JP7486817B2 - Gaming Machines - Google Patents
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- JP7486817B2 JP7486817B2 JP2021211950A JP2021211950A JP7486817B2 JP 7486817 B2 JP7486817 B2 JP 7486817B2 JP 2021211950 A JP2021211950 A JP 2021211950A JP 2021211950 A JP2021211950 A JP 2021211950A JP 7486817 B2 JP7486817 B2 JP 7486817B2
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- 238000005034 decoration Methods 0.000 description 2
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Description
本発明は、遊技領域に入球装置を含む各種役物を設置した遊技機に関する。 The present invention relates to an amusement machine that has various features, including a ball entry device, installed in the game area.
従来、遊技盤に対して前方から前面装飾カバーをビス止めにより固定して組み付けておき、裏面に入賞球案内部材をビス止めにより固定して組み付け、前面装飾部材と入賞球案内部材の間に配設される発光源取付部内のランプからの配線を外部へ導出可能とするための配線用開口部と、発光源が発生する熱を放出するための放熱口とを形成した遊技機が提案されている(特許文献1)。 Conventionally, a gaming machine has been proposed in which a front decorative cover is fixed and assembled to the gaming board from the front with screws, and a winning ball guide member is fixed and assembled to the back side with screws, and a wiring opening is formed to allow wiring from a lamp in a light-emitting source mounting part arranged between the front decorative member and the winning ball guide member to be led out to the outside, and a heat vent is formed to release heat generated by the light-emitting source (Patent Document 1).
特許文献1の遊技機によれば、ランプ用の収容空間を有する発光源取付部を、遊技盤に前面側から取り付ける前面装飾部材とは別にして、遊技盤の裏面側に取り付ける入賞球案内部材側に設けるようにすることで、装飾部材の取付自由度を増して、電気的な装飾が十分に行えるようにすることができるとされている。 According to the gaming machine in Patent Document 1, the light source mounting section having a storage space for a lamp is provided on the winning ball guide member attached to the back side of the gaming board, separate from the front decorative member attached to the front side of the gaming board, thereby increasing the degree of freedom in mounting the decorative member and enabling sufficient electrical decoration.
特許文献1の遊技機は、装飾部材の自由度を増す反面、遊技盤の前面側に取り付ける部材と裏面側に取り付ける部材との位置合わせが必要であるなど役物取付工数が増加するという問題は否めない。 While the gaming machine in Patent Document 1 offers greater freedom in terms of decorative components, it is undeniable that it increases the labor required to install the reels, as it requires aligning the components attached to the front side of the game board with those attached to the back side.
本発明は、遊技盤の前面側と後面側とで組み合わされる役物の取付工数を減少させることを目的とする。 The purpose of this invention is to reduce the labor required to install the parts that are combined on the front and rear sides of the game board.
上記目的を達成するためになされた本発明の遊技機は、障害釘を配設した遊技盤の発射レールの出口からアウト口に至る遊技領域に入球装置を含む各種役物を設置した遊技機において、さらに、以下の構成をも備えていることを特徴とする。
(1A)前記役物には、前記遊技盤の前面側に配設される前側部材と、前記遊技盤の後面側に配設される後側部材とからなる組立式役物が含まれていること。
(1B)前記遊技盤には、前記組立式役物が配設される箇所に貫通孔が形成されていること。
(1C)前記貫通孔は前記組立式役物の前記後側部材を前記遊技盤の前面側から挿入可能に形成され、前記前側部材は前記貫通孔の周縁部に裏面を当接させ得るベース部を備え、前記前側部材は、前記ベース部を介して前記遊技盤に位置決めされた状態で取り付けられる様に構成されていること。
(1D)前記組立式役物は入賞装置を備え、前記入賞装置への遊技球の入球を検知する玉センサの検出信号が入力される回路基板が、前記後側部材の最背面を構成し、前記貫通孔を通過可能な寸法形状とされた板部材に対して備えられ、前記板部材には、前記回路基板から外部へ信号出力するためのコネクタが外向きに設置されていること。
(2)前記遊技盤の前面側には、前記組立式役物を取り付けるに際しての仮置きを可能にする様に、以下の構成を有する仮置き部材が備えられていること。
(2A)前記仮置き部材は、前記遊技盤の前面から突出する様に形成された突起群によって構成されていること。
(2B)前記突起群は、前記組立式役物を前記遊技盤の前面側から前記貫通孔に挿入して前記ベース部の裏面を前記遊技盤の前面に当接させた状態において、当該ベース部を外側から取り囲む様に形成されていること。
(2C)前記突起群は、前記遊技盤からの突出量が、前記遊技球の転動に影響を与えることのない突出量とした複数個の突起によって構成されていること。
The gaming machine of the present invention, which has been made to achieve the above-mentioned object, is characterized in that it has various gimmicks including a ball entry device installed in a gaming area extending from the exit of a launch rail on a gaming board on which obstacle nails are arranged to the exit, and further has the following configuration.
(1A) The gimmick includes an assembly-type gimmick consisting of a front member disposed on the front side of the game board and a rear member disposed on the rear side of the game board.
(1B) A through hole is formed in the gaming board at the location where the assembly-type gimmick is arranged.
(1C) The through hole is formed so that the rear member of the assembled device can be inserted from the front side of the game board, the front member has a base portion whose back surface can be abutted against the peripheral portion of the through hole, and the front member is configured to be attached in a positioned state on the game board via the base portion.
(1D) The assembled device is equipped with a winning device, and a circuit board to which a detection signal from a ball sensor that detects the entry of a game ball into the winning device is input is provided on a plate member that constitutes the rearmost surface of the rear member and has a dimension and shape that allows it to pass through the through hole, and a connector for outputting a signal from the circuit board to the outside is installed facing outward on the plate member.
(2) The front side of the game board is provided with a temporary placement member having the following configuration so as to enable temporary placement when installing the assembly-type device .
(2A) The temporary placement member is composed of a group of protrusions formed to protrude from the front surface of the game board.
(2B) The group of protrusions is formed so as to surround the base portion from the outside when the assembled device is inserted into the through hole from the front side of the game board and the back surface of the base portion is abutted against the front surface of the game board.
(2C) The group of protrusions is composed of a plurality of protrusions whose protrusion amount from the game board is such that it does not affect the rolling of the game ball.
本発明の遊技機によれば、遊技盤に設置される役物には、入賞装置を備えることにより、遊技盤の前面側から入球させた遊技球を当該遊技盤の裏面側で排出させる流路を形成する様に組み立てられる前側部材と後側部材とを備えたものがある。一方、遊技盤の組立式役物が配設される箇所には、組立式役物の後側部材を遊技盤の前面側から挿入可能に形成された貫通孔が形成され、前側部材は貫通孔の周縁部に裏面を当接させ得るベース部を備え、このベース部を介して前側部材を遊技盤に位置決めした状態で取り付けることができる構成を採用している。この結果、前側部材と後側部材は、別々に遊技盤に取り付ける必要がなく、取り付けの前に、前側部材と後側部材とを一体化させて組立式役物を完成させた状態として取付作業を行うことができる。ここで、本発明の遊技機が備える組立式役物は、入賞装置を備え、この入賞装置への遊技球の入球を検知する玉センサの検出信号が入力される回路基板が、後側部材の最背面を構成し、貫通孔を通過可能な寸法形状とされた板部材に対して備えられている。入賞装置は遊技機において極めて重要なものであり、その取り付け位置にずれが生じることは許されるものではない。その点、本発明の遊技機は、前側部材と後側部材を予め組み立てた状態の役物を遊技盤に取り付ければよいから、遊技盤への取り付け時に入賞装置の取り付け位置にずれを生じることがない。また、入賞装置の玉センサの検知信号は、最背面を構成する板部材の回路基板へと入力されている。この結果、板部材に外向きに設置された信号出力用のコネクタを主制御基板へと接続すればよく、配線作業も容易になる。 According to the gaming machine of the present invention, the gimmicks installed on the gaming board include a winning device that includes a front member and a rear member that are assembled to form a flow path that allows a gaming ball entered from the front side of the gaming board to be discharged on the back side of the gaming board. Meanwhile, a through hole is formed in the place where the assembled gimmick is arranged on the gaming board, so that the rear member of the assembled gimmick can be inserted from the front side of the gaming board, and the front member has a base part that can abut the back side on the periphery of the through hole, and the front member can be attached in a state where it is positioned on the gaming board via this base part. As a result, the front member and the rear member do not need to be attached to the gaming board separately, and the front member and the rear member can be integrated before attachment to complete the assembled gimmick and the attachment work can be performed. Here, the assembled accessory of the gaming machine of the present invention is equipped with a winning device, and a circuit board to which a detection signal of a ball sensor that detects the entry of a gaming ball into the winning device is input is provided on a plate member that constitutes the rearmost part of the rear member and has a size and shape that allows it to pass through a through hole. The winning device is extremely important in the gaming machine, and any deviation in its installation position is not allowed. In this respect, the gaming machine of the present invention can be installed on the gaming board with the front and rear members already assembled, so there is no deviation in the installation position of the winning device when it is installed on the gaming board. In addition, the detection signal of the ball sensor of the winning device is input to the circuit board of the plate member that constitutes the rearmost part. As a result, it is only necessary to connect the signal output connector installed on the plate member facing outward to the main control board, making wiring work easier.
この遊技機によれば、遊技盤の前面側に備えた仮置き部材により、貫通孔に後側部材を挿通させる際に、前側部材を遊技盤の前面側で仮置きすることができる。これにより、組立式役物の後側部材を貫通孔を挿通させた後、一旦仮置き状態とし、遊技盤の前面側でベース部を所定位置へと移動させてビス止め等を行えばよく、組み付け作業が容易になる。 With this gaming machine, the temporary placement member provided on the front side of the gaming board allows the front member to be temporarily placed on the front side of the gaming board when the rear member is inserted through the through hole. This makes assembly easy, as after the rear member of the assembly-type role-playing device is inserted through the through hole, it is temporarily placed, and then the base part is moved to a specified position on the front side of the gaming board and screwed in place.
また、上記目的を達成するためになされた本発明の遊技機は、障害釘を配設した遊技盤の発射レールの出口からアウト口に至る遊技領域に入球装置を含む各種役物を設置した遊技機において、さらに、以下の構成をも備えていることを特徴とする遊技機として構成することもできる。
(1A)前記役物には、前記遊技盤の前面側に配設される前側部材と、前記遊技盤の後面側に配設される後側部材とからなる組立式役物が含まれていること。
(1B)前記遊技盤には、前記組立式役物が配設される箇所に貫通孔が形成されていること。
(1C)前記貫通孔は前記組立式役物の前記後側部材を前記遊技盤の前面側から挿入可能に形成され、前記前側部材は前記貫通孔の周縁部に裏面を当接させ得るベース部を備え、前記前側部材は、前記ベース部を介して前記遊技盤に位置決めされた状態で取り付けられる様に構成されていること。
(1D)前記組立式役物は入賞装置を備え、前記入賞装置への遊技球の入球を検知する玉センサの検出信号が入力される回路基板が、前記後側部材の最背面を構成し、前記貫通孔を通過可能な寸法形状とされた板部材に対して備えられ、前記板部材には、前記回路基板から外部へ信号出力するためのコネクタが外向きに設置されていること。
(3)前記組立式役物の前記前側部材と前記後側部材とを、前後方向間隔は規定した上で上下左右方向には遊びを有する様に組み付ける第1の組み付け部材と、前記第1の組み付け部材によって組み付けた状態における前記遊びを利用して上下左右方向を規定した状態に組み付ける第2の組み付け部材とを、以下の構成によって備えさせていること。
(3A)前記前側部材の所定箇所には後方に伸びるビス孔付きピラー及びタッピング用ピラーを複数対備え、前記後側部材は前記ビス孔付きピラー及び前記タッピング用ピラーを個別に挿通させ得る複数個の挿通穴が貫通された垂直壁を備えていること。
(3B)前記複数個の挿通穴の内で前記ビス孔付きピラーを挿通させ得る挿通穴を、当該ビス孔付きピラーの外径より大きく、かつ、当該ビス孔付きピラーに対して螺合させるワッシャ付きビスのワッシャの外径よりも小さい内径の穴としたこと。
(3C)前記ビス孔付きピラー、当該ビス孔付きピラーを挿通可能な挿通穴及び前記ワッシャ付きビスによって前記第1の組み付け部材を構成すると共に、前記タッピング用ピラー及びタッピングビスによって前記第2の組み付け部材を構成したこと。
In addition, the gaming machine of the present invention, which has been made to achieve the above-mentioned object, can be configured as a gaming machine in which various gimmicks including a ball entry device are installed in a gaming area extending from the exit of the launch rail of a gaming board on which obstacle nails are arranged to the exit, and further characterized by having the following configuration.
