JP4231395B2 - Pachinko machine hitting device - Google Patents

Pachinko machine hitting device Download PDF

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JP4231395B2
JP4231395B2 JP2003418205A JP2003418205A JP4231395B2 JP 4231395 B2 JP4231395 B2 JP 4231395B2 JP 2003418205 A JP2003418205 A JP 2003418205A JP 2003418205 A JP2003418205 A JP 2003418205A JP 4231395 B2 JP4231395 B2 JP 4231395B2
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operation handle
elastic claw
claw portion
driven member
fixed gear
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JP2005176912A (en
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宏 榎本
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Kyoraku Industrial Co Ltd
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Kyoraku Industrial Co Ltd
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本発明は、パチンコ遊技機の打球発射装置、特に、遊技者が操作ハンドルを操作する際の操作フィーリングを向上させるための打球発射装置に関する。   The present invention relates to a ball hitting device for a pachinko gaming machine, and more particularly, to a ball hitting device for improving an operation feeling when a player operates an operation handle.

パチンコ遊技機において、遊技球を遊技盤の遊技領域に発射するための打球発射装置は、遊技者によって回動操作される操作ハンドルと、操作ハンドルに常時原点位置へ戻す方向の復帰力を加える弾性部材とを備え、操作ハンドルの回動操作量に応じて遊技球の発射速度を調節することができるよう構成されている。   In a pachinko gaming machine, a hitting ball launching device for launching a game ball to a game area of a game board has an operation handle that is rotated by a player, and an elastic force that applies a return force to the operation handle to always return to the origin position. And a launching speed of the game ball can be adjusted in accordance with a rotation operation amount of the operation handle.

この種の打球発射装置において、遊技者が操作ハンドルを操作する際、遊技者に操作ハンドルの質感を与えることが望ましい。そのため、従来から、遊技者が操作ハンドルを操作しているとき遊技者に手応えを感じさせるための各種提案がなされており、例えば、ラチェットを使用して遊技者に手応えを感じさせる提案がなされている(例えば、特許文献1参照)。
特開2000−24184公報
In this type of hitting ball launcher, it is desirable to give the player the texture of the operation handle when the player operates the operation handle. For this reason, various proposals have been made to make the player feel responsive when the player is operating the operation handle. For example, there have been proposals that make the player feel responsive using a ratchet. (For example, refer to Patent Document 1).
JP 2000-24184 A

しかし、上記特許文献1記載の打球発射装置によると、遊技者が操作ハンドルから手を離したとき、ラチェットの歯車が歯止めによって逆転できない状態となるため、歯止めを歯車から外さないと操作ハンドルを原点位置まで復帰させることができなくなる。そこで、この従来の打球発射装置は、歯止めを歯車から外すための解除機構を設け、この解除機構を遊技者が操作することによって操作ハンドルを原点位置まで強制復帰させるようにしている。   However, according to the hitting ball launching device described in Patent Document 1, when the player releases his / her hand from the operation handle, the ratchet gear cannot be reversed by pawls. It cannot be returned to the position. Therefore, this conventional ball hitting device is provided with a release mechanism for removing the pawl from the gear, and the operation handle is forcibly returned to the origin position by the player operating this release mechanism.

したがって、上記従来の打球発射装置には、特別に解除機構を設けていることから部品点数が多くなり、また、解除のための余分な操作が遊技者に必要とされるなどの問題がある。   Therefore, the conventional hitting ball launching device has a problem that the number of parts is increased because the release mechanism is specially provided, and the player needs an extra operation for release.

本発明は、上記のような従来技術の問題点を解決し、部品点数の減少を図るとともに遊技者に余分な操作を必要とせずに、遊技者に操作ハンドルの手応えを感じさせることができるパチンコ遊技機の打球発射装置を提供することを目的とする。   The present invention solves the above-mentioned problems of the prior art, reduces the number of parts, and allows the player to feel the response of the operation handle without requiring an extra operation. An object of the present invention is to provide a ball hitting device for a gaming machine.

