JP6515305B2 - Gaming machine - Google Patents

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JP6515305B2
JP6515305B2 JP2016057253A JP2016057253A JP6515305B2 JP 6515305 B2 JP6515305 B2 JP 6515305B2 JP 2016057253 A JP2016057253 A JP 2016057253A JP 2016057253 A JP2016057253 A JP 2016057253A JP 6515305 B2 JP6515305 B2 JP 6515305B2
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decorative
decoration
light transmitting
decorative portion
gaming machine
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JP2017169686A (en
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優 高木
優 高木
潔人 兼子
潔人 兼子
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株式会社サンセイアールアンドディ
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Description

本発明は、遊技機に関する。   The present invention relates to a gaming machine.

光透過性を有する遊技板の後方に装飾部材を配置し、遊技板を通じて装飾部材を視認可能としたものが知られている(例えば、下記特許文献1参照)。また、遊技板に施された装飾と、遊技板の後方に配置された装飾部材の装飾とにより、一体的かつ立体的な装飾態様が構築される(例えば、一つのキャラクタが構築される)ようにしたものが知られている。   There is known one in which a decorative member is disposed behind a gaming board having light transparency, and the decorative member can be viewed through the gaming board (see, for example, Patent Document 1 below). In addition, an integral and three-dimensional decoration aspect is constructed (for example, one character is constructed) by the decoration applied to the game board and the decoration of the decoration member disposed behind the game board It is known that

特開2008−073190号公報JP 2008-073190 A

上記のような一体的な装飾態様が構築される構成とする場合、遊技板に形成された装飾と、遊技板の後方に配置された装飾部材の装飾が前後にずれているため、両者の境界が目立ってしまい、一体感が損なわれてしまう。   When the above-mentioned integrated decoration mode is constructed, since the decoration formed on the game board and the decoration of the decoration member disposed behind the game board are shifted back and forth, the boundary between the two is separated. Stand out, losing a sense of unity.

本発明が解決しようとする課題は、前後にずれて位置する装飾部の境界部分を目立たなくすることが可能な遊技機を提供することにある。   The problem to be solved by the present invention is to provide a gaming machine capable of making the border portion of the decorative portion, which is positioned to be shifted forward and backward, inconspicuous.

上記課題を解決するためになされた本発明にかかる遊技機は、光透過性を有する光透過部および第一装飾部を有する第一装飾部材と、前記第一装飾部材の後方に位置し、少なくとも一部が前記光透過部に重なる第二装飾部を有する第二装飾部材と、を備え、前記第一装飾部と前記第二装飾部が組み合わされた一体的な装飾である合体装飾が構築される遊技機であって、前記光透過部は、主体的な部分である光透過本体部と当該光透過本体部から前記第一装飾部側に突出した凸部である光透過入込部を有し、前記第一装飾部は、主体的な部分である第一装飾本体部と当該第一装飾本体部から前記光透過部側に突出した凸部である第一装飾入込部を有し、前記光透過部と前記第一装飾部の境界部分の少なくとも一部は、前記光透過本体部と前記第一装飾本体部から等距離にある仮想線に沿ってみて、前記光透過入込部と前記第一装飾入込部が交互に深く入り込んで多数並んだ形状を呈することを特徴とする。
なお、上記第一装飾部材および第二装飾部材は、装飾機能のみを発現する部材という意味ではない。装飾機能以外の機能を発現する部材であってもよい。
A game machine according to the present invention made to solve the above problems comprises: a first decorative member having a light transmitting portion having a light transmitting property and a first decorative portion; and a rear of the first decorative member at least And a second decorative member having a second decorative portion partially overlapping the light transmitting portion, wherein a combined decoration is constructed as an integral decoration in which the first decorative portion and the second decorative portion are combined. Game machine, the light transmitting portion has a light transmitting main portion which is a main portion and a light transmitting / receiving portion which is a convex portion which protrudes from the light transmitting main portion toward the first decorative portion. The first decorative portion includes a first decorative main body portion which is a main portion and a first decorative intruding portion which is a convex portion protruding from the first decorative main body portion to the light transmitting portion side. At least part of the boundary portion of the first decorative portions and the light transmission part, the said light transmissive body portion first From the decorative body part viewed along the imaginary line equidistant, the first decorative Nyukomi portion and the light transmitting Nyukomi unit is characterized in that exhibits deep penetrated by multiple aligned shape alternately.
In addition, the said 1st decoration member and a 2nd decoration member do not mean the member which expresses only a decoration function. It may be a member that expresses a function other than the decorative function.

