JP2023053173A5 - - Google Patents

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Publication number
JP2023053173A5
JP2023053173A5 JP2023019526A JP2023019526A JP2023053173A5 JP 2023053173 A5 JP2023053173 A5 JP 2023053173A5 JP 2023019526 A JP2023019526 A JP 2023019526A JP 2023019526 A JP2023019526 A JP 2023019526A JP 2023053173 A5 JP2023053173 A5 JP 2023053173A5
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Japan
Prior art keywords
substrate
predetermined
copper foil
specific area
board
Prior art date
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Pending
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JP2023019526A
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Japanese (ja)
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JP2023053173A (en
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Publication date
Priority claimed from JP2020010009A external-priority patent/JP2020058929A/en
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Priority to JP2023019526A priority Critical patent/JP2023053173A/en
Publication of JP2023053173A publication Critical patent/JP2023053173A/en
Publication of JP2023053173A5 publication Critical patent/JP2023053173A5/ja
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従来より、前後に貫通した切欠部を有し表面に金属メッキが施された装飾体と、装飾体の切欠部を閉鎖している透光性を有したレンズ部材と、装飾体の後側に設けられておりレンズ部材を通して前方へ光を照射可能な複数のLEDが実装されている基板と、を備えた遊技機が提案されている(例えば、特許文献1)。この特許文献1の技術によれば、装飾体における金属メッキの輝きにより、装飾体の見栄えを良くすることができると共に、LEDの発光により装飾体を発光装飾させることにより、遊技者の関心を引付けせて楽しませることができる。 Conventionally, there has been a decorative body with a notch that penetrates the front and back and whose surface is plated with metal, a translucent lens member that closes the notch of the decorative body, and a back side of the decorative body. A game machine has been proposed that includes a board on which a plurality of LEDs are mounted and can emit light forward through a lens member (for example, Patent Document 1). According to the technique of Patent Document 1, the appearance of the decoration can be improved by the shine of the metal plating on the decoration, and the decoration can be decorated with light emitted from the LED, thereby attracting the attention of players. You can have fun with it.

特開2015-223485号公報JP2015-223485A

ところで、特許文献1の技術のように、表面に金属メッキによる金属装飾部が施されている装飾体では、装飾体の表面において静電気が蓄積されると、金属装飾部の部位では導電性が高いことから、表面の全体に蓄積された静電気が一気に放電されることとなり、放電(スパーク)の電圧(放電圧)が高いものとなる。そして、特許文献1の技術では、金属メッキが施されている装飾体の後側に基板を設けていることから、金属メッキと基板とが可及的に接近しているため、装飾体(金属メッキ)と基板との間で、金属メッキにおいて蓄積された静電気が放電されてスパークが発生する恐れがある。従って、金属メッキと基板との間でスパーク(放電)が発生すると、基板に実装されているLED、LEDドライバIC、抵抗器、等の電子部品が破損してしまい、装飾体の発光装飾(発光演出)を行うことができなくなることで、遊技者を楽しませることができなくなって、遊技者の興趣を低下させてしまう恐れがあった。By the way, in a decorative body whose surface is provided with a metal decorative part by metal plating, as in the technique of Patent Document 1, when static electricity is accumulated on the surface of the decorative body, the part of the metal decorative part becomes highly conductive. Therefore, the static electricity accumulated on the entire surface is discharged at once, and the discharge (spark) voltage (discharge voltage) becomes high. In the technique of Patent Document 1, since the substrate is provided on the rear side of the decorative body on which metal plating is applied, the metal plating and the substrate are as close as possible. Static electricity accumulated in the metal plating may be discharged between the metal plating and the substrate, causing sparks. Therefore, if a spark (discharge) occurs between the metal plating and the board, electronic components such as LEDs, LED driver ICs, resistors, etc. mounted on the board will be damaged, and the light-emitting decoration (light-emitting As a result, it is no longer possible to entertain the players, and there is a risk that the players' interest may be diminished.

本発明は、このような事情に鑑みてなされたものであり、その目的とするところは、静電気が基板へ放電され難くすることで電子部品の破損を抑制することが可能な遊技機を提供することにある。 The present invention has been made in view of the above circumstances, and its purpose is to provide a gaming machine that can suppress damage to electronic components by making it difficult for static electricity to be discharged to a board. There is a particular thing.

