JP3996327B2 - Amusement machine windmill - Google Patents

Amusement machine windmill Download PDF

Info

Publication number
JP3996327B2
JP3996327B2 JP2000198814A JP2000198814A JP3996327B2 JP 3996327 B2 JP3996327 B2 JP 3996327B2 JP 2000198814 A JP2000198814 A JP 2000198814A JP 2000198814 A JP2000198814 A JP 2000198814A JP 3996327 B2 JP3996327 B2 JP 3996327B2
Authority
JP
Japan
Prior art keywords
windmill
decorative rotating
gaming machine
decorative
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP2000198814A
Other languages
Japanese (ja)
Other versions
JP2002011162A (en
Inventor
康博 上高
Original Assignee
マルホン工業株式会社
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by マルホン工業株式会社 filed Critical マルホン工業株式会社
Priority to JP2000198814A priority Critical patent/JP3996327B2/en
Publication of JP2002011162A publication Critical patent/JP2002011162A/en
Application granted granted Critical
Publication of JP3996327B2 publication Critical patent/JP3996327B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Images

Landscapes

  • Pinball Game Machines (AREA)

Description

【0001】
【発明の属する技術分野】
本発明は遊技機、特に遊技球を遊技機内に発射して入賞口等に入賞させて遊技するパチンコ機等の遊技機用風車に関する。
【0002】
【従来の技術】
パチンコ機等の遊技機は、遊技盤の遊技領域に遊技球を発射装置から発射して、遊技領域に配置された入賞口および始動口等に入賞させ、入賞すると所定数の遊技球を遊技者に賞球または払い出して遊技する。遊技者は、調整ノブを回転調整して、遊技球が入賞するよう発射装置の遊技球発射速度を調節する。一般的な遊技機は、遊技領域の遊技球の通路に複数の釘を設けると共に風車を配置して、遊技領域内に発射された遊技球の遊技領域内での通路を複雑に変更することにより、遊技を一層面白くしている。
【0003】
図4は、従来の遊技機用風車の構成を示す斜視図である。図4に示すように、従来の遊技機用風車100は、羽根板110および装飾回転板120により構成される。羽根板110は、中心に遊技釘130の外径より大きい直径の貫通孔を有する円筒体(筒部)112を有する。また、この円筒体112の外周面には、複数(例えば3枚)の羽根板110が等間隔に形成されている。装飾回転板120は、片面(または全面)に装飾122が施されると共に中心に遊技釘130の外径より大きい貫通孔114が形成された円盤状体である。円筒体112を有する複数の羽根板110および装飾回転板120は、例えばプラスチックモールドにより一体的に形成されている。
【0004】
この遊技機用風車100は、円筒体112および装飾回転板(装飾回転部)120の貫通孔114に遊技釘130を挿通させ、且つこの遊技釘130を遊技盤(図示せず)に略直角に打付けて取付けられる。勿論、遊技機用風車100の設置の際には、装飾回転板120の装飾面を遊技者側(前面)に、羽根板110が遊技盤側になるよう配置される。従って、この遊技機用風車100は、遊技釘130を中心にして一体的に回転することとなる。なお、近年の遊技機用風車においては、視覚的な効果を一層高めるため、装飾部分にLED等の電飾装置を備えるものも実用化されている。
【0005】
【発明が解決しようとする課題】
しかしながら、上述した従来の遊技機用風車100では、装飾回転板120の装飾面を含む風車全体が一体となって回転する。そのため、装飾状態では複雑な装飾を施しても、風車自体の回転によって装飾部分が1つに見えて単調である。また、風車自身の自重によって回転動作が維持され難い。また、電飾装置を備える遊技機用風車では、専用基板の使用で配線が簡素化されているものの、構造の複雑化により故障が発生し易く、点検作業および保守作業も煩雑となっている。そして、この種の遊技機用風車は、上述した従来遊技機用風車に比べ概ね大型となるため、設置場所が限定されるという問題がある。
【0006】
そこで、本発明は、上述した従来技術の課題に鑑みなされたものであり、簡単な構造で装飾効果を高めた遊技機用風車を提供することを目的とするものである。
【0007】
【課題を解決するための手段】
本発明の遊技機用風車は、遊技釘が挿通可能な貫通孔が形成された筒部およびこの筒部の外周に放射状に設けられた複数の羽根板を有する羽根部と、この羽根部の前方に配置される装飾回転部とを有する風車本体が遊技釘を中心として回転可能に遊技盤へ取付けられる遊技機用風車であって、風車本体の羽根部および装飾回転部は、風車本体の中心軸から偏心した略円柱状の連結部により相互に離間して連結され、この連結部に挿通される貫通孔を有し、前記連結部を回転軸として前記離間した隙間内で回転可能な装飾回転体を備えている。
【0008】
また、本発明の遊技機用風車の好適な実施形態によると、装飾回転体を風車本体より軽量に形成する。連結部を略円柱状に形成すると共に、装飾回転体の貫通孔を略楕円形に形成する。装飾回転体の貫通孔の内壁に丸みを形成する。また、羽根部の筒部の遊技盤側端部に、羽根板より遊技盤側へ丸みを付けた突出部を形成する。さらに、装飾回転体は、複数の羽根が放射状に形成された略雪氷結晶形状である。
【0009】
【発明の実施の形態】
以下、本発明による遊技機用風車の好適な実施形態の構成および動作を、添付図面を参照して詳細に説明する。
【0010】
図1は、本発明による遊技機用風車の好適な実施形態の構成を示す分解斜視図である。図1に示すように、本発明による遊技機用風車10は、羽根部30および装飾回転部40よりなる風車本体20、および装飾回転体60より構成される。これら羽根部30、装飾回転部40および装飾回転体60は、それぞれ分離した別体構造であるが、後述のように連結部により一体化されると共に、遊技釘50により遊技機の遊技盤に回転可能に取り付けられる。
【0011】
羽根部30は、中心に貫通孔31を有する筒部32、この筒部32の外周に放射状に形成された複数(この特定例では3枚)の羽根板33を含んでいる。この羽根部30は、後述するように、遊技機の遊技盤に回転可能に取り付けられる。この羽根部30は、図1に示す右側が遊技盤側であり、左側が遊技盤から遠端となるように取り付けられる。これら複数の羽根板33の1つである例えば羽根板33aの遠端で、且つ貫通孔31から離れた位置にピン(円柱)状の連結部34が形成されている。また、装飾回転部40は、比較的薄い円盤状であり、その中心に貫通孔41を有し、前面に装飾42が施されている。
【0012】
図2は、図1に示す遊技機用風車10を構成する装飾回転体60の詳細構成を示す図であり、図2(A)は装飾回転体60の正面図であり、図2(B)はその断面図である。これら図2(A)および(B)から理解されるように、装飾回転体60は、中心に貫通孔61を有する円盤部62から放射状に延びる複数(この特定例では6個)の羽根63を有する略雪氷結晶形状(または略矢車状)の平板状部材であり、その前面(遊技者側)に適当な装飾模様(図示せず)が描かれている。この装飾回転体60の貫通孔61は、略楕円形であると共に図2(B)に示すように、その内壁に丸み付けされている。
【0013】
次に、図1および図3を参照して、本発明による遊技機用風車10の組み立て工程および動作を説明する。図3(A)は、装飾回転部40の正面図である。図3(B)は、装飾回転部40および羽根部30の断面図である。図3(C)は、羽根部30の背面図である。先ず、羽根部30の貫通孔31に遊技釘50を挿通して遊技機の遊技盤の所定位置に打ち込む。このとき、遊技釘50の前端は、羽根部30の前面から実質的に前方に突出しないようにする(装飾回転体60との干渉を阻止する)。次に、装飾回転体60の貫通孔61を羽根部30の連結部34に挿入することにより、装飾回転体60が連結部34を中心に回転可能に取り付けられる。最後に、羽根部30と装飾回転部40とを連結部34において連結する。なお、風車本体20を構成する羽根部30と装飾回転部40との連結部34における連結は、適当な接着剤を使用しても良い。また、装飾回転部40の所定位置に形成した取付穴(図示せず)に連結部34の前端を挿入して接着または熱溶着しても良い。この場合には、装飾回転部40の取付穴および連結部34の前端形状を非円形にするのが好ましい。なお、図3(B)から理解されるように、羽根部30の筒部32は、遊技盤側に丸みを帯びた突出部35が形成され、遊技盤との接触面積を減少させることにより、接触抵抗を低減するように構成している。
