JP2023091003A5 - - Google Patents

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JP2023091003A5
JP2023091003A5 JP2023078964A JP2023078964A JP2023091003A5 JP 2023091003 A5 JP2023091003 A5 JP 2023091003A5 JP 2023078964 A JP2023078964 A JP 2023078964A JP 2023078964 A JP2023078964 A JP 2023078964A JP 2023091003 A5 JP2023091003 A5 JP 2023091003A5
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この目的を達成するために本発明の遊技機は、所定領域を通過した遊技球が入球可能な位置に設けられた第1入球手段と、第1流路が形成される第1状態と、当該第1流路が形成されない第2状態とに変化可能な可変手段と、所定の実行条件が成立したことに基づいて前記可変手段を前記第2状態から前記第1状態へと変化させる制御を実行可能な可変制御手段と、第1遊技状態よりも前記所定領域を通過した遊技球が前記第1流路に到達し易い第2遊技状態を設定可能な遊技状態設定手段と、を有し、前記第1入球手段は、前記第1流路に到達した遊技球のうち所定流路を流下した遊技球が入球する位置に配設され、前記可変制御手段は、前記可変手段を変化させるための前記制御として、第1可変制御と、その第1可変制御とは異なる第2可変制御とを少なくとも実行可能な構成であり、前記遊技機は、前記第1流路に到達した遊技球であって、前記所定流路を流下しない遊技球のうち少なくとも一部の遊技球を、前記第1流路とは異なる第2流路または前記第1流路及び前記第2流路とは異なる第3流路へと振り分けることが可能な振分手段と、前記第2流路を流下した遊技球が入球可能であって、前記第1入球手段とは異なる第2入球手段と、前記第3流路を流下した遊技球が入球可能であって、前記第1入球手段及び前記第2入球手段とは異なる第3入球手段と、前記第2遊技状態中に所定要素に関する値が特定値に更新されたことで所定の終了条件が成立した場合に前記第1遊技状態を設定可能な手段と、を備え、前記第1入球手段または前記第2入球手段に遊技球が入球したことに基づいて入球した前記第1入球手段または前記第2入球手段に応じた同一価値または異なる価値の遊技者に有利となる特典を付与可能な構成であり、前記第3入球手段に遊技球が入球した場合には前記遊技者に有利となる特典が付与されない構成であり、前記第1入球手段と、前記第2入球手段と、のうち、一方への遊技球の入球に応じて前記所定要素に関する値を更新可能であり、他方への遊技球の入球では前記所定要素に関する値が更新されない構成であり、記第3入球手段に遊技球が入球した場合には前記所定要素に関する値が更新されない構成であり、前記第1流路に到達した遊技球が前記一方へと入球するまでの期間よりも、前記第1流路に到達した遊技球が前記他方へと入球するまでの期間の方が長くなり易くなる構成であり、前記第1可変制御によって前記可変手段が前記第1状態へと変化した状況において前記第1流路へと到達した遊技球の方が、前記第2可変制御によって前記可変手段が前記第1状態へと変化した状況において前記第1流路へと到達した遊技球よりも前記第1入球手段へと入球し易くなる構成であり、前記第1可変制御によって前記可変手段が前記第1状態へと変化してから第1期間が経過した状況で前記第1流路に到達した遊技球の方が、前記第1可変制御によって前記可変手段が前記第1状態へと変化してから前記第1期間よりも長い第2期間が経過した状況で前記第1流路に到達した遊技球よりも前記所定流路を流下し易い構成である。 In order to achieve this object, the gaming machine of the present invention includes a first ball entry means provided at a position where a game ball that has passed through a predetermined area can enter, and a first state in which a first flow path is formed. , a variable means capable of changing to a second state in which the first flow path is not formed, and control for changing the variable means from the second state to the first state based on the establishment of a predetermined execution condition. and a game state setting means that can set a second game state in which the game ball passing through the predetermined area is easier to reach the first channel than in the first game state. , the first ball entering means is disposed at a position where a game ball that has flowed down a predetermined flow path among the game balls that have reached the first flow path enters, and the variable control means changes the variable means. The gaming machine is configured to be able to execute at least a first variable control and a second variable control different from the first variable control as the control for causing the game ball to reach the first channel. At least some of the game balls that do not flow down the predetermined flow path are placed in a second flow path different from the first flow path or different from the first flow path and the second flow path. a distributing means capable of distributing the balls to a third channel; a second ball entering means into which the game balls flowing down the second channel can enter and which is different from the first ball entering means; a third ball entry means into which the game ball flowing down the third channel can enter, and which is different from the first ball entry means and the second ball entry means; and a predetermined element during the second game state. means capable of setting the first gaming state when a predetermined end condition is satisfied by updating a value related to a specific value to a specific value; The player is configured to be able to provide benefits advantageous to players of the same value or different values depending on the first ball entering means or the second ball entering means based on the ball entering the ball, and the above-mentioned. When a game ball enters the third ball