JP7427611B2 - ユーザの注意力を決定するコンピュータ実装システム及び方法 - Google Patents
ユーザの注意力を決定するコンピュータ実装システム及び方法 Download PDFInfo
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- JP7427611B2 JP7427611B2 JP2020565924A JP2020565924A JP7427611B2 JP 7427611 B2 JP7427611 B2 JP 7427611B2 JP 2020565924 A JP2020565924 A JP 2020565924A JP 2020565924 A JP2020565924 A JP 2020565924A JP 7427611 B2 JP7427611 B2 JP 7427611B2
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/45—Management operations performed by the client for facilitating the reception of or the interaction with the content or administrating data related to the end-user or to the client device itself, e.g. learning user preferences for recommending movies, resolving scheduling conflicts
- H04N21/466—Learning process for intelligent management, e.g. learning user preferences for recommending movies
- H04N21/4667—Processing of monitored end-user data, e.g. trend analysis based on the log file of viewer selections
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0241—Advertisements
- G06Q30/0277—Online advertisement
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- G06—COMPUTING OR CALCULATING; COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N20/00—Machine learning
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- G06N20/00—Machine learning
- G06N20/20—Ensemble learning
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- G06N3/02—Neural networks
- G06N3/04—Architecture, e.g. interconnection topology
- G06N3/0464—Convolutional networks [CNN, ConvNet]
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- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0241—Advertisements
- G06Q30/0242—Determining effectiveness of advertisements
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- H—ELECTRICITY
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- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/25—Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
- H04N21/251—Learning process for intelligent management, e.g. learning user preferences for recommending movies
- H04N21/252—Processing of multiple end-users' preferences to derive collaborative data
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- H—ELECTRICITY
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- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/25—Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
- H04N21/258—Client or end-user data management, e.g. managing client capabilities, user preferences or demographics, processing of multiple end-users preferences to derive collaborative data
- H04N21/25866—Management of end-user data
- H04N21/25891—Management of end-user data being end-user preferences
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/422—Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
- H04N21/42201—Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS] biosensors, e.g. heat sensor for presence detection, EEG sensors or any limb activity sensors worn by the user
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/442—Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
- H04N21/44213—Monitoring of end-user related data
- H04N21/44218—Detecting physical presence or behaviour of the user, e.g. using sensors to detect if the user is leaving the room or changes his face expression during a TV programme
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/45—Management operations performed by the client for facilitating the reception of or the interaction with the content or administrating data related to the end-user or to the client device itself, e.g. learning user preferences for recommending movies, resolving scheduling conflicts
- H04N21/466—Learning process for intelligent management, e.g. learning user preferences for recommending movies
- H04N21/4662—Learning process for intelligent management, e.g. learning user preferences for recommending movies characterized by learning algorithms
- H04N21/4666—Learning process for intelligent management, e.g. learning user preferences for recommending movies characterized by learning algorithms using neural networks, e.g. processing the feedback provided by the user
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/83—Generation or processing of protective or descriptive data associated with content; Content structuring
- H04N21/84—Generation or processing of descriptive data, e.g. content descriptors
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/85—Assembly of content; Generation of multimedia applications
- H04N21/854—Content authoring
- H04N21/8547—Content authoring involving timestamps for synchronizing content
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- G—PHYSICS
