JP3079304U - Competition toys - Google Patents

Competition toys

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Publication number
JP3079304U
JP3079304U JP2001000386U JP2001000386U JP3079304U JP 3079304 U JP3079304 U JP 3079304U JP 2001000386 U JP2001000386 U JP 2001000386U JP 2001000386 U JP2001000386 U JP 2001000386U JP 3079304 U JP3079304 U JP 3079304U
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JP
Japan
Prior art keywords
toy
competition
traveling
gate
traveling toy
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP2001000386U
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Japanese (ja)
Inventor
健一 斎藤
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Takara Co Ltd
Original Assignee
Takara Co Ltd
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Priority to JP2001000386U priority Critical patent/JP3079304U/en
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Publication of JP3079304U publication Critical patent/JP3079304U/en
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Abstract

(57)【要約】 (修正有) 【課題】スポーツをモチーフにして走行玩具で技術を競
うことができる競技玩具の提供。 【解決手段】車輪と車輪の回転に連動して回転するフラ
イホイールを内部に設けた走行玩具1と、ロイター板部
材6を備えた跳び箱状障害物5からなり、競技玩具で遊
ぶときは、走行玩具1を押し出して走行させると内蔵さ
れたフライホイールが回転し、その慣性力により走行玩
具1が走行する。走行玩具1がロイター板部材6上に乗
り上った瞬間をみはからってレバー9を強く押し下げ
る。これにより、ロイター板部材は跳ね上がりこの結果
走行玩具1が飛び上がり飛び箱状障害物5を飛び越え
る。
(57) [Abstract] (Modified) [Problem] To provide a toy capable of competing in technology with a running toy using a sport as a motif. The running toy includes a wheel and a flywheel that rotates inside the wheel, and a jumping box-shaped obstacle provided with a Reuters plate member. When the toy 1 is pushed and run, the built-in flywheel rotates, and the running toy 1 runs due to its inertia. At the moment when the traveling toy 1 climbs on the Reuters plate member 6, the lever 9 is strongly pushed down. As a result, the Reuters plate member jumps up. As a result, the traveling toy 1 jumps up and jumps over the box-shaped obstacle 5.

Description

【考案の詳細な説明】[Detailed description of the invention]

【0001】[0001]

【考案の属する技術分野】[Technical field to which the invention belongs]

本考案はプレーヤーを模した走行玩具とプレーヤーが競技するための競技用部 材とから構成された競技玩具に関する。 The present invention relates to a toy composed of a running toy imitating a player and a competition component for the player to compete.

【0002】[0002]

【従来技術とその問題点】[Prior art and its problems]

一般に、走行玩具といえばフリクションやゼンマイを用いた簡単な構造で、自 動車の形状を模したものがほとんどであり、現在では着脱可能なパーツを交換し てカスタマイズできるものを初め、多種多様なものが実施されている。 In general, most of running toys have a simple structure that uses friction and a spring to mimic the shape of a car.Currently, there are a wide variety of toys that can be customized by replacing removable parts. Has been implemented.

【0003】 しかしながら、走行玩具を単に収集したり、部品を組み合わせたり、走行させ て遊ぶだけでは子供たちに飽きられやすい傾向にある。However, children tend to get bored simply by collecting running toys, combining parts, or running and playing.

【0004】[0004]

【考案が解決しようとする課題】[Problems to be solved by the invention]

本考案は上記問題を解決し、スポーツをモチーフにして走行玩具で技術を競う ことができる競技玩具を提供することをその課題とする。 It is an object of the present invention to solve the above problem and to provide a toy capable of competing in technology with a running toy using a sport as a motif.

