JP2023060378A5 - - Google Patents
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- JP2023060378A5 JP2023060378A5 JP2023038795A JP2023038795A JP2023060378A5 JP 2023060378 A5 JP2023060378 A5 JP 2023060378A5 JP 2023038795 A JP2023038795 A JP 2023038795A JP 2023038795 A JP2023038795 A JP 2023038795A JP 2023060378 A5 JP2023060378 A5 JP 2023060378A5
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- supplied
- displacement
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- 238000006073 displacement reaction Methods 0.000 claims description 12
- 238000000034 method Methods 0.000 claims description 6
Description
[形態][form]
所定の電力が供給されている場合に所定の遊技処理を実行可能な遊技処理実行手段と、 a game processing execution means capable of executing a predetermined game process when a predetermined power is supplied;
所定状態で前記所定の電力が断たれた電断であると判定した場合に所定の電断処理を実行可能な電断処理実行手段と、 a power cutoff processing execution means capable of executing a predetermined power cutoff process when it is determined that the predetermined power is cut off in a predetermined state;
を備え、 Equipped with
電断後に所定の方法で前記所定の電力が供給された場合に遊技可能な状態となり得る遊技機であって、 A gaming machine that can enter a playable state when the predetermined power is supplied in a predetermined manner after a power outage,
第1位置と第2位置に変位可能であり、前記第1位置に位置する場合は所定の非通電状態となり得り、前記第2位置に位置する場合は所定の通電状態となり得る変位手段と、 a displacement means that is movable between a first position and a second position, and can be in a predetermined non-energized state when located in the first position and can be in a predetermined energized state when located in the second position;
電断中に所定情報を保持可能な記憶手段と、 a storage means capable of retaining predetermined information during a power outage;
押下された押下状態と、押下されていない非押下状態とに変位可能であり、前記押下状態で前記所定の電力が供給された場合に前記記憶手段に記憶されている少なくとも一部の情報が初期化され得る初期化用スイッチと、 It can be displaced into a pressed state in which it is pressed and a non-pressed state in which it is not pressed, and when the predetermined power is supplied in the pressed state, at least part of the information stored in the storage means is initialized. an initialization switch that can be
電断後に前記所定の電力が供給された場合に前記記憶手段に記憶されている前記所定情報を判定する手段と、 means for determining the predetermined information stored in the storage means when the predetermined power is supplied after the power is cut off;
当該遊技機に前記所定の電力が供給された場合に、前記変位手段の状態を判定可能な状態判定手段と、 a state determining means capable of determining the state of the displacement means when the predetermined power is supplied to the gaming machine;
当該遊技機に前記所定の電力が供給された後の所定タイミングにおいて、前記状態判定手段によって前記変位手段の位置に対応した情報の判定を行い、前記判定によって前記変位手段が前記第1位置に位置することに対応する情報が設定されていると判定された第1の場合に第1処理を実行し、前記判定によって前記変位手段が前記第1位置に位置することに対応する情報が設定されていないと判定された第2の場合に前記第1処理とは異なる処理であって前記変位手段を前記第1位置に変位させるための第2処理を実行する処理実行手段と、 At a predetermined timing after the predetermined power is supplied to the gaming machine, the state determining means determines information corresponding to the position of the displacing means, and as a result of the determination, the displacing means is located at the first position. A first process is executed in a first case in which it is determined that information corresponding to the displacement means being located at the first position is set, and as a result of the determination, information corresponding to the displacement means being located at the first position is set. processing execution means for executing a second processing for displacing the displacement means to the first position, which is processing different from the first processing in a second case where it is determined that there is no displacement;
を備えることを特徴とする遊技機。 A gaming machine characterized by comprising:
Claims (1)
所定状態で前記所定の電力が断たれた電断であると判定した場合に所定の電断処理を実行可能な電断処理実行手段と、 a power cutoff processing execution means capable of executing a predetermined power cutoff process when it is determined that the predetermined power is cut off in a predetermined state;
を備え、 Equipped with
電断後に所定の方法で前記所定の電力が供給された場合に遊技可能な状態となり得る遊技機であって、 A gaming machine that can enter a playable state when the predetermined power is supplied in a predetermined manner after a power outage,
第1位置と第2位置に変位可能であり、前記第1位置に位置する場合は所定の非通電状態となり得り、前記第2位置に位置する場合は所定の通電状態となり得る変位手段と、 a displacement means that is movable between a first position and a second position, and can be in a predetermined non-energized state when located in the first position and can be in a predetermined energized state when located in the second position;
