JP2563811B2 - Ball game machine - Google Patents

Ball game machine

Info

Publication number
JP2563811B2
JP2563811B2 JP62255718A JP25571887A JP2563811B2 JP 2563811 B2 JP2563811 B2 JP 2563811B2 JP 62255718 A JP62255718 A JP 62255718A JP 25571887 A JP25571887 A JP 25571887A JP 2563811 B2 JP2563811 B2 JP 2563811B2
Authority
JP
Japan
Prior art keywords
game
ball
leaf springs
game ball
game machine
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP62255718A
Other languages
Japanese (ja)
Other versions
JPH0197483A (en
Inventor
昭治 佐藤
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
TAIYO DENSHI KK
Original Assignee
TAIYO DENSHI KK
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by TAIYO DENSHI KK filed Critical TAIYO DENSHI KK
Priority to JP62255718A priority Critical patent/JP2563811B2/en
Publication of JPH0197483A publication Critical patent/JPH0197483A/en
Application granted granted Critical
Publication of JP2563811B2 publication Critical patent/JP2563811B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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  • Pinball Game Machines (AREA)

Description

【発明の詳細な説明】 [産業上の利用分野] 本発明は、遊技盤の遊技部に遊技球を打ち込んでゲー
ムを行なう弾球遊技機に関する。
The present invention relates to a ball-and-ball game machine for driving a game by hitting a game ball on a game section of a game board.

[従来の技術] 従来の弾球遊技機は、周知のように、遊技盤の盤面を
ガイドレールによつて略円形に区画した遊技部内に多数
の障害釘を植設し、遊技部に打ち込まれた遊技球がこの
障害釘に衝突しながら流路を変え、遊技部に開設された
所定の入賞口に遊技球が入るか否か等によりゲームを行
なうものである。
[Prior Art] As is well known, in a conventional ball game machine, a large number of obstacle nails are planted in a game section in which a board surface of a game board is divided into a substantially circular shape by guide rails and driven into the game section. The game ball changes the flow path while colliding with the obstacle nail, and the game is played depending on whether or not the game ball enters a predetermined winning opening provided in the game section.

[発明が解決しようとする問題点] しかるに、前記従来の弾球遊技機は、障害釘の態様に
よりその流路が殆んど決定されるため遊技球の動きに意
外性がなく、かつ障害釘を調節することによつて入賞の
度合が略々決定されるため入賞の偶然性が少なく、ゲー
ムとしての興趣に欠けるものであつた。
[Problems to be Solved by the Invention] However, in the conventional ball-ball game machine, since the flow path is almost determined by the mode of the nail, the movement of the game ball is not surprising, and the nail is not nailed. Since the degree of winning is determined by adjusting the, the chance of winning is low and the game lacks interest.

[問題点を解決するための手段] そこで本発明は、落下する遊技球をその上面で受けて
遊技盤と平行な平面内で不規則にバウンドさせる複数の
板ばね6a〜6eを遊技盤4の遊技部4aに配設し、その板ば
ね6a〜6eの上方に位置する遊技部4a部分に遊技球が自由
に躍り跳ねることが可能なバウンド領域10を形成して問
題点の解決を図つたものである。
[Means for Solving Problems] Therefore, in the present invention, a plurality of leaf springs 6a to 6e for receiving a falling game ball on its upper surface and causing it to bounce irregularly in a plane parallel to the game board are provided. Arranged in the game section 4a, in the game section 4a portion located above the leaf springs 6a ~ 6e to form a bounding area 10 in which the game ball can freely jump, aiming to solve the problem Is.

[作用] 落下する遊技球が板ばね6a〜6eに衝突すると遊技盤と
平行な平面内で不規則にバウンドし、バウンド領域10で
自由に躍り跳ねる。従つて、遊技球の動きに意外性が有
り、かつ入賞に偶然性が加味され、ゲームの興趣を増大
させる。
[Operation] When the falling game ball collides with the leaf springs 6a to 6e, it bounces irregularly in a plane parallel to the game board, and freely bounces in the bound area 10. Therefore, the movement of the game ball is surprising, and the chance is added to the prize, which increases the interest of the game.