【0005】[0005]

【課題を解決するための手段】[Means for Solving the Problems]

前記課題を解決するため、本考案に係る競技玩具は、車輪と車輪の回転に連動 して回転するフライホイールを内部に設けた走行玩具と、走行玩具の速度、タイ ミング等に応じて競技をするための競技用部材とを備えたことを特徴とする。 In order to solve the above-mentioned problems, the competition toy according to the present invention has a running toy having a wheel and a flywheel that rotates in conjunction with the rotation of the wheel, and a competition in accordance with the speed and timing of the running toy. And a competition member for performing the game.

【0006】 前記競技用部材は、跳び箱状障害物とこの障害物の一側に揺動自在に設けられ たロイター板部材とから成り、ロイター板部材は跳ね上げ操作可能に設けられた ものとしてもよい。[0006] The competition member includes a jumping box-shaped obstacle and a Reuter plate member swingably provided on one side of the obstacle, and the Reuter plate member is provided so as to be able to be flipped up. Good.

【0007】 また、前記競技用部材は、前記走行玩具が通過可能な前後2つの門部材から成 り、前部の第1の門部材の上方には、パネル部材を高く積み上げ可能なパネル支 持部が形成され、後部の第2の門部材の上方には、走行玩具が通過時に衝突可能 な跳ね上げ部材を回転可能に設けるとともに、跳ね上げ部材には飛翔体を保持さ せておき、上記走行玩具が上記跳ね上げ部材に衝突して回転したときに飛翔体が 上記第1の門部材のパネルを越えるように跳ね上げるものであってもよい。[0007] The competition member includes two front and rear gate members through which the traveling toy can pass, and a panel support capable of stacking the panel member high above the first gate member at the front. A jumping member is provided rotatably above the second gate member at the rear of the traveling toy so that the running toy can collide with the passing toy, and the jumping member holds a flying object. When the running toy collides with the flip-up member and rotates, the flying object may jump up beyond the panel of the first gate member.

【0008】 さらに、前記競技用部材は、前記走行玩具が通過可能な門部材を備え、門部材 の上方には落下部材とその案内手段とを設け、前記走行玩具が上記門部材を通過 するときに、上記門部材の上端から案内手段に案内されて落下した落下部材に接 触可能としたものにしてもよい。[0008] Furthermore, the competition member includes a gate member through which the traveling toy can pass, and a dropping member and guide means for the falling member are provided above the gate member so that the traveling toy passes through the gate member. Alternatively, the gate member may be configured to be in contact with a falling member that has been guided by the guide means and dropped.

【0009】 なお、前記走行玩具は人の形を模したものであるのが好ましい。[0009] It is preferable that the traveling toy has a shape of a human.

【0010】[0010]

【考案の実施の形態】[Embodiment of the invention]

図1は本考案に係る競技玩具を示すもので、この競技玩具は走行玩具1と、走 行玩具の速度、タイミング等に応じて競技をするための競技用部材2Aとから構 成されている。 FIG. 1 shows a toy according to the present invention, which comprises a running toy 1 and a competition member 2A for playing according to the speed and timing of the running toy. .

【0011】 走行玩具1は、図2に示されるように、車輪3と車輪3の回転に連動して回転 するフライホイール4を内部に設けて成るもので、外観は人の形、特に運動選手 を模倣した形状に形成されている。As shown in FIG. 2, the traveling toy 1 is provided with wheels 3 and a flywheel 4 that rotates in conjunction with the rotation of the wheels 3, and has a human appearance, particularly an athlete. Is formed in a shape imitating the above.

【0012】 次に、競技用部材2Aは、跳び箱状障害物5とこの障害物5の一側に揺動自在 に設けられたロイター板部材6とから構成されている。Next, the competition member 2A includes a jumping box-shaped obstacle 5 and a reuter plate member 6 provided on one side of the obstacle 5 so as to be swingable.