【0014】
上述の構成により、装飾回転体60の中心は、羽根部30および装飾回転部40の中心、即ち遊技釘50に対して偏心している。従って、遊技球が衝突することにより羽根部30が回転すると、この羽根部30の回転と連動して装飾回転体60も回転する。しかし、上述した装飾回転部40に対する装飾回転体60の回転中心が風車本体20の回転中心と偏心することにより、遊技機用風車10の装飾効果を高めることが可能である。なお、このような遊技機用風車は、パチンコ機等の遊技機の遊技領域内に複数個選択的に取り付け可能である。
【0015】
以上、本発明による遊技機用風車の好適な実施形態の構成および動作を詳述した。しかし、この実施形態は、本発明の単なる例示に過ぎず。何ら本発明を限定するものではない。本発明の要旨を逸脱することなく種々の変形変更が可能であること、当業者には容易に理解できよう。例えば、上述の好適な実施形態では、1個の装飾回転体60を使用したが、装飾回転体の厚みを薄くして複数の装飾回転体を使用しても良い。その場合には、共通の連結部を使用しても良く、また複数の連結部を使用しても良い。さらに、装飾回転体は、必ずしも平板状である必要はなく、その先端に錘を付加して、その回転動作を不規則にしても良い。また、連結部34は、風車本体20の羽根部30側でなく、装飾回転部40側に形成しても良い。その場合には、羽根部30の前端側に比較的薄い円盤を形成して連結を容易にすると良い。さらに、風車本体の遊技盤への取り付けは、必ずしも遊技釘を使用する必要はなく、その他の類似取り付け手段でも良い。従って、本明細書中では、「遊技釘」とは、このような取付手段の総称であると解するべきである。
【0016】
【発明の効果】
以上の説明から理解されるように、本発明の遊技機用風車によると、次のような実用上の顕著な効果を奏する。即ち、羽根部および装飾回転部を、従来のように一体構成とせず、偏心した略円柱状の連結部で相互に離間して結合する。そこで、連結部は、羽根部および装飾回転部を離間して連結する連結部としておよび装飾回転体の回転軸としての複数の機能を有する。従って、風車本体と装飾回転体が相互に偏心して別々に回転可能にすることにより、装飾効果を大幅に改善することが可能である。
【0017】
また、本発明の遊技機用風車によると、例えば厚さの薄いまたは軽量素材を使用して、風車本体よりも装飾回転体を軽量にすることにより、風車本体が動作停止しても装飾回転体がさらに回転して装飾効果を高めることも可能である。また、風車本体と遊技盤との接触面積は、丸みを帯びた突出部の形成により、接触抵抗を低減するので、羽根板への遊技球の衝突により、回転が比較的長く持続する。
【図面の簡単な説明】
【図1】本発明による遊技機用風車の好適な実施形態の構成を示す分解斜視図、
【図2】図1に示す遊技機用風車を構成する装飾回転体の構成図であって、(A)は正面図、(B)は断面図、
【図3】図1に示す遊技機用風車の詳細構成図を示し、(A)は装飾回転部の正面図、(B)は羽根部および装飾回転部の断面図、(C)は羽根板の背面図、
【図4】従来の遊技機用風車の斜視図である。
【符号の説明】
10 遊技機用風車
20 風車本体
30 羽根部
31、41、61 貫通孔
32 筒部
33 羽根板
34 連結部
35 突出部
40 装飾回転部
50 遊技釘
60 装飾回転体
63 羽根
[0001]
BACKGROUND OF THE INVENTION
The present invention relates to a gaming machine, and more particularly, to a windmill for a gaming machine such as a pachinko machine that plays a game ball in a gaming machine and wins a winning opening.
[0002]
[Prior art]
A gaming machine such as a pachinko machine launches a game ball from the launching device into the game area of the game board and wins a winning opening and a starting port arranged in the gaming area, and when a prize is won, a predetermined number of gaming balls are given to the player. Play with a prize ball or payout. The player adjusts the game ball firing speed of the launching device so that the game ball wins by rotating and adjusting the adjustment knob. In general gaming machines, by providing a plurality of nails in the path of game balls in the game area and arranging a windmill, the path in the game area of game balls fired in the game area is changed in a complex manner. , Making the game more interesting.
[0003]
FIG. 4 is a perspective view showing a configuration of a conventional windmill for gaming machines. As shown in FIG. 4, a conventional windmill 100 for a gaming machine includes a blade plate 110 and a decorative rotating plate 120. The wing plate 110 has a cylindrical body (cylinder portion) 112 having a through hole having a diameter larger than the outer diameter of the game nail 130 at the center. A plurality of (for example, three) blades 110 are formed on the outer peripheral surface of the cylindrical body 112 at equal intervals. The decorative rotating plate 120 is a disc-like body in which a decoration 122 is provided on one surface (or the entire surface) and a through hole 114 larger than the outer diameter of the game nail 130 is formed at the center. The plurality of blades 110 having the cylindrical body 112 and the decorative rotating plate 120 are integrally formed by, for example, a plastic mold.
[0004]
In the gaming machine windmill 100, the game nail 130 is inserted into the cylindrical body 112 and the through hole 114 of the decorative rotating plate (decorative rotating portion) 120, and the game nail 130 is substantially perpendicular to the game board (not shown). Installed by hitting. Of course, when installing the windmill 100 for the gaming machine, the decorative surface of the decorative rotating plate 120 is arranged on the player side (front surface) and the blade plate 110 is arranged on the game board side. Therefore, the gaming machine windmill 100 rotates integrally around the game nail 130. In recent years, a windmill for a gaming machine has been put into practical use in order to further enhance the visual effect by providing an decoration device such as an LED in a decorative part.