上記本発明によれば、光透過部と第一装飾部の境界部分の少なくとも一部が、互いに交互に入り込むような形状を呈している。したがって、光透過部を通じて視認される第二装飾部と、第一装飾部の境界を目立たなくすること(第一装飾部と第二装飾部によって構成される装飾を一体感のあるものとすること)が可能である。   According to the present invention, at least a part of the boundary portion between the light transmitting portion and the first decorative portion has a shape in which the light transmitting portion and the first decorative portion alternately enter each other. Therefore, the second decorative portion visually recognized through the light transmitting portion and the boundary between the first decorative portion are inconspicuous (the decorative structure composed of the first decorative portion and the second decorative portion has a sense of unity) ) Is possible.

本発明にかかる遊技機によれば、前後にずれて位置する装飾部の境界部分を目立たなくすることが可能な遊技機を提供することが可能である。   According to the gaming machine according to the present invention, it is possible to provide a gaming machine capable of making the border portion of the decorative portion, which is offset from front to back, inconspicuous.

本発明の一実施形態にかかる遊技機の正面図である。FIG. 1 is a front view of a gaming machine according to an embodiment of the present invention. 前後方向における遊技板と装飾プレートの位置関係を模式的に示した図である。It is the figure which showed typically the positional relationship of the game board and the decoration plate in the front-back direction. 遊技板における第一装飾部が形成された部分を示した図である。It is the figure which showed the part in which the 1st decoration part was formed in the game board. 装飾プレートを示した図である。It is a figure showing a decoration plate. 遊技板(第一装飾部)と装飾プレート(第二装飾部)によって合体装飾が構築された状態を示した図である。It is the figure which showed the state by which the united decoration was constructed | assembled by the game board (1st decoration part) and the decoration plate (2nd decoration part).

以下、本発明にかかる遊技機1(ぱちんこ遊技機)の一実施形態について図面を参照して詳細に説明する。まず、図1を参照して遊技機1の全体構成について簡単に説明する。   Hereinafter, an embodiment of a gaming machine 1 (pachinko gaming machine) according to the present invention will be described in detail with reference to the drawings. First, the entire configuration of the gaming machine 1 will be briefly described with reference to FIG.

遊技機1は遊技板10を備える。遊技板10は、ほぼ正方形の合板により成形されており、発射装置908(発射ハンドル)の操作によって発射された遊技球を遊技領域902に案内する通路を構成するガイドレール903が略円弧形状となるように設けられている。   The gaming machine 1 includes a gaming board 10. The game board 10 is formed of substantially square plywood, and the guide rails 903 forming a passage for guiding the game balls fired by the operation of the launch device 908 (launch handle) to the game area 902 have a substantially arc shape. It is provided as.

遊技領域902には、始動入賞口904、大入賞口906、アウト口907などが設けられている。表示装置91の表示領域911は、遊技板10に形成された開口901を通じて視認可能となる領域である。   In the game area 902, a start winning hole 904, a big winning hole 906, an out hole 907, and the like are provided. The display area 911 of the display device 91 is an area that can be viewed through the opening 901 formed in the gaming board 10.

また、遊技領域902には、流下する遊技球が衝突することにより遊技球の流下態様に変化を与える障害物としての遊技釘が複数設けられている。遊技領域902を流下する遊技球は、遊技釘に衝突したときの条件に応じて様々な態様に変化する。   Further, in the game area 902, a plurality of game nails are provided as obstacles that change the flow-down mode of the game balls by collision of the game balls flowing down. The game balls flowing down the game area 902 change in various manners according to the conditions at the time of collision with the game nail.

このような遊技機1では、発射装置908を操作することにより遊技領域902に向けて遊技球を発射する。遊技領域902を流下する遊技球が、始動入賞口904や大入賞口906等の入賞口に入賞すると、所定の数の賞球が払出装置により払い出される。   In such a gaming machine 1, by operating the launcher 908, the gaming ball is launched toward the gaming area 902. When a game ball flowing down the game area 902 wins a winning opening such as the start winning hole 904 or the big winning hole 906, a predetermined number of winning balls are paid out by the payout device.