【0013】 跳び箱状障害物5は、基台7の上に跳び箱の枠8を複数段積み重ね可能に形成 されている。また、ロイター板部材6の基部は基台7に設けた支軸7aに軸支さ れ、レバー9を押すことによりロイター板部材6が揺動されるように構成されて いる。また、走行玩具1が前進走行して来たときにロイター板部材6の上に乗り 上がることができるように、走行玩具1の走行案内手段(図示せず)とロイター 板部材6の各上面がほぼ面一になるようにする。The jumping box-shaped obstacle 5 is formed on a base 7 so that a plurality of jumping box frames 8 can be stacked. The base of the Reuters plate member 6 is supported by a support shaft 7 a provided on the base 7, and the Reuters plate member 6 is configured to swing by pressing a lever 9. Also, the traveling guide means (not shown) of the traveling toy 1 and the upper surfaces of the Reuters plate member 6 are provided so that the traveling toy 1 can get on the Reuters plate member 6 when traveling forward. Try to be almost flush.

【0014】 上記構成の競技玩具で遊ぶときは、走行玩具1を押し出して走行させる。フラ イホイール4が回転し、その慣性力によって走行玩具1は走行する。そして、走 行玩具1がロイター板部材6上に乗り上がった瞬間をみはからってレバー9を強 く押し下げる。これにより、ロイター板部材6は跳ね上がるから、走行玩具1は 飛び上がり、跳び箱状障害物5を飛び越える。走行玩具1の速度が遅すぎるとロ イター板部材6の手前で停止し、速度がはやすぎると、レバー9を押すタイミン グが難しくなる。成功、失敗に応じて段数を増減し、障害物の高さを調整すれば よい。成功するためには、タイミングとレバー9を押す力をうまく調節する必要 があるが、車輪とフライホイール4を有する走行玩具1の場合は、押し出して走 行させるときに走行速度やパワーを自分で加減調整することができるから好適で ある。When playing with the competition toy having the above configuration, the traveling toy 1 is pushed out and travels. The flywheel 4 rotates, and the traveling toy 1 travels by its inertia. Then, at the moment when the running toy 1 gets on the Reuters plate member 6, the lever 9 is strongly pushed down. As a result, the Reuters plate member 6 jumps up, so that the traveling toy 1 jumps up and jumps over the jump box-shaped obstacle 5. If the speed of the traveling toy 1 is too slow, it stops just before the loitering plate member 6. If the speed is too fast, it becomes difficult to push the lever 9. The number of steps may be increased or decreased according to success or failure, and the height of the obstacle may be adjusted. In order to succeed, it is necessary to adjust the timing and the force to push the lever 9 well. However, in the case of the traveling toy 1 having the wheels and the flywheel 4, the traveling speed and the power must be adjusted when pushing and running. This is preferable because it can be adjusted.

【0015】 上記競技玩具によれば、遊び手はあたかも自分が跳び箱競技をしているような 感覚となり、感情移入が起こるから非常に面白い。[0015] According to the above-mentioned toy, the player has a feeling as if he / she is in a jumping box competition, and is very interesting because emotions are introduced.

【0016】 次に、図3は他の競技用部材を示すもので、この競技用部材2Bは、前記走行 玩具1が通過可能な前後2つの門部材10、11から構成されている。Next, FIG. 3 shows another athletic member. The athletic member 2B is composed of two front and rear gate members 10 and 11 through which the traveling toy 1 can pass.

【0017】 前部の第1の門部材10の上方には、パネル部材12を高く積み上げ可能なパ ネル支持部13が形成され、パネル部材12の積み上げ量によりその高さが増減 できる。Above the front first gate member 10, there is formed a panel supporting portion 13 capable of stacking the panel members 12 at a high height, and the height can be increased or decreased according to the stacking amount of the panel members 12.

【0018】 後部の第2の門部材11の上方には軸14が架設され、軸14には跳ね上げ部 材15が回転可能に支持されている。跳ね上げ部材15は走行玩具1が通過時に 衝突可能な衝撃板15aと飛翔体16を保持可能な保持板15bをL字形に屈曲 形成して成るものである。A shaft 14 is provided above the rear second gate member 11, and a flip-up member 15 is rotatably supported on the shaft 14. The flip-up member 15 is formed by bending an impact plate 15a that can collide when the traveling toy 1 passes through and a holding plate 15b that can hold the flying object 16 into an L-shape.