(1A) The gimmick includes an assembly-type gimmick consisting of a front member disposed on the front side of the game board and a rear member disposed on the rear side of the game board.
(1B) A through hole is formed in the gaming board at the location where the assembly-type gimmick is arranged.
(1C) The through hole is formed so that the rear member of the assembled device can be inserted from the front side of the game board, the front member has a base portion whose back surface can be abutted against the peripheral portion of the through hole, and the front member is configured to be attached in a positioned state on the game board via the base portion.
(1D) The assembled device is equipped with a winning device, and a circuit board to which a detection signal from a ball sensor that detects the entry of a game ball into the winning device is input is provided on a plate member that constitutes the rearmost surface of the rear member and has a dimension and shape that allows it to pass through the through hole, and a connector for outputting a signal from the circuit board to the outside is installed facing outward on the plate member.
(3) The assembly type device is provided with a first assembly member that assembles the front and rear members of the device so that the front-to-rear distance is specified and there is play in the up-down, left-right directions, and a second assembly member that assembles the front and rear members of the device in a state in which the up-down, left-right directions are specified by utilizing the play in the state in which the first assembly member is used for assembly, as follows :
(3A) The front member has multiple pairs of screw hole pillars and tapping pillars extending rearward at predetermined locations, and the rear member has a vertical wall with multiple insertion holes through which the screw hole pillars and the tapping pillars can be individually inserted.
(3B) Among the plurality of insertion holes, the insertion hole through which the screw hole pillar can be inserted is a hole having an inner diameter larger than the outer diameter of the screw hole pillar and smaller than the outer diameter of the washer of the washer-equipped screw to be screwed into the screw hole pillar.
(3C) The first assembly member is constituted by the pillar with a screw hole, an insertion hole through which the pillar with a screw hole can be inserted, and the washer-attached screw, and the second assembly member is constituted by the pillar for tapping and the tapping screw.
かかる構成の遊技機によれば、遊技盤に設置される役物には、遊技盤の前面側から入球させた遊技球を当該遊技盤の裏面側で排出させる流路を形成する様に組み立てられる前側部材と後側部材とを備えたものがある。一方、遊技盤の組立式役物が配設される箇所には、組立式役物の後側部材を遊技盤の前面側から挿入可能に形成された貫通孔が形成され、前側部材は貫通孔の周縁部に裏面を当接させ得るベース部を備え、このベース部を介して前側部材を遊技盤に位置決めした状態で取り付けることができる構成を採用している。この結果、前側部材と後側部材は、別々に遊技盤に取り付ける必要がなく、取り付けの前に、前側部材と後側部材とを一体化させて組立式役物を完成させた状態として取付作業を行うことができる。ここで、本発明の遊技機が備える組立式役物は、前側部材と後側部材との間で、遊技盤の前面側から入球させた遊技球を遊技盤の裏面側で排出させる流路を形成する様に組み立てられるものであるから、前側部材と後側部材とを別々に取り付ける場合には、流路がずれることのない様に位置合わせ作業が必要となるが、本発明の遊技機は、前側部材と後側部材を予め組み立てた状態の役物を遊技盤に取り付ければよいから、遊技盤への取り付け時に流路のずれを生じることがない。さらに、前側部材と後側部材とを組み立てる際、第1の組み付け部材により前後方向間隔は規定した上で上下左右方向には遊びを有する様に組み付けた後、第2の組み付け部材により、第1の組み付け部材によって組み付けた状態における遊びを利用して上下左右方向を規定した状態に組み付ける。この様に、組み立て作業を2段階とすることで、前側部材と後側部材とを精度良く位置合わせがなされた状態に組み立てる作業を容易化することができる。 According to the gaming machine of such a configuration, the gimmicks installed on the gaming board include a front member and a rear member that are assembled to form a flow path for discharging the game balls that are inserted from the front side of the gaming board on the rear side of the gaming board. Meanwhile, a through hole is formed in the place where the assembled gimmicks are arranged on the gaming board, so that the rear member of the assembled gimmicks can be inserted from the front side of the gaming board, and the front member has a base part that can abut the back side on the periphery of the through hole, and the front member can be attached in a state where it is positioned on the gaming board via this base part. As a result, the front member and the rear member do not need to be attached to the gaming board separately, and the front member and the rear member can be integrated before the installation to complete the assembled gimmick and perform the installation work. Here, the prefabricated accessory provided in the gaming machine of the present invention is assembled between the front member and the rear member so as to form a flow path for discharging the gaming balls that have entered from the front side of the gaming board on the back side of the gaming board. Therefore, when the front member and the rear member are attached separately, an alignment work is required so as not to misalign the flow path. However, in the gaming machine of the present invention, the accessory in a state in which the front member and the rear member are preassembled can be attached to the gaming board, so that the flow path does not misalign when attached to the gaming board. Furthermore, when assembling the front member and the rear member, the first assembly member is used to define the front-rear distance and then the first assembly member is used to assemble the front member and the rear member so as to have play in the up-down-left-right directions, and then the second assembly member is used to assemble the front member and the rear member in a state in which the up-down-left-right directions are defined by utilizing the play in the state in which the first assembly member is assembled. In this way, by performing the assembly work in two stages, the work of assembling the front member and the rear member in a state in which they are precisely aligned can be facilitated.
これら本発明の遊技機は、さらに、以下の構成をも備えたものとすることができる。
(4)前記組立式役物の配設位置の近傍には、少なくとも一部を前記組立式役物の前記前側部材に対してオーバーラップさせた状態となる様に取り付けられる表部品が前記遊技盤に取り付けられ、前記表部品は、前記前側部材に対して前記ベース部からはみ出す様にオーバーラップさせ、前記ベース部の外側で前記遊技盤にネジ止めされていること。
(5)前記表部品と前記ベース部には、前記オーバーラップさせた状態で前後方向及び上下左右方向への移動を規制する係合部が備えられていること。
These gaming machines of the present invention may further include the following configuration.
(4) A front part is attached to the game board near the installation position of the assembly-type device so that at least a portion of the front part overlaps the front member of the assembly -type device, and the front part overlaps the front member so as to extend beyond the base portion, and is screwed to the game board outside the base portion.
(5) The front part and the base part are provided with engagement parts that restrict movement in the front-rear and up-down and left-right directions while they are overlapped.
この遊技機によれば、遊技盤に対して前側部材のベース部を介してビス止めする際、例えば、入球位置の精度を向上させる箇所以外はビス止めせずに表部品で前から押さえる様にすることで、役物の取り付け作業を容易にしつつ、遊技盤に対する浮き上がりを有効に防止することができる。 With this gaming machine, when the front component is screwed to the gaming board via the base part, for example, only the parts that improve the accuracy of the ball entry position are screwed, and the front part is pressed down from the front, making it easy to install the reels while effectively preventing them from floating up from the gaming board.
(5)の構成をも備えることにより、表部品は単に前から押さえるだけでなく、組立式役物の上下左右への移動をも規制することができ、浮き防止に限らず、取り付け位置を正確なものとすることができる。 By incorporating the configuration of (5), the front part can not only be held down from the front, but also be able to restrict the up, down, left and right movement of the assembled part, which not only prevents it from floating but also ensures that the installation position is accurate.
本発明によれば、遊技盤の前面側と後面側とで組み合わされる役物の取付工数を減少させることができる。 This invention can reduce the labor required to install the parts that are combined on the front and rear sides of the game board.
以下、本発明の実施形態として、具体的な実施例を図面に基づき詳細に説明する。 Below, specific examples of embodiments of the present invention will be described in detail with reference to the drawings.
[1 遊技機全体の概要]
実施例1のパチンコ機P1は、図1(A),(B)に示す様に、外枠A、中枠B、遊技盤C、前枠D、上の球受け皿E、下の球受け皿F及び発射装置Gを備えている。外枠Aはパチンコ機P1の外郭を構成する縦長方形の枠である。中枠Bは、各種の遊技用構成部材をセットするための縦長方形の枠であって、外枠Aの前面側に開閉可能かつ着脱可能に組み付けられる。遊技盤Cは、中枠Bの開口部に取り付けられる。前枠Dは、施錠装置Hの操作によって、左端のヒンジを中心に開閉可能となる様に、中枠Bの前面側に組み付けられる。なお、前枠Dは、全体が中枠Bに対して開閉可能な構成、前枠上部と前枠下部とから構成されて前枠上部だけを独立して開閉する状態と前枠上部及び前枠下部を共に開閉する状態とを施錠装置Hに対する鍵の操作で切り換える構成、等とすることができる。上の球受け皿Eは、貸し球や賞球の受け皿で、下の球受け皿Fは、上の球受け皿Eが一杯になったときに排出される遊技球や打ち損じの遊技球等を受ける受け皿である。発射装置Gは、上の球受け皿Eから発射レールに送り込まれた遊技球をハンドル操作に対応する強さで打ち出すための装置である。また、前枠の上部にはスピーカーSP,SPが備えられている。そして、遊技盤Cの中央部には液晶表示装置LCDを備えている。
[1. Overview of the gaming machine]
As shown in Fig. 1 (A) and (B), the pachinko machine P1 of the first embodiment includes an outer frame A, a middle frame B, a game board C, a front frame D, an upper ball tray E, a lower ball tray F, and a launching device G. The outer frame A is a vertically rectangular frame that constitutes the outer hull of the pachinko machine P1. The middle frame B is a vertically rectangular frame for setting various game components, and is assembled to the front side of the outer frame A in an openable, closable, and detachable manner. The game board C is attached to the opening of the middle frame B. The front frame D is assembled to the front side of the middle frame B so that it can be opened and closed around the hinge at the left end by operating the locking device H. The front frame D can be configured so that the entire front frame D can be opened and closed relative to the middle frame B, or can be configured so that the front frame D is composed of an upper front frame and a lower front frame, and can be switched between a state in which only the upper front frame is opened and closed independently and a state in which both the upper front frame and the lower front frame are opened and closed by operating the key for the locking device H. The upper ball tray E is a tray for loaned balls and prize balls, and the lower ball tray F is a tray for game balls that are discharged when the upper ball tray E is full, or balls that are missed. The launching device G is a device for launching game balls sent from the upper ball tray E to the launching rail with a strength corresponding to the operation of the handle. In addition, speakers SP, SP are provided on the top of the front frame. And a liquid crystal display LCD is provided in the center of the game board C.