発明に係るパチンコ遊技機の打球発射装置は、遊技者によって回動操作される操作ハンドルと、該操作ハンドルに常時原点位置へ戻す方向の復帰力を加える弾性部材とを備え、前記操作ハンドルの回動操作量に応じて遊技球の発射速度を調節するパチンコ遊技機の打球発射装置において、前記操作ハンドルの回動軸心と平行になるよう該操作ハンドルに突設された操作ピン部と、前記操作ハンドルの回動軸心と同一の回動軸心を有し、前記操作ハンドルに連動して動作する従動部材であって、前記操作ピン部を回動方向に進退可能に収容する凹部と、前記操作ピン部の加圧力によって弾性変形可能な弾性爪部とを有する従動部材と、前記従動部材の前記弾性爪部と係合可能な歯部を周面に有する固定ギヤとを備え、前記操作ハンドルの未操作時、前記操作ピン部は、前記従動部材の前記凹部の後退位置に位置し、前記弾性爪部に加圧力を加えないことにより前記弾性爪部を原形に保ち、前記操作ハンドルが発射速度増大方向へ回動操作されるとき、前記操作ピン部は、前記従動部材の前記凹部の後退位置から前進位置へと前進することにより前記弾性爪部に加圧力を加え、該弾性爪部を弾性変形させることにより該弾性爪部を前記固定ギヤの歯部に係合させ、前記弾性爪部と前記固定ギヤの歯部との係合状態を保持しながら前記従動部材を回動させ、前記操作ハンドルの操作解除時、前記操作ピン部は、前記弾性部材の復帰力に基づき前記凹部の前進位置から後退位置へと後退することにより前記弾性爪部への加圧力を解除し、前記弾性爪部を原形に戻すことにより該弾性爪部と前記固定ギヤの歯部との係合状態を解除し、前記弾性爪部と前記固定ギヤの歯部との非係合状態を保持しながら前記従動部材を前記ハンドルが原点位置にあるときに対応する元の位置まで戻すことを特徴とする。
A hitting ball launcher for a pachinko gaming machine according to the present invention includes an operation handle that is rotated by a player, and an elastic member that applies a return force to the operation handle in a direction to always return to the origin position. In a hitting ball launcher of a pachinko gaming machine that adjusts the launch speed of a game ball according to the amount of rotation operation, an operation pin portion protruding from the operation handle so as to be parallel to the rotation axis of the operation handle; A driven member having the same rotation axis as the rotation axis of the operation handle and operating in conjunction with the operation handle; and a recess for accommodating the operation pin portion so as to be able to advance and retreat in the rotation direction. A driven member having an elastic claw portion that can be elastically deformed by a pressure applied by the operation pin portion, and a fixed gear having a tooth portion engageable with the elastic claw portion of the driven member on a peripheral surface, Unoperated operation handle When the operating pin, the located in the retracted position of the recess of the driven member, wherein said elastic claw portion by not the pressing force added to the elastic claw portions keeping the original, the operating handle is firing rate increase direction When the operation pin portion is rotated to the forward direction , the operation pin portion moves forward from the retracted position of the recessed portion of the driven member to the advanced position, thereby applying pressure to the elastic claw portion and elastically deforming the elastic claw portion. Thus, the elastic claw portion is engaged with the tooth portion of the fixed gear, the driven member is rotated while maintaining the engagement state between the elastic claw portion and the tooth portion of the fixed gear, and the operation handle When the operation is released, the operation pin portion releases the pressure applied to the elastic claw portion by retreating from the advance position to the retreat position of the concave portion based on the return force of the elastic member, and the elastic claw portion is shaped into the original shape. The elastic claw portion and To release the engagement between the teeth of the serial fixed gears, corresponding to when the wheel the driven member while maintaining the disengaged state of the teeth of the fixed gear and the elastic claw part is in the home position It returns to the original position to perform.

以下、本発明の実施形態を図面に基づいて説明する。   Hereinafter, embodiments of the present invention will be described with reference to the drawings.

図1は、本発明の一実施形態に係るパチンコ遊技機の打球発射装置の操作部の分解斜視図、図2は、同操作部の断面図、図3は、図2図示III-III断面図、図4及び図5は、それぞれ動作説明図を示す。   FIG. 1 is an exploded perspective view of an operation unit of a ball striking device for a pachinko gaming machine according to an embodiment of the present invention, FIG. 2 is a cross-sectional view of the operation unit, and FIG. 3 is a cross-sectional view taken along line III-III in FIG. 4 and 5 are diagrams for explaining the operation.