entry means, a benefit advantageous to the player is not provided, and one of the first ball entry means and the second ball entry means is The value related to the predetermined element can be updated according to the entry of the game ball into the other ball, and the value related to the predetermined element is not updated when the game ball enters the other ball, and the value related to the predetermined element is not updated when the game ball enters the other ball. When a game ball enters the ball, the value related to the predetermined element is not updated, and the value of the first flow path is longer than the period until the game ball that has reached the first flow path enters the one. The configuration is such that the period until the game ball reaches the other ball enters the other ball is likely to be longer, and in a situation where the variable means changes to the first state by the first variable control, the first The game ball that has reached the flow path is more likely to have the first entering ball than the game ball that has reached the first flow path in a situation where the variable means has changed to the first state by the second variable control. The game ball is configured such that the ball easily enters the means, and the game ball reaches the first flow path after a first period has elapsed since the variable means changed to the first state by the first variable control. than a game ball that has reached the first channel in a situation where a second period, which is longer than the first period, has passed since the variable means changed to the first state by the first variable control. It also has a configuration that allows it to easily flow down the predetermined flow path.

本発明の遊技機によれば、所定領域を通過した遊技球が入球可能な位置に設けられた第1入球手段と、第1流路が形成される第1状態と、当該第1流路が形成されない第2状態とに変化可能な可変手段と、所定の実行条件が成立したことに基づいて前記可変手段を前記第2状態から前記第1状態へと変化させる制御を実行可能な可変制御手段と、第1遊技状態よりも前記所定領域を通過した遊技球が前記第1流路に到達し易い第2遊技状態を設定可能な遊技状態設定手段と、を有し、前記第1入球手段は、前記第1流路に到達した遊技球のうち所定流路を流下した遊技球が入球する位置に配設され、前記可変制御手段は、前記可変手段を変化させるための前記制御として、第1可変制御と、その第1可変制御とは異なる第2可変制御とを少なくとも実行可能な構成であり、前記遊技機は、前記第1流路に到達した遊技球であって、前記所定流路を流下しない遊技球のうち少なくとも一部の遊技球を、前記第1流路とは異なる第2流路または前記第1流路及び前記第2流路とは異なる第3流路へと振り分けることが可能な振分手段と、前記第2流路を流下した遊技球が入球可能であって、前記第1入球手段とは異なる第2入球手段と、前記第3流路を流下した遊技球が入球可能であって、前記第1入球手段及び前記第2入球手段とは異なる第3入球手段と、前記第2遊技状態中に所定要素に関する値が特定値に更新されたことで所定の終了条件が成立した場合に前記第1遊技状態を設定可能な手段と、を備え、前記第1入球手段または前記第2入球手段に遊技球が入球したことに基づいて入球した前記第1入球手段または前記第2入球手段に応じた同一価値または異なる価値の遊技者に有利となる特典を付与可能な構成であり、前記第3入球手段に遊技球が入球した場合には前記遊技者に有利となる特典が付与されない構成であり、前記第1入球手段と、前記第2入球手段と、のうち、一方への遊技球の入球に応じて前記所定要素に関する値を更新可能であり、他方への遊技球の入球では前記所定要素に関する値が更新されない構成であり、記第3入球手段に遊技球が入球した場合には前記所定要素に関する値が更新されない構成であり、前記第1流路に到達した遊技球が前記一方へと入球するまでの期間よりも、前記第1流路に到達した遊技球が前記他方へと入球するまでの期間の方が長くなり易くなる構成であり、前記第1可変制御によって前記可変手段が前記第1状態へと変化した状況において前記第1流路へと到達した遊技球の方が、前記第2可変制御によって前記可変手段が前記第1状態へと変化した状況において前記第1流路へと到達した遊技球よりも前記第1入球手段へと入球し易くなる構成であり、前記第1可変制御によって前記可変手段が前記第1状態へと変化してから第1期間が経過した状況で前記第1流路に到達した遊技球の方が、前記第1可変制御によって前記可変手段が前記第1状態へと変化してから前記第1期間よりも長い第2期間が経過した状況で前記第1流路に到達した遊技球よりも前記所定流路を流下し易い構成である。 According to the gaming machine of the present invention, the first ball entering means is provided at a position where the game ball that has passed through the predetermined area can enter, the first state in which the first flow path is formed, and a variable means capable of changing to a second state in which no road is formed; and a variable means capable of controlling the variable means to change from the second state to the first state based on a predetermined execution condition being satisfied. and a game state setting means capable of setting a second game state in which a game ball passing through the predetermined area is easier to reach the first flow path than in the first game state, The ball means is disposed at a position where a game ball that has flowed down a predetermined flow path among the game balls that have reached the first flow path enters, and the variable control means is configured to control the control for changing the variable means. The