[0005]
[Problems to be solved by the invention]
However, in the conventional windmill 100 for gaming machines described above, the entire windmill including the decorative surface of the decorative rotating plate 120 rotates together. Therefore, even if a complicated decoration is applied in the decoration state, the decoration part appears to be one by the rotation of the windmill itself and is monotonous. Moreover, it is difficult to maintain the rotating operation by the weight of the windmill itself. In addition, in a windmill for a gaming machine equipped with an electric decoration device, wiring is simplified by using a dedicated board, but failure is likely to occur due to a complicated structure, and inspection work and maintenance work are complicated. And since this kind of windmill for game machines becomes large compared with the windmill for conventional game machines mentioned above, there exists a problem that an installation place is limited.
[0006]
SUMMARY OF THE INVENTION The present invention has been made in view of the above-described problems of the prior art, and an object of the present invention is to provide a gaming machine windmill with a simple structure and enhanced decoration effect.
[0007]
[Means for Solving the Problems]
A windmill for a gaming machine according to the present invention includes a cylindrical portion in which a through-hole into which a gaming nail can be inserted is formed, a blade portion having a plurality of blade plates radially provided on the outer periphery of the cylindrical portion, and a front portion of the blade portion. windmill body having a decorative rotary portion which is arranged a rotatably gaming machine wind turbine attached to the game board about the game nails, the blade part and the decorative rotating part of the wind turbine body, the center of the wind turbine body Decorative rotation which is connected to each other by a substantially cylindrical connecting portion eccentric from the shaft , has a through hole inserted through the connecting portion, and is rotatable within the spaced gap with the connecting portion as a rotating shaft. Has a body.
[0008]
In addition, according to a preferred embodiment of the windmill for gaming machine of the present invention, the decorative rotating body is formed to be lighter than the windmill body. The connecting part is formed in a substantially cylindrical shape, and the through hole of the decorative rotating body is formed in a substantially elliptical shape. The inner wall of the through hole of the decorative rotating body is rounded. Further, a projecting portion that is rounded from the blade plate toward the game board side is formed at the game board side end portion of the cylinder portion of the blade portion. Furthermore, the decorative rotating body has a substantially snow and ice crystal shape in which a plurality of blades are formed radially.
[0009]
DETAILED DESCRIPTION OF THE INVENTION
Hereinafter, the configuration and operation of a preferred embodiment of a windmill for gaming machine according to the present invention will be described in detail with reference to the accompanying drawings.
[0010]
FIG. 1 is an exploded perspective view showing a configuration of a preferred embodiment of a windmill for gaming machine according to the present invention. As shown in FIG. 1, a windmill 10 for gaming machine according to the present invention includes a windmill body 20 including a blade portion 30 and a decorative rotating portion 40, and a decorative rotating body 60. The blade part 30, the decorative rotating part 40, and the decorative rotating body 60 have separate structures, but are integrated by a connecting part as will be described later and rotated to the game board of the gaming machine by the game nail 50. Installed as possible.
[0011]