図1〜図5において、操作部100は、遊技者の手で回動操作される操作ハンドル1を有し、操作ハンドル1は、外周面に指掛け部11を有する。操作ハンドル1は、中央に前後方向に沿った中空軸部12を有し、中空軸部12は垂直壁13によって前側軸部12Aと後側軸部12Bに分割されている。前側軸部12Aの外周面にはカラー2が外嵌され、カラー2の外周面にコイルばね(弾性部材)3が配される。コイルばね3の末端31は、垂直壁13の前面側に係止され、先端32は、操作ハンドル1の前面を塞ぐキャップ4のコイル取付ボス41に係止される。キャップ4の後面側には、前後方向に沿ったキャップ取付ボス42が複数形成されており、各々のキャップ取付ボス42は、操作ハンドル1の垂直壁13の外周部に形成された円弧状長孔14を貫通し、キャップ取付ボス42の先端が操作部本体5のボス係合部51と係合することによってキャップ4が操作部本体5に固着される。円弧状長孔14は、操作ハンドル1が回動操作されたとき、キャップ取付ボス42と干渉しないよう形成されている。コイルばね3は、操作ハンドル1に常時原点位置へ戻す方向の復帰力を加える。   1 to 5, the operation unit 100 includes an operation handle 1 that is rotated by a player's hand, and the operation handle 1 includes a finger hook 11 on an outer peripheral surface. The operation handle 1 has a hollow shaft portion 12 extending in the front-rear direction at the center, and the hollow shaft portion 12 is divided into a front shaft portion 12A and a rear shaft portion 12B by a vertical wall 13. A collar 2 is fitted on the outer peripheral surface of the front shaft portion 12 </ b> A, and a coil spring (elastic member) 3 is disposed on the outer peripheral surface of the collar 2. The end 31 of the coil spring 3 is locked to the front side of the vertical wall 13, and the tip 32 is locked to the coil mounting boss 41 of the cap 4 that closes the front of the operation handle 1. A plurality of cap mounting bosses 42 extending in the front-rear direction are formed on the rear surface side of the cap 4, and each cap mounting boss 42 is an arc-shaped elongated hole formed in the outer peripheral portion of the vertical wall 13 of the operation handle 1. 14, the cap 4 is fixed to the operation unit body 5 by engaging the tip of the cap mounting boss 42 with the boss engaging part 51 of the operation unit body 5. The arc-shaped long hole 14 is formed so as not to interfere with the cap mounting boss 42 when the operation handle 1 is rotated. The coil spring 3 applies a restoring force in a direction to always return the operation handle 1 to the origin position.

操作部本体5の後面側凹部52には、ボリューム6が固定配置される。ボリューム6の軸部61は、操作ハンドル1の後側軸部12Bの中空部に嵌合され、操作ハンドル1が回動操作されたとき操作ハンドル1と一体となって回動し、ボリューム6は、軸部61の回動量つまり操作ハンドル1の回動操作量に応じて遊技球の発射速度を調節する。   The volume 6 is fixedly arranged in the rear surface side recess 52 of the operation unit main body 5. The shaft portion 61 of the volume 6 is fitted into the hollow portion of the rear shaft portion 12B of the operation handle 1, and rotates together with the operation handle 1 when the operation handle 1 is rotated. The launching speed of the game ball is adjusted according to the amount of rotation of the shaft portion 61, that is, the amount of rotation of the operation handle 1.

操作ハンドル1の後側軸部12Bの外周面には、後側軸部12Bと干渉しないように固定ギヤ7が配される。固定ギヤ7は、操作部本体5に形成された嵌合部53と係合し、嵌合部53により回転方向の移動が規制される。固定ギヤ7の外周面には、歯部71が形成されている。   A fixed gear 7 is arranged on the outer peripheral surface of the rear shaft portion 12B of the operation handle 1 so as not to interfere with the rear shaft portion 12B. The fixed gear 7 is engaged with a fitting portion 53 formed in the operation portion main body 5, and movement in the rotation direction is restricted by the fitting portion 53. A tooth portion 71 is formed on the outer peripheral surface of the fixed gear 7.

