からの入力にアナログスイツチ3を介してA−D
コンバータ4を接続し、A−Dコンバータの出力
をプロセツサへ送出する。また、台番号を指定す
るカウンタ5があつて、その台番号を指定する信
号はプロセツサに送出されるとともに、デコーダ
6にも送出され、デコーダ6の出力により指定さ
れた台番号に対応するアナログスイツチ3のみを
ONするように制御する。したがつて、例えばカ
ウンタ5において台番号2が指定されたとする
と、デコーダ6は2を選択してアナログスイツチ
3のうちパチンコ台No.2に対応するアナログスイ
ツチのみをONし、、A−Dコンバータ4の入力
にパチンコ台No.2の接点情報を接続する。プロセ
ツサにおいては、この時のA−Dコンバータ4か
らのデータがパチンコ台No.2のものであることを
カウンタ5からの信号によつて識別できる。そし
て、パチンコ台No.2の接点のうち、出玉接点21
が閉成していればR2+R3=6Ωが接続されたこ
とになり、入玉接点22と空接点23が閉成して
いればR2とR3が短絡されてR1=1Ωが接続され
たことになるから、何Ωの抵抗が接続されている
かを電流、或いは電圧で検出することによりいず
れの接点が閉成しているのか、その接点の状態を
容易に識別することができる。抵抗R1,R2,R3
に代えてツエナーダイオード等の非線形抵抗素子
を用いた場合も、閉成している接点以外のツエナ
ーダイオードが回路に直列に挿入されるから、挿
入されたツエナーダイオードの合計電圧が何ボル
トかを検出すれば、その値からいずれの接点が閉
成しているのか、その接点の状態は容易に識別す
ることができる。
FIG. 2 is a diagram showing a contact detection method for a pachinko machine which is an embodiment of the present invention, and the same parts as in FIG. 1 are given the same symbols. In the figure, R 1 ,
R 2 and R 3 are resistors with different resistance values, for example 1Ω,
2Ω and 4Ω, with a resistor R 1 in parallel to the ball-out contacts 11 to n 1 , a resistor R 2 in parallel to the in-ball contacts 12 to n 2 , and an empty contact.
A resistor R3 is connected in parallel to 13 to n3 , and a circuit in which these three contacts are connected in series for each pachinko machine is used as an input to the control device. In the control device, the input from each pachinko machine is connected to A-D via an analog switch 3.
Converter 4 is connected and the output of the A-D converter is sent to the processor. Further, there is a counter 5 for specifying the machine number, and a signal specifying the machine number is sent to the processor and also to the decoder 6, and the analog switch corresponding to the machine number specified by the output of the decoder 6 is sent. only 3
Control to turn on. Therefore, for example, if machine number 2 is specified on the counter 5, the decoder 6 selects 2, turns ON only the analog switch corresponding to pachinko machine No. 2 among the analog switches 3, and turns on the A-D converter. Connect the contact information of pachinko machine No. 2 to input 4. The processor can identify from the signal from the counter 5 that the data from the A-D converter 4 at this time is from pachinko machine No. 2. And among the contacts of pachinko machine No. 2, ball output contact 21
If it is closed, R 2 + R 3 = 6Ω is connected, and if the ball contact 22 and empty contact 23 are closed, R 2 and R 3 are shorted and R 1 = 1Ω. Since it is connected, it is possible to easily identify which contact is closed and the state of that contact by detecting how many ohms of resistance are connected using current or voltage. . Resistance R 1 , R 2 , R 3
Even if a nonlinear resistance element such as a Zener diode is used instead, Zener diodes other than the closed contacts are inserted in series in the circuit, so the total voltage of the inserted Zener diodes can be detected. Then, from this value, it is possible to easily identify which contact is closed and the state of that contact.