なお、遊技球を貯留する下皿や上皿、大当たりの抽選方法等、本発明に関係のない遊技機1の構成要素や制御態様については説明を省略する。これらについては公知の遊技機と同様の構造のものが適用できる。   The description of the components and control modes of the gaming machine 1 that are not related to the present invention, such as the lower plate and upper plate storing the game balls and the lottery method of the big hit will be omitted. About these, the thing of the structure similar to a well-known game machine is applicable.

以下、本実施形態における遊技板10(本発明における第一装飾部材に相当する)と、その後方に固定される装飾プレート20(本発明における第二装飾部材に相当する)の構成について、図1〜図5を参照して詳細に説明する。   Hereinafter, the configurations of the game board 10 (corresponding to the first decorative member in the present invention) and the decorative plate 20 (corresponding to the second decorative member in the present invention) fixed to the rear thereof in this embodiment will be described with reference to FIG. This will be described in detail with reference to FIG.

遊技板10の前側には、上述した遊技釘や種々の入賞口等を構成する部材が固定されている(図1等参照)。遊技板10は、その少なくとも一部が光透過性を有する材料で形成された光透過部11となっている(図3等参照)。本実施形態では、全体が透明な材料で形成されている。光透過部11よりも後方に位置する部材は、光透過部11を通じて視認可能である。   On the front side of the game board 10, members constituting the above-described game nail, various winning openings, and the like are fixed (see FIG. 1 and the like). At least a part of the game board 10 is a light transmitting portion 11 formed of a light transmitting material (see FIG. 3 and the like). In the present embodiment, the whole is formed of a transparent material. A member positioned behind the light transmission portion 11 is visible through the light transmission portion 11.

また、遊技板10には、第一装飾部12が形成されている(図2、図3等参照)。本実施形態では、遊技板10の前面に第一装飾部12が形成されている。第一装飾部12を形成する手法はどのようなものであってもよい。印刷によって形成する、装飾が施されたシールを貼付する等が例示できる。後述する入込部30を形成することを踏まえると、印刷によって形成することが望ましい(シール等、別の部材を貼付する構成であると、当該別の部材に入込部30を形成することが困難である)。   In addition, the first decoration portion 12 is formed on the gaming board 10 (see FIG. 2, FIG. 3, etc.). In the present embodiment, the first decoration 12 is formed on the front of the gaming board 10. Any method may be used to form the first decorative portion 12. An example of forming by printing, sticking a decorated sticker, and the like can be exemplified. It is desirable to form by printing based on formation of the insertion part 30 mentioned later (If it is the structure which sticks another member, such as a seal, forming the insertion part 30 in the said other member) Have difficulty).

遊技板10における第一装飾部12が形成された領域に隣接するようにして、遊技板10を構成する材料そのものである光透過部11が設けられている(図3等参照)。光透過性のシート等が貼付されていてもよい。つまり、光透過部11は、その後方に位置するものが視認可能となるように光を透過させるものであればよい。   A light transmitting portion 11 which is a material itself constituting the gaming board 10 is provided so as to be adjacent to a region where the first decorative portion 12 is formed in the gaming board 10 (see FIG. 3 etc.). A light transmitting sheet or the like may be attached. That is, the light transmission part 11 should just permeate | transmit light so that what located in the back may become visible.

このような光透過部11と第一装飾部12の境界部分の少なくとも一部は、両者が互いの領域に交互に深く入り込んだような形状を呈する入込部30となっている(図3等参照)。具体的には、光透過部11と第一装飾部12の境界線は、直線または滑らかな曲線ではなく、凹凸形状を呈し、一方の凸が他方の凹に入り込んだような形状となっている。換言すれば、光透過部11の主体的な部分(入込部30を構成する部分を除く部分)と、第一装飾部12の主体的な部分(入込部30を構成する部分を除く部分)から等距離にある仮想線Lに沿って見ると、光透過部11と第一装飾部12が交互に位置するような形状となっている(図3の拡大部分参照)。   At least a part of the boundary between the light transmitting portion 11 and the first decorative portion 12 is an insertion portion 30 having a shape in which both of the light transmitting portion 11 and the first decoration portion 12 are alternately deeply inserted into each other (see FIG. 3 etc. reference). Specifically, the boundary between the light transmitting portion 11 and the first decorative portion 12 is not a straight line or a smooth curve, but has a concavo-convex shape, and has a shape in which one convex is intruded into the other concave . In other words, the main part of the light transmitting part 11 (the part excluding the part constituting the insertion part 30) and the main part of the first decorative part 12 (the part excluding the part constituting the insertion part 30) When viewed along an imaginary line L equidistant from), the light transmitting portions 11 and the first decorative portions 12 are alternately positioned (see the enlarged portion in FIG. 3).