操作ハンドル1の垂直壁13の後面には、操作ハンドル1の回動軸心と平行になるよう操作ピン部15が突設されている。また、垂直壁13の後面には、ピン部16が突設されている。操作ピン部15は、後述するように、リング状の従動部材8の凹部81に収容される。また、ピン部16は、後述するように、従動部材8の円弧状溝82に収容される。   On the rear surface of the vertical wall 13 of the operation handle 1, an operation pin portion 15 is projected so as to be parallel to the rotational axis of the operation handle 1. A pin portion 16 projects from the rear surface of the vertical wall 13. As will be described later, the operation pin portion 15 is accommodated in the concave portion 81 of the ring-shaped driven member 8. Moreover, the pin part 16 is accommodated in the circular-arc-shaped groove | channel 82 of the driven member 8, so that it may mention later.

操作部本体5の前壁54の前面には、リング状の従動部材8が配される。従動部材8は、ボリューム6の軸部61の回動軸心、換言すると、操作ハンドル1の回動軸心、と同一の回動軸心を中心として回動可能に上記前壁54に配される。ただし、従動部材8は、後述するように、操作ハンドル1が回動操作されとき、弾性爪部83が操作ピン部15から加圧力を受け弾性変形しながら回動することができるだけの摩擦抵抗が発生するように上記前壁54に配設される。リング状の従動部材8の内周面には、少なくとも前端(キャップ4寄りの端部)が開口した凹部81が形成されている。凹部81の形成面には、内側斜め方向かつ操作ハンドルの逆転方向(原点位置への復帰方向)へ延びた弾性爪部83が突設されている。この凹部81には、操作ピン部15が回動方向に比較的短いストローク(図3図示角度θに対応する移動量)で進退可能に収容される。弾性爪部83は、操作ピン部15が後退位置P1(図4)にあるときには、操作ピン部15と干渉することがないよう構成されている。また、弾性爪部83は、操作ピン部15が前進位置P2(図5)にあるときには、操作ピン部15から加圧力を受けて弾性変形し、弾性爪部83の先端部が固定ギヤ7の歯部71と係合するよう構成されている。また、従動部材8には、操作ピン部15が凹部81内を進退する間、ピン部16を進退可能に収容する円弧状溝82が形成されている。   A ring-shaped driven member 8 is disposed on the front surface of the front wall 54 of the operation unit body 5. The driven member 8 is disposed on the front wall 54 so as to be rotatable about the same rotation axis as the rotation axis of the shaft portion 61 of the volume 6, in other words, the rotation axis of the operation handle 1. The However, as will be described later, the driven member 8 has a frictional resistance that allows the elastic claw 83 to rotate while being elastically deformed by the pressure applied from the operation pin 15 when the operation handle 1 is rotated. It is arranged on the front wall 54 so as to be generated. On the inner peripheral surface of the ring-shaped driven member 8, a recess 81 having at least a front end (an end near the cap 4) is formed. An elastic claw 83 that protrudes inwardly and in the reverse direction of the operation handle (in the direction of returning to the origin position) protrudes from the formation surface of the recess 81. In this recess 81, the operation pin portion 15 is accommodated so as to be able to advance and retreat with a relatively short stroke (movement amount corresponding to the angle θ shown in FIG. 3) in the rotation direction. The elastic claw 83 is configured not to interfere with the operation pin 15 when the operation pin 15 is in the retracted position P1 (FIG. 4). The elastic claw 83 is elastically deformed by receiving pressure from the operation pin 15 when the operation pin 15 is at the forward position P2 (FIG. 5), and the tip of the elastic claw 83 is fixed to the fixed gear 7. It is configured to engage with the tooth portion 71. Further, the driven member 8 is formed with an arcuate groove 82 that accommodates the pin portion 16 so as to be able to advance and retract while the operation pin portion 15 advances and retracts in the recess 81.

次に、上記のように構成される操作部の動作を説明する。   Next, the operation of the operation unit configured as described above will be described.