[実施例] 以下に本発明の一実施例を図面と共に説明する。[Embodiment] An embodiment of the present invention will be described below with reference to the drawings.

弾球遊技機1は、前面枠2に開設した窓孔3の奥部に
遊技盤4を取付けた周知の構造である。遊技盤4には盤
面にガイドレール5が張設されており、このガイドレー
ル5によつて略円形の遊技部4aが区画形成される。
The ball game machine 1 has a well-known structure in which the game board 4 is attached to the inner part of the window hole 3 opened in the front frame 2. A guide rail 5 is stretched on the board surface of the game board 4, and a substantially circular game portion 4a is defined by the guide rail 5.

しかして、遊技部4aは複数の板ばね6a〜6eを横断状に
連設することにより上下に分割されている。この板ばね
6a〜6eは、遊技球の落下方向に対向して山形に湾曲する
ごとく両端をピン7,7により固着したものである。ピン
7,7と板ばね6a〜6eの結合は、ピン7の軸方向に形成し
た縦割溝7aに板ばね6a〜6eの端部を挾着固定するか、ま
たはピン7の側面を平らに切削して板ばね6a〜6eの端部
を接着するようにしてもよい。各板ばね6a〜6eの配置
は、板ばね6aと6eが両翼にあつてガイドレール5に当接
し、両板ばね6a,6eの中心に位置する板ばね6cが最も低
い位置にあり、この板ばね6a,6c,6eの間に板ばね6b,6d
があつて全体として凹弧状に配設され、かつ、各板ばね
6a〜6eの間に夫々隙間13を形成して該隙間13から下方の
遊技部4aに遊技球が落下するようになつている。以上板
ばね6a〜6eは、落下する遊技球をその上面で受けて遊技
盤の前面のガラス板に衝突しないように該遊技盤と平行
な平面内で不規則にバウンドさせる作用をなし、また、
全体的に凹弧状に形成することによりいずれかの板ばね
6a〜6eでバウンドした遊技球が別の板ばね6a〜6eでハウ
ンドし易い。なお、各板ばね6a〜6eの強さを夫々異なら
せることにより遊技球の動きがさらに不規則になつてよ
り一層効果的である。
Thus, the game section 4a is divided vertically by connecting a plurality of leaf springs 6a to 6e in a transverse manner. This leaf spring
6a to 6e are those in which both ends are fixed by pins 7 and 7 so as to face the falling direction of the game ball and curve in a mountain shape. pin
7, 7 and the leaf springs 6a to 6e are coupled by fixing the end portions of the leaf springs 6a to 6e to the longitudinal groove 7a formed in the axial direction of the pin 7 or by cutting the side surface of the pin 7 evenly. Then, the end portions of the leaf springs 6a to 6e may be bonded. The leaf springs 6a to 6e are arranged such that the leaf springs 6a and 6e are in contact with the guide rails 5 at both wings and the leaf spring 6c located at the center of the leaf springs 6a and 6e is at the lowest position. Leaf springs 6b, 6d between springs 6a, 6c, 6e
And are arranged in a concave arc shape as a whole, and each leaf spring is
A gap 13 is formed between each of 6a to 6e, and the game ball is dropped from the gap 13 to the game portion 4a below. The leaf springs 6a to 6e have the function of receiving a falling game ball on its upper surface and causing it to bounce irregularly in a plane parallel to the game board so as not to collide with the glass plate in front of the game board, and
Either leaf spring is formed by forming a concave arc shape as a whole.
A game ball bound by 6a to 6e is easily hound by another leaf spring 6a to 6e. By varying the strength of each leaf spring 6a-6e, the movement of the game ball becomes more irregular, which is more effective.

一方、板ばね6a〜6eの上方に位置する遊技部4a部分に
は障害釘8や風車9等の遊技球のバウンドの邪魔になる
ものをなるべく設けないようにした空間を形成してバウ
ンド領域10が構成される。該バウンド領域10内には、両
横方向にのみ開口11を形成した入賞口12が一対設けられ
ているのみである。
On the other hand, in the game area 4a located above the leaf springs 6a to 6e, a bounding area 10 is formed by forming a space in which obstacles such as obstacle nails 8 and windmills 9 which obstruct the bounds of the game ball are not provided. Is configured. The bound area 10 is provided with only a pair of winning openings 12 each having an opening 11 formed only in both lateral directions.

