JP2025522846A - カメラソースからの3次元ビデオハイライト - Google Patents

カメラソースからの3次元ビデオハイライト

Info

Publication number
JP2025522846A
JP2025522846A JP2024577277A JP2024577277A JP2025522846A JP 2025522846 A JP2025522846 A JP 2025522846A JP 2024577277 A JP2024577277 A JP 2024577277A JP 2024577277 A JP2024577277 A JP 2024577277A JP 2025522846 A JP2025522846 A JP 2025522846A
Authority
JP
Japan
Prior art keywords
video
video content
user
content
examples
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2024577277A
Other languages
English (en)
Japanese (ja)
Other versions
JP2025522846A5 (enExample
Inventor
ロレイン,マチュー・キム
チータム,セルウィン
ファン,ジヒ
ジュゼッピ,ジョン・パトリック,ザ・セカンド
パリス,ニール
ルーバー,アーロン・フィリップ
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Google LLC
Original Assignee
Google LLC
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Google LLC filed Critical Google LLC
Publication of JP2025522846A publication Critical patent/JP2025522846A/ja
Publication of JP2025522846A5 publication Critical patent/JP2025522846A5/ja
Pending legal-status Critical Current

Links

Classifications

    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00—Animation
    • G06T13/20—Three-dimensional [3D] animation
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00—Animation
    • G06T13/20—Three-dimensional [3D] animation
    • G06T13/40—Three-dimensional [3D] animation of characters, e.g. humans, animals or virtual beings
    • G—PHYSICS
    • G11—INFORMATION STORAGE
    • G11B—INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
    • G11B27/00—Editing; Indexing; Addressing; Timing or synchronising; Monitoring; Measuring tape travel
    • G11B27/02—Editing, e.g. varying the order of information signals recorded on, or reproduced from, record carriers
    • G11B27/031—Electronic editing of digitised analogue information signals, e.g. audio or video signals
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/00—Three-dimensional [3D] image rendering
    • G06T15/10—Geometric effects
    • G06T15/20—Perspective computation
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00—Image analysis
    • G06T7/50—Depth or shape recovery
    • G06T7/55—Depth or shape recovery from multiple images
    • G06T7/579—Depth or shape recovery from multiple images from motion
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00—Image analysis
    • G06T7/70—Determining position or orientation of objects or cameras
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V20/00—Scenes; Scene-specific elements
    • G06V20/40—Scenes; Scene-specific elements in video content
    • G06V20/44—Event detection
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V20/00—Scenes; Scene-specific elements
    • G06V20/40—Scenes; Scene-specific elements in video content
    • G06V20/49—Segmenting video sequences, i.e. computational techniques such as parsing or cutting the sequence, low-level clustering or determining units such as shots or scenes
    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/81—Monomedia components thereof
    • H04N21/816—Monomedia components thereof involving special video data, e.g 3D video
    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/83—Generation or processing of protective or descriptive data associated with content; Content structuring
    • H04N21/845—Structuring of content, e.g. decomposing content into time segments
    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/85—Assembly of content; Generation of multimedia applications
    • H04N21/854—Content authoring
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2200/00—Indexing scheme for image data processing or generation, in general
    • G06T2200/24—Indexing scheme for image data processing or generation, in general involving graphical user interfaces [GUIs]
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00—Indexing scheme for image analysis or image enhancement
    • G06T2207/10—Image acquisition modality
    • G06T2207/10016—Video; Image sequence

Landscapes

  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Computing Systems (AREA)
  • Computer Security & Cryptography (AREA)
  • Geometry (AREA)
  • Computer Graphics (AREA)
  • Processing Or Creating Images (AREA)
  • Image Analysis (AREA)
JP2024577277A 2022-07-01 2023-06-30 カメラソースからの3次元ビデオハイライト Pending JP2025522846A (ja)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US202263367525P 2022-07-01 2022-07-01
US63/367,525 2022-07-01
PCT/US2023/069511 WO2024006997A1 (en) 2022-07-01 2023-06-30 Three-dimensional video highlight from a camera source

Publications (2)

Publication Number Publication Date
JP2025522846A true JP2025522846A (ja) 2025-07-17
JP2025522846A5 JP2025522846A5 (enExample) 2025-10-02

Family

ID=87473909

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2024577277A Pending JP2025522846A (ja) 2022-07-01 2023-06-30 カメラソースからの3次元ビデオハイライト

Country Status (5)

Country Link
US (1) US20250245898A1 (enExample)
JP (1) JP2025522846A (enExample)
KR (1) KR20250030499A (enExample)
CN (1) CN119866511A (enExample)
WO (1) WO2024006997A1 (enExample)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI885468B (zh) * 2023-09-05 2025-06-01 宏碁股份有限公司 成像方法、電子裝置及視訊會議系統
US20250371728A1 (en) * 2024-05-30 2025-12-04 Adobe Inc. Human-body-aware visual SLAM in metric scale

Family Cites Families (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5850352A (en) * 1995-03-31 1998-12-15 The Regents Of The University Of California Immersive video, including video hypermosaicing to generate from multiple video views of a scene a three-dimensional video mosaic from which diverse virtual video scene images are synthesized, including panoramic, scene interactive and stereoscopic images
US8073190B2 (en) * 2007-11-16 2011-12-06 Sportvision, Inc. 3D textured objects for virtual viewpoint animations
US9266017B1 (en) * 2008-12-03 2016-02-23 Electronic Arts Inc. Virtual playbook with user controls
EP2383696A1 (en) * 2010-04-30 2011-11-02 LiberoVision AG Method for estimating a pose of an articulated object model
US20150131845A1 (en) * 2012-05-04 2015-05-14 Mocap Analytics, Inc. Methods, systems and software programs for enhanced sports analytics and applications
US9846960B2 (en) * 2012-05-31 2017-12-19 Microsoft Technology Licensing, Llc Automated camera array calibration
US10832057B2 (en) * 2014-02-28 2020-11-10 Second Spectrum, Inc. Methods, systems, and user interface navigation of video content based spatiotemporal pattern recognition
US10204444B2 (en) * 2016-04-28 2019-02-12 Verizon Patent And Licensing Inc. Methods and systems for creating and manipulating an individually-manipulable volumetric model of an object
JP7030452B2 (ja) * 2017-08-30 2022-03-07 キヤノン株式会社 情報処理装置、情報処理装置の制御方法、情報処理システム及びプログラム
US10417500B2 (en) * 2017-12-28 2019-09-17 Disney Enterprises, Inc. System and method for automatic generation of sports media highlights
GB2575843A (en) * 2018-07-25 2020-01-29 Sony Interactive Entertainment Inc Method and system for generating an image
JP2020086983A (ja) * 2018-11-27 2020-06-04 キヤノン株式会社 画像処理装置、画像処理方法、及びプログラム
US20230368471A1 (en) * 2022-05-13 2023-11-16 Joseph Isaac Gratz Method and system for converting 2-d video into a 3-d rendering with enhanced functionality

Also Published As

Publication number Publication date
CN119866511A (zh) 2025-04-22
WO2024006997A1 (en) 2024-01-04
KR20250030499A (ko) 2025-03-05
US20250245898A1 (en) 2025-07-31

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