(1)未操作時
操作ハンドル1は、コイルばね3の復帰力により原点位置にある。また、図4に示すように、操作ピン部15は凹部81の後退位置P1にあり、弾性爪部83は操作ピン部15と干渉しておらず、原形のままであり、弾性爪部83の先端部は固定ギヤ7の歯部71から離れた位置にある。
(1) When not operated The operation handle 1 is at the origin position by the restoring force of the coil spring 3. Further, as shown in FIG. 4, the operation pin portion 15 is in the retracted position P <b> 1 of the concave portion 81, the elastic claw portion 83 does not interfere with the operation pin portion 15, remains in its original shape, and the elastic claw portion 83 The tip portion is located away from the tooth portion 71 of the fixed gear 7.

(2)操作時
遊技者が操作ハンドル1を発射速度増大方向(操作方向)へ回動操作すると、初期段階において、図5に示すように、操作ハンドル1の操作ピン部15が従動部材8の凹部81内を前進位置P2まで移動し、弾性爪部83に加圧力が加わり、弾性爪部83は弾性変形し、弾性爪部83の先端部が固定ギヤ7の歯部71に接近して歯部71と係合するようになる。その後は、操作ピン部15が凹部81内の前進位置P2に保持されながら従動部材8が操作ハンドル1と一体となって回動する。その間、弾性爪部83の先端部は、固定ギヤ7の歯部71と断続的に当接して固定ギヤ7の歯部71と係合状態に保持されるため、操作ハンドル1は回動抵抗力を受け続けることとなり、遊技者はこの回動抵抗力を手応え(クリック感)として感じることができる。
(2) During operation When the player rotates the operation handle 1 in the direction in which the firing speed increases (operation direction), the operation pin portion 15 of the operation handle 1 is connected to the driven member 8 as shown in FIG. It moves to the advance position P2 in the recess 81, pressure is applied to the elastic claw 83, the elastic claw 83 is elastically deformed, and the tip of the elastic claw 83 approaches the tooth 71 of the fixed gear 7 and the teeth. Engage with the part 71. Thereafter, the driven member 8 rotates integrally with the operation handle 1 while the operation pin portion 15 is held at the forward position P2 in the recess 81. In the meantime, the distal end portion of the elastic claw 83 is intermittently brought into contact with the tooth portion 71 of the fixed gear 7 and is held in engagement with the tooth portion 71 of the fixed gear 7. The player can feel this turning resistance as a response (click feeling).

(3)操作解除時
遊技者が操作ハンドル1から手を離すと、図4に示すように、コイルばね3の復帰力により操作ハンドル1の操作ピン部15は従動部材8の凹部81内の前進位置P2から後退位置P1へと移動し、この移動により弾性爪部83に対して加えられていた操作ピン部15による加圧力が解除され、弾性爪部83は原形に弾性復帰するようになる。この弾性爪部83の原形への復帰により、弾性爪部83の先端部と固定ギヤ7の歯部71との係合状態が解除され、操作ハンドル1はコイルばね3の復帰力によって原点位置まで自動復帰するようになる。
(3) When releasing the operation When the player releases his / her hand from the operation handle 1, the operation pin portion 15 of the operation handle 1 advances in the recess 81 of the driven member 8 by the return force of the coil spring 3 as shown in FIG. 4. It moves from the position P2 to the retreat position P1, and the pressure applied by the operation pin 15 applied to the elastic claw 83 is released by this movement, so that the elastic claw 83 is elastically restored to its original shape. By returning the elastic claw portion 83 to the original shape, the engagement state between the tip end portion of the elastic claw portion 83 and the tooth portion 71 of the fixed gear 7 is released, and the operation handle 1 is returned to the origin position by the return force of the coil spring 3. It will come back automatically.