The blade portion 30 includes a cylindrical portion 32 having a through hole 31 in the center, and a plurality (three in this specific example) of blade plates 33 formed radially on the outer periphery of the cylindrical portion 32. As will be described later, the blade portion 30 is rotatably attached to the game board of the gaming machine. The blade portion 30 is attached so that the right side shown in FIG. 1 is the game board side and the left side is the far end from the game board. A pin (cylindrical) connecting portion 34 is formed at a far end of, for example, the blade plate 33a, which is one of the blade plates 33, and at a position away from the through hole 31. The decoration rotating part 40 has a relatively thin disk shape, has a through hole 41 at the center thereof, and is decorated with a decoration 42 on the front surface.
[0012]
FIG. 2 is a diagram showing a detailed configuration of the decorative rotator 60 constituting the windmill 10 for the gaming machine shown in FIG. 1, and FIG. 2 (A) is a front view of the decorative rotator 60, and FIG. Is a cross-sectional view thereof. As can be understood from FIGS. 2A and 2B, the decorative rotating body 60 includes a plurality of (six in this specific example) blades 63 extending radially from a disk portion 62 having a through hole 61 in the center. It is a substantially snow-ice crystal shape (or substantially arrow wheel-like) flat plate member having a suitable decorative pattern (not shown) on its front surface (player side). The through hole 61 of the decorative rotating body 60 is substantially elliptical and is rounded on the inner wall thereof as shown in FIG.
[0013]
Next, with reference to FIG. 1 and FIG. 3, the assembly process and operation | movement of the windmill 10 for game machines by this invention are demonstrated. FIG. 3A is a front view of the decoration rotating unit 40. FIG. 3B is a cross-sectional view of the decorative rotating unit 40 and the blade unit 30. FIG. 3C is a rear view of the blade portion 30. First, the game nail 50 is inserted into the through hole 31 of the blade portion 30 and driven into a predetermined position of the game board of the gaming machine. At this time, the front end of the game nail 50 is prevented from substantially protruding forward from the front surface of the blade portion 30 (interference with the decorative rotating body 60 is prevented). Next, by inserting the through hole 61 of the decorative rotating body 60 into the connecting portion 34 of the blade portion 30, the decorative rotating body 60 is attached to be rotatable around the connecting portion 34. Finally, the blade part 30 and the decorative rotating part 40 are connected at the connecting part 34. Note that a suitable adhesive may be used for the connection at the connecting portion 34 between the blade portion 30 and the decorative rotating portion 40 constituting the windmill body 20. Alternatively, the front end of the connecting portion 34 may be inserted into an attachment hole (not shown) formed at a predetermined position of the decorative rotating portion 40 and bonded or heat welded. In this case, it is preferable that the mounting hole of the decorative rotating portion 40 and the front end shape of the connecting portion 34 be non-circular. As can be understood from FIG. 3 (B), the cylindrical portion 32 of the blade portion 30 is formed with a rounded protruding portion 35 on the game board side, thereby reducing the contact area with the game board. The contact resistance is reduced.
[0014]
With the configuration described above, the center of the decorative rotating body 60 is eccentric with respect to the centers of the blade portion 30 and the decorative rotating portion 40, that is, the game nail 50. Therefore, when the wing part 30 rotates due to the collision of the game balls, the decorative rotating body 60 also rotates in conjunction with the rotation of the wing part 30. However, since the center of rotation of the decorative rotating body 60 with respect to the decorative rotating unit 40 described above is eccentric from the center of rotation of the windmill body 20, the decorative effect of the windmill 10 for gaming machines can be enhanced. Note that a plurality of such windmills for gaming machines can be selectively attached within the gaming area of gaming machines such as pachinko machines.