上記した目的を達成するために、本発明においては、
抽選手段による抽選結果が特定結果である場合に所定の遊技利益を付与する遊技機であって、
所定の装飾が施されると共に所定位置より移動可能な可動装飾部を備え、
前記可動装飾部は、少なくとも一方側の面にLEDが実装されており、前記LEDを電気的に接続する所定の回路を構成している銅箔を備え、白色のソルダーレジストからなる被覆が施されている基板と、
前記基板の一の面側と対向するように設けられた第一部材と、
前記基板の一の面と異なる他の面側と対向するように設けられた第二部材と、を具備しており、
前記基板は、前記銅箔を設けない特定領域を備え、前記特定領域は、前記基板の外周縁から所定距離よりも内側に前記銅箔が設けられることで前記基板の全周に形成される領域であり、
前記第一部材と前記第二部材と前記基板を組み合わせた状態では、前記第一部材と前記第二部材の一方が他方に嵌入して、少なくとも一部が重なり合うよう構成されてなり、
前記第一部材と前記第二部材と前記基板を組み合わせた状態で重なり合う部位によって生じた経路の長さと、前記特定領域の所定距離とによって、前記可動装飾部の外部から前記銅箔までの沿面距離を増加させる、
ことを特徴とする。
In order to achieve the above-mentioned object, in the present invention,
A gaming machine that grants a predetermined gaming profit when a lottery result by a lottery means is a specific result,
It is equipped with a movable decorative part that is decorated with a predetermined decoration and can be moved from a predetermined position.
The movable decoration part has an LED mounted on at least one side, a copper foil forming a predetermined circuit for electrically connecting the LED, and a coating made of white solder resist. The board that is
a first member provided to face one side of the substrate;
a second member provided to face another surface different from the one surface of the substrate,
The substrate includes a specific area where the copper foil is not provided, and the specific area is an area formed around the entire circumference of the substrate by providing the copper foil within a predetermined distance from the outer periphery of the substrate. and
When the first member, the second member, and the substrate are combined, one of the first member and the second member fits into the other, so that at least a portion thereof overlaps,
The creepage distance from the outside of the movable decoration part to the copper foil is determined by the length of the path created by the overlapping parts when the first member, the second member, and the board are combined and the predetermined distance of the specific area. increase,
It is characterized by

本発明の遊技機においては、静電気が基板へ放電され難くすることで電子部品の破損を抑制することが可能な遊技機を提供することができる。 In the game machine of the present invention, it is possible to provide a game machine that can suppress damage to electronic components by making it difficult for static electricity to be discharged to the board .

Claims (1)

抽選手段による抽選結果が特定結果である場合に所定の遊技利益を付与する遊技機であって、
所定の装飾が施されると共に所定位置より移動可能な可動装飾部を備え、
前記可動装飾部は、少なくとも一方側の面にLEDが実装されており、前記LEDを電気的に接続する所定の回路を構成している銅箔を備え、白色のソルダーレジストからなる被覆が施されている基板と、
前記基板の一の面側と対向するように設けられた第一部材と、
前記基板の一の面と異なる他の面側と対向するように設けられた第二部材と、を具備しており、
前記基板は、前記銅箔を設けない特定領域を備え、前記特定領域は、前記基板の外周縁から所定距離よりも内側に前記銅箔が設けられることで前記基板の全周に形成される領域であり、
前記第一部材と前記第二部材と前記基板を組み合わせた状態では、前記第一部材と前記第二部材の一方が他方に嵌入して、少なくとも一部が重なり合うよう構成されてなり、
前記第一部材と前記第二部材と前記基板を組み合わせた状態で重なり合う部位によって生じた経路の長さと、前記特定領域の所定距離とによって、前記可動装飾部の外部から前記銅箔までの沿面距離を増加させる、
ことを特徴とする遊技機。
A gaming machine that grants a predetermined gaming profit when a lottery result by a lottery means is a specific result,
It has a predetermined decoration and a movable decoration part that can be moved from a predetermined position.
The movable decoration part has an LED mounted on at least one side, a copper foil forming a predetermined circuit for electrically connecting the LED, and a coating made of white solder resist. The board that is
a first member provided to face one side of the substrate;
a second member provided to face another surface different from the one surface of the substrate,
The substrate includes a specific area where the copper foil is not provided, and the specific area is an area formed around the entire circumference of the substrate by providing the copper foil within a predetermined distance from the outer periphery of the substrate. and
When the first member, the second member, and the substrate are combined, one of the first member and the second member fits into the other, so that at least a portion thereof overlaps,
The creepage distance from the outside of the movable decoration part to the copper foil is determined by the length of the path created by the overlapping parts when the first member, the second member, and the board are combined and the predetermined distance of the specific area. increase,
A gaming machine characterized by:
JP2023019526A 2020-01-24 2023-02-10 game machine Pending JP2023053173A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2023019526A JP2023053173A (en) 2020-01-24 2023-02-10 game machine

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2020010009A JP2020058929A (en) 2020-01-24 2020-01-24 Game machine
JP2023019526A JP2023053173A (en) 2020-01-24 2023-02-10 game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2020010009A Division JP2020058929A (en) 2020-01-24 2020-01-24 Game machine

Publications (2)

Publication Number Publication Date
JP2023053173A JP2023053173A (en) 2023-04-12
JP2023053173A5 true JP2023053173A5 (en) 2023-09-19

Family

ID=70219263

Family Applications (2)

Application Number Title Priority Date Filing Date
JP2020010009A Pending JP2020058929A (en) 2020-01-24 2020-01-24 Game machine
JP2023019526A Pending JP2023053173A (en) 2020-01-24 2023-02-10 game machine

Family Applications Before (1)

Application Number Title Priority Date Filing Date
JP2020010009A Pending JP2020058929A (en) 2020-01-24 2020-01-24 Game machine

Country Status (1)

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JP (2) JP2020058929A (en)

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001113000A (en) * 1999-10-19 2001-04-24 Mashiro:Kk Pachinko machine
JP2006141683A (en) * 2004-11-19 2006-06-08 Heiwa Corp Board for displaying
JP6425566B2 (en) * 2015-01-26 2018-11-21 株式会社大一商会 Gaming machine
JP6446760B2 (en) * 2016-08-30 2019-01-09 株式会社ソフイア Game machine
JP6723666B2 (en) * 2018-07-23 2020-07-15 株式会社大一商会 Amusement machine

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