以上説明したように、本実施形態に係る打球発射装置は、遊技者によって回動操作される操作ハンドル1と、操作ハンドル1に常時原点位置へ戻す方向の復帰力を加える弾性部材(コイルばね)3とを備え、操作ハンドル1の回動操作量に応じて遊技球の発射速度を調節するパチンコ遊技機の打球発射装置において、操作ハンドル1に原点位置へ戻す方向の回動抵抗力を加える手応え発生手段(歯部71、弾性爪部83)と、操作ハンドル1に対する回動操作力及び弾性部材3の復帰力に応じて手応え発生手段83,71を制御する制御手段(操作ピン部15、凹部81)とを備え、制御手段15,81は、操作ハンドル1が発射速度増大方向(操作方向)へ回動操作されるとき、操作ハンドル1に対する回動操作力に基づき手応え発生手段71,83を作動状態に保持し、手応え発生手段71,83は操作ハンドル1に対する回動操作力に回動抵抗力を加え、また、制御手段15,81は、操作ハンドル1に対する操作が解除されたとき、弾性部材3の復帰力に基づき手応え発生手段71,83を非作動状態に切替え、弾性部材3の復帰力が操作ハンドル1を原点位置まで自動復帰させる。   As described above, the ball hitting device according to the present embodiment includes the operation handle 1 that is rotated by the player, and an elastic member (coil spring) that applies a return force to the operation handle 1 in a direction to always return to the origin position. 3, and a ball hitting device for a pachinko gaming machine that adjusts the shooting speed of the game ball according to the amount of rotation of the operation handle 1. Control means (operation pin portion 15, concave portion) for controlling the response generation means 83, 71 according to the generation means (tooth portion 71, elastic claw portion 83) and the rotational operation force on the operation handle 1 and the return force of the elastic member 3. 81), and the control means 15, 81 is a response generating means based on the turning operation force on the operation handle 1 when the operation handle 1 is turned in the firing speed increasing direction (operation direction). 1 and 83 are kept in an activated state, the response generating means 71 and 83 apply a turning resistance force to the turning operation force on the operation handle 1, and the control means 15 and 81 release the operation on the operation handle 1. Then, the response generating means 71 and 83 are switched to the non-operating state based on the return force of the elastic member 3, and the return force of the elastic member 3 automatically returns the operation handle 1 to the origin position.

本実施形態に係る打球発射装置によると、遊技者に操作ハンドル1の手応えを感じさせることができ、また、従来技術のような解除機構を設けることなく操作ハンドル1を自動復帰させることができるため、部品点数の減少が図れるとともに遊技者は解除のための余分な操作をしなくて済む。   According to the ball hitting device according to the present embodiment, the player can feel the response of the operation handle 1, and the operation handle 1 can be automatically returned without providing a release mechanism as in the prior art. In addition, the number of parts can be reduced and the player does not need to perform an extra operation for release.

制御手段15,81は、手応え発生手段71,83に対して操作ハンドル1に対する回動操作力に基づく加圧力を加えることによって手応え発生手段71,83を作動状態にするとともに、弾性部材3の復帰力に基づき手応え発生手段71,83に対する加圧力を解除することによって手応え発生手段71,83を非作動状態にし、手応え発生手段71,83は、制御手段15,81から加圧力を受け弾性変形することによって作動状態になる。   The control means 15, 81 puts the response generating means 71, 83 into an operating state by applying pressure based on the rotational operation force on the operation handle 1 to the response generating means 71, 83, and returns the elastic member 3. The response generating means 71, 83 are deactivated by releasing the applied pressure to the response generating means 71, 83 based on the force, and the response generating means 71, 83 are elastically deformed by receiving the applied pressure from the control means 15, 81. It becomes an operation state by.

