JP2023158034A5 - - Google Patents

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JP2023158034A5
JP2023158034A5 JP2023138855A JP2023138855A JP2023158034A5 JP 2023158034 A5 JP2023158034 A5 JP 2023158034A5 JP 2023138855 A JP2023138855 A JP 2023138855A JP 2023138855 A JP2023138855 A JP 2023138855A JP 2023158034 A5 JP2023158034 A5 JP 2023158034A5
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Japan
Prior art keywords
discrimination
period
dynamic display
predetermined
identification information
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JP2023138855A
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Japanese (ja)
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JP2023158034A (en
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Priority claimed from JP2020210214A external-priority patent/JP2021041272A/en
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Priority to JP2023138855A priority Critical patent/JP2023158034A/en
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Description

パチンコ機等の遊技機において、所定の抽選条件の成立に基づいて行われる抽選の結果が当たりだった場合に、遊技者にとって有利な当たり状態へと移行するものがある。この従来型の遊技機では、抽選が実行される毎に、当たりか否かを示唆する示唆演出を実行することにより、遊技に対する興趣の向上を図ってい2. Description of the Related Art Some gaming machines, such as pachinko machines , shift to a winning state that is advantageous to the player when the result of a lottery that is conducted based on the establishment of predetermined lottery conditions is a win . In this conventional gaming machine, each time a lottery is executed, a suggestive effect indicating whether the lottery is a win or not is executed to increase interest in the game.

特開2001-25543号公報Japanese Patent Application Publication No. 2001-25543

しかしながら、更なる興趣向上が求められている。 However, there is a need for further improvement in interest.

本発明は、上記例示した問題点等を解決するためになされたものであり、遊技者の遊技に対する興趣を向上させることができる遊技機を提供することを目的とする。 The present invention has been made to solve the above-mentioned problems, and an object of the present invention is to provide a gaming machine that can improve a player's interest in playing games.

この目的を達成するために請求項1記載の遊技機は、遊技球が入球可能な入球手段と、その入球手段に遊技球が入球したことに基づいて所定の判別情報を取得可能な取得手段と、その取得手段により取得された前記判別情報を用いて、判別条件の成立に基づいて判別を実行する判別手段と、識別情報を表示可能な表示手段と、前記判別手段の判別が実行されたことに基づいて、前記表示手段において前記判別手段の判別結果を示すための前記識別情報を動的表示させる動的表示手段と、その動的表示手段による前記識別情報の動的表示における動的表示期間として、予め定められた第1期間と、その第1期間よりも長い第2期間と、を少なくとも含む複数のうち1の期間を設定する動的表示期間設定手段と、前記表示手段に予め定められた特定の判別結果を示す前記識別情報が表示されたことに基づいて、遊技者に有利な特典遊技を実行する特典遊技実行手段と、前記判別手段の判別が実行されたことに基づいて、予め定められた複数段階の演出態様のうち少なくとも一部が実行され、予め定められた特定段階の演出態様が実行されることで前記特定の判別結果が示唆される特定演出を実行する特定演出実行手段と、を備える。 In order to achieve this object, the gaming machine according to claim 1 is capable of acquiring a ball entry means into which a game ball can enter, and predetermined discrimination information based on the fact that a game ball enters the ball entry means. an acquisition means, a determination means for performing determination based on the establishment of a determination condition using the determination information acquired by the acquisition means, a display means capable of displaying the identification information, and a determination means for performing the determination by the determination means. dynamic display means for dynamically displaying the identification information to show the discrimination result of the discrimination means on the display means based on the execution; and dynamic display of the identification information by the dynamic display means. Dynamic display period setting means for setting one period out of a plurality of periods including at least a predetermined first period and a second period longer than the first period as the dynamic display period; and the display means. Based on the display of the identification information indicating a specific determination result predetermined in advance, the bonus game execution means executes a bonus game advantageous to the player, and the determination by the discrimination means has been performed. Based on this, at least a portion of the predetermined multiple stages of performance modes are executed, and a specific performance is executed in which the specific determination result is suggested by executing the predetermined specific stage of performance mode. A specific performance execution means is provided .

請求項1記載の遊技機によれば、遊技球が入球可能な入球手段と、その入球手段に遊技球が入球したことに基づいて所定の判別情報を取得可能な取得手段と、その取得手段により取得された前記判別情報を用いて、判別条件の成立に基づいて判別を実行する判別手段と、識別情報を表示可能な表示手段と、前記判別手段の判別が実行されたことに基づいて、前記表示手段において前記判別手段の判別結果を示すための前記識別情報を動的表示させる動的表示手段と、その動的表示手段による前記識別情報の動的表示における動的表示期間として、予め定められた第1期間と、その第1期間よりも長い第2期間と、を少なくとも含む複数のうち1の期間を設定する動的表示期間設定手段と、前記表示手段に予め定められた特定の判別結果を示す前記識別情報が表示されたことに基づいて、遊技者に有利な特典遊技を実行する特典遊技実行手段と、前記判別手段の判別が実行されたことに基づいて、予め定められた複数段階の演出態様のうち少なくとも一部が実行され、予め定められた特定段階の演出態様が実行されることで前記特定の判別結果が示唆される特定演出を実行する特定演出実行手段と、を備える。 According to the gaming machine according to claim 1, a ball entry means into which a game ball can enter, an acquisition means which can acquire predetermined discrimination information based on the fact that a game ball has entered the ball entry means; a discriminating means that executes discrimination based on the establishment of a discriminating condition using the discriminating information acquired by the acquiring means; a display means capable of displaying identification information; Based on the above, a dynamic display means dynamically displays the identification information to show the discrimination result of the discrimination means in the display means, and a dynamic display period in the dynamic display of the identification information by the dynamic display means. , dynamic display period setting means for setting one period out of a plurality of periods including at least a predetermined first period and a second period longer than the first period; Based on the display of the identification information indicating a specific determination result, a bonus game execution means for executing a bonus game advantageous to the player; a specific performance execution means for executing a specific performance in which at least a part of the performance modes of the plurality of stages determined is executed, and the specific determination result is suggested by executing the performance mode of a predetermined specific stage; , is provided .