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- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
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- G06N3/02—Neural networks
- G06N3/08—Learning methods
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- Engineering & Computer Science (AREA)
- Databases & Information Systems (AREA)
- Theoretical Computer Science (AREA)
- Signal Processing (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Software Systems (AREA)
- General Health & Medical Sciences (AREA)
- General Physics & Mathematics (AREA)
- Health & Medical Sciences (AREA)
- Evolutionary Computation (AREA)
- Artificial Intelligence (AREA)
- Business, Economics & Management (AREA)
- Computing Systems (AREA)
- Biophysics (AREA)
- Data Mining & Analysis (AREA)
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- Life Sciences & Earth Sciences (AREA)
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- Finance (AREA)
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- Computational Linguistics (AREA)
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Applications Claiming Priority (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GBGB1809388.0A GB201809388D0 (en) | 2018-06-07 | 2018-06-07 | Computer-Implemented System And Method For Determining Attentiveness of User |
| GB1809388.0 | 2018-06-07 | ||
| US16/357,048 | 2019-03-18 | ||
| US16/357,048 US11146856B2 (en) | 2018-06-07 | 2019-03-18 | Computer-implemented system and method for determining attentiveness of user |
| PCT/EP2019/064476 WO2019234017A1 (en) | 2018-06-07 | 2019-06-04 | Computer-implemented system and method for determining attentiveness of user |
Publications (4)
| Publication Number | Publication Date |
|---|---|
| JP2021525424A JP2021525424A (ja) | 2021-09-24 |
| JP2021525424A5 JP2021525424A5 (https=) | 2022-05-17 |
| JPWO2019234017A5 JPWO2019234017A5 (https=) | 2022-05-17 |
| JP7427611B2 true JP7427611B2 (ja) | 2024-02-05 |
Family
ID=62975424
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
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| JP2020565924A Active JP7427611B2 (ja) | 2018-06-07 | 2019-06-04 | ユーザの注意力を決定するコンピュータ実装システム及び方法 |
Country Status (5)
| Country | Link |
|---|---|
| US (3) | US11146856B2 (https=) |
| EP (1) | EP3803758A1 (https=) |
| JP (1) | JP7427611B2 (https=) |
| GB (1) | GB201809388D0 (https=) |
| WO (1) | WO2019234017A1 (https=) |
Families Citing this family (18)
| Publication number | Priority date | Publication date | Assignee | Title |
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| US11700420B2 (en) * | 2010-06-07 | 2023-07-11 | Affectiva, Inc. | Media manipulation using cognitive state metric analysis |
| US12271855B2 (en) | 2010-12-29 | 2025-04-08 | Comcast Cable Communications, Llc | Measuring video-asset viewing |
| US10945011B2 (en) * | 2010-12-29 | 2021-03-09 | Comcast Cable Communications, Llc | Measuring video viewing |
| US8365212B1 (en) | 2010-12-29 | 2013-01-29 | Robert Alan Orlowski | System and method for analyzing human interaction with electronic devices that access a computer system through a network |
| US10645433B1 (en) | 2013-08-29 | 2020-05-05 | Comcast Cable Communications, Llc | Measuring video-content viewing |
| US11627356B2 (en) | 2012-01-28 | 2023-04-11 | Comcast Cable Communications, Llc | Data translation for video-viewing activity |
| US10440428B2 (en) | 2013-01-13 | 2019-10-08 | Comcast Cable Communications, Llc | Measuring video-program-viewing activity |
| US12323656B2 (en) * | 2017-09-12 | 2025-06-03 | Tvision Insights, Inc. | Systems and methods for assessing viewer engagement |
| EP3688997A4 (en) * | 2017-09-29 | 2021-09-08 | Warner Bros. Entertainment Inc. | PRODUCTION AND CONTROL OF FILM CONTENT IN RESPONSE TO THE EMOTIONAL STATE OF A USER |
| KR102649074B1 (ko) | 2018-01-08 | 2024-03-18 | 워너 브로스. 엔터테인먼트 인크. | 신경 생리학적 상태의 검출을 위한 사회적 상호작용 애플리케이션 |
| KR102819509B1 (ko) * | 2019-03-11 | 2025-06-13 | 소니그룹주식회사 | 정보 처리 장치 및 정보 처리 시스템 |
| US11100917B2 (en) * | 2019-03-27 | 2021-08-24 | Adobe Inc. | Generating ground truth annotations corresponding to digital image editing dialogues for training state tracking models |
| US11636117B2 (en) * | 2019-06-26 | 2023-04-25 | Dallas Limetree, LLC | Content selection using psychological factor vectors |
| CN111144321B (zh) * | 2019-12-28 | 2023-06-09 | 北京如布科技有限公司 | 专注度检测方法、装置、设备和存储介质 |
| CN111383494B (zh) * | 2020-05-12 | 2022-03-04 | 四川信息职业技术学院 | 一种英语教学的多模态英语教学装置 |
| DE102020123554A1 (de) * | 2020-09-09 | 2022-03-10 | Imagine AG | Prüfung eines Filmvorprodukts |
| CN114422859B (zh) * | 2020-10-28 | 2024-01-30 | 贵州省广播电视信息网络股份有限公司 | 基于深度学习的有线电视运营商的排序推荐系统及方法 |