【0019】 飛翔体16は樽状に形成されている。また、保持板15bには飛翔体16を保 持する凹部17が形成されている。The flying object 16 is formed in a barrel shape. Further, the holding plate 15b is formed with a concave portion 17 for holding the flying object 16.

【0020】 上記構成の競技玩具で遊ぶときは、走行玩具1を押し出して走行させる。フラ イホイール4の慣性力によって走行玩具1は走行する。走行玩具1は第1の門部 材10を通過して第2の門部材11を通過するときに跳ね上げ部材15の衝撃板 15aに衝突する。この衝撃によって跳ね上げ部材15は回転する。この回転に よって跳ね上げ部材15の保持板15b上に保持された飛翔体16は、第1の門 部材10のパネル部材12を越えるように後方に跳ね上げられる。走行玩具1の 速度が遅すぎると跳ね上げ部材15に対して十分な衝撃力が与えられない。また 、速度が速すぎると、進行方向が定まりにくく、2つの門部材10、11をうま くくぐり抜けて通過できない。成功、失敗に応じてパネル部材の数を増減し、そ の高さを調整すれば難易度が変わるから、飽きることなく遊ぶことができる。When playing with the competition toy having the above configuration, the traveling toy 1 is pushed out and travels. The traveling toy 1 runs due to the inertial force of the flywheel 4. The traveling toy 1 collides with the impact plate 15 a of the flip-up member 15 when passing through the first gate member 10 and passing through the second gate member 11. This impact causes the flip-up member 15 to rotate. By this rotation, the flying object 16 held on the holding plate 15b of the flip-up member 15 is flipped backward so as to pass over the panel member 12 of the first gate member 10. If the speed of the traveling toy 1 is too slow, a sufficient impact force is not applied to the flip-up member 15. On the other hand, if the speed is too high, the traveling direction is difficult to be determined, and the vehicle cannot pass through the two gate members 10 and 11 successfully. If the number of panel members is increased or decreased according to success or failure, and the height is adjusted, the difficulty level changes, so that you can play without getting tired.

【0021】 次に、図4はさらに他の競技用部材を示すもので、この競技用部材2Cは、前 記走行玩具1が通過可能な門部材18を備えている。Next, FIG. 4 shows still another competition member. The competition member 2 C includes a gate member 18 through which the traveling toy 1 can pass.

【0022】 上記門部材18の上方には落下部材19とその案内手段20とが設けられてい る。案内手段20は複数の格子状の落下レールを梯子状に形成して成るものであ る。これに対し、落下部材19はボール状に形成され、その互いに反対側の側面 には係合溝21が形成されている。係合溝21の溝幅は上記落下レール20より もわずかに大きくなるように形成されている。Above the gate member 18, a drop member 19 and a guide means 20 are provided. The guide means 20 is formed by forming a plurality of grid-shaped drop rails in a ladder shape. On the other hand, the falling member 19 is formed in a ball shape, and engagement grooves 21 are formed on the side surfaces opposite to each other. The groove width of the engaging groove 21 is formed to be slightly larger than that of the drop rail 20.

【0023】 また、門部材18の上端には、スタートレバー22が設けられている。このス タートレバー22は落下部材19を門部材18の上端に保持しておくとともに、 操作時には上記保持を解除するためのもので、適宜の構成とすればよい。A start lever 22 is provided at an upper end of the gate member 18. The start lever 22 holds the falling member 19 at the upper end of the gate member 18 and releases the holding during operation, and may have an appropriate configuration.