gaming machine is configured to be able to execute at least a first variable control and a second variable control different from the first variable control, and the gaming machine is a gaming ball that has reached the first flow path, At least some of the game balls that do not flow down the predetermined flow path are transferred to a second flow path different from the first flow path or a third flow path different from the first flow path and the second flow path. a second ball entry means different from the first ball entry means into which the game balls flowing down the second flow path can enter, and a third ball entry means that is different from the first ball entry means; a third ball entering means different from the first ball entering means and the second ball entering means, and a value related to a predetermined element set to a specific value during the second gaming state; and means capable of setting the first gaming state when a predetermined termination condition is satisfied by updating the game to the first ball entering means or the second ball entering means. The configuration is such that a benefit can be given advantageous to a player of the same value or a different value according to the first ball entering means or the second ball entering means who entered the ball based on the above, and the third ball entering means If a game ball enters the player, a benefit advantageous to the player is not given . The value related to the predetermined element can be updated in accordance with the entry of a game ball, and the value related to the predetermined element is not updated when the game ball enters the other ball , and the game ball enters the third ball entry means. In this case, the value related to the predetermined element is not updated. The configuration is such that the period until the ball enters the other is likely to be longer, and the ball reaches the first flow path in a situation where the variable means changes to the first state by the first variable control. The game ball that entered the first ball entering means than the game ball that reached the first flow path in the situation where the variable means changed to the first state by the second variable control. The game ball that has reached the first flow path after a first period has elapsed since the variable means changed to the first state by the first variable control is more likely to The game ball reaches the first flow path in a situation where a second period, which is longer than the first period, has passed since the variable means changed to the first state by the first variable control. It has a structure that allows it to easily flow down.

Claims (1)

所定領域を通過した遊技球が入球可能な位置に設けられた第1入球手段と、
第1流路が形成される第1状態と、当該第1流路が形成されない第2状態とに変化可能な可変手段と、
所定の実行条件が成立したことに基づいて前記可変手段を前記第2状態から前記第1状態へと変化させる制御を実行可能な可変制御手段と、
第1遊技状態よりも前記所定領域を通過した遊技球が前記第1流路に到達し易い第2遊技状態を設定可能な遊技状態設定手段と、を有した遊技機において、
前記第1入球手段は、前記第1流路に到達した遊技球のうち所定流路を流下した遊技球が入球する位置に配設され、
前記可変制御手段は、前記可変手段を変化させるための前記制御として、第1可変制御と、その第1可変制御とは異なる第2可変制御とを少なくとも実行可能な構成であり、
前記遊技機は、
前記第1流路に到達した遊技球であって、前記所定流路を流下しない遊技球のうち少なくとも一部の遊技球を、前記第1流路とは異なる第2流路または前記第1流路及び前記第2流路とは異なる第3流路へと振り分けることが可能な振分手段と、
前記第2流路を流下した遊技球が入球可能であって、前記第1入球手段とは異なる第2入球手段と、
前記第3流路を流下した遊技球が入球可能であって、前記第1入球手段及び前記第2入球手段とは異なる第3入球手段と、
前記第2遊技状態中に所定要素に関する値が特定値に更新されたことで所定の終了条件が成立した場合に前記第1遊技状態を設定可能な手段と、を備え、
前記第1入球手段または前記第2入球手段に遊技球が入球したことに基づいて入球した前記第1入球手段または前記第2入球手段に応じた同一価値または異なる価値の遊技者に有利となる特典を付与可能な構成であり、
前記第3入球手段に遊技球が入球した場合には前記遊技者に有利となる特典が付与されない構成であり、
前記第1入球手段と、前記第2入球手段と、のうち、一方への遊技球の入球に応じて前記所定要素に関する値を更新可能であり、他方への遊技球の入球では前記所定要素に関する値が更新されない構成であり、
記第3入球手段に遊技球が入球した場合には前記所定要素に関する値が更新されない構成であり、
前記第1流路に到達した遊技球が前記一方へと入球するまでの期間よりも、前記第1流路に到達した遊技球が前記他方へと入球するまでの期間の方が長くなり易くなる構成であり、
前記第1可変制御によって前記可変手段が前記第1状態へと変化した状況において前記第1流路へと到達した遊技球の方が、前記第2可変制御によって前記可変手段が前記第1状態へと変化した状況において前記第1流路へと到達した遊技球よりも前記第1入球手段へと入球し易くなる構成であり、
前記第1可変制御によって前記可変手段が前記第1状態へと変化してから第1期間が経過した状況で前記第1流路に到達した遊技球の方が、前記第1可変制御によって前記可変手段が前記第1状態へと変化してから前記第1期間よりも長い第2期間が経過した状況で前記第1流路に到達した遊技球よりも前記所定流路を流下し易い構成であることを特徴とする遊技機。