遊技盤Cの裏面には、図1(B)に示す様に、液晶表示装置LCDを保持させる裏ユニットC2が取り付けられる。液晶表示装置LCDの表示内容は、遊技盤Cの中央部に設けられた開口窓C3を介して遊技者に視認させる。また、可動体演出用の各種可動体は、遊技盤Cと裏ユニットC2との間に形成される空間部C4内において、液晶表示装置LCDの前面への出没動作を実行する様に、裏ユニットC2の前面に取り付けられている。 As shown in FIG. 1(B), a back unit C2 that holds a liquid crystal display device LCD is attached to the back of the game board C. The display contents of the liquid crystal display device LCD are visible to the player through an opening window C3 provided in the center of the game board C. In addition, various movable objects for the movable object presentation are attached to the front of the back unit C2 so that they can appear and disappear in front of the liquid crystal display device LCD within the space C4 formed between the game board C and the back unit C2.
[2 遊技盤の概要]
遊技盤Cは、開口部や切り欠き部をルーター加工で形成した透明合成樹脂板に対し、図2(A)に示す様に、多数の障害釘11や風車12が植設された遊技領域10の中央に、大きな開口部13を備え、この開口部13へと遊技球が浸入しない様にするための隔壁部14を備え、この隔壁部14の中央直下に始動入賞装置7が備えられる。本実施例においては、いわゆる大入賞口は右打ち領域に取り付けられた組立式役物40に組み込まれている。隔壁部14と始動入賞装置7との間にはステージ31が設けられ、このステージ31の左端部には左側遊技領域からステージ31へと遊技球を導くワープ通路32が設けられている。始動入賞装置7への遊技球の入球は、遊技領域10で転動しながら到達したもの以外に、ステージ31の中央部からこぼれ落ちたものによってなされる。遊技盤Cには、この他、誘導レール17、普通入賞口18,18,18、アウト口19や、等も設置されている。
[2 Overview of the game board]
The game board C is a transparent synthetic resin board with openings and notches formed by router processing, and has a large opening 13 in the center of the game area 10 where many obstacle nails 11 and windmills 12 are planted, as shown in Fig. 2 (A), a partition wall 14 is provided to prevent game balls from entering the opening 13, and a start winning device 7 is provided directly below the center of the partition wall 14. In this embodiment, the so-called large winning hole is incorporated in an assembly-type role 40 attached to the right-hand hitting area. A stage 31 is provided between the partition wall 14 and the start winning device 7, and a warp passage 32 is provided at the left end of the stage 31 to guide game balls from the left-hand playing area to the stage 31. Game balls enter the start winning device 7 not only by those that reach the game area 10 while rolling, but also by those that fall from the center of the stage 31. In addition, the game board C is also provided with a guide rail 17, normal winning holes 18, 18, 18, an outlet 19, etc.
[3 組立式役物]
組立式役物40は、図2(B),図3(A1)に示す様に、ベース部51と、ベース部51から前方へ突出する様に形成された裏面開放とされた箱状部52とからなる前側部材50を備え、大入賞装置61、V入賞装置62及び第2始動入賞装置63が箱状部52に収納された状態に組み立てられている。箱状部52の上面には上面開口53が備えられ、この上面開口53から入球した遊技球を大入賞装置61、V入賞装置62及び第2始動入賞装置63の入球位置近傍へと導く内部流路54,55が備えられている。箱状部52にはまた、大入賞装置61、内部流路55の出口、及び第2始動入賞装置63の左側に位置する側面にも遊技球の出入りを許容する側面開口56A,56B,56Cも形成されている。側面開口56Aは、大入賞装置61の開閉羽根が最大開放位置へと回動したときに先端を飛び出させるものとなっている。また、ベース部51には、2箇所に裏面開放とされた箱状の突出部51A,51Bが形成されている。
[3 Assembled parts]
As shown in Fig. 2 (B) and Fig. 3 (A1), the prefabricated device 40 is provided with a front member 50 consisting of a base portion 51 and a box-shaped portion 52 with an open back formed so as to protrude forward from the base portion 51, and is assembled in a state in which the large prize winning device 61, the V prize winning device 62, and the second start winning device 63 are stored in the box-shaped portion 52. An upper surface opening 53 is provided on the upper surface of the box-shaped portion 52, and internal flow paths 54, 55 are provided to guide the game balls that enter through the upper surface opening 53 to the vicinity of the ball entry positions of the large prize winning device 61, the V prize winning device 62, and the second start winning device 63. The box-shaped portion 52 also has side openings 56A, 56B, and 56C formed on the side located to the left of the large prize winning device 61, the outlet of the internal flow path 55, and the second start winning device 63 to allow the game balls to enter and exit. The side opening 56A is configured to project a tip when the opening/closing blade of the big prize device 61 rotates to the maximum open position. In addition, the base portion 51 is formed with two box-shaped protrusions 51A and 51B that are open on the back side.
組立式役物40は、図3(B)に示す様に、ベース部51及び箱状部52からなる前側部材50と、大入賞装置61,V入賞装置62及び第2始動入賞装置63を備える後側部材60とを組み立てたものとなっていて、図3(A2),(C),(D2)に示す様に、後側部材60の最背面は、LED発光装置71,72、回路基板81,82を前面側に搭載した基板材70で構成されている。各回路基板81,82には、基板材70の右側縁近傍において右側外向きとなる入出力用コネクタ81a,82aを備えている。 As shown in FIG. 3(B), the prefabricated device 40 is assembled from a front member 50 consisting of a base portion 51 and a box-shaped portion 52, and a rear member 60 equipped with a large prize device 61, a V prize device 62, and a second start prize device 63. As shown in FIG. 3(A2), (C), and (D2), the rearmost surface of the rear member 60 is composed of a substrate material 70 having LED light-emitting devices 71, 72 and circuit boards 81, 82 mounted on the front side. Each circuit board 81, 82 is equipped with an input/output connector 81a, 82a that faces outward to the right near the right edge of the substrate material 70.
また、図3(B)に示す様に、後側部材60は、大入賞装置61,V入賞装置62及び第2始動入賞装置63の入球口を備えた部材を前面側に備える垂直壁65を備えている。この垂直壁65の所定箇所には、前側部材40から後方に伸びるビス孔付きピラー及びタッピング用ピラー(いずれも図示略)を挿通させる挿通穴64a~64c,65a~65cが貫通されている。また、垂直壁65には、V入賞装置62及び第2始動入賞装置63の入球口を開閉するスライド部材を出没させ得るスリット62s,63s1,63s2も貫通されている。 As shown in FIG. 3B, the rear member 60 has a vertical wall 65 with a member on the front side that has the ball entry ports of the large prize winning device 61, the V prize winning device 62, and the second start prize winning device 63. At predetermined locations on this vertical wall 65, insertion holes 64a-64c, 65a-65c are provided for inserting the pillars with screw holes and the tapping pillars (both not shown) that extend rearward from the front member 40. The vertical wall 65 also has slits 62s, 63s1, 63s2 that allow the sliding members that open and close the ball entry ports of the V prize winning device 62 and the second start prize winning device 63 to appear and disappear.
基板材70には、垂直壁65の挿通穴64a~64c,65a~65cを挿通させた6本ピラーを挿通させるボス穴74a~74c,75a~75cが貫通されている。基板材70は、そのボス穴74a~74c,75a~75cと、垂直壁65の挿通穴64a~64c,65a~65cとが同軸となる様に、垂直壁65に対して所定間隔の隙間をあけて固定される。この隙間の部分には、垂直壁65に取り付けられた大入賞装置61,V入賞装置62及び第2始動入賞装置63の入球口の開閉を行う開閉部材を動作させるためのソレノイドSOL61,SOL62,SOL63や、各入賞装置61,62,63から遊技球を排出するための排出路(図示略)が収容される。 Boss holes 74a-74c, 75a-75c are provided through the base plate 70, through which the six pillars are inserted through the through holes 64a-64c, 65a-65c of the vertical wall 65. The base plate 70 is fixed to the vertical wall 65 with a predetermined gap between them so that the boss holes 74a-74c, 75a-75c are coaxial with the through holes 64a-64c, 65a-65c of the vertical wall 65. The gaps accommodate solenoids SOL61, SOL62, SOL63 for operating the opening/closing members that open and close the ball entrances of the big winning device 61, the V winning device 62, and the second start winning device 63 attached to the vertical wall 65, and discharge paths (not shown) for discharging game balls from the winning devices 61, 62, 63.
なお、遊技盤Cの盤面よりも前側に位置する内部流路54,55は、前側部材50の箱状部52の裏面側に後方に向かい、後側部材60の垂直壁65の前面に当接する位置まで突設されたプレート材(図示点線)によって形成される。 The internal flow paths 54, 55, which are located in front of the surface of the game board C, are formed by a plate material (shown by dotted lines) that protrudes rearward from the back side of the box-shaped portion 52 of the front member 50 to a position where it abuts against the front surface of the vertical wall 65 of the rear member 60.
組立式役物40は、LED発光装置71,72及び回路基板81,82を前面側に搭載した基板材70を最背面とする様に組み立てた後側部材60と、前側部材40とを、箱状部42の内側において、内部流路54,55が正しい位置に形成され、大入賞装置61,V入賞装置62及び第2始動入賞装置63が正しい位置に収容された状態となる様に組み付けた上で、図4(A)に示す様に、まず、ボス穴74a~74cに挿通させたビス孔付きピラーをワッシャ付きビスwbを用いてビス締めを行う。ここで、ボス穴74a~74cの内径はビス孔付きピラーの外径より大きなものとなっているが、ワッシャでボス穴を塞ぎつつビス締めを行うことで、前側部材40と後側部材60とを前後方向間隔は規定した上で上下左右方向には遊びを有する様に組み付けることができる。 The assembly type gadget 40 is assembled by assembling the rear side member 60, which is assembled so that the substrate material 70 with the LED light emitting devices 71, 72 and the circuit boards 81, 82 mounted on the front side is the rearmost member, and the front side member 40 so that the internal flow paths 54, 55 are formed in the correct positions inside the box-shaped portion 42, and the large prize winning device 61, the V prize winning device 62, and the second start prize winning device 63 are housed in the correct positions. Then, as shown in FIG. 4(A), the pillar with a screw hole inserted into the boss holes 74a to 74c is screwed in using a washer-equipped screw wb. Here, the inner diameter of the boss holes 74a to 74c is larger than the outer diameter of the pillar with a screw hole, but by screwing in while blocking the boss holes with a washer, the front side member 40 and the rear side member 60 can be assembled so that the front-to-rear distance is specified and there is play in the up-down and left-right directions.
次に、図4(B)に示す様に、上下左右方向の遊びを利用して、後側部材60を前側部材40に対して上下左右方向に位置合わせを行い、ボス穴75a~75cから臨むことのできるタッピング用ピラーの先端部にタッピングネジtsをねじ込んで上下左右方向を規定した状態に組み付ける。 Next, as shown in FIG. 4(B), the rear member 60 is aligned in the vertical, horizontal, and lateral directions relative to the front member 40 by utilizing the play in the vertical, horizontal, and lateral directions, and the tapping screws ts are screwed into the tips of the tapping pillars that can be seen through the boss holes 75a to 75c, and assembled in a state where the vertical, horizontal, and lateral directions are specified.
遊技盤Cには、図5(A)~(C)に示す様に、組立式役物40の取付位置には、ルーター加工による貫通孔91が形成されている。この貫通孔91は、組立式役物40の最背面を構成する基板材70及び普通入賞口64を通過可能な寸法形状を有する。また、この貫通孔91の周辺部には仮置き用突起92a~92cが形成されている。この仮置き用突起92a~92cは遊技球の転動に影響を与えることがない程度の突出量とされている。 As shown in Figures 5 (A) to (C), a through hole 91 is formed on the game board C by router processing at the mounting position of the assembly type device 40. This through hole 91 has a size and shape that allows it to pass through the base material 70 that constitutes the rearmost surface of the assembly type device 40 and the normal winning opening 64. In addition, temporary placement protrusions 92a to 92c are formed around the periphery of this through hole 91. These temporary placement protrusions 92a to 92c are designed to protrude to an extent that they do not affect the rolling of the game balls.