【0024】 上記構成の競技玩具で遊ぶときは、スタートレバー22を操作して落下部材1 9の保持状態を解除する。落下部材19は支持を失って落下するが、ダイレクト に落ちるわけではない。半回転すると、反対側の係合溝21が次の下段の落下レ ール20に係合して一瞬そこに留まり、さらに半回転して次の落下レール20に 係合する。この状態を繰り返しながら落ちていく。そこで、スタートレバー22 操作後、落下部材19が落ちて最下部の落下レール20の下に到達する時間を予 測して走行玩具1を押し出して走行させる。フライホイール4の慣性力によって 走行玩具1は走行する。走行玩具1は門部材18を通過するが、このとき落下部 材19の落下スピードのタイミングとうまく合えば、落下部材19は走行玩具1 に接触する。これを成功とする。走行玩具1の速度が遅すぎると走行玩具1が門 部材18を通過する前に落下部材19は床面に落下してしまう。また、走行玩具 1の速度が速すぎると、落下部材19が落下する前に走行玩具1は門部材18を 通り抜けてしまう。したがって、いずれの場合も落下部材19が走行玩具1に接 触することはない。When playing with the competition toy having the above configuration, the start lever 22 is operated to release the holding state of the falling member 19. The falling member 19 falls without support, but does not fall directly. After a half rotation, the engaging groove 21 on the opposite side engages with the next lower drop rail 20 and stays there for a moment, and further rotates by half to engage the next drop rail 20. It falls while repeating this state. Therefore, after the start lever 22 is operated, the traveling toy 1 is pushed out and traveled by predicting the time when the falling member 19 falls and reaches below the lowermost falling rail 20. The traveling toy 1 travels by the inertial force of the flywheel 4. The traveling toy 1 passes through the gate member 18. At this time, if the falling speed of the falling member 19 matches well, the falling member 19 comes into contact with the traveling toy 1. Make this a success. If the speed of the traveling toy 1 is too slow, the falling member 19 will fall to the floor before the traveling toy 1 passes through the gate member 18. If the speed of the traveling toy 1 is too high, the traveling toy 1 passes through the gate member 18 before the falling member 19 falls. Therefore, in any case, the falling member 19 does not contact the traveling toy 1.

【0025】[0025]

【考案の効果】[Effect of the invention]

請求項1に係る考案によれば、車輪と車輪の回転に連動して回転するフライホ イール4を内部に設けた走行玩具と、走行玩具の速度、タイミング等に応じて競 技をするための競技用部材とを備えているので、スポーツをモチーフにして走行 玩具で技術を競うことができる。 According to the invention of claim 1, a traveling toy having a wheel and a flywheel 4 that rotates inside in conjunction with the rotation of the wheel, and a competition for competing according to the speed and timing of the traveling toy. Since it is equipped with parts for sports, it is possible to compete in technology using running toys with sports as a motif.

【0026】 走行技術として、走行玩具の走行タイミングや力をうまく調節する必要がある が、車輪とフライホイールを有する走行玩具の場合は、押し出して走行させると きに走行速度やパワーを自分で加減調整することができる。As a traveling technique, it is necessary to adjust the traveling timing and power of the traveling toy well, but in the case of a traveling toy having wheels and a flywheel, the traveling speed and power are adjusted by themselves when pushing and traveling. Can be adjusted.

【0027】 請求項2に係る考案によれば、走行玩具が走行してロイター板部材上に乗り上 がった瞬間をみはからってロイター板部材を跳ね上げることにより、走行玩具は 飛び上がり、跳び箱状障害物5を飛び越える。遊び手はあたかも自分が跳び箱競 技をしているような感覚となる。According to the invention of claim 2, the running toy jumps up by jumping up the Reuters plate member at the moment when the running toy runs and gets on the Reuters plate member, Jump over the box-shaped obstacle 5. The player feels as if he is in a jumping box competition.