後述する入込部30の効果(第一装飾部12と第二装飾部21の境界部分を目立たなくする効果)を高めるためであれば、当該入込部30を構成する各凹凸の幅は、できるだけ小さい(細い)ことが望ましい。また、入込部30を構成する各凹凸の長さはできるだけ長いことが好ましい。また、入込部30を構成する各凸は、基端から先端にかけて次第に細くなるような形状であることが望ましい(凹についてみれば、底から開口にかけて次第に太くなるような形状であることが望ましい)。本実施形態では、第一装飾部12の外縁の少なくとも一部を、装飾が擦(かす)れたような形状を呈するようにすることで、入込部30が形成される。すなわち、装飾を構成するインク等が擦れたように付着した部分が第一装飾部12と、インク等が付着しなかった部分が光透過部11となる。   In order to enhance the effect of the insertion portion 30 described later (the effect of making the boundary between the first decorative portion 12 and the second decorative portion 21 less noticeable), the width of each unevenness constituting the insertion portion 30 is It is desirable to be as small (thin) as possible. Moreover, it is preferable that the length of each unevenness which comprises the penetration part 30 is as long as possible. In addition, it is desirable that each of the projections constituting the insertion portion 30 be shaped so as to become gradually thinner from the proximal end to the distal end (in view of the recess, it is desirable to be shaped gradually larger from the bottom to the opening) ). In the present embodiment, the ingress portion 30 is formed by causing at least a part of the outer edge of the first decorative portion 12 to have a shape in which the decoration is scratched. That is, the part to which the ink etc. which comprises a decoration attached so that it rubbed becomes the 1st decoration part 12 and the part to which the ink etc. did not adhere become the light transmissive part 11. FIG.

第一装飾部12は、後述する第二装飾部21と組み合わされて所定の装飾(以下、合体装飾40と称することもある)を構築する(図1、図5等参照)。本実施形態における合体装飾40は、特定のキャラクタを描いた装飾である。合体装飾40は、特定のキャラクタが劇画調に描かれたものである。具体的には、特定のキャラクタを立体的にみせるための陰影12sが施されている。当該陰影12sの少なくとも一部は、入込部30に沿うようにして形成されている(図3の拡大部分参照)。つまり、陰影12sは、細い凹凸が繰り返されるように施されるところ、当該凹凸の外縁と入込部30の凹凸ができるだけ一致するように形成される。   The first decorative portion 12 is combined with a second decorative portion 21 described later to construct a predetermined decoration (hereinafter, sometimes referred to as a united decoration 40) (see FIG. 1, FIG. 5, etc.). The combined decoration 40 in the present embodiment is a decoration depicting a specific character. The united decoration 40 is one in which a specific character is drawn in a drama style. Specifically, a shadow 12s is provided to show a specific character in three dimensions. At least a portion of the shadow 12s is formed along the insertion portion 30 (see the enlarged portion in FIG. 3). That is, the shadow 12s is formed so as to repeat a thin unevenness, and is formed so that the outer edge of the unevenness and the unevenness of the insertion portion 30 match as much as possible.

装飾プレート20は、遊技板10の後方に固定された部材である(図2等参照)。装飾プレート20と遊技板10の相対位置が変化しないように構成されていれば、装飾プレート20の固定方法はどのようなものであってもよい。遊技板10に対して装飾プレート20が固定されていてもよいし、遊技板10と装飾プレート20がともに遊技機本体側に固定されることで、両者の相対位置が変化しないように構成されていてもよい。   The decoration plate 20 is a member fixed to the rear of the gaming board 10 (see FIG. 2 etc.). The fixing method of the decoration plate 20 may be any method as long as the relative position between the decoration plate 20 and the game board 10 is not changed. The decoration plate 20 may be fixed to the gaming board 10, or both the gaming board 10 and the decoration plate 20 are fixed to the gaming machine main body side, so that the relative position of both is not changed. May be