(7) 発明の効果 以上の説明から明らかなように、本発明によれ
ば、パチンコ台の出玉接点、入玉接点、空接点に
それぞれ並列に抵抗素子を接続してこれらを直列
に接続し、抵抗値の変化をA−Dコンバータで検
出することにより各接点の状態を知ることが可能
となるので、パチンコ台1台に対して1本の配線
で複数の接点の状態を知ることができ、従来の方
式の欠点を解消することができる。
(7) Effects of the Invention As is clear from the above explanation, according to the present invention, a resistive element is connected in parallel to the ball output contact, ball incoming contact, and empty contact of a pachinko machine, and these are connected in series. Since it is possible to know the status of each contact by detecting changes in resistance with an A-D converter, it is possible to know the status of multiple contacts with one wiring for one pachinko machine. , the drawbacks of the conventional method can be overcome.

【図面の簡単な説明】[Brief explanation of drawings]

第1図は従来のパチンコ台の接点検出方式を示
す図、第2図は本発明の1実施例であるパチンコ
台の接点検出方式を示す図である。 11〜n1…出玉接点、12〜n2…入玉接点、1
3〜n3…空接点、R1〜R3…抵抗、3…アナログ
スイツチ、4…A−Dコンバータ、5…カウン
タ、6…デコーダ。
FIG. 1 is a diagram showing a conventional contact detection method for a pachinko machine, and FIG. 2 is a diagram showing a contact detection method for a pachinko machine according to an embodiment of the present invention. 11~n 1 ...Ball output contact, 12~ n2 ...Ball in contact, 1
3 to n3 ...vacant contact, R1 to R3 ...resistance, 3...analog switch, 4...A-D converter, 5...counter, 6...decoder.

Claims (1)

【特許請求の範囲】[Claims] 1 複数のパチンコ台の出玉接点、入玉接点、空
接点の開閉状態を検出するパチンコ台の接点検出
方式において、パチンコ台ごとに前記出玉接点、
入玉接点、空接点を直列にしてアナログスイツチ
に接続し、前記アナログスイツチの出力を並列に
してA−Dコンバータに加え、前記出玉接点、入
玉接点、空接点にそれぞれ並列に定格の異なる抵
抗素子を接続し、台番号の信号により前記アナロ
グスイツチのいずれかを選択的に導通せしめ、前
記台番号信号と前記A−Dコンバータの出力とに
よつて複数のパチンコ台から1台のパチンコ台の
接点情報を選択して検出するようにしたことを特
徴とするパチンコ台接点検出方式。
1. In a pachinko machine contact detection method that detects the open/closed state of a ball output contact, an incoming ball contact, and an empty contact of a plurality of pachinko machines, the ball output contact,
The incoming ball contact and the empty contact are connected in series to an analog switch, the output of the analog switch is connected in parallel and added to the A-D converter, and the output contact, the incoming ball contact, and the empty contact are each connected in parallel with different ratings. A resistance element is connected, and one of the analog switches is selectively made conductive according to the machine number signal, and one pachinko machine is selected from a plurality of pachinko machines according to the machine number signal and the output of the A-D converter. A pachinko machine contact detection method characterized by selectively detecting contact information.
JP20623781A 1981-12-22 1981-12-22 Contact point detecting system of pinball standard Granted JPS58109079A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP20623781A JPS58109079A (en) 1981-12-22 1981-12-22 Contact point detecting system of pinball standard

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP20623781A JPS58109079A (en) 1981-12-22 1981-12-22 Contact point detecting system of pinball standard

Publications (2)

Publication Number Publication Date
JPS58109079A JPS58109079A (en) 1983-06-29
JPH0152030B2 true JPH0152030B2 (en) 1989-11-07

Family

ID=16520014

Family Applications (1)

Application Number Title Priority Date Filing Date
JP20623781A Granted JPS58109079A (en) 1981-12-22 1981-12-22 Contact point detecting system of pinball standard

Country Status (1)

Country Link
JP (1) JPS58109079A (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS60253471A (en) * 1984-05-28 1985-12-14 ユ−.エス.エス方式自動補球工事有限会社 Controller of pinball game machine
JP5344026B2 (en) 2010-12-28 2013-11-20 カシオ計算機株式会社 Radio wave receiver

Also Published As

Publication number Publication date
JPS58109079A (en) 1983-06-29

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