組立式役物40は、図5(B),(C)に示す様に、基板材70及び普通入賞口64の裏側樋64aを貫通孔91を通過させる様に遊技盤Cの前面側から装着し、ベース部51を遊技盤Cの前面に当接させた状態で仮置き部92a~92cにて仮置き状態となる様に組み付ける。 As shown in Figures 5(B) and (C), the prefabricated device 40 is attached to the front side of the game board C so that the base material 70 and the rear gutter 64a of the normal winning opening 64 pass through the through hole 91, and the base part 51 is abutted against the front side of the game board C and assembled in a temporary placement state on the temporary placement parts 92a to 92c.
その後、図6(A)に示す様に、ベース部51を遊技盤Cの前面に当接させた状態で正しい位置となる様にずらした上で、遊技盤Cに対して何ヶ所かビス止めする。次に、ベース部51に対してオーバーラップさせつつ、表部品95,96を遊技盤Cにビス止めする。ここで、表部品95,96は、ベース部51の突出部51A,51Bを包み込むことのできる収容部95A,96Aを備えており、上述のオーバーラップに際しては、この収容部95A,96Aで突出部51A,51Bを包み込む様に表部品95,96を取り付ける。その後、図6(B)において、組立式役物40の右側に覗いている貫通孔91を塞ぎ、図2(A)に示した状態となる様にコーナー飾りを取り付ける。 After that, as shown in FIG. 6(A), the base part 51 is abutted against the front of the game board C, shifted to the correct position, and screwed to the game board C in several places. Next, the front parts 95, 96 are screwed to the game board C while overlapping the base part 51. Here, the front parts 95, 96 have storage parts 95A, 96A that can encase the protruding parts 51A, 51B of the base part 51, and when overlapping as described above, the front parts 95, 96 are attached so that the storage parts 95A, 96A encase the protruding parts 51A, 51B. After that, in FIG. 6(B), the through hole 91 visible on the right side of the assembled role-playing device 40 is blocked, and the corner decoration is attached so as to be in the state shown in FIG. 2(A).
以上の様にして遊技盤Cに組み付けた組立式役物40においては、図7(B)に示す様に、大入賞装置61にあっては、羽根部材61aが入球口を閉じる位置と開く位置の間を正しく開閉動作することができ、図7(C)に示す様に、V入賞装置62にあっては、スライド部材62aが入球口を閉じる位置と開く位置の間を正しくスリット62sから出没動作をすることができ、図7(D)に示す様に、第2始動入賞装置63にあっては、回動式スライド部材63bが入球口を閉じる位置と開く位置の間を正しく回動することでスリット63s2に対して出没動作をすると共に、この動作に連動する様に、スロープ型スライド部材63aがスロープ型スリット63s1から出没動作して入球口を開いた状態において遊技球を第2始動入賞装置63へと誘導可能とするする動作を正しく実行することができる。なお、回動式スライド部材63bとスロープ型スライド部材63aは、リンク機構によって連結され、ソレノイドSOL63のストローク動作によって互いに連動した動作を実行する様に構成されている。 In the assembled device 40 assembled to the game board C in the manner described above, as shown in FIG. 7(B), in the large winning device 61, the wing member 61a can correctly open and close between the positions that close and open the ball entry port, and as shown in FIG. 7(C), in the V winning device 62, the slide member 62a can correctly move in and out of the slit 62s between the positions that close and open the ball entry port, and as shown in FIG. 7(D), in the second start winning device 63, the rotating slide member 63b correctly rotates between the positions that close and open the ball entry port to move in and out of the slit 63s2, and in conjunction with this movement, the slope-type slide member 63a moves in and out of the slope-type slit 63s1 to correctly perform the operation of opening the ball entry port and guiding the game ball to the second start winning device 63. The pivoting slide member 63b and the slope-type slide member 63a are connected by a link mechanism, and are configured to perform linked operations with each other through the stroke operation of the solenoid SOL63.
[4 制御装置の概要]
次に、本実施例のパチンコ機P1のゲーム性等について説明する。まず、制御系統について図8に基づいて説明する。CPU,ROM,RAM,クロック等を備えた主制御基板310に対して、始動入賞装置7に備えられている第1特図スイッチSW1、第2始動入賞装置63に備えられている第2特図スイッチSW63、組立式役物40の内部流路54に備えられている普図スイッチSW37、大入賞装置61に備えられた入賞検知スイッチSW61、V入賞装置62の入賞検知スイッチSW62、普通入賞口18,64に備えられた入賞検知スイッチSW18,SW64、及び排出球検知スイッチSW21からの検知信号が入力される様になっている。なお、大入賞装置61の入賞検知スイッチSW61、V入賞装置62の入賞検知スイッチSW62、第2特図スイッチSW63、入賞検知スイッチSW64、及び普図スイッチSW37からの検出信号は、基板材70に搭載された回路基板81のコネクタ81aを介して主制御基板310へと入力される。
[4 Overview of the control device]
Next, the game characteristics of the pachinko machine P1 of this embodiment will be described. First, the control system will be described based on Fig. 8. The main control board 310, which is equipped with a CPU, ROM, RAM, clock, etc., receives detection signals from the first special symbol switch SW1 provided in the start winning device 7, the second special symbol switch SW63 provided in the second start winning device 63, the normal symbol switch SW37 provided in the internal flow path 54 of the assembled role 40, the winning detection switch SW61 provided in the big winning device 61, the winning detection switch SW62 of the V winning device 62, the winning detection switches SW18, SW64 provided in the normal winning openings 18, 64, and the discharged ball detection switch SW21. In addition, detection signals from the winning detection switch SW61 of the large winning device 61, the winning detection switch SW62 of the V winning device 62, the second special chart switch SW63, the winning detection switch SW64, and the regular chart switch SW37 are input to the main control board 310 via the connector 81a of the circuit board 81 mounted on the substrate material 70.
また、主制御基板310からは、演出制御基板320、払出制御基板330、発射制御基板340、特図表示器TKZ、大入賞装置61の開閉用ソレノイドSOL61、V入賞装置62の開閉用ソレノイドSOL62、第2始動入賞装置63の開閉用ソレノイドSOL63へとコマンドが出力される様になっている。インタフェース基板350は、払出制御基板330との間でコマンドのやり取りを行う構成となっている。なお、電源基板360は、電源中継基板380を介して主制御基板310への電源供給を行う構成となっている。そして、演出制御基板320は、表示制御基板370へとコマンドを出力する構成となっている。また、貸し玉ボタンQ、カード取り出しボタンRからの押下信号は、球貸し操作基板390へと入力され、この球貸し操作基板390からインタフェース基板350を経由して払出制御基板330へと入力される構成となっている。インタフェース基板350はまた、カードユニット500との間でもコマンドをやり取りする構成となっている。また、払出制御基板330を介してホールコンピュータ400へと賞球払出数等のホール管理用のデータやエラー報知等も行うことができる様に構成されている。制御系統には、この他、BCユニット335も備えられている。なお、組立式役物40に備えられている大入賞装置61の開閉用ソレノイドSOL61、V入賞装置62の開閉用ソレノイドSOL62、第2始動入賞装置63の開閉用ソレノイドSOL63へのコマンドは、基板材70のコネクタ81aを介して主制御基板310から回路基板81へと入力される。 In addition, commands are output from the main control board 310 to the performance control board 320, the payout control board 330, the launch control board 340, the special chart display TKZ, the opening and closing solenoid SOL61 of the large winning device 61, the opening and closing solenoid SOL62 of the V winning device 62, and the opening and closing solenoid SOL63 of the second start winning device 63. The interface board 350 is configured to exchange commands with the payout control board 330. The power supply board 360 is configured to supply power to the main control board 310 via the power supply relay board 380. The performance control board 320 is configured to output commands to the display control board 370. In addition, the push signals from the ball lending button Q and the card removal button R are input to the ball lending operation board 390, and are input from this ball lending operation board 390 to the payout control board 330 via the interface board 350. The interface board 350 is also configured to exchange commands with the card unit 500. It is also configured to transmit hall management data such as the number of prize balls paid out and error notifications to the hall computer 400 via the payout control board 330. The control system also includes a BC unit 335. Commands to the opening and closing solenoid SOL61 of the big winning device 61, the opening and closing solenoid SOL62 of the V winning device 62, and the opening and closing solenoid SOL63 of the second start winning device 63, which are provided in the assembled role-playing device 40, are input from the main control board 310 to the circuit board 81 via the connector 81a of the board material 70.
演出制御基板320は、主制御基板310からの指令信号に基づいて、表示制御基板370へと表示演出のための指令信号を出力している。また、演出制御基板320は、主制御基板310からの指令信号に基づいて、音声演出、発光演出、可動体演出を実行させるための指令信号を信号中継基板410へと出力する。信号中継基板410は、演出制御基板320からの指令信号を発光演出を実行するためのランプ制御基板420、音声演出を実行するための音声制御基板430、及び可動体演出を実行するためのモータ制御IC510,520,530、ソレノイド制御IC540へと出力する。なお、演出制御基板320にはプッシュボタンPB及びカーソルキーCKYからの操作信号が入力される様にも構成されている。なお、組立式役物40に備えられているLED発光装置71,72に対してランプ制御基板420が出力する制御信号は、基板材70のコネクタ82aを介して回路基板82へと入力される。 The performance control board 320 outputs a command signal for display performance to the display control board 370 based on a command signal from the main control board 310. In addition, the performance control board 320 outputs a command signal for executing sound performance, light emission performance, and movable body performance to the signal relay board 410 based on a command signal from the main control board 310. The signal relay board 410 outputs a command signal from the performance control board 320 to the lamp control board 420 for executing light emission performance, the voice control board 430 for executing sound performance, and the motor control ICs 510, 520, 530 and solenoid control IC 540 for executing movable body performance. In addition, the performance control board 320 is also configured to receive operation signals from the push button PB and cursor key CKY. In addition, the control signal output by the lamp control board 420 to the LED light-emitting devices 71 and 72 provided in the assembly type role 40 is input to the circuit board 82 via the connector 82a of the board material 70.
制御系統には、この他、BCユニット335、インタフェース基板350、電源基板360、演出表示制御基板370、電源中継基板380、球貸し操作基板390、ホールコンピュータ400、カードユニットCDU等も備えられている。 The control system also includes a BC unit 335, an interface board 350, a power supply board 360, a performance display control board 370, a power supply relay board 380, a ball lending operation board 390, a hall computer 400, a card unit CDU, etc.