これにより遊技者の遊技に対する興趣を向上させることができるという効果がある。 This has the effect of increasing the player's interest in the game.

10 パチンコ機(遊技機)
64 第1入球口(入球手段の一部)
81 第3図柄表示装置(表示手段)
114 表示制御装置(動的表示手段)
640a 第2入球口(入球手段の一部)
6770 保持片
S305,S508 判別手段
S310,S312 動的表示期間設定手段の一部
S402 取得手段
S512,S517 動的表示期間設定手段の一部
S1102 特典遊技実行手段
S2004 演出実行手段の一部
S3321 特定演出実行手段
S5508 判別手段
S5604 調整手段
B 球(演出体)
10 Pachinko machine (gaming machine)
64 First ball entrance (part of ball entrance means)
81 Third symbol display device (display means)
114 display control device (dynamic display means)
640a 2nd ball entrance (part of ball entrance means)
6770 Holding piece
S305, S508 discrimination means
Part of S310, S312 dynamic display period setting means
S402 acquisition means
Part of S512, S517 dynamic display period setting means
S1102 Bonus game execution means
S2004 Part of the production execution means
S3321 Specific performance execution means
S5508 Discrimination means S5604 Adjustment means B Ball (performance object)

Claims (1)

遊技球が入球可能な入球手段と、
その入球手段に遊技球が入球したことに基づいて所定の判別情報を取得可能な取得手段と、
その取得手段により取得された前記判別情報を用いて、判別条件の成立に基づいて判別を実行する判別手段と、
識別情報を表示可能な表示手段と、
前記判別手段の判別が実行されたことに基づいて、前記表示手段において前記判別手段の判別結果を示すための前記識別情報を動的表示させる動的表示手段と、
その動的表示手段による前記識別情報の動的表示における動的表示期間として、予め定められた第1期間と、その第1期間よりも長い第2期間と、を少なくとも含む複数のうち1の期間を設定する動的表示期間設定手段と、
前記表示手段に予め定められた特定の判別結果を示す前記識別情報が表示されたことに基づいて、遊技者に有利な特典遊技を実行する特典遊技実行手段と、
前記判別手段の判別が実行されたことに基づいて、予め定められた複数段階の演出態様のうち少なくとも一部が実行され、予め定められた特定段階の演出態様が実行されることで前記特定の判別結果が示唆される特定演出を実行する特定演出実行手段と、を備えることを特徴とする遊技機。
A ball entry means into which a game ball can enter;
an acquisition means capable of acquiring predetermined discrimination information based on the game ball entering the ball entrance means;
Discrimination means that uses the discrimination information acquired by the acquisition means to perform discrimination based on the establishment of a discrimination condition;
a display means capable of displaying identification information;
dynamic display means for dynamically displaying the identification information for indicating the discrimination result of the discrimination means on the display means based on the execution of the discrimination by the discrimination means;
The dynamic display period in the dynamic display of the identification information by the dynamic display means is one period out of a plurality of periods including at least a predetermined first period and a second period longer than the first period. a dynamic display period setting means for setting;
a bonus game execution means for executing a bonus game advantageous to the player based on the display of the identification information indicating a predetermined specific determination result on the display means;
Based on the determination by the discriminating means, at least a part of the predetermined multiple stages of performance mode is executed, and by performing the predetermined specific stage of performance mode, the specific A gaming machine characterized by comprising: specific performance execution means for executing a specific performance indicated by a determination result .
JP2023138855A 2020-12-18 2023-08-29 Game machine Pending JP2023158034A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2023138855A JP2023158034A (en) 2020-12-18 2023-08-29 Game machine

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2020210214A JP2021041272A (en) 2020-12-18 2020-12-18 Game machine
JP2023138855A JP2023158034A (en) 2020-12-18 2023-08-29 Game machine

Related Parent Applications (1)

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JP2020210214A Division JP2021041272A (en) 2020-12-18 2020-12-18 Game machine

Publications (2)

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JP2023158034A JP2023158034A (en) 2023-10-26
JP2023158034A5 true JP2023158034A5 (en) 2024-01-24

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JP2020210214A Pending JP2021041272A (en) 2020-12-18 2020-12-18 Game machine
JP2023138855A Pending JP2023158034A (en) 2020-12-18 2023-08-29 Game machine

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JP2020210214A Pending JP2021041272A (en) 2020-12-18 2020-12-18 Game machine

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JP (2) JP2021041272A (en)

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