具体的には、本実施形態に係る打球発射装置は、遊技者によって回動操作される操作ハンドル1と、操作ハンドル1に常時原点位置へ戻す方向の復帰力を加える弾性部材3とを備え、操作ハンドル1の回動操作量に応じて遊技球の発射速度を調節するパチンコ遊技機の打球発射装置において、操作ハンドル1の回動軸心と平行になるよう操作ハンドル1に突設された操作ピン部15と、操作ハンドル1の回動軸心と同一の回動軸心を有し、操作ハンドル1に連動して動作する従動部材8であって、操作ピン部15を回動方向に進退可能に収容する凹部81と、操作ピン部15の加圧力によって弾性変形可能な弾性爪部83とを有する従動部材8と、従動部材8の弾性爪部83と係合可能な歯部71を周面に有する固定ギヤ7とを備え、操作ハンドル1の未操作時、操作ピン部15は、従動部材8の凹部81の後退位置P1に位置し、弾性爪部83に加圧力を加えないことにより弾性爪部83を原形に保ち、操作ハンドル1の操作時、操作ピン部15は、従動部材8の凹部81の後退位置P1から前進位置P2へと前進することにより弾性爪部83に加圧力を加え、弾性爪部83を弾性変形させることにより弾性爪部83を固定ギヤ7の歯部71に係合させ、弾性爪部83と固定ギヤ7の歯部71との係合状態を保持しながら従動部材8を回動させ、操作ハンドル1の操作解除時、操作ピン部15は、弾性部材3の復帰力に基づき凹部81の前進位置P2から後退位置P1へと後退することにより弾性爪部83への加圧力を解除し、弾性爪部83を原形に戻すことにより弾性爪部83と固定ギヤ7の歯部71との係合状態を解除し、弾性爪部83と固定ギヤ7の歯部71との非係合状態を保持しながら従動部材8を元の位置まで戻す。   Specifically, the ball hitting device according to the present embodiment includes an operation handle 1 that is turned by a player, and an elastic member 3 that applies a return force in a direction to always return the operation handle 1 to the origin position. In a hitting ball launcher of a pachinko gaming machine that adjusts the launching speed of a game ball in accordance with the amount of pivoting operation of the operation handle 1, an operation protruding from the operation handle 1 so as to be parallel to the pivot axis of the operation handle 1 A driven member 8 having a pin portion 15 and a rotation axis that is the same as the rotation axis of the operation handle 1 and operating in conjunction with the operation handle 1. The operation pin portion 15 is advanced and retracted in the rotation direction. A driven member 8 having a recess 81 that can be accommodated and an elastic claw portion 83 that can be elastically deformed by the pressure applied by the operation pin portion 15, and a tooth portion 71 that can be engaged with the elastic claw portion 83 of the driven member 8. And a fixed gear 7 on the surface. When the dollar 1 is not operated, the operation pin portion 15 is positioned at the retracted position P1 of the concave portion 81 of the driven member 8, and keeps the elastic claw portion 83 in its original shape by not applying pressure to the elastic claw portion 83, thereby operating the operation handle. When the operation pin 1 is operated, the operation pin portion 15 moves forward from the retracted position P1 of the recessed portion 81 of the driven member 8 to the advanced position P2, thereby applying pressure to the elastic claw portion 83 and elastically deforming the elastic claw portion 83. Thus, the elastic claw 83 is engaged with the tooth 71 of the fixed gear 7, and the driven member 8 is rotated while maintaining the engagement between the elastic claw 83 and the tooth 71 of the fixed gear 7. When the operation is released, the operation pin portion 15 releases the pressure applied to the elastic claw portion 83 by retreating from the advance position P2 to the retreat position P1 of the recess 81 based on the restoring force of the elastic member 3, and the elastic claw portion The elastic claw 83 is obtained by returning the 83 to its original shape. To release the engagement between the teeth 71 of the fixed gear 7, return the driven member 8 to the original position while maintaining the disengaged state of the elastic claw portion 83 and the teeth 71 of the fixed gear 7.

本発明の一実施形態に係るパチンコ遊技機の打球発射装置の操作部の分解斜視図である。It is a disassembled perspective view of the operation part of the hitting ball launcher of the pachinko gaming machine according to one embodiment of the present invention. 同操作部の断面図である。It is sectional drawing of the operation part. 図2図示III-III断面図である。It is III-III sectional drawing shown in FIG. 動作説明図である。It is operation | movement explanatory drawing. 同じく動作説明図である。It is operation | movement explanatory drawing similarly.

符号の説明Explanation of symbols

1 操作ハンドル
15 操作ピン部(制御手段)
3 コイルばね(弾性部材)
7 固定ギヤ
71 歯部(手応え発生手段)
8 従動部材
81 凹部(制御手段)
83 弾性爪部(手応え発生手段)
P1 後退位置
P2 前進位置
1 Operation handle 15 Operation pin part (control means)
3 Coil spring (elastic member)
7 Fixed gear 71 Tooth part (Hand response generating means)
8 driven member 81 recess (control means)
83 Elastic nail (hand response generating means)
P1 reverse position P2 forward position

Claims (1)