[0015]
The configuration and operation of the preferred embodiment of the windmill for gaming machine according to the present invention have been described above in detail. However, this embodiment is merely an example of the present invention. The present invention is not limited at all. Those skilled in the art will readily understand that various modifications and changes can be made without departing from the scope of the present invention. For example, in the above-described preferred embodiment, one decoration rotating body 60 is used, but a plurality of decoration rotating bodies may be used with a thin thickness of the decoration rotating body. In that case, a common connecting portion may be used, or a plurality of connecting portions may be used. Furthermore, the decorative rotating body does not necessarily have a flat plate shape, and a rotating weight may be added to the tip of the decorative rotating body to make it irregular. Further, the connecting part 34 may be formed not on the blade part 30 side of the windmill body 20 but on the decorative rotating part 40 side. In that case, a relatively thin disk may be formed on the front end side of the blade portion 30 to facilitate connection. Furthermore, it is not always necessary to use a game nail for attaching the windmill body to the game board, and other similar attachment means may be used. Therefore, in the present specification, the “game nail” should be understood as a general term for such attachment means.
[0016]
【The invention's effect】
As can be understood from the above description, the windmill for gaming machine of the present invention has the following practically significant effects. That is, the blade portion and the decorative rotating portion are not integrally formed as in the prior art, but are coupled to each other with an eccentric substantially cylindrical connecting portion. Therefore, the connecting part has a plurality of functions as a connecting part that connects the blade part and the decorative rotating part at a distance, and as a rotating shaft of the decorative rotating body. Therefore, the decoration effect can be greatly improved by making the windmill body and the decorative rotating body eccentric and mutually rotatable.
[0017]
Further, according to the windmill for gaming machine of the present invention, for example, by using a thin or lightweight material, the decorative rotating body is made lighter than the windmill main body, so that the decorative rotating body can be operated even if the windmill main body stops operating. It is possible to further rotate and enhance the decoration effect. In addition, the contact area between the windmill body and the game board is reduced by the formation of the rounded protrusion, so that the rotation continues for a relatively long time due to the collision of the game ball with the blade.
[Brief description of the drawings]
FIG. 1 is an exploded perspective view showing a configuration of a preferred embodiment of a windmill for gaming machine according to the present invention;
2 is a configuration diagram of a decorative rotating body constituting the windmill for gaming machine shown in FIG. 1, wherein (A) is a front view, (B) is a sectional view,
3 shows a detailed configuration diagram of the windmill for the gaming machine shown in FIG. 1, in which (A) is a front view of the decorative rotating unit, (B) is a cross-sectional view of the vane portion and the decorative rotating unit, and (C) is a vane plate. Back view of the
FIG. 4 is a perspective view of a conventional windmill for gaming machines.
[Explanation of symbols]
10 Amusement machine windmill
20 Windmill body
30 feathers
31, 41, 61 Through hole
32 Tube
33 slats
34 Connection
35 Protrusion
40 Decoration rotating part
50 game nails
60 Decorative rotating body
63 feathers