【0028】 請求項3に係る考案によれば、走行玩具が第1の門部材を通過し、さらに第2 の門部材を通過するときに跳ね上げ部材に衝突して回転させる。この回転によっ て跳ね上げ部材に保持された飛翔体は、第1の門部材のパネルを越えるように後 方に飛び上がる。走行玩具の速度が遅すぎると跳ね上げ部材に対して十分な衝撃 力が与えられない。また、速度が速すぎると、進行方向が定まりにくく、2つの 門部材をうまくくぐり抜けて通過できない。According to the third aspect of the invention, when the traveling toy passes through the first gate member and further passes through the second gate member, the traveling toy collides with the flip-up member and rotates. By this rotation, the flying object held by the flip-up member jumps backward so as to pass over the panel of the first gate member. If the speed of the traveling toy is too slow, sufficient impact force will not be applied to the flip-up member. On the other hand, if the speed is too high, the traveling direction is difficult to be determined, and the vehicle cannot pass through the two gate members well.

【0029】 成功、失敗に応じてパネル部材の数を増減し、その高さを調整すれば難易度が 変わるから、飽きることなく遊ぶことができる。If the number of panel members is increased or decreased according to success or failure and the height is adjusted, the difficulty level changes, so that the player can play without getting bored.

【0030】 請求項4に係る考案によれば、前記競技用部材は、前記走行玩具が通過可能な 門部材を備え、門部材の上方には落下部材とその案内手段とを設け、前記走行玩 具が上記門部材を通過したときに、上記門部材の上端から案内手段に案内されて 落下した落下部材に接触可能としたものである、請求項1記載の競技玩具。According to the invention of claim 4, the athletic member includes a gate member through which the traveling toy can pass, and a dropping member and guide means for the falling member are provided above the gate member. The competition toy according to claim 1, wherein when the tool passes through the gate member, it can be brought into contact with a falling member which has been guided and guided by a guide means from an upper end of the gate member.

【0031】 請求項4に係る考案によれば、落下部材を落した後、落下部材の落ちる時間を 予測して走行玩具を押し出して走行させる。フライホイールの慣性力によって走 行玩具は走行する。走行玩具は門部材を通過するが、このとき落下部材が案内手 段に案内されて落下したスピードのタイミングとうまく合えば、落下部材は走行 玩具に接触する。走行玩具の速度が遅すぎると走行玩具が門部材を通過する前に 落下部材は床面に落下してしまう。また、走行玩具の速度が速すぎると、落下部 材が落下する前に走行玩具は門部材を通り抜けてしまう。したがって、いずれの 場合も落下部材が走行玩具に接触することはない。このように、タイミングのと り方が難しいので、ついついのめり込んでしまうという面白さがある。According to the invention of claim 4, after the falling member is dropped, the traveling toy is pushed out and travels by predicting the falling time of the falling member. The running toy runs by the inertia of the flywheel. The traveling toy passes through the gate member. At this time, if the falling member is guided by the guide means and matches the timing of the falling speed, the falling member contacts the traveling toy. If the speed of the traveling toy is too slow, the falling member will fall to the floor before the traveling toy passes through the gate member. If the speed of the traveling toy is too high, the traveling toy will pass through the gate member before the falling member falls. Therefore, in any case, the falling member does not contact the traveling toy. As described above, it is difficult to determine the timing, and it is interesting to be immersed in it.

【0032】 請求項5に係る考案によれば、前記走行玩具は人の形を模したものであるから 、遊び手は自分が競技者になったような感覚になりやすく、感情移入が起こるか ら非常に面白い。According to the invention of claim 5, since the running toy imitates the shape of a person, it is easy for the player to feel as if he / she is a competitor, and whether emotional empathy occurs. Very interesting.

【図面の簡単な説明】[Brief description of the drawings]

【図1】本考案に係る競技玩具の一例の斜視図FIG. 1 is a perspective view of an example of a competition toy according to the present invention.

【図2】走行玩具の構造を示す説明図FIG. 2 is an explanatory view showing the structure of a traveling toy.