装飾プレート20の前面、すなわち遊技板10側には、第二装飾部21が形成されている(図2、図4等参照)。第二装飾部21は、その少なくとも一部が、遊技板10に形成された光透過部11に前後方向で重なる。つまり、第二装飾部21の少なくとも一部は、遊技板10に形成された光透過部11を通じて遊技者に視認される。つまり、遊技者は、遊技板10に形成された第一装飾部12と、第二装飾部21が組み合わされた合体装飾40が視認可能である(図5等参照)。なお、装飾プレート20における第二装飾部21が形成されている以外の箇所が装飾に関与しないようにするため、当該第二装飾部21以外の箇所は透明であることが望ましい。本実施形態では、透明なベース板20bの前面に、第二装飾部21が形成されたものを装飾プレート20としている(図4等参照)。   A second decorative portion 21 is formed on the front surface of the decorative plate 20, that is, on the side of the game board 10 (see FIGS. 2, 4 and the like). At least a portion of the second decorative portion 21 overlaps the light transmitting portion 11 formed on the gaming board 10 in the front-rear direction. That is, at least a part of the second decorative portion 21 is visually recognized by the player through the light transmitting portion 11 formed on the gaming board 10. That is, the player can visually recognize the combined decoration 40 in which the first decorative portion 12 formed on the gaming board 10 and the second decorative portion 21 are combined (see FIG. 5 and the like). In addition, in order that the location except the 2nd decoration part 21 in the decoration plate 20 may be involved in a decoration, it is desirable for places other than the said 2nd decoration part 21 to be transparent. In the present embodiment, a decorative plate 20 having the second decorative portion 21 formed on the front surface of the transparent base plate 20b is used as the decorative plate 20 (see FIG. 4 and the like).

なお、このような装飾プレート20(第二装飾部21)を用いて第一装飾部12と第二装飾部21が組み合わされてなる合体装飾40を構築する理由(遊技板10のみにより装飾部を形成しない理由)は、遊技板10の前面に固定される遊技釘や役物等の遊技部材存在により、遊技板10に装飾を形成することが困難な部位が生じるゆえ、当該部位については、遊技板10の後方に設けられる装飾プレート20(第二装飾部21)により装飾が施されたようにみえるようにしたものである。つまり、遊技板10における第二装飾部21に重なる部分には、遊技釘等の遊技部材が設けられる(図1参照)。ただし、このような理由以外の理由で、第一装飾部12と第二装飾部21により合体装飾40が構築された構成とすることを否定するわけではない。   The reason for constructing the united decoration 40 in which the first decorative portion 12 and the second decorative portion 21 are combined using such a decorative plate 20 (the second decorative portion 21) The reason why it is not formed is that since there is a part where it is difficult to form a decoration on the game board 10 due to the presence of game members such as game nails and property fixed to the front of the game board 10 The decorative plate 20 (second decorative portion 21) provided on the rear of the plate 10 makes it appear to be decorated. That is, a game member such as a game nail is provided in a portion overlapping with the second decoration portion 21 in the game board 10 (see FIG. 1). However, for reasons other than these reasons, it does not necessarily mean that the combined decoration 40 is constructed by the first decoration 12 and the second decoration 21.

第二装飾部21の一部は、前後方向において第一装飾部12と重なる(図5参照)。このように、第二装飾部21の一部を第一装飾部12の少なくとも一部に重ねる(オーバーラップさせる)ことで、第一装飾部12と第二装飾部21の相対的な位置関係が多少ずれたとしても、第一装飾部12と第二装飾部21の間に隙間(装飾が施されていない部分)が生じてしまうことが防止される。また、遊技者が第一装飾部12および第二装飾部21(合体装飾40)を斜めから見たときに両者の隙間(前後方向にずれているがゆえに生じる隙間)が目立ってしまうのが抑制される。   A portion of the second decorative portion 21 overlaps the first decorative portion 12 in the front-rear direction (see FIG. 5). Thus, the relative positional relationship between the first decorative portion 12 and the second decorative portion 21 is obtained by overlapping (overlapping) a portion of the second decorative portion 21 with at least a portion of the first decorative portion 12. Even if the position is slightly deviated, it is possible to prevent the occurrence of a gap (a portion without decoration) between the first decorative portion 12 and the second decorative portion 21. In addition, when the player obliquely views the first decorative portion 12 and the second decorative portion 21 (the united decoration 40), it is suppressed that a gap between the two (a gap generated due to being shifted in the front-rear direction) is noticeable Be done.