遊技者によって回動操作される操作ハンドルと、該操作ハンドルに常時原点位置へ戻す方向の復帰力を加える弾性部材とを備え、前記操作ハンドルの回動操作量に応じて遊技球の発射速度を調節するパチンコ遊技機の打球発射装置において、
前記操作ハンドルの回動軸心と平行になるよう該操作ハンドルに突設された操作ピン部と、
前記操作ハンドルの回動軸心と同一の回動軸心を有し、前記操作ハンドルに連動して動作する従動部材であって、前記操作ピン部を回動方向に進退可能に収容する凹部と、前記操作ピン部の加圧力によって弾性変形可能な弾性爪部とを有する従動部材と、
前記従動部材の前記弾性爪部と係合可能な歯部を周面に有する固定ギヤと
を備え、
前記操作ハンドルの未操作時、前記操作ピン部は、前記従動部材の前記凹部の後退位置に位置し、前記弾性爪部に加圧力を加えないことにより前記弾性爪部を原形に保ち、
前記操作ハンドルが発射速度増大方向へ回動操作されるとき、前記操作ピン部は、前記従動部材の前記凹部の後退位置から前進位置へと前進することにより前記弾性爪部に加圧力を加え、該弾性爪部を弾性変形させることにより該弾性爪部を前記固定ギヤの歯部に係合させ、前記弾性爪部と前記固定ギヤの歯部との係合状態を保持しながら前記従動部材を回動させ、
前記操作ハンドルの操作解除時、前記操作ピン部は、前記弾性部材の復帰力に基づき前記凹部の前進位置から後退位置へと後退することにより前記弾性爪部への加圧力を解除し、前記弾性爪部を原形に戻すことにより該弾性爪部と前記固定ギヤの歯部との係合状態を解除し、前記弾性爪部と前記固定ギヤの歯部との非係合状態を保持しながら前記従動部材を前記ハンドルが原点位置にあるときに対応する元の位置まで戻す
ことを特徴とするパチンコ遊技機の打球発射装置。
An operation handle that is rotated by a player, and an elastic member that applies a restoring force in a direction to always return the operation handle to the origin position, and a shooting speed of the game ball is set according to a rotation operation amount of the operation handle. In the ball hitting device of the pachinko machine to be adjusted,
An operation pin portion projecting from the operation handle so as to be parallel to the rotational axis of the operation handle;
A driven member having the same rotation axis as the rotation axis of the operation handle and operating in conjunction with the operation handle; and a recess for accommodating the operation pin portion so as to be able to advance and retreat in the rotation direction. A driven member having an elastic claw portion that can be elastically deformed by the applied pressure of the operation pin portion;
A fixed gear having a tooth portion engageable with the elastic claw portion of the driven member on a peripheral surface;
When the operation handle is not operated, the operation pin portion is located at a retracted position of the recessed portion of the driven member, and keeps the elastic claw portion in its original shape by not applying pressure to the elastic claw portion,
When the operation handle is rotated in the firing speed increasing direction, the operation pin portion applies pressure to the elastic claw portion by moving forward from the retracted position of the recessed portion of the driven member to the advanced position, The elastic claw portion is elastically deformed to engage the elastic claw portion with the tooth portion of the fixed gear, and the driven member is moved while maintaining the engagement state between the elastic claw portion and the tooth portion of the fixed gear. Rotate
When the operation handle is released, the operation pin portion releases the pressure applied to the elastic claw portion by retreating from the advance position to the retreat position of the recess based on the return force of the elastic member, The engagement state between the elastic claw portion and the tooth portion of the fixed gear is released by returning the claw portion to the original shape, and the disengagement state between the elastic claw portion and the tooth portion of the fixed gear is maintained. A hitting ball launcher for a pachinko gaming machine, wherein the driven member is returned to the original position corresponding to the handle being at the origin position .
JP2003418205A 2003-12-16 2003-12-16 Pachinko machine hitting device Expired - Fee Related JP4231395B2 (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9076297B2 (en) 2010-08-09 2015-07-07 Aristocrat Technologies Australia Pty Limited Gaming system and a method of gaming

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9076297B2 (en) 2010-08-09 2015-07-07 Aristocrat Technologies Australia Pty Limited Gaming system and a method of gaming

Also Published As

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