主制御基板310は、特図1スイッチSW1からの検知信号の入力を契機として取得した特図1判定用乱数を最大4個、特図2スイッチSW63の検知信号入力を契機として取得した特図2判定用乱数を最大4個、それぞれ保留記憶しておくため、RAM内に、特図1保留記憶部311及び特図2保留記憶部312を備えている。特図1判定用乱数及び特図2判定用乱数は、それぞれ、「当たり/はずれ判定用乱数(乱数1:SW1-1,SW2-1)」、「特図振分判定用乱数(乱数2:SW1-2,SW2-2)」、「演出実行判定用乱数(乱数3:SW1-3,SW2-3)」、及び「変動パターン振分用乱数(乱数4:SW1-4,SW2-4)」から構成される。乱数1は、特図スイッチ検知信号の入力を契機としてハードウェアロジックによって取得され、乱数2~4は、特図スイッチ検知信号の入力を契機としてソフトウェアロジックによって取得される。 The main control board 310 is provided with a special chart 1 reserve memory section 311 and a special chart 2 reserve memory section 312 in the RAM in order to reserve and store up to four special chart 1 determination random numbers obtained in response to the input of a detection signal from the special chart 1 switch SW1, and up to four special chart 2 determination random numbers obtained in response to the input of a detection signal from the special chart 2 switch SW63. The special chart 1 determination random numbers and special chart 2 determination random numbers are respectively composed of "random numbers for hit/miss determination (random number 1: SW1-1, SW2-1)", "random numbers for special chart allocation determination (random number 2: SW1-2, SW2-2)", "random numbers for performance execution determination (random number 3: SW1-3, SW2-3)", and "random numbers for variation pattern allocation (random number 4: SW1-4, SW2-4)". Random number 1 is obtained by hardware logic in response to the input of a special switch detection signal, and random numbers 2 to 4 are obtained by software logic in response to the input of a special switch detection signal.
主制御基板310は、特図1スイッチSW1からの検知信号の入力を契機として取得した特図1判定用乱数を最大4個、特図2スイッチSW63の検知信号入力を契機として取得した特図2判定用乱数を最大4個、それぞれ保留記憶しておくため、RAM内に、特図1保留記憶部311及び特図2保留記憶部312を備えている。特図1判定用乱数及び特図2判定用乱数は、それぞれ、「当たり/はずれ判定用乱数(乱数1:SW1-1,SW2-1)」、「特図振分判定用乱数(乱数2:SW1-2,SW2-2)」、「演出実行判定用乱数(乱数3:SW1-3,SW2-3)」、及び「変動パターン振分用乱数(乱数4:SW1-4,SW2-4)」から構成される。乱数1は、特図スイッチ検知信号の入力を契機としてハードウェアロジックによって取得され、乱数2~4は、特図スイッチ検知信号の入力を契機としてソフトウェアロジックによって取得される。 The main control board 310 is provided with a special chart 1 reserve memory section 311 and a special chart 2 reserve memory section 312 in the RAM in order to reserve and store up to four special chart 1 determination random numbers obtained in response to the input of a detection signal from the special chart 1 switch SW1, and up to four special chart 2 determination random numbers obtained in response to the input of a detection signal from the special chart 2 switch SW63. The special chart 1 determination random numbers and special chart 2 determination random numbers are respectively composed of "random numbers for hit/miss determination (random number 1: SW1-1, SW2-1)", "random numbers for special chart allocation determination (random number 2: SW1-2, SW2-2)", "random numbers for performance execution determination (random number 3: SW1-3, SW2-3)", and "random numbers for variation pattern allocation (random number 4: SW1-4, SW2-4)". Random number 1 is obtained by hardware logic in response to the input of a special switch detection signal, and random numbers 2 to 4 are obtained by software logic in response to the input of a special switch detection signal.
主制御基板310は、所定のタイミングで実行する判定処理において、乱数1が予め設定された「大当たり判定値」と一致するときに「大当たり」と判定し、一致しない場合は「はずれ」と判定する。特図振分判定用乱数(乱数2)は、特別遊技のラウンド数など、大当たり種別を振り分けるための乱数である。演出実行判定用乱数(乱数3)は、リーチ演出を行うか否かを決定するための乱数である。リーチ演出は、「当たり」の場合だけでなく、「はずれ」においても所定の割合で実行する構成となっている。変動パターン振分用乱数(乱数4)は、変動パターンを振り分けるための乱数である。なお、乱数1で「大当たり」となった場合、乱数2による大当たり種別振り分けにより、例えば、「2R」「7R」「15R」など、遊技者に対する有利さの異なる複数種類の当たり種別のいずれかに振り分けられる。本実施例では、大当たり種別には、変短ラッシュに突入するか否かの振分もなされている。組立式役物40のV入賞装置62は、変短ラッシュに突入した場合に限って作動する様に構成されている。 In the judgment process executed at a predetermined timing, the main control board 310 judges that it is a "jackpot" when the random number 1 matches a "jackpot judgment value" set in advance, and judges that it is a "miss" when it does not match. The special chart allocation judgment random number (random number 2) is a random number for allocating the jackpot type, such as the number of rounds of the special game. The performance execution judgment random number (random number 3) is a random number for determining whether or not to perform a reach performance. The reach performance is configured to be executed at a predetermined rate not only in the case of a "win" but also in the case of a "miss". The variation pattern allocation random number (random number 4) is a random number for allocating the variation pattern. In addition, when the random number 1 is a "jackpot", it is allocated to one of multiple types of winning types with different advantages for the player, such as "2R", "7R", and "15R", by the jackpot type allocation by the random number 2. In this embodiment, the jackpot type is also allocated to whether or not to enter a variable short rush. The V-winning device 62 of the assembled device 40 is configured to operate only when a variable short rush is entered.
演出制御基板320には、音声演出、表示演出、発光演出、及び可動体演出を実行するための演出データ記憶手段325が備えられている。演出データ記憶手段325には、特別図柄変動ゲーム中に実行する変動ゲーム中演出データDH、大当たり遊技中に実行する大当たり中演出データDV、デモ中に実行するデモ中演出データDM、特図変動ゲームにおいて実行される変動パターンに応じた飾り図柄変動ゲームを表示するための飾り図柄変動演出データDKZが記憶されている。 The effect control board 320 is equipped with an effect data storage means 325 for executing sound effects, display effects, light emission effects, and movable body effects. The effect data storage means 325 stores during-variation game effect data DH executed during the special symbol variation game, during-jackpot effect data DV executed during a jackpot game, during-demo effect data DM executed during a demo, and decorative symbol variation effect data DKZ for displaying a decorative symbol variation game according to the variation pattern executed in the special symbol variation game.
変動ゲーム中演出データDHは、背景表示用データ、キャラクタ表示用データ、発光演出用データ、音声演出用データ、及び可動体演出用データの組み合わせとなっている。変動ゲーム中演出データDHは、主制御基板310による抽選結果(ノーマルはずれ、ノーマル当たり、リーチはずれ、リーチ当たり、スーパーリーチはずれ、スーパーリーチ当たりなど)に対して、それぞれ複数種類のパターンが備えられている。これらのパターンにおいて、例えば、可動体演出を伴わない変動ゲーム中演出を行うデータは、可動体演出データがブランクデータで構成される。 The variable game performance data DH is a combination of background display data, character display data, light emission performance data, sound performance data, and movable body performance data. The variable game performance data DH has multiple types of patterns for each of the lottery results by the main control board 310 (normal miss, normal win, reach miss, reach win, super reach miss, super reach win, etc.). In these patterns, for example, data for performing a variable game performance without a movable body performance is composed of blank data for the movable body performance data.
大当たり中演出データDVも、変動ゲーム中演出データDHと同様に、背景表示用データ、キャラクタ表示用データ、発光演出用データ、音声演出用データ、及び可動体演出用データの一部又は複数の組み合わせ又は全部の組み合わせによって構成され、大当たり種別に応じて複数パターンが備えられている。 Like the variable game performance data DH, the jackpot performance data DV is also composed of a combination of some or all of the background display data, character display data, light emission performance data, sound performance data, and movable body performance data, and multiple patterns are provided depending on the type of jackpot.
デモ中演出データDMも、変動ゲーム中演出データDHと同様に、背景表示用データ、キャラクタ表示用データ、発光演出用データ、音声演出用データ、及び可動体演出用データの一部又は複数の組み合わせ又は全部の組み合わせによって構成され、デモ1用、デモ2用など複数パターンが備えられている。 The demo performance data DM, like the variable game performance data DH, is composed of a combination of some or all of the background display data, character display data, light emission performance data, sound performance data, and movable body performance data, and is provided with multiple patterns such as for demo 1 and demo 2.
飾り図柄変動演出データDKZは、ノーマルはずれ、ノーマル当たり、リーチはずれ、リーチ当たり、スーパーリーチはずれ、スーパーリーチ当たりなど、主制御基板310による抽選の結果に基づいて指令される変動パターンに対応したデータとして記憶されている。このため、本実施例においては、通常状態用変動パターンテーブル315に対応する飾り図柄変動時間となる通常状態用飾り図柄変動演出データDKZaと、変短状態用変動パターンテーブル316に対応する飾り図柄変動時間となる変短状態用飾り図柄変動演出データDKZbとが、演出制御基板320の演出データ記憶手段325に記憶されている。 The decorative symbol variation performance data DKZ is stored as data corresponding to a variation pattern commanded based on the results of a lottery by the main control board 310, such as normal miss, normal win, reach miss, reach win, super reach miss, and super reach win. For this reason, in this embodiment, the decorative symbol variation performance data DKZa for normal state, which is the decorative symbol variation time corresponding to the normal state variation pattern table 315, and the decorative symbol variation performance data DKZb for variable short state, which is the decorative symbol variation time corresponding to the variable short state variation pattern table 316, are stored in the performance data storage means 325 of the performance control board 320.
演出表示制御基板370は、演出制御基板320から指令される背景表示用データに従って液晶表示装置LCDに表示した背景画像に対して重ね合わせる様にして、変動パターンに対応する飾り図柄変動演出データDKZを表示する。また、この表示演出においては、キャラクタ表示データが存在する場合はキャラクタ画像を重ねて表示する演出も実行される。 The display control board 370 displays the decorative pattern variation performance data DKZ corresponding to the variation pattern by superimposing it on the background image displayed on the liquid crystal display device LCD according to the background display data commanded from the performance control board 320. In addition, in this display performance, if character display data exists, a performance is also executed in which a character image is superimposed and displayed.
ここで、本実施例においては、変動ゲーム中演出データDHは、変動パターンに対して1対1対応となっている訳ではなく、例えば、変動パターン1に対して演出1,演出2,…などと複数の中から振り分けによって演出制御基板320側で決定する構成となっている。同じく、飾り図柄変動演出データDKZも、例えば、変動パターン1に対しては変動時間1、変動パターン1に対しては変動時間2、…、と1対1の対応であるが、各変動時間に対して複数の飾り図柄変動パターンが備えられていて、これら複数の中から振り分けによって演出制御基板320が決定する構成となっている。これら振り分け可能な演出データDHや飾り図柄変動パターンDKZは、変動パターンが大当たりの場合に振り分けられ易く、はずれの場合に振り分けられ難いグループと、その逆のグループといった具合に、信頼度グループを構成する様に振り分け確率を設定している。 Here, in this embodiment, the in-game performance data DH does not have a one-to-one correspondence with the variation patterns, but is configured to be determined by the performance control board 320 by allocation from among multiple, such as performance 1, performance 2, etc. for variation pattern 1. Similarly, the decorative symbol variation performance data DKZ also has a one-to-one correspondence, such as variation time 1 for variation pattern 1, variation time 2 for variation pattern 1, etc., but multiple decorative symbol variation patterns are provided for each variation time, and the performance control board 320 is configured to determine by allocation from among these multiple. The allocation probability is set for these allocable performance data DH and decorative symbol variation patterns DKZ to form reliability groups, such as a group that is easily allocated when the variation pattern is a big hit and difficult to allocate when it is a miss, and the opposite group.