a first ball entry means provided at a position where a game ball that has passed through a predetermined area can enter;
a variable means capable of changing between a first state in which a first flow path is formed and a second state in which the first flow path is not formed;
variable control means capable of executing control for changing the variable means from the second state to the first state based on the establishment of a predetermined execution condition;
A gaming machine comprising: a gaming state setting means capable of setting a second gaming state in which a gaming ball passing through the predetermined area is more likely to reach the first channel than in a first gaming state;
The first ball entering means is disposed at a position where game balls that have flown down a predetermined flow path among game balls that have reached the first flow path enter the ball,
The variable control means is configured to be able to execute at least a first variable control and a second variable control different from the first variable control as the control for changing the variable means,
The gaming machine is
At least some of the game balls that have reached the first flow path and do not flow down the predetermined flow path are transferred to a second flow path different from the first flow path or the first flow. a distribution means capable of distributing the liquid to a third flow path different from the flow path and the second flow path;
a second ball entry means into which the game ball flowing down the second channel can enter, and which is different from the first ball entry means;
a third ball entry means into which the game ball flowing down the third channel can enter, and which is different from the first ball entry means and the second ball entry means;
means capable of setting the first gaming state when a predetermined termination condition is satisfied as a result of updating a value related to a predetermined element to a specific value during the second gaming state;
A game of the same value or different value depending on the first ball entering means or the second ball entering means in which the game ball enters the first ball entering means or the second ball entering means. It is structured so that benefits can be granted that are advantageous to those who
When a game ball enters the third ball entry means, a benefit advantageous to the player is not provided,
The value related to the predetermined element can be updated according to the entry of a game ball into one of the first ball entry means and the second ball entry means, and when the game ball enters the other one. The configuration is such that the value related to the predetermined element is not updated ,
When a game ball enters the third ball entry means, the value related to the predetermined element is not updated,
The period until the game ball that has reached the first flow path enters the other one is longer than the period until the game ball that has reached the first flow path enters the other ball . It is a configuration that makes it easier to
In a situation where the variable means has changed to the first state by the first variable control, the game ball that has reached the first flow path is more likely to have the variable means change to the first state by the second variable control. The game ball is configured to enter the first ball entry means more easily than the game ball that has reached the first flow path in the changed situation,
A game ball that reaches the first flow path after a first period has elapsed since the variable means changed to the first state due to the first variable control is more likely to The game ball is configured to flow down the predetermined flow path more easily than a game ball that has reached the first flow path in a situation where a second period longer than the first period has passed since the means changed to the first state. A gaming machine characterized by:
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