このように、本実施形態にかかる遊技機1では、光透過部11と第一装飾部12の境界部分の少なくとも一部が、互いに交互に入り込むような形状を呈している。つまり、第一装飾部12と、第二装飾部21を透過させる光透過部11の境界が入込部30によって暈されているため、光透過部11を通じて視認される第二装飾部21と、第一装飾部12の境界を目立たなくすること(第一装飾部12と第二装飾部21によって構成される装飾を一体感のあるものとすること)が可能である。   As described above, in the gaming machine 1 according to the present embodiment, at least a part of the boundary portion between the light transmitting portion 11 and the first decorative portion 12 is shaped so as to alternately enter each other. That is, since the boundary between the first decorative portion 12 and the light transmitting portion 11 that transmits the second decorative portion 21 is covered by the insertion portion 30, the second decorative portion 21 viewed through the light transmitting portion 11; It is possible to make the boundary of the first decoration 12 inconspicuous (make the decoration composed of the first decoration 12 and the second decoration 21 a sense of unity).

また、第一装飾部12の光透過部11側を擦れたような形状とする、すなわち装飾を擦れたような形状とすることにより入込部30を構築することで、第一装飾部12である部分と、光透過部11(第二装飾部21)である部分との境目がより分かりにくくなる。つまり、第一装飾部12と第二装飾部21の一体感をより高めることが可能である。   In addition, by forming the insertion portion 30 by making the light transmitting portion 11 side of the first decorative portion 12 into a shape that is rubbed, that is, making the shape into which the decoration is scraped, the first decorative portion 12 is constructed. The boundary between a certain portion and the portion which is the light transmitting portion 11 (the second decorative portion 21) becomes more difficult to understand. That is, it is possible to further enhance the sense of unity between the first decorative portion 12 and the second decorative portion 21.

また、第一装飾部12と第二装飾部21が組み合わされて視認される合体装飾40には陰影12sが施されており、陰影12sの少なくとも一部が、入込部30に沿うようにして第一装飾部12に形成されている。入込部30が形成されているといっても、第一装飾部12と第二装飾部21の境界は存在するところ、本実施形態のように、合体装飾40の陰影12sと入込部30を沿わせた形状とすれば、第一装飾部12と第二装飾部21の境界が陰影12sと紛れるため、第一装飾部12と第二装飾部21によって構成される装飾の一体感をさらに向上させることが可能である。つまり、本実施形態は、入込部30の細い凹凸形状が、装飾を立体的にみせるための陰影12sと近しい形状であることを巧みに利用し、両者をできるだけ一体化することで、第一装飾部12と第二装飾部21の境界をより目立たなくしている。   In addition, a shadow 12s is applied to the combined decoration 40 in which the first decorative portion 12 and the second decorative portion 21 are visually recognized in combination, so that at least a part of the shadow 12s extends along the insertion portion 30. It is formed in the first decorative portion 12. Although the boundary between the first decorative portion 12 and the second decorative portion 21 is present even if the insertion portion 30 is formed, as in the present embodiment, the shadow 12s of the combined decoration 40 and the insertion portion 30 Since the boundary between the first decorative portion 12 and the second decorative portion 21 is mixed with the shadow 12s, the unity of the decoration formed by the first decorative portion 12 and the second decorative portion 21 is further added. It is possible to improve. That is, the present embodiment skillfully utilizes the fact that the thin asperity shape of the insertion portion 30 is a shape close to the shadow 12s for making the decoration appear three-dimensionally, and integrates both as much as possible. The boundary between the decorative portion 12 and the second decorative portion 21 is made less noticeable.

以上、本発明の実施形態(およびその変形例)について詳細に説明したが、本発明は上記実施形態(およびその変形例)に何ら限定されるものではなく、本発明の要旨を逸脱しない範囲で種々の改変が可能である。   As mentioned above, although an embodiment (and its modification) of the present invention was explained in detail, the present invention is not limited to the above-mentioned embodiment (and its modification) in the range which does not deviate from the gist of the present invention Various modifications are possible.