[5 実施例から抽出される発明の構成・作用・効果]
以上説明した実施例のパチンコ機P1は、障害釘11を配設した遊技盤Cの発射レール17の出口からアウト口19に至る遊技領域に入球装置を含む各種役物を設置した遊技機において、さらに、以下の構成をも備えている。
[1A]役物には、遊技盤Cの前面側に配設される前側部材50と、遊技盤Cの後面側に配設される後側部材60とからなる組立式役物40が含まれていること。
[1B]遊技盤Cには、組立式役物40が配設される箇所に貫通孔91が形成されていること。
[1C]貫通孔91は組立式役物40の後側部材60を遊技盤Cの前面側から挿入可能に形成され、前側部材50は貫通孔91の周縁部に裏面を当接させ得るベース部51を備え、前側部材50は、ベース部51を介して遊技盤Cに位置決めされた状態で取り付けられる様に構成されていること。
[1D]組立式役物40は、前側部材50と後側部材60との間で、遊技盤Cの前面側から入球させた遊技球を当該遊技盤Cの裏面側で排出させる流路を形成する様に組み立てられていること。
[5. Configurations, Functions, and Effects of the Invention Extracted from the Examples]
The pachinko machine P1 of the embodiment described above is a gaming machine in which various devices including a ball entry device are installed in the gaming area extending from the exit of the launch rail 17 on the gaming board C on which the obstacle nails 11 are arranged to the outlet 19, and further comprises the following configuration.
[1A] The device includes an assembly-type device 40 consisting of a front member 50 arranged on the front side of the game board C and a rear member 60 arranged on the rear side of the game board C.
[1B] A through hole 91 is formed in the game board C at the location where the assembly type role 40 is arranged.
[1C] The through hole 91 is formed so that the rear member 60 of the assembled device 40 can be inserted from the front side of the game board C, and the front member 50 has a base portion 51 whose back surface can be abutted against the peripheral portion of the through hole 91, and the front member 50 is configured so that it can be attached in a positioned state to the game board C via the base portion 51.
[1D] The prefabricated device 40 is assembled between the front member 50 and the rear member 60 so as to form a flow path through which a game ball entered from the front side of the game board C is discharged on the back side of the game board C.
この様な構成を備えたパチンコ機P1は、遊技盤Cに設置される役物として、遊技盤Cの前面側から入球させた遊技球を当該遊技盤Cの裏面側で排出させる流路を形成する様に組み立てられる前側部材50と後側部材60とを備えた組立式役物40を備える一方、遊技盤Cの組立式役物が配40設される箇所には、組立式役物40の後側部材60を遊技盤Cの前面側から挿入可能に形成された貫通孔91が形成され、前側部材40は貫通孔91の周縁部に裏面を当接させ得るベース部51を備え、このベース部51を介して前側部材50を遊技盤Cに位置決めした状態で取り付けることができる。この結果、前側部材50と後側部材60は、別々に遊技盤Cに取り付ける必要がなく、取り付けの前に、前側部材50と後側部材60とを一体化させて組立式役物40を完成させた状態として取付作業を行うことができる。ここで、パチンコ機P1が備える組立式役物40は、前側部材50と後側部材60との間で、遊技盤Cの前面側から入球させた遊技球を遊技盤Cの裏面側で排出させる流路を形成する様に組み立てられるものであるから、前側部材50と後側部材60とを別々に取り付ける場合には、流路がずれることのない様に位置合わせ作業が必要となるのに対し、前側部材50と後側部材60を予め組み立てた状態の組立式役物40を遊技盤Cに取り付ければよいから、遊技盤Cへの取り付け時に流路のずれを生じることがない。 The pachinko machine P1 with such a configuration is provided with an assembly-type role 40, which includes a front member 50 and a rear member 60 that are assembled to form a flow path for discharging game balls that have entered from the front side of the game board C on the rear side of the game board C, as a role to be installed on the game board C, while a through hole 91 is formed in the place on the game board C where the assembly-type role 40 is installed, so that the rear member 60 of the assembly-type role 40 can be inserted from the front side of the game board C, and the front member 40 has a base portion 51 that can abut the back side on the periphery of the through hole 91, and the front member 50 can be attached in a state in which it is positioned on the game board C via this base portion 51. As a result, the front member 50 and the rear member 60 do not need to be attached separately to the game board C, and the front member 50 and the rear member 60 can be integrated together before installation to complete the assembly-type role 40, and the installation work can be performed. Here, the prefabricated device 40 provided in the pachinko machine P1 is assembled between the front member 50 and the rear member 60 to form a flow path that allows game balls entered from the front side of the game board C to be discharged on the rear side of the game board C. Therefore, when the front member 50 and the rear member 60 are attached separately, alignment work is required to prevent the flow path from shifting. However, the prefabricated device 40, in which the front member 50 and the rear member 60 are already assembled, can be attached to the game board C, so there is no misalignment of the flow path when it is attached to the game board C.
ここで、パチンコ機P1は、[1D]の構成に代えて、以下の構成を備えたものということもできる。
[1D’]組立式役物40は入賞装置61,62,63,64を備え、入賞装置61,62,63への遊技球の入球を検知する入賞検知スイッチSW61,SW62,SW63,SW64の検出信号が入力される回路基板81が、後側部材60の最背面を構成し、貫通孔を通91過可能な寸法形状とされた基板材70に対して備えられ、基板材70には、回路基板81から外部へ信号出力するためのコネクタ81aが外向きに設置されていること。
Here, the pachinko machine P1 can be said to have the following configuration instead of the configuration of [1D].
[1D'] The assembled device 40 is equipped with winning devices 61, 62, 63, 64, and a circuit board 81 to which detection signals from winning detection switches SW61, SW62, SW63, SW64 which detect the entry of game balls into the winning devices 61, 62, 63 are input is provided on a base material 70 which forms the rearmost surface of the rear member 60 and has a size and shape which allows it to pass through the through hole, and a connector 81a for outputting a signal from the circuit board 81 to the outside is installed facing outward on the base material 70.
[1D]に代えて[1D’]を備えるものとした場合、パチンコ機P1が備える組立式役物40は、入賞装置61,62,63,64を備え、この入賞装置61,62,63への遊技球の入球を検知する入賞検知スイッチSW61,SW62,SW63,SW64の検出信号が入力される回路基板81が、後側部材60の最背面を構成し、貫通孔91を通過可能な寸法形状とされた基板材70に対して備えられている。入賞装置61等は遊技機において極めて重要なものであり、その取り付け位置にずれが生じることは許されるものではない。その点、[1D’]を備えるパチンコ機P1は、前側部材50と後側部材60を予め組み立てた状態の組立式役物40を遊技盤Cに取り付ければよいから、遊技盤Cへの取り付け時に入賞装置61等の取り付け位置にずれを生じることがない。また、入賞装置61等の入賞検知スイッチSW61等の検知信号は、最背面を構成する基板材70の回路基板81へと入力されている。この結果、基板材70に外向きに設置された信号出力用のコネクタ81aを主制御基板310へと接続すればよく、配線作業も容易になる。 In the case where [1D'] is provided instead of [1D], the assembly type accessory 40 provided in the pachinko machine P1 includes the winning devices 61, 62, 63, and 64, and the circuit board 81 to which the detection signals of the winning detection switches SW61, SW62, SW63, and SW64 that detect the entry of game balls into the winning devices 61, 62, and 63 are input is provided on the board material 70 that constitutes the rearmost part of the rear member 60 and has a size and shape that allows it to pass through the through hole 91. The winning devices 61 and the like are extremely important in a gaming machine, and it is not acceptable for there to be any deviation in their mounting positions. In this respect, the pachinko machine P1 equipped with [1D'] only needs to mount the assembly type accessory 40 in a state in which the front member 50 and the rear member 60 are pre-assembled on the gaming board C, so there is no deviation in the mounting positions of the winning devices 61 and the like when mounting them on the gaming board C. In addition, detection signals from the winning detection switches SW61 of the winning device 61, etc. are input to the circuit board 81 of the substrate material 70 that constitutes the rearmost part. As a result, the signal output connector 81a that is installed facing outward on the substrate material 70 can be connected to the main control board 310, making wiring work easy.
加えて、パチンコ機P1は、[1D]の構成に代えて、以下の構成を備えたものということもできる。
[1D’]組立式役物40は、遊技盤Cの前面側に入球口を有し、当該入球口を開閉する開閉部材SOL61,SOL62,SOL63を有する入賞装置61,62,63を備え、開閉部材に対して開閉動作を指令する制御信号を出力し、入賞装置61,62,63への遊技球の入球を検知する入賞検知スイッチSW61,SW62,SW63の検出信号を入力する回路基板81が、後側部材60の最背面を構成し、貫通孔91を通過可能な寸法形状とされた基板材70に対して備えられ、基板材70には、回路基板81に対して信号入出力を行うためのコネクタ81aが外向きに設置されていること。
In addition, the pachinko machine P1 can be said to have the following configuration instead of the configuration of [1D].
[1D'] The assembled device 40 has a ball entry port on the front side of the game board C, and is equipped with winning devices 61, 62, 63 having opening and closing members SOL61, SOL62, SOL63 for opening and closing the ball entry port, and a circuit board 81 which outputs a control signal to the opening and closing members to command an opening and closing operation and inputs a detection signal from winning detection switches SW61, SW62, SW63 which detect the entry of a game ball into the winning devices 61, 62, 63 is provided on a base material 70 which constitutes the rearmost part of the rear member 60 and has a size and shape which can pass through the through hole 91, and a connector 81a for inputting and outputting signals to the circuit board 81 is installed facing outward on the base material 70.
[1D]に代えて[1D”]を備えるものとした場合、パチンコ機P1が備える組立式役物40は、遊技盤Cの前面側に入球口を有し、当該入球口を開閉する開閉部材用のアクチュエータSOL61,SOL62,SOL63を有する入賞装置61,62,63を備え、開閉部材に対して開閉動作を指令する制御信号を出力し、入賞装置61等への遊技球の入球を検知する入賞検知スイッチSW61等の検出信号を入力する回路基板81が、後側部材60の最背面を構成し、貫通孔91を通過可能な寸法形状とされた基板材70に対して備えられている。入賞装置61等は遊技機において極めて重要なものであり、入賞装置と開閉部材の取り付け位置にずれが生じることは許されるものではない。その点、[1D”]を備えたパチンコ機P1は、前側部材50と後側部材60を予め組み立てた状態の組立式役物40を遊技盤Cに取り付ければよいから、遊技盤Cへの取り付け時に入賞装置及び開閉部材の取り付け位置にずれを生じることがない。また、開閉部材に対する制御信号を出力し、玉センサの検出信号を入力する回路基板81が、後側部材60の最背面を構成し、貫通孔91を通過可能な寸法形状とされた基板材70に対して備えられ、基板材70には、回路基板81に対して信号入出力を行うためのコネクタ81aが外向きに設置されている。この結果、基板材70に外向きに設置された信号入出力用のコネクタ81aを主制御基板310へと接続すればよく、配線作業も容易になる。 In the case where [1D"] is provided instead of [1D], the assembled device 40 provided in the pachinko machine P1 has a ball entrance on the front side of the game board C, and is provided with winning devices 61, 62, 63 having actuators SOL61, SOL62, SOL63 for opening and closing the ball entrance, and a circuit board 81 that outputs a control signal to the opening and closing member to command the opening and closing operation and inputs detection signals from winning detection switches SW61, etc. that detect the entrance of a game ball into the winning device 61, etc., constitutes the rearmost part of the rear member 60. , and is provided on the substrate material 70 having a size and shape that can pass through the through hole 91. The winning device 61 and the like are extremely important in the gaming machine, and it is not acceptable for there to be any misalignment between the winning device and the opening and closing member. In this respect, the pachinko machine P1 equipped with [1D"] only requires that the prefabricated role 40, which is in a pre-assembled state of the front member 50 and the rear member 60, be attached to the gaming board C, so there is no misalignment in the mounting positions of the winning device and the opening and closing member when it is attached to the gaming board C. In addition, the circuit board 81 that outputs a control signal to the opening and closing member and inputs the detection signal of the ball sensor is provided on the substrate material 70 that constitutes the rearmost surface of the rear member 60 and has a size and shape that can pass through the through hole 91, and a connector 81a for inputting and outputting signals to and from the circuit board 81 is installed on the substrate material 70 facing outward. As a result, it is sufficient to connect the connector 81a for inputting and outputting signals that is installed on the substrate material 70 facing outward to the main control board 310, making the wiring work easier.
