JP2024025272A - 情報処理装置、情報処理方法、プログラム - Google Patents
情報処理装置、情報処理方法、プログラム Download PDFInfo
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- JP2024025272A JP2024025272A JP2022128583A JP2022128583A JP2024025272A JP 2024025272 A JP2024025272 A JP 2024025272A JP 2022128583 A JP2022128583 A JP 2022128583A JP 2022128583 A JP2022128583 A JP 2022128583A JP 2024025272 A JP2024025272 A JP 2024025272A
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- Prior art keywords
- display
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- information processing
- processing device
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/014—Hand-worn input/output arrangements, e.g. data gloves
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a three-dimensional [3D] space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/0482—Interaction with lists of selectable items, e.g. menus
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04842—Selection of displayed objects or displayed text elements
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04847—Interaction techniques to control parameter settings, e.g. interaction with sliders or dials
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/0486—Drag-and-drop
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/033—Indexing scheme relating to G06F3/033
- G06F2203/0331—Finger worn pointing device
Landscapes
- Engineering & Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
- Position Input By Displaying (AREA)
Priority Applications (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2022128583A JP2024025272A (ja) | 2022-08-12 | 2022-08-12 | 情報処理装置、情報処理方法、プログラム |
| US18/365,319 US12032754B2 (en) | 2022-08-12 | 2023-08-04 | Information processing apparatus, information processing method, and non-transitory computer readable medium |
| CN202311002597.9A CN117590930A (zh) | 2022-08-12 | 2023-08-10 | 信息处理设备、信息处理方法和计算机可读介质 |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2022128583A JP2024025272A (ja) | 2022-08-12 | 2022-08-12 | 情報処理装置、情報処理方法、プログラム |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2024025272A true JP2024025272A (ja) | 2024-02-26 |
| JP2024025272A5 JP2024025272A5 (https=) | 2025-08-14 |
Family
ID=89846169
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2022128583A Pending JP2024025272A (ja) | 2022-08-12 | 2022-08-12 | 情報処理装置、情報処理方法、プログラム |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US12032754B2 (https=) |
| JP (1) | JP2024025272A (https=) |
| CN (1) | CN117590930A (https=) |
Families Citing this family (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN117917620A (zh) * | 2022-10-20 | 2024-04-23 | 宏达国际电子股份有限公司 | 光线投射系统和方法 |
Citations (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH0773338A (ja) * | 1993-07-02 | 1995-03-17 | Matsushita Electric Ind Co Ltd | 視覚を中心とした擬似体験装置 |
| JPH09251350A (ja) * | 1996-03-18 | 1997-09-22 | Matsushita Electric Ind Co Ltd | メニュー選択装置 |
| JP2010097429A (ja) * | 2008-10-16 | 2010-04-30 | Nintendo Co Ltd | 情報処理装置および情報処理プログラム |
| JP2012113624A (ja) * | 2010-11-26 | 2012-06-14 | Nintendo Co Ltd | 情報処理プログラム、情報処理装置、情報処理システム、および情報処理方法 |
| US20120212513A1 (en) * | 2011-02-23 | 2012-08-23 | Ching-Hung Tseng | Method Of Improving Operation Of Handheld Pointer Device In A Display Screen |
| JP2015001970A (ja) * | 2013-06-18 | 2015-01-05 | 船井電機株式会社 | 情報処理装置、情報処理システム及び選択処理実行方法 |
| JP2015504616A (ja) * | 2011-09-26 | 2015-02-12 | マイクロソフト コーポレーション | 透過近眼式ディスプレイのセンサ入力に基づく映像表示修正 |
| WO2020250377A1 (ja) * | 2019-06-13 | 2020-12-17 | マクセル株式会社 | ヘッドマウント情報処理装置およびその制御方法 |
Family Cites Families (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH08152972A (ja) | 1994-11-28 | 1996-06-11 | Nec Software Ltd | ダイアログ出力装置 |
| US8081252B2 (en) * | 2006-06-13 | 2011-12-20 | Panasonic Corporation | Image displaying apparatus |
| JP6292754B2 (ja) * | 2013-02-21 | 2018-03-14 | キヤノン株式会社 | 表示制御装置及びその制御方法 |
| JP6598617B2 (ja) | 2015-09-17 | 2019-10-30 | キヤノン株式会社 | 情報処理装置、情報処理方法およびプログラム |
| JP2018124721A (ja) | 2017-01-31 | 2018-08-09 | セイコーエプソン株式会社 | 頭部装着型表示装置、及び頭部装着型表示装置の制御方法 |
| JP2018160735A (ja) | 2017-03-22 | 2018-10-11 | セイコーエプソン株式会社 | 透過型表示装置、表示制御方法、およびコンピュータープログラム |
| JP2019179080A (ja) | 2018-03-30 | 2019-10-17 | ソニー株式会社 | 情報処理装置、情報処理方法およびプログラム |
-
2022
- 2022-08-12 JP JP2022128583A patent/JP2024025272A/ja active Pending
-
2023
- 2023-08-04 US US18/365,319 patent/US12032754B2/en active Active
- 2023-08-10 CN CN202311002597.9A patent/CN117590930A/zh active Pending
Patent Citations (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH0773338A (ja) * | 1993-07-02 | 1995-03-17 | Matsushita Electric Ind Co Ltd | 視覚を中心とした擬似体験装置 |
| JPH09251350A (ja) * | 1996-03-18 | 1997-09-22 | Matsushita Electric Ind Co Ltd | メニュー選択装置 |
| JP2010097429A (ja) * | 2008-10-16 | 2010-04-30 | Nintendo Co Ltd | 情報処理装置および情報処理プログラム |
| JP2012113624A (ja) * | 2010-11-26 | 2012-06-14 | Nintendo Co Ltd | 情報処理プログラム、情報処理装置、情報処理システム、および情報処理方法 |
| US20120212513A1 (en) * | 2011-02-23 | 2012-08-23 | Ching-Hung Tseng | Method Of Improving Operation Of Handheld Pointer Device In A Display Screen |
| JP2015504616A (ja) * | 2011-09-26 | 2015-02-12 | マイクロソフト コーポレーション | 透過近眼式ディスプレイのセンサ入力に基づく映像表示修正 |
| JP2015001970A (ja) * | 2013-06-18 | 2015-01-05 | 船井電機株式会社 | 情報処理装置、情報処理システム及び選択処理実行方法 |
| WO2020250377A1 (ja) * | 2019-06-13 | 2020-12-17 | マクセル株式会社 | ヘッドマウント情報処理装置およびその制御方法 |
Also Published As
| Publication number | Publication date |
|---|---|
| CN117590930A (zh) | 2024-02-23 |
| US20240053832A1 (en) | 2024-02-15 |
| US12032754B2 (en) | 2024-07-09 |
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