上記実施形態にかかる遊技機1はいわゆるぱちんこ遊技機であるが、回動式遊技機等の他の遊技機に同様の技術思想を適用することが可能である。   The gaming machine 1 according to the above-described embodiment is a so-called pachinko gaming machine, but the same technical concept can be applied to other gaming machines such as a pivoting type gaming machine.

上記実施形態では、第一装飾部12が遊技板10に、第二装飾部21が装飾プレート20に形成されていることを説明したが、第一装飾部12や第二装飾部21が形成される対象はどのようなものであってもよい。第一装飾部12が形成される部材(第一装飾部材)と第二装飾部21が形成される部材(第二装飾部材)が前後方向において重なるように配置され、第一装飾部12が形成される部材に設けられた光透過部11を通じて第二装飾部21が視認可能となるような関係にあれば、どのような構成に対しても上記実施形態と同様の技術思想が適用可能である。例えば、演出効果を高めるために設けられる可動部材(可動役物)に対し、同様の技術思想を適用することも可能である
上記実施形態から得られる具体的手段(遊技機)を以下に列挙する。
手段1にかかる遊技機は、光透過性を有する光透過部および第一装飾部を有する第一装飾部材と、前記第一装飾部材の後方に位置し、少なくとも一部が前記光透過部に重なる第二装飾部を有する第二装飾部材と、を備え、 前記光透過部と前記第一装飾部の境界部分の少なくとも一部が、両部が交互に入り込んだような形状を呈する入込部であることを特徴とする。
なお、上記第一装飾部材および第二装飾部材は、装飾機能のみを発現する部材という意味ではない。装飾機能以外の機能を発現する部材であってもよい。
手段1に記載の遊技機は、光透過部と第一装飾部の境界部分の少なくとも一部が、互いに交互に入り込むような形状を呈している。したがって、光透過部を通じて視認される第二装飾部と、第一装飾部の境界を目立たなくすること(第一装飾部と第二装飾部によって構成される装飾を一体感のあるものとすること)が可能である。
手段2にかかる遊技機は、手段1に記載の遊技機において、前記第一装飾部における前記光透過部側の外縁部分の少なくとも一部が、装飾が擦れたような形状を呈することを特徴とする。
手段2に記載の遊技機のように、第一装飾部の光透過部側を擦れたような形状とすることで、第一装飾部と第二装飾部の境界をより目立たなくすることが可能である。
手段3にかかる遊技機は、手段1または手段2に記載の遊技機において、前記第二装飾部は、その一部が前記第一装飾部と重なっているとよい。
手段3に記載の遊技機のように、第二装飾部の一部を第一装飾部に重ねる(オーバーラップさせる)ことで、第一装飾部と第二装飾部の間に隙間(装飾が施されていない部分)が生じてしまうのを防止することが可能である。
手段4にかかる遊技機は、手段1から手段3のいずれかに記載の遊技機において、前記第一装飾部と前記第二装飾部が組み合わされて視認される装飾には陰影が施されており、前記陰影の少なくとも一部が、前記入込部に沿うようにして前記第一装飾部に形成されているとよい。
手段4に記載の遊技機のように、装飾の陰影と入込部を沿わせた形状とすることで、第一装飾部と第二装飾部によって構成される装飾の一体感をさらに向上させることが可能である。
Although in the above embodiment, the first decorative portion 12 is formed on the game board 10 and the second decorative portion 21 is formed on the decorative plate 20, the first decorative portion 12 and the second decorative portion 21 are formed. The subject may be anything. A member (first decorative member) on which the first decorative portion 12 is formed and a member (second decorative member) on which the second decorative portion 21 is formed are arranged to overlap in the front-rear direction, and the first decorative portion 12 is formed The technical idea similar to the above embodiment can be applied to any configuration as long as the second decorative portion 21 can be visually recognized through the light transmitting portion 11 provided in the member to be . For example, it is also possible to apply the same technical idea to a movable member (movable combination) provided to enhance the rendering effect .
Specific means (game machines) obtained from the above embodiment will be listed below.
The gaming machine according to the first aspect is a first decorative member having a light transmitting portion having a light transmitting property and a first decorative portion, and is positioned behind the first decorative member, at least a part of which overlaps the light transmitting portion. And a second decorative member having a second decorative portion, wherein at least a part of the boundary between the light transmitting portion and the first decorative portion has a shape in which both portions alternately enter. It is characterized by
In addition, the said 1st decoration member and a 2nd decoration member do not mean the member which expresses only a decoration function. It may be a member that expresses a function other than the decorative function.
The gaming machine according to the means 1 has a shape in which at least a part of the boundary between the light transmitting portion and the first decoration portion alternately enters each other. Therefore, the second decorative portion visually recognized through the light transmitting portion and the boundary between the first decorative portion are inconspicuous (the decorative structure composed of the first decorative portion and the second decorative portion has a sense of unity) ) Is possible.
The gaming machine according to the means 2 is characterized in that, in the gaming machine according to the means 1, at least a part of the outer edge portion of the first decorative portion on the light transmitting portion side has a shape in which a decoration is rubbed. Do.
As in the gaming machine described in the means 2, by making the light transmitting portion side of the first decorative portion rubbed, the boundary between the first decorative portion and the second decorative portion can be made more inconspicuous It is.
The gaming machine according to the means 3 is the gaming machine according to the means 1 or 2, wherein a part of the second decorative portion may overlap the first decorative portion.
As in the gaming machine described in the means 3, by overlapping (overlapping) a part of the second decorative portion on the first decorative portion, a gap (the decorative is provided between the first decorative portion and the second decorative portion). It is possible to prevent the occurrence of an unintended portion).
The gaming machine according to the means 4 is the gaming machine according to any one of the means 1 to 3, wherein the decoration that is visible when the first decorative portion and the second decorative portion are combined is shaded. At least a part of the shade may be formed in the first decorative portion along the insertion portion.
As in the gaming machine described in the means 4, by forming the shadow of the decoration and the entry part along the shape, the unity of the decoration constituted by the first decoration part and the second decoration part is further improved. Is possible.