Claims (4)

遊技釘が挿通可能な貫通孔が形成された筒部および該筒部の外周に放射状に設けられた複数の羽根板を有する羽根部と、該羽根部の方に配置される装飾回転部とを有する風車本体が前記遊技釘を中心として回転可能に遊技盤へ取付けられる遊技機用風車において、
前記風車本体の前記羽根部および前記装飾回転部は、前記風車本体の中心軸から偏心した略円柱状の連結部により相互に離間して連結され、前記連結部に挿通される貫通孔を有し、前記連結部を回転軸として前記離間した隙間内で回転可能な装飾回転体を備えることを特徴とする遊技機用風車。
A vane portion having a plurality of slats game nail provided radially on the outer periphery of the insertion can be through holes cylindrical portion and which is formed the cylindrical portion, and the decorative rotary portion arranged toward front of the vane portion In a windmill for a gaming machine in which a windmill body having a base is attached to a game board so as to be rotatable around the game nail,
The blade part and the decorative rotating part of the windmill main body are connected to each other by a substantially cylindrical connecting part eccentric from the central axis of the windmill main body, and have a through hole inserted through the connecting part. A windmill for a gaming machine , comprising: a decorative rotating body that can rotate within the spaced gap with the connecting portion as a rotation axis .
前記装飾回転体の前記貫通孔は、実質的に中心位置に形成され且つ長円形等の非円形に形成されることを特徴とする請求項1に記載の遊技機用風車。The windmill for a gaming machine according to claim 1, wherein the through hole of the decorative rotating body is formed substantially at a central position and is formed in a non-circular shape such as an oval shape. 前記装飾回転体は、略雪氷結晶形状又は略矢車状であることを特徴とする請求項または2に記載の遊技機用風車。The windmill for gaming machines according to claim 2, wherein the decorative rotating body has a substantially snow crystal shape or a substantially arrow wheel shape. 前記装飾回転体は、相互に重ね合わせて配置される回転板状体であることを特徴とする請求項1、2または3に記載の遊技機用風車。The windmill for a gaming machine according to claim 1, 2 or 3, wherein the decorative rotating bodies are rotating plate-like bodies arranged to overlap each other.
JP2000198814A 2000-06-30 2000-06-30 Amusement machine windmill Expired - Fee Related JP3996327B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2000198814A JP3996327B2 (en) 2000-06-30 2000-06-30 Amusement machine windmill