なお、第2図において板ばね6a〜6eの下方に立設され
た軸杆17は、板ばね6a〜6eの曲り過ぎを防止するストツ
パーであると同時に、板ばね6a〜6eの前面を装飾する飾
り板14の支持軸である。
In addition, in FIG. 2, the shaft rod 17 erected below the leaf springs 6a to 6e is a stopper for preventing the leaf springs 6a to 6e from being excessively bent, and at the same time, decorates the front surfaces of the leaf springs 6a to 6e. It is a support shaft for the decorative plate 14.

また、下方の遊技部4aには、通常の遊技機と同じく障
害釘8や風車9,可変入賞装置15,15等が設けられてい
る。本実施例の弾球遊技機1は、遊技部4aの最下部にゲ
ート枠16を列設したものであり、定められたゲート枠16
の組合せを満すことによつて得点が与えられ、賞球が放
出される。
Further, in the lower game section 4a, obstacle nails 8, windmills 9, variable winning devices 15, 15 and the like are provided as in a normal game machine. The ball game machine 1 of the present embodiment is one in which a gate frame 16 is provided in a row at the bottom of the game section 4a, and the determined gate frame 16
A score is given by satisfying the combination of, and a prize ball is discharged.

次に本発明の作用を説明する。 Next, the operation of the present invention will be described.

弾発された遊技球はガイドレール5に沿つて上方の遊
技部4aに入り、例えば板ばね6eに衝突してバウンド領域
10にはね返される。そしてこの遊技球が別の板ばね6cに
衝突すると同様にしてバウンド領域10にはね返される。
このようにして遊技球がバウンド領域10で自由に躍り跳
ね、勢いを失つたものは板ばね6a〜6eの隙間13を通つて
下方の遊技部4aに落下し、可変入賞装置15等に入賞する
かゲート枠16に入る。一方、遊技球がバウンド領域10内
で躍り跳ねているときに入賞口12の開口11に飛び込むと
入賞球となり、ゲート枠16の入り難くくなつている枠に
導かれる。
The released game ball enters the upper game section 4a along the guide rail 5 and collides with the leaf spring 6e, for example, to reach the bound area.
Bounced back to 10. When this game ball collides with another leaf spring 6c, it is repelled to the bound area 10 in the same manner.
In this way, the game ball freely jumps in the bounding area 10 and loses momentum.Those that lose the momentum fall through the gap 13 between the leaf springs 6a to 6e to the game portion 4a below and win the variable winning device 15 or the like. Or enter the gate frame 16. On the other hand, when the game ball jumps in the bouncing area 10 and jumps into the opening 11 of the winning opening 12, it becomes a winning ball and is guided to the frame that is difficult to enter the gate frame 16.

以上説明した実施例によれば、バウンド領域10に入賞
口12のみを設けたものであるが、バウンドする遊技球に
変化を与えるため僅かに障害釘8を立設してもよい。
According to the embodiment described above, only the winning opening 12 is provided in the bouncing area 10, but the obstacle nail 8 may be slightly provided upright in order to change the bouncing game ball.

また、板ばね6a〜6eは遊技部4aを上下に分割する形態
で設ける必要はなく、例えば遊技部4aの最下方に形成し
てもよいのである。
Further, the leaf springs 6a to 6e do not need to be provided in a form in which the game section 4a is divided into upper and lower parts, and may be formed, for example, at the lowermost part of the game section 4a.

[発明の効果] 以上説明したように本発明によれば、打ち込まれた遊
技球がバウンド領域10で躍り跳ねるため、遊技球の動作
に意外性があり、かつバウンド領域10に入賞口を設けれ
ば入賞の態様に偶然性が加わり、ゲームの興趣が増大す
る。
[Effects of the Invention] As described above, according to the present invention, since the driven game ball jumps and jumps in the bound area 10, the operation of the game ball is surprising, and the winning area is provided in the bound area 10. For example, chances will be added to the form of winning, and the interest of the game will increase.