ここで、[1D”]を備えたパチンコ機P1は、さらに、以下の[2A]及び[2B]の内の少なくとも一方の構成をも備えたものとなっている。
[2A]組立式役物40は遊技盤Cの前面にスリット付きの垂直壁を構成する垂直壁65を有し、開閉部材として、スリットを通過して垂直壁から出没動作するスライド部材62a,63a,63bを備えていること。
[2B]組立式役物40は、遊技盤Cの前面側で入球口を所定方向に開口させる様に入賞装置61を備え、開閉部材として、当該入球口を閉じる位置と当該入球口を開く位置との間で回動する羽根部材61aを備えていること。
Here, the pachinko machine P1 equipped with [1D″] further includes at least one of the following configurations [2A] and [2B].
[2A] The assembly type device 40 has a vertical wall 65 which forms a vertical wall with a slit on the front side of the game board C, and is provided with sliding members 62a, 63a, 63b which pass through the slits and move in and out of the vertical wall as opening and closing members.
[2B] The assembly type device 40 is equipped with a winning device 61 so as to open the ball entry port in a predetermined direction on the front side of the game board C, and is equipped with a blade member 61a as an opening/closing member which rotates between a position which closes the ball entry port and a position which opens the ball entry port.
[2A]の構成を備えたパチンコ機P1は、スリットとスライド部材の位置関係にずれが生じると出没動作に支障を生じる。しかし、上述の様に、実施例のパチンコ機P1は、前側部材50と後側部材60を予め組み立てた状態の組立式役物40を遊技盤Cに取り付ければよいから、遊技盤Cへの取り付け時にスリットとスライド部材62a等の取り付け位置にずれを生じないようにするための遊技盤への煩雑な取り付け作業を必要としない。また、[2B]の構成を備えたパチンコ機P1は、入球口を閉じる位置と開く位置との間で正しく羽根部材61aを回動しない場合には支障を生じる。しかし、上述の様に、実施例のパチンコ機P1は、前側部材50と後側部材60を予め組み立てた状態の組立式役物40を遊技盤Cに取り付ければよいから、遊技盤Cへの取り付け時に入球口を閉じる位置、開く位置に対して羽根部材61aの回動中心を正しい位置にしておくことができるから、この様な支障を生じないようにするための遊技盤への煩雑な取り付け作業を必要としない。 In the pachinko machine P1 having the configuration of [2A], if there is a misalignment in the positional relationship between the slit and the slide member, the appearance and disappearance operation will be hindered. However, as described above, in the pachinko machine P1 of the embodiment, the prefabricated role 40 with the front member 50 and the rear member 60 preassembled can be attached to the game board C, so there is no need for a complicated installation procedure to prevent misalignment between the slit and the slide member 62a when installing it on the game board C. In addition, in the pachinko machine P1 having the configuration of [2B], if the blade member 61a is not rotated correctly between the position where the ball entrance is closed and the position where it is opened, problems will occur. However, as described above, the pachinko machine P1 of the embodiment only requires that the prefabricated device 40, which is already assembled from the front member 50 and rear member 60, be attached to the game board C. This means that the center of rotation of the blade member 61a can be set in the correct position for closing and opening the ball entrance when it is attached to the game board C, and therefore there is no need for complicated installation work on the game board to prevent such problems.
実施例のパチンコ機P1は、さらに、以下の構成をも備えたものとなっている。
[3]遊技盤Cの前面側には、組立式役物40を取り付けるに際しての仮置きを可能にする仮置き用突起92a~92cが備えられていること。
The pachinko machine P1 of the embodiment further comprises the following configuration.
[3] The front side of the game board C is provided with temporary placement protrusions 92a to 92c that enable temporary placement of the assembly-type device 40 when it is being installed.
遊技盤Cの前面側に備えた仮置き用突起92a~92cにより、貫通孔91に後側部材60を挿通させる際に、前側部材50を遊技盤Cの前面側で仮置きすることができる。これにより、組立式役物40の後側部材60を貫通孔91を挿通させた後、一旦仮置き状態とし、遊技盤Cの前面側でベース部51を所定位置へと移動させてビス止め等を行えばよく、組み付け作業が容易になる。 The temporary placement protrusions 92a-92c provided on the front side of the game board C allow the front member 50 to be temporarily placed on the front side of the game board C when the rear member 60 is inserted through the through hole 91. This makes assembly easier, as the rear member 60 of the prefabricated device 40 is temporarily placed after it has been inserted through the through hole 91, and the base part 51 can be moved to a predetermined position on the front side of the game board C and fastened with screws, etc.
実施例のパチンコ機P1は、さらに、以下の構成をも備えたものとなっている。
[4]組立式役物40の前側部材50と後側部材60とを、前後方向間隔は規定した上で上下左右方向には遊びを有する様に組み付ける第1の組み付け部材(ボス穴74a~74c及びビス孔付きピラー)と、第1の組み付け部材によって組み付けた状態における遊びを利用して上下左右方向を規定した状態に組み付ける第2の組み付け部材(ボス穴75a~75cとタッピング用ピラー)を備とえていること。
The pachinko machine P1 of the embodiment further comprises the following configuration.
[4] The prefabricated feature 40 is provided with a first assembly member (boss holes 74a-74c and a pillar with screw holes) for assembling the front and rear members 50 and 60 of the prefabricated feature 40 so that the spacing between them in the front-to-rear direction is specified and there is play in the up-down, left-right directions, and a second assembly member (boss holes 75a-75c and a pillar for tapping) for assembling the front and rear members 50 and 60 of the prefabricated feature 40 in a state in which the up-down, left-right directions are specified by utilizing the play in the state in which the first assembly members are assembled.
この結果、前側部材50と後側部材60とを組み立てる際、第1の組み付け部材により前後方向間隔は規定した上で上下左右方向には遊びを有する様に組み付けた後、第2の組み付け部材により、第1の組み付け部材によって組み付けた状態における遊びを利用して上下左右方向を規定した状態に組み付ける。この様に、組み立て作業を2段階とすることで、前側部材50と後側部材60とを精度良く位置合わせがなされた状態に組み立てる作業を容易化することができる。 As a result, when assembling the front member 50 and the rear member 60, the first assembly member is used to define the front-to-rear spacing and to assemble them so that there is play in the up-down, left-right directions, and then the second assembly member is used to assemble them in a state in which the up-down, left-right directions are defined, utilizing the play in the state assembled by the first assembly member. In this way, by performing the assembly work in two stages, it is possible to facilitate the work of assembling the front member 50 and the rear member 60 in a state in which they are precisely aligned.
実施例のパチンコ機P1は、さらに、以下の構成をも備えたものとなっている。
[5]組立式役物40の配設位置の近傍には、少なくとも一部を組立式役物40の前側部材50に対してオーバーラップさせた状態となる様に取り付けられる表部品95,96が遊技盤Cに取り付けられていること。
The pachinko machine P1 of the embodiment further comprises the following configuration.
[5] Front parts 95, 96 are attached to the game board C near the installation position of the assembly type device 40 so that at least a portion of them overlaps the front member 50 of the assembly type device 40.
この結果、遊技盤Cに対して前側部材50のベース部51を介してビス止めする際、例えば、入球位置の精度を向上させる箇所以外はビス止めせずに表部品95,96で前から押さえる様にすることで、組立式役物40の取り付け作業を容易にしつつ、遊技盤Cに対する浮き上がりを有効に防止することができる。 As a result, when screwing the front member 50 to the game board C via the base portion 51, for example, by not screwing the parts except for those parts that improve the accuracy of the ball entry position, and instead pressing them down from the front with the front parts 95, 96, the assembly type gadget 40 can be easily attached while effectively preventing it from floating up from the game board C.
実施例のパチンコ機P1は、さらに、以下の構成をも備えたものとなっている。
[6]表部品95,96と組立式役物40の前側部品50には、オーバーラップさせた状態で前後方向及び上下左右方向への移動を規制する係合部(突出部51A,51Bと収容部95A,96A)が備えられていること。
The pachinko machine P1 of the embodiment further comprises the following configuration.
[6] The front parts 95, 96 and the front part 50 of the assembled part 40 are provided with engagement parts (protrusions 51A, 51B and storage parts 95A, 96A) that regulate movement in the front-to-back and up-down and left-right directions when overlapped.
この結果、表部品95,96は単に前から押さえるだけでなく、組立式役物40の上下左右への移動をも規制することができ、浮き防止に限らず、取り付け位置を正確なものとすることができる。 As a result, the front parts 95 and 96 not only hold the assembly part 40 in place from the front, but also restrict the assembly part 40 from moving up, down, left, and right, preventing it from floating and ensuring that the mounting position is accurate.
以上、実施例によれば、遊技盤の前面側と後面側とで組み合わされる役物の取付工数を減少させることができる。 As described above, according to the embodiment, it is possible to reduce the labor required to install the parts that are combined on the front and rear sides of the game board.
以上、発明を実施するための最良の形態としての実施例を説明したが、本発明は、これに限定されるものではなく、その要旨を逸脱しない範囲内における種々の変更が可能である。 The above describes an embodiment as the best mode for carrying out the invention, but the present invention is not limited to this, and various modifications are possible without departing from the spirit of the invention.
例えば、組立式役物には、羽根開閉式の始動入賞装置を備える様にしたもの、V入賞装置を含まないもの、大入賞装置のみを含むものなど、種々の変形を加えることができる。 For example, the assembled gadgets can be modified in various ways, such as to include a vane-opening start-winning device, one that does not include a V-winning device, or one that includes only a big winning device.
本発明は遊技機に利用することができる。 The present invention can be used in gaming machines.
7・・・始動入賞装置、10・・・遊技領域、11・・・障害釘、12・・・風車、13・・・開口部、14・・・隔壁部、17・・・誘導レール、18・・・普通入賞口、19・・・アウト口、40・・・組立式役物、50・・・前側部材、51・・・ベース部、51A,51B・・・突出部、52・・・箱状部、53・・・上面開口、54,55・・・内部流路、56A,56B,56C・・・側面開口、61・・・大入賞装置、61a・・・羽根部材、62・・・V入賞装置、62a・・・スライド部材、62s,63s1,63s2・・・スリット、63・・・第2始動入賞装置、63a・・・スロープ型スライド部材、63b・・・回動式スライド部材、64・・・普通入賞口、64a~64c,65a~65c・・・挿通穴、65・・・垂直壁、71,72・・・LED発光装置、74a~74c,75a~75c・・・ボス穴、81,82・・・回路基板、81a,82a・・・入出力用コネクタ、91・・・貫通孔、92a~92c・・・仮置き用突起、95,96・・・表部品、95A,96A・・・収容部。
310・・・主制御基板、320・・・演出制御基板、330・・・払出制御基板、335・・・BCユニット、340・・・発射制御基板、350・・・インタフェース基板、360・・・電源基板、370・・・表示制御基板、380・・・電源中継基板、390・・・球貸し操作基板、400・・・ホールコンピュータ、410・・・信号中継基板、420・・・ランプ制御基板、430・・・音声制御基板、500・・・カードユニット、510,520,530・・・モータ制御IC、540・・・ソレノイド制御IC。
P1・・・パチンコ機、A・・・外枠、B・・・中枠、C・・・遊技盤、D・・・前枠、E・・・上の球受け皿、F・・・下の球受け皿、G・・・発射装置、H・・・施錠装置、SOL61,SOL62,SOL63・・・ソレノイド、SW1・・・第1特図スイッチ、SW18・・・入賞検知スイッチ、SW21・・・排出球検知スイッチ、SW37・・・普図スイッチ、SW61,SW62・・・入賞検知スイッチ、SW63・・・第2特図スイッチ、SW64・・・入賞検知スイッチ、wb・・・ワッシャ付きビス、ts・・・タッピングネジ。
7: Start winning device, 10: Play area, 11: Obstacle nail, 12: Windmill, 13: Opening, 14: Partition, 17: Guide rail, 18: Normal winning port, 19: Outlet, 40: Assembled role, 50: Front member, 51: Base, 51A, 51B: Protruding portion, 52: Box-shaped portion, 53: Top opening, 54, 55: Internal flow path, 56A, 56B, 56C: Side opening, 61: Big winning device, 61a: Blade member, 62: V winning device, 62a: Slide member, 6 2s, 63s1, 63s2...slits, 63...second start-up winning device, 63a...sloped slide member, 63b...rotating slide member, 64...normal winning port, 64a-64c, 65a-65c...insertion holes, 65...vertical wall, 71, 72...LED light-emitting device, 74a-74c, 75a-75c...boss holes, 81, 82...circuit board, 81a, 82a...input/output connector, 91...through hole, 92a-92c...temporary placement protrusions, 95, 96...surface parts, 95A, 96A...storage section.