| GB202304938D0 (en) | 2023-04-03 | 2023-05-17 | Realeyes Oue | Face-recognition methods and systems fir determining user behaviourak response |
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| JP2013537435A (ja) | 2010-06-07 | 2013-10-03 | アフェクティヴァ,インコーポレイテッド | ウェブサービスを用いた心理状態分析 |
| JP2014149840A (ja) | 2014-03-12 | 2014-08-21 | Hitachi Ltd | 異常検知方法及びそのシステム |
| JP2015510308A (ja) | 2012-01-10 | 2015-04-02 | マイクロソフト コーポレーション | 個人のリアクションを伴うコンテンツの消費 |
| US20170206557A1 (en) | 2014-06-23 | 2017-07-20 | The Board Of Regents Of The University Of Texas System | Real-time, stream data information integration and analytics system |
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| US8296172B2 (en) * | 2006-09-05 | 2012-10-23 | Innerscope Research, Inc. | Method and system for determining audience response to a sensory stimulus |
| US9191450B2 (en) * | 2007-09-20 | 2015-11-17 | Disney Enterprises, Inc. | Measuring user engagement during presentation of media content |
| US8327395B2 (en) * | 2007-10-02 | 2012-12-04 | The Nielsen Company (Us), Llc | System providing actionable insights based on physiological responses from viewers of media |
| US8462996B2 (en) | 2008-05-19 | 2013-06-11 | Videomining Corporation | Method and system for measuring human response to visual stimulus based on changes in facial expression |
| US20100070987A1 (en) * | 2008-09-12 | 2010-03-18 | At&T Intellectual Property I, L.P. | Mining viewer responses to multimedia content |
| US11700420B2 (en) * | 2010-06-07 | 2023-07-11 | Affectiva, Inc. | Media manipulation using cognitive state metric analysis |
| US9503786B2 (en) * | 2010-06-07 | 2016-11-22 | Affectiva, Inc. | Video recommendation using affect |
| US20130218663A1 (en) | 2010-06-07 | 2013-08-22 | Affectiva, Inc. | Affect based political advertisement analysis |
| US9077458B2 (en) * | 2011-06-17 | 2015-07-07 | Microsoft Technology Licensing, Llc | Selection of advertisements via viewer feedback |
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| US20170251262A1 (en) * | 2011-11-07 | 2017-08-31 | Monet Networks, Inc. | System and Method for Segment Relevance Detection for Digital Content Using Multimodal Correlations |
| US20160241533A1 (en) * | 2011-11-07 | 2016-08-18 | Anurag Bist | System and Method for Granular Tagging and Searching Multimedia Content Based on User's Reaction |
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| US8635637B2 (en) * | 2011-12-02 | 2014-01-21 | Microsoft Corporation | User interface presenting an animated avatar performing a media reaction |
| CN104054099A (zh) * | 2011-12-07 | 2014-09-17 | 阿弗科迪瓦公司 | 广告有效性的基于影响的评估 |
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| WO2015069959A1 (en) | 2013-11-06 | 2015-05-14 | Yume, Inc. | Systems and methods for electronically monitoring audience attentiveness and receptiveness |
| GB201411912D0 (en) | 2014-07-03 | 2014-08-20 | Realeyes O | Method of collecting computer user data |
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| EP4080794A1 (en) * | 2016-01-06 | 2022-10-26 | TVision Insights, Inc. | Systems and methods for assessing viewer engagement |
-
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- 2018-06-07 GB GBGB1809388.0A patent/GB201809388D0/en not_active Ceased
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2019
- 2019-03-18 US US16/357,048 patent/US11146856B2/en active Active
- 2019-06-04 WO PCT/EP2019/064476 patent/WO2019234017A1/en not_active Ceased
- 2019-06-04 EP EP19730712.7A patent/EP3803758A1/en not_active Withdrawn
- 2019-06-04 JP JP2020565924A patent/JP7427611B2/ja active Active
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Patent Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
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| JP2013537435A (ja) | 2010-06-07 | 2013-10-03 | アフェクティヴァ,インコーポレイテッド | ウェブサービスを用いた心理状態分析 |
| JP2015510308A (ja) | 2012-01-10 | 2015-04-02 | マイクロソフト コーポレーション | 個人のリアクションを伴うコンテンツの消費 |
| JP2014149840A (ja) | 2014-03-12 | 2014-08-21 | Hitachi Ltd | 異常検知方法及びそのシステム |
| US20170206557A1 (en) | 2014-06-23 | 2017-07-20 | The Board Of Regents Of The University Of Texas System | Real-time, stream data information integration and analytics system |
Also Published As
| Publication number | Publication date |
|---|---|
| US11146856B2 (en) | 2021-10-12 |
| GB201809388D0 (en) | 2018-07-25 |
| WO2019234017A1 (en) | 2019-12-12 |
| US11632590B2 (en) | 2023-04-18 |
| US20220264183A1 (en) | 2022-08-18 |
| US11330334B2 (en) | 2022-05-10 |
| US20190379938A1 (en) | 2019-12-12 |
| JP2021525424A (ja) | 2021-09-24 |
| EP3803758A1 (en) | 2021-04-14 |
| US20210258648A1 (en) | 2021-08-19 |
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