また、遊技球をバウンドさせる部材として板ばね6a〜
6eを使用することにより、遊技球の不規則性連動を遊技
盤と平行な平面内に固定することができ、それによって
バウンドした遊技球がガラス板に衝突して破損させたり
その衝突音によって遊技者に不快感を与えるようなこと
を防止することができ、しかも板ばね6a〜6eの上部に障
害釘8等を備えることなくバウンド領域10を設けている
ので、バウンド効果を喪失させるようなこともなく、遊
技の興趣を著しく高めることができる。
Also, as a member for bouncing the game ball, the leaf spring 6a-
By using 6e, the irregular interlocking of the game ball can be fixed in the plane parallel to the game board, which causes the bouncing game ball to collide with the glass plate and damage it It is possible to prevent the person from feeling uncomfortable, and since the bouncing region 10 is provided on the upper portions of the leaf springs 6a to 6e without providing the obstacle nail 8 or the like, the bouncing effect is lost. In addition, the interest in the game can be significantly increased.

また、遊技球が遊技部4aにとどまる時間も長くなるた
め、遊技者に満足感を与える効果をも発揮する。
Further, since the game ball stays in the game section 4a for a long time, the player can be satisfied.

【図面の簡単な説明】[Brief description of drawings]

図面は本発明の一実施例を示すもので、第1図は弾球遊
技機の正面図、第2図は遊技部の拡大正面図、第3図は
遊技部の上方を示す斜視図、第4図は要部の断面図であ
る。 1……弾球遊技機,2……前面枠,3……窓孔,4……遊技
盤,4a……遊技部,5……ガイドレール,6a〜6e……板ば
ね、10……バウンド領域。
The drawings show one embodiment of the present invention. FIG. 1 is a front view of a ball game machine, FIG. 2 is an enlarged front view of a game part, and FIG. 3 is a perspective view showing the upper part of the game part. FIG. 4 is a sectional view of a main part. 1 …… Ball game machine, 2 …… Front frame, 3 …… Window hole, 4 …… Game board, 4a …… Game part, 5 …… Guide rail, 6a to 6e …… Leaf spring, 10 …… Bound region.

Claims (1)

(57)【特許請求の範囲】(57) [Claims] 【請求項1】前面枠に開設した窓孔の奥部に遊技盤を取
付けると共に、該遊技盤上にガイドレールによって囲ま
れる遊技部が形成された弾球遊技機において、 落下する遊技球をその上面で受けて遊技盤と平行な平面
内で不規則にバウンドさせる複数の板ばねを遊技盤の遊
技部に配設し、その板ばねの上方に位置する遊技部部分
に遊技球が自由に躍り跳ねることが可能なバウンド領域
を形成してなることを特徴とする弾球遊技機。
1. A ball-ball game machine in which a game board is attached to the back of a window hole opened in a front frame and a game section surrounded by guide rails is formed on the game board. A plurality of leaf springs that receive on the upper surface and bounce irregularly in a plane parallel to the game board are arranged in the game section of the game board, and the game ball freely jumps to the game section located above the plate spring. A ball game machine characterized by forming a bouncing area capable of bouncing.
JP62255718A 1987-10-09 1987-10-09 Ball game machine Expired - Fee Related JP2563811B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP62255718A JP2563811B2 (en) 1987-10-09 1987-10-09 Ball game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP62255718A JP2563811B2 (en) 1987-10-09 1987-10-09 Ball game machine

Publications (2)

Publication Number Publication Date
JPH0197483A JPH0197483A (en) 1989-04-14
JP2563811B2 true JP2563811B2 (en) 1996-12-18

Family

ID=17282685

Family Applications (1)

Application Number Title Priority Date Filing Date
JP62255718A Expired - Fee Related JP2563811B2 (en) 1987-10-09 1987-10-09 Ball game machine

Country Status (1)

Country Link
JP (1) JP2563811B2 (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5092131B2 (en) * 2006-12-21 2012-12-05 株式会社浅間製作所 Amusement machine center case
JP2008220515A (en) * 2007-03-09 2008-09-25 Olympia:Kk Accessory device for pinball game machine

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0522226Y2 (en) * 1987-02-25 1993-06-07

Also Published As

Publication number Publication date
JPH0197483A (en) 1989-04-14

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