電断中に所定情報を保持可能な記憶手段と、 a storage means capable of retaining predetermined information during a power outage;
押下された押下状態と、押下されていない非押下状態とに変位可能であり、前記押下状態で前記所定の電力が供給された場合に前記記憶手段に記憶されている少なくとも一部の情報が初期化され得る初期化用スイッチと、 It can be displaced into a pressed state in which it is pressed and a non-pressed state in which it is not pressed, and when the predetermined power is supplied in the pressed state, at least part of the information stored in the storage means is initialized. an initialization switch that can be
電断後に前記所定の電力が供給された場合に前記記憶手段に記憶されている前記所定情報を判定する手段と、 means for determining the predetermined information stored in the storage means when the predetermined power is supplied after the power is cut off;
当該遊技機に前記所定の電力が供給された場合に、前記変位手段の状態を判定可能な状態判定手段と、 a state determining means capable of determining the state of the displacement means when the predetermined power is supplied to the gaming machine;
当該遊技機に前記所定の電力が供給された後の所定タイミングにおいて、前記状態判定手段によって前記変位手段の位置に対応した情報の判定を行い、前記判定によって前記変位手段が前記第1位置に位置することに対応する情報が設定されていると判定された第1の場合に第1処理を実行し、前記判定によって前記変位手段が前記第1位置に位置することに対応する情報が設定されていないと判定された第2の場合に前記第1処理とは異なる処理であって前記変位手段を前記第1位置に変位させるための第2処理を実行する処理実行手段と、 At a predetermined timing after the predetermined power is supplied to the gaming machine, the state determining means determines information corresponding to the position of the displacing means, and as a result of the determination, the displacing means is located at the first position. A first process is executed in a first case in which it is determined that information corresponding to the displacement means being located at the first position is set, and as a result of the determination, information corresponding to the displacement means being located at the first position is set. processing execution means for executing a second processing for displacing the displacement means to the first position, which is processing different from the first processing in a second case where it is determined that there is no displacement;
を備えることを特徴とする遊技機。 A gaming machine characterized by comprising:
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2023038795A JP2023060378A (en) | 2020-07-23 | 2023-03-13 | game machine |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020125934A JP7247985B2 (en) | 2020-07-23 | 2020-07-23 | game machine |
JP2023038795A JP2023060378A (en) | 2020-07-23 | 2023-03-13 | game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2020125934A Division JP7247985B2 (en) | 2020-07-23 | 2020-07-23 | game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2023060378A JP2023060378A (en) | 2023-04-27 |
JP2023060378A5 true JP2023060378A5 (en) | 2024-02-22 |
Family
ID=80221005
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2020125934A Active JP7247985B2 (en) | 2020-07-23 | 2020-07-23 | game machine |
JP2023038795A Pending JP2023060378A (en) | 2020-07-23 | 2023-03-13 | game machine |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
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JP2020125934A Active JP7247985B2 (en) | 2020-07-23 | 2020-07-23 | game machine |
Country Status (1)
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JP (2) | JP7247985B2 (en) |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP7247987B2 (en) * | 2020-07-23 | 2023-03-29 | 株式会社三洋物産 | game machine |
JP7247984B2 (en) * | 2020-07-23 | 2023-03-29 | 株式会社三洋物産 | game machine |
JP7247983B2 (en) * | 2020-07-23 | 2023-03-29 | 株式会社三洋物産 | game machine |
JP7247986B2 (en) * | 2020-07-23 | 2023-03-29 | 株式会社三洋物産 | game machine |
JP7247982B2 (en) * | 2020-07-23 | 2023-03-29 | 株式会社三洋物産 | game machine |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2003210698A (en) * | 2002-01-22 | 2003-07-29 | Maruhon Ind Co Ltd | Game machine, computer program and recording medium |
JP6768605B2 (en) * | 2017-07-06 | 2020-10-14 | 株式会社藤商事 | Game machine |
JP7247987B2 (en) * | 2020-07-23 | 2023-03-29 | 株式会社三洋物産 | game machine |
JP7247984B2 (en) * | 2020-07-23 | 2023-03-29 | 株式会社三洋物産 | game machine |
JP7247983B2 (en) * | 2020-07-23 | 2023-03-29 | 株式会社三洋物産 | game machine |
JP7247986B2 (en) * | 2020-07-23 | 2023-03-29 | 株式会社三洋物産 | game machine |
JP7247982B2 (en) * | 2020-07-23 | 2023-03-29 | 株式会社三洋物産 | game machine |
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2020
- 2020-07-23 JP JP2020125934A patent/JP7247985B2/en active Active
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2023
- 2023-03-13 JP JP2023038795A patent/JP2023060378A/en active Pending