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2000198814A JP3996327B2 (en) 2000-06-30 2000-06-30 Amusement machine windmill

Publications (2)

Publication Number Publication Date
JP2002011162A JP2002011162A (en) 2002-01-15
JP3996327B2 true JP3996327B2 (en) 2007-10-24

Family

ID=18696917

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2000198814A Expired - Fee Related JP3996327B2 (en) 2000-06-30 2000-06-30 Amusement machine windmill

Country Status (1)

Country Link
JP (1) JP3996327B2 (en)

Families Citing this family (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5679724B2 (en) * 2010-07-27 2015-03-04 京楽産業.株式会社 Game machine
JP5679726B2 (en) * 2010-07-27 2015-03-04 京楽産業.株式会社 Game machine
JP5643016B2 (en) * 2010-07-27 2014-12-17 京楽産業.株式会社 Game machine
JP5679723B2 (en) * 2010-07-27 2015-03-04 京楽産業.株式会社 Game machine
JP5643017B2 (en) * 2010-07-27 2014-12-17 京楽産業.株式会社 Game machine
JP5679722B2 (en) * 2010-07-27 2015-03-04 京楽産業.株式会社 Game machine
JP6308783B2 (en) * 2014-01-08 2018-04-11 株式会社平和 Bullet ball machine

Also Published As

Publication number Publication date
JP2002011162A (en) 2002-01-15

Similar Documents

Publication Publication Date Title
JP3994172B2 (en) Amusement machine windmill
JP3996327B2 (en) Amusement machine windmill
JPH1080531A (en) Pinwheel for game machine
CN2910307Y (en) Spiral body structure of fighting type toy top
JP2002017989A (en) Whirligig for game machine
JP2007196034A (en) Windmill for game machine
JPH02208Y2 (en)
JP4627599B2 (en) Windmill windmill
JP4028012B2 (en) Display device for gaming machine of gaming machine
JP4171827B2 (en) Pachinko machine windmill
JPH07155433A (en) Generator device
JP3066857U (en) Top toy
JP3575028B2 (en) Ball hitting guidance device for gaming machines
JP2002017991A (en) Game machine
JP2003000829A (en) Pachinko game machine
JPH0460677B2 (en)
JP2002028298A (en) Game machine
JP2002017990A (en) Game machine
JP3553872B2 (en) Windmill and gaming machine using it
JPH057011Y2 (en)
JPH057012Y2 (en)
JP2517087Y2 (en) Pachinko machine winning equipment
KR200348206Y1 (en) A revolving kite
JPH0524371Y2 (en)
JPH08117400A (en) Windmill for game machine

Legal Events

Date Code Title Description
A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20070802

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20100810

Year of fee payment: 3

R150 Certificate of patent or registration of utility model

Free format text: JAPANESE INTERMEDIATE CODE: R150

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20100810

Year of fee payment: 3

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20100810

Year of fee payment: 3

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20100810

Year of fee payment: 3

LAPS Cancellation because of no payment of annual fees