310: Main control board, 320: Performance control board, 330: Payout control board, 335: BC unit, 340: Launch control board, 350: Interface board, 360: Power supply board, 370: Display control board, 380: Power supply relay board, 390: Ball lending operation board, 400: Hall computer, 410: Signal relay board, 420: Lamp control board, 430: Audio control board, 500: Card unit, 510, 520, 530: Motor control IC, 540: Solenoid control IC.
P1...pachinko machine, A...outer frame, B...middle frame, C...game board, D...front frame, E...upper ball tray, F...lower ball tray, G...launching device, H...locking device, SOL61, SOL62, SOL63...solenoid, SW1...first special chart switch, SW18...winning detection switch, SW21...ejected ball detection switch, SW37...normal chart switch, SW61, SW62...winning detection switch, SW63...second special chart switch, SW64...winning detection switch, wb...screw with washer, ts...tapping screw.
Claims (3)
(1A)前記役物には、前記遊技盤の前面側に配設される前側部材と、前記遊技盤の後面側に配設される後側部材とからなる組立式役物が含まれていること。
(1B)前記遊技盤には、前記組立式役物が配設される箇所に貫通孔が形成されていること。
(1C)前記貫通孔は前記組立式役物の前記後側部材を前記遊技盤の前面側から挿入可能に形成され、前記前側部材は前記貫通孔の周縁部に裏面を当接させ得るベース部を備え、前記前側部材は、前記ベース部を介して前記遊技盤に位置決めされた状態で取り付けられる様に構成されていること。
(1D)前記組立式役物は入賞装置を備え、前記入賞装置への遊技球の入球を検知する玉センサの検出信号が入力される回路基板が、前記後側部材の最背面を構成し、前記貫通孔を通過可能な寸法形状とされた板部材に対して備えられ、前記板部材には、前記回路基板から外部へ信号出力するためのコネクタが外向きに設置されていること。
(2)前記遊技盤の前面側には、前記組立式役物を取り付けるに際しての仮置きを可能にする様に、以下の構成を有する仮置き部材が備えられていること。
(2A)前記仮置き部材は、前記遊技盤の前面から突出する様に形成された突起群によって構成されていること。
(2B)前記突起群は、前記組立式役物を前記遊技盤の前面側から前記貫通孔に挿入して前記ベース部の裏面を前記遊技盤の前面に当接させた状態において、当該ベース部を外側から取り囲む様に形成されていること。
(2C)前記突起群は、前記遊技盤からの突出量が、前記遊技球の転動に影響を与えることのない突出量とした複数個の突起によって構成されていること。 This gaming machine has various gimmicks including a ball entry device installed in a gaming area extending from the exit of a launch rail on a gaming board on which obstacle nails are arranged to the exit, and further has the following configuration:
(1A) The gimmick includes an assembly-type gimmick consisting of a front member disposed on the front side of the game board and a rear member disposed on the rear side of the game board.
(1B) A through hole is formed in the gaming board at the location where the assembly-type gimmick is arranged.
(1C) The through hole is formed so that the rear member of the assembled device can be inserted from the front side of the game board, the front member has a base portion whose back surface can be abutted against the peripheral portion of the through hole, and the front member is configured to be attached in a positioned state on the game board via the base portion.
(1D) The assembled device is equipped with a winning device, and a circuit board to which a detection signal from a ball sensor that detects the entry of a game ball into the winning device is input is provided on a plate member that constitutes the rearmost surface of the rear member and has a dimension and shape that allows it to pass through the through hole, and a connector for outputting a signal from the circuit board to the outside is installed facing outward on the plate member .
( 2) The front side of the game board is provided with a temporary placement member having the following configuration so as to enable temporary placement when installing the assembly-type device.
(2A) The temporary placement member is composed of a group of protrusions formed to protrude from the front surface of the game board.
(2B) The group of protrusions is formed so as to surround the base portion from the outside when the assembled device is inserted into the through hole from the front side of the game board and the back surface of the base portion is abutted against the front surface of the game board.
(2C) The group of protrusions is composed of a plurality of protrusions whose protrusion amount from the game board is such that it does not affect the rolling of the game ball.
(1A)前記役物には、前記遊技盤の前面側に配設される前側部材と、前記遊技盤の後面側に配設される後側部材とからなる組立式役物が含まれていること。
(1B)前記遊技盤には、前記組立式役物が配設される箇所に貫通孔が形成されていること。
(1C)前記貫通孔は前記組立式役物の前記後側部材を前記遊技盤の前面側から挿入可能に形成され、前記前側部材は前記貫通孔の周縁部に裏面を当接させ得るベース部を備え、前記前側部材は、前記ベース部を介して前記遊技盤に位置決めされた状態で取り付けられる様に構成されていること。
(1D)前記組立式役物は入賞装置を備え、前記入賞装置への遊技球の入球を検知する玉センサの検出信号が入力される回路基板が、前記後側部材の最背面を構成し、前記貫通孔を通過可能な寸法形状とされた板部材に対して備えられ、前記板部材には、前記回路基板から外部へ信号出力するためのコネクタが外向きに設置されていること。
(3)前記組立式役物の前記前側部材と前記後側部材とを、前後方向間隔は規定した上で上下左右方向には遊びを有する様に組み付ける第1の組み付け部材と、前記第1の組み付け部材によって組み付けた状態における前記遊びを利用して上下左右方向を規定した状態に組み付ける第2の組み付け部材とを、以下の構成によって備えさせていること。
(3A)前記前側部材の所定箇所には後方に伸びるビス孔付きピラー及びタッピング用ピラーを複数対備え、前記後側部材は前記ビス孔付きピラー及び前記タッピング用ピラーを個別に挿通させ得る複数個の挿通穴が貫通された垂直壁を備えていること。
(3B)前記複数個の挿通穴の内で前記ビス孔付きピラーを挿通させ得る挿通穴を、当該ビス孔付きピラーの外径より大きく、かつ、当該ビス孔付きピラーに対して螺合させるワッシャ付きビスのワッシャの外径よりも小さい内径の穴としたこと。
(3C)前記ビス孔付きピラー、当該ビス孔付きピラーを挿通可能な挿通穴及び前記ワッシャ付きビスによって前記第1の組み付け部材を構成すると共に、前記タッピング用ピラー及びタッピングビスによって前記第2の組み付け部材を構成したこと。 This gaming machine has various gimmicks including a ball entry device installed in a gaming area extending from the exit of a launch rail on a gaming board on which obstacle nails are arranged to the exit, and further has the following configuration:
(1A) The gimmick includes an assembly-type gimmick consisting of a front member disposed on the front side of the game board and a rear member disposed on the rear side of the game board.
(1B) A through hole is formed in the gaming board at the location where the assembly-type gimmick is arranged.
(1C) The through hole is formed so that the rear member of the assembled device can be inserted from the front side of the game board, the front member has a base portion whose back surface can be abutted against the peripheral portion of the through hole, and the front member is configured to be attached in a positioned state on the game board via the base portion.
(1D) The assembled device is equipped with a winning device, and a circuit board to which a detection signal from a ball sensor that detects the entry of a game ball into the winning device is input is provided on a plate member that constitutes the rearmost surface of the rear member and has a dimension and shape that allows it to pass through the through hole, and a connector for outputting a signal from the circuit board to the outside is installed facing outward on the plate member.
(3) The assembly type role-playing device is provided with a first assembly member that assembles the front and rear members of the role-playing device so that the front-to-rear distance is specified and there is play in the up-down, left-right directions, and a second assembly member that assembles the front and rear members of the role-playing device by utilizing the play in the state where the role-playing device is assembled by the first assembly member, in a state where the up-down, left-right directions are specified, as follows :
(3A) The front member has multiple pairs of screw hole pillars and tapping pillars extending rearward at predetermined locations, and the rear member has a vertical wall with multiple insertion holes through which the screw hole pillars and the tapping pillars can be individually inserted.
(3B) Among the plurality of insertion holes, the insertion hole through which the screw hole pillar can be inserted is a hole having an inner diameter larger than the outer diameter of the screw hole pillar and smaller than the outer diameter of the washer of the washer-equipped screw to be screwed into the screw hole pillar.
(3C) The first assembly member is constituted by the pillar with a screw hole, an insertion hole through which the pillar with a screw hole can be inserted, and the washer-attached screw, and the second assembly member is constituted by the pillar for tapping and the tapping screw.
(4)前記組立式役物の配設位置の近傍には、少なくとも一部を前記組立式役物の前記前側部材に対してオーバーラップさせた状態となる様に取り付けられる表部品が前記遊技盤に取り付けられ、前記表部品は、前記前側部材に対して前記ベース部からはみ出す様にオーバーラップさせ、前記ベース部の外側で前記遊技盤にネジ止めされていること。
(5)前記表部品と前記ベース部には、前記オーバーラップさせた状態で前後方向及び上下左右方向への移動を規制する係合部が備えられていること。 3. The gaming machine according to claim 1, further comprising the following configuration:
(4) A front part is attached to the game board near the installation position of the assembly-type device so that at least a portion of the front part overlaps the front member of the assembly -type device, and the front part overlaps the front member so as to extend beyond the base portion, and is screwed to the game board outside the base portion.
( 5) The front part and the base part are provided with engagement parts that restrict movement in the front-back and up-down and left-right directions in the overlapping state.
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Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2009178562A (en) | 2009-04-10 | 2009-08-13 | Okumura Yu-Ki Co Ltd | Pachinko machine |
JP2011139938A (en) | 2011-04-20 | 2011-07-21 | Sanyo Product Co Ltd | Game machine |
JP2015167791A (en) | 2014-03-10 | 2015-09-28 | 株式会社藤商事 | Game machine |
JP2019063402A (en) | 2017-10-04 | 2019-04-25 | 株式会社三洋物産 | Game machine |
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Publication number | Priority date | Publication date | Assignee | Title |
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JP2009178562A (en) | 2009-04-10 | 2009-08-13 | Okumura Yu-Ki Co Ltd | Pachinko machine |
JP2011139938A (en) | 2011-04-20 | 2011-07-21 | Sanyo Product Co Ltd | Game machine |
JP2015167791A (en) | 2014-03-10 | 2015-09-28 | 株式会社藤商事 | Game machine |
JP2019063402A (en) | 2017-10-04 | 2019-04-25 | 株式会社三洋物産 | Game machine |
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