JP2023063663A5 - - Google Patents
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- JP2023063663A5 JP2023063663A5 JP2021173615A JP2021173615A JP2023063663A5 JP 2023063663 A5 JP2023063663 A5 JP 2023063663A5 JP 2021173615 A JP2021173615 A JP 2021173615A JP 2021173615 A JP2021173615 A JP 2021173615A JP 2023063663 A5 JP2023063663 A5 JP 2023063663A5
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- Prior art keywords
- game
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- period
- ball
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- 238000003860 storage Methods 0.000 claims description 5
- 230000014759 maintenance of location Effects 0.000 claims description 4
- 230000015654 memory Effects 0.000 claims 1
- 230000000717 retained effect Effects 0.000 claims 1
- 239000000725 suspension Substances 0.000 claims 1
Description
本発明は、
所定の取得契機に基づいて判定用情報を取得する情報取得手段と、
前記判定用情報に基づいて特定判定を実行する特定判定手段と、
を備え、
前記特定判定が行われることに基づいて遊技回用動作が開始され、前記特定判定の結果に対応した報知結果とされることを遊技回の1回として、遊技回が行われるように構成されており、
前記判定用情報を保留記憶することが可能な手段と、
第1所定状態において前記判定用情報の保留記憶数が参照されて前記遊技回用動作の態様が決定されることを可能とする第1手段と、
前記第1所定状態とは異なる第2所定状態において前記判定用情報の保留記憶数にかかわらず前記遊技回用動作の態様が決定されることを可能とする第2手段と、
を備えていることを特徴とする。
The present invention
information acquisition means for acquiring determination information based on a predetermined acquisition opportunity;
a specific determination means that performs a specific determination based on the determination information ;
Equipped with
A game round operation is started based on the specific determination being made, and a game round is performed with the notification result corresponding to the result of the specific determination as one game round. Ori,
means capable of holding and storing the determination information ;
a first means that enables the mode of the game replay operation to be determined by referring to the number of pending storages of the determination information in a first predetermined state;
a second means that enables the mode of the game reuse operation to be determined in a second predetermined state different from the first predetermined state, regardless of the number of pending storages of the determination information ;
It is characterized by having the following.
Claims (5)
前記判定用情報に基づいて特定判定を実行する特定判定手段と、
を備え、
前記特定判定が行われることに基づいて遊技回用動作が開始され、前記特定判定の結果に対応した報知結果とされることを遊技回の1回として、遊技回が行われるように構成されており、
前記判定用情報を保留記憶することが可能な手段と、
第1所定状態において前記判定用情報の保留記憶数が参照されて前記遊技回用動作の態様が決定されることを可能とする第1手段と、
前記第1所定状態とは異なる第2所定状態において前記判定用情報の保留記憶数にかかわらず前記遊技回用動作の態様が決定されることを可能とする第2手段と、
を備えていることを特徴とする遊技機。 information acquisition means for acquiring determination information based on a predetermined acquisition opportunity;
a specific determination means that performs a specific determination based on the determination information ;
Equipped with
A game round operation is started based on the specific determination being made, and a game round is performed with the notification result corresponding to the result of the specific determination as one game round. Ori,
means capable of holding and storing the determination information ;
a first means that enables the mode of the game replay operation to be determined by referring to the number of pending storages of the determination information in a first predetermined state;
a second means that enables the mode of the game reuse operation to be determined in a second predetermined state different from the first predetermined state, regardless of the number of pending storages of the determination information ;
A game machine characterized by comprising:
前記第2手段は、前記特定判定の結果が前記所定結果である場合の前記遊技回用動作の態様が前記判定用情報の保留記憶数にかかわらず決定されることを可能とするものであることを特徴とする請求項1に記載の遊技機。 The first means enables the mode of the game repeat operation when the result of the specific determination is a predetermined result to be determined with reference to the number of pending memories of the determination information ,
The second means enables the mode of the game repeat operation when the result of the specific determination is the predetermined result to be determined regardless of the number of retained storage pieces of the determination information. The gaming machine according to claim 1, characterized in that:
前記第1所定状態にて決定可能な前記遊技回用動作の期間として、第1期間と、前記第1期間より短い第2期間と、を有しており、
前記第1手段は、前記第1所定状態である状況での前記遊技回用動作の期間として前記第2期間が決定されることを可能とするものであり、
前記第2手段は、前記第2所定状態である状況での前記遊技回用動作の期間として前記第2期間より短い第3期間が決定されることを可能とするものであることを特徴とする請求項1又は請求項2に記載の遊技機。 The mode of the game recycle operation is the period of the game recycle operation,
The period of the game repeat operation that can be determined in the first predetermined state includes a first period and a second period shorter than the first period ,
The first means enables the second period to be determined as the period of the game reuse operation in the first predetermined state,
The second means is characterized in that a third period shorter than the second period can be determined as the period of the game repetition operation in the second predetermined state. A gaming machine according to claim 1 or claim 2.
前記第1所定状態において前記第2遊技状態に対応した遊技回が行われることを可能とする手段と、
前記第2所定状態において前記第1遊技状態に対応した遊技回が行われることを可能とする手段と、
を備えていることを特徴とする請求項1乃至請求項3のいずれかに記載の遊技機。 The gaming state includes a plurality of gaming states including a first gaming state and a second gaming state that is more advantageous to the player than the first gaming state,
means for enabling a game round corresponding to the second gaming state to be played in the first predetermined state;
means for enabling a game round corresponding to the first gaming state to be played in the second predetermined state;
A gaming machine according to any one of claims 1 to 3, characterized in that the gaming machine is equipped with the following.
前記所定入球手段に遊技球が入球可能又は入球が生じやすい第1状態と、前記所定入球手段に遊技球が入球不可又は前記第1状態より入球が生じにくい第2状態とを有しており、
前記第1状態である状況で前記第1所定状態での遊技回が行われ、前記第2状態である状況で前記第2所定状態での遊技回が行われるように構成されており、
前記第2所定状態では、前記第1状態にて保留記憶された前記判定用情報に対応する遊技回が実行されることを特徴とする請求項1乃至請求項4のいずれかに記載の遊技機。 The game ball is provided with a predetermined entry means into which a game ball can enter, and is configured such that the predetermined acquisition opportunity can be established by entry of the game ball into the predetermined ball entry means,
A first state in which a game ball can enter the predetermined ball entry means or a ball entering is likely to occur; and a second state in which a game ball cannot enter the predetermined ball entry means or a ball is less likely to enter the ball than in the first state. It has
A game round in the first predetermined state is played in a situation where the first state is present, and a game round in the second predetermined state is played in a situation in the second state,
The gaming machine according to any one of claims 1 to 4 , wherein in the second predetermined state, a game round corresponding to the determination information stored in suspension in the first state is executed. .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021173615A JP2023063663A (en) | 2021-10-25 | 2021-10-25 | game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021173615A JP2023063663A (en) | 2021-10-25 | 2021-10-25 | game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2023063663A JP2023063663A (en) | 2023-05-10 |
JP2023063663A5 true JP2023063663A5 (en) | 2023-11-22 |
Family
ID=86270999
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2021173615A Pending JP2023063663A (en) | 2021-10-25 | 2021-10-25 | game machine |
Country Status (1)
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JP (1) | JP2023063663A (en) |
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2021
- 2021-10-25 JP JP2021173615A patent/JP2023063663A/en active Pending