1 遊技機
10 遊技板(第一装飾部材)
11 光透過部
12 第一装飾部
12s 陰影
20 装飾プレート(第二装飾部材)
21 第二装飾部
30 入込部
40 合体装飾
1 game machine 10 game board (first decoration member)
11 light transmitting portion 12 first decoration portion 12s shading 20 decoration plate (second decoration member)
21 second decoration part 30 entrance part 40 combined decoration

Claims (1)

光透過性を有する光透過部および第一装飾部を有する第一装飾部材と、
前記第一装飾部材の後方に位置し、少なくとも一部が前記光透過部に重なる第二装飾部を有する第二装飾部材と、
を備え、
前記第一装飾部と前記第二装飾部が組み合わされた一体的な装飾である合体装飾が構築される遊技機であって、
前記光透過部は、主体的な部分である光透過本体部と当該光透過本体部から前記第一装飾部側に突出した凸部である光透過入込部を有し、
前記第一装飾部は、主体的な部分である第一装飾本体部と当該第一装飾本体部から前記光透過部側に突出した凸部である第一装飾入込部を有し、
前記光透過部と前記第一装飾部の境界部分の少なくとも一部は、前記光透過本体部と前記第一装飾本体部から等距離にある仮想線に沿ってみて、前記光透過入込部と前記第一装飾入込部が交互に深く入り込んで多数並んだ形状を呈することを特徴とする遊技機。
A first decorative member having a light transmitting portion having a light transmitting property and a first decorative portion;
A second decorative member having a second decorative portion located behind the first decorative member and at least a portion of which overlaps the light transmitting portion;
Equipped with
It is a game machine in which a united decoration which is an integral decoration in which the first decoration and the second decoration are combined is constructed.
The light transmitting portion includes a light transmitting main portion which is a main portion and a light transmitting / receiving portion which is a convex portion which protrudes from the light transmitting main portion toward the first decorative portion.
The first decorative portion has a first decorative main body portion which is a main portion and a first decorative intruding portion which is a convex portion which protrudes from the first decorative main body portion to the light transmitting portion side,
At least a part of the boundary between the light transmitting portion and the first decorative portion is viewed along a virtual line equidistant from the light transmitting main portion and the first decorative main portion, and A gaming machine characterized in that the first decoration intruding portions alternately and deeply enter to form a large number of arranged lines.
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