【図3】上記競技玩具の他の例の斜視図FIG. 3 is a perspective view of another example of the competition toy.

【図4】上記競技玩具のさらに別の例の斜視図FIG. 4 is a perspective view of still another example of the competition toy.

【符号の説明】[Explanation of symbols]

1 走行玩具 2A、2B、2C 競技用部材 1 Running toys 2A, 2B, 2C Competition members

Claims (5)

【実用新案登録請求の範囲】[Utility model registration claims] 【請求項1】 車輪と車輪の回転に連動して回転するフ
ライホイールを内部に設けた走行玩具と、走行玩具の速
度、タイミング等に応じて競技をするための競技用部材
とを備えたことを特徴とする競技玩具。
1. A traveling toy having a wheel and a flywheel that rotates in conjunction with the rotation of the wheel, and a competition member for competing according to the speed and timing of the traveling toy. A competitive toy characterized by:
【請求項2】 前記競技用部材は、跳び箱状障害物とこ
の障害物の一側に揺動自在に設けられたロイター板部材
とから成り、ロイター板部材は跳ね上げ操作可能に設け
られたものである、請求項1記載の競技玩具。
2. The competition member comprises a jumping box-shaped obstacle and a reuter plate member swingably provided on one side of the obstacle, and the reuter plate member is provided so as to be able to be flipped up. The toy according to claim 1, wherein
【請求項3】 前記競技用部材は、前記走行玩具が通過
可能な前後2つの門部材から成り、前部の第1の門部材
の上方には、パネル部材を高く積み上げ可能なパネル支
持部が形成され、後部の第2の門部材の上方には、走行
玩具が通過時に衝突可能な跳ね上げ部材を回転可能に設
けるとともに、跳ね上げ部材には飛翔体を保持させてお
き、上記走行玩具が上記跳ね上げ部材に衝突して回転し
たときに飛翔体が上記第1の門部材のパネル部材を越え
るように跳ね上げるものである、請求項1記載の競技玩
具。
3. The competition member comprises two front and rear gate members through which the traveling toy can pass, and a panel support portion capable of stacking panel members high above the first gate member at the front. Above the second gate member at the rear, a flip-up member is provided rotatably above which the traveling toy can collide when passing, and the flip-up member holds a flying object. The competition toy according to claim 1, wherein the flying object jumps up beyond the panel member of the first gate member when the object jumps and collides with the flipping member and rotates.
【請求項4】 前記競技用部材は、前記走行玩具が通過
可能な門部材を備え、門部材の上方には落下部材とその
案内手段とを設け、前記走行玩具が上記門部材を通過す
るときに、上記門部材の上端から案内手段に案内されて
落下した落下部材に接触可能としたものである、請求項
1記載の競技玩具。
4. The competition member includes a gate member through which the traveling toy can pass, and a dropping member and guide means therefor are provided above the gate member so that the traveling toy passes through the gate member. 2. The competition toy according to claim 1, wherein the toy can be brought into contact with a falling member that has been guided and guided by a guide means from an upper end of the gate member.
【請求項5】 前記走行玩具は人の形を模したものであ
る、請求項1、2、3又は4に記載の競技玩具。
5. The competition toy according to claim 1, wherein the running toy is shaped like a human.
JP2001000386U 2001-01-30 2001-01-30 Competition toys Expired - Fee Related JP3079304U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2001000386U JP3079304U (en) 2001-01-30 2001-01-30 Competition toys

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2001000386U JP3079304U (en) 2001-01-30 2001-01-30 Competition toys

Publications (1)

Publication Number Publication Date
JP3079304U true JP3079304U (en) 2001-08-17

Family

ID=43212189

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2001000386U Expired - Fee Related JP3079304U (en) 2001-01-30 2001-01-30 Competition toys

Country Status (1)

Country Link
JP (1) JP3079304U (en)

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