JP2022098264A5 - - Google Patents

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Publication number
JP2022098264A5
JP2022098264A5 JP2020211699A JP2020211699A JP2022098264A5 JP 2022098264 A5 JP2022098264 A5 JP 2022098264A5 JP 2020211699 A JP2020211699 A JP 2020211699A JP 2020211699 A JP2020211699 A JP 2020211699A JP 2022098264 A5 JP2022098264 A5 JP 2022098264A5
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Japan
Prior art keywords
jackpot
gaming state
state
gaming
winning
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Pending
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JP2020211699A
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Japanese (ja)
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JP2022098264A (en
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Priority to JP2020211699A priority Critical patent/JP2022098264A/en
Priority claimed from JP2020211699A external-priority patent/JP2022098264A/en
Publication of JP2022098264A publication Critical patent/JP2022098264A/en
Publication of JP2022098264A5 publication Critical patent/JP2022098264A5/ja
Pending legal-status Critical Current

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Claims (6)

始動領域に遊技球が進入することが当否抽選の契機となる遊技機であって、
前記当否抽選手段による当否抽選を経て大当たりの獲得を目指す遊技状態として、遊技者にとって最も不利な状態である遊技状態L、当該通常遊技状態よりも有利な遊技状態H1、および、遊技者にとって最も有利な状態である遊技状態H2が設けられており、
大当たりとして、大当たり遊技終了後の遊技状態が前記遊技状態H2となる大当たりH2が設けられており、
前記遊技状態Lにて大当たりを獲得した場合においてその大当たりが前記大当たりH2となる確率よりも、前記遊技状態H1にて大当たりを獲得した場合においてその大当たりが前記大当たりH2となる確率の方が高い
ことを特徴とする遊技機。
A gaming machine in which entry of a game ball into a starting area is a trigger for a winning/failure lottery,
The gaming states in which the player aims to win a jackpot through a winning/failure drawing by the winning/failure drawing means include a gaming state L which is the most disadvantageous state for the player, a gaming state H1 which is more advantageous than the normal gaming state, and a gaming state H1 which is the most advantageous for the player. A gaming state H2 is provided, which is a state where
As a jackpot, there is a jackpot H2 in which the gaming state after the end of the jackpot game becomes the gaming state H2,
When a jackpot is obtained in the gaming state H1, the probability that the jackpot becomes the jackpot H2 is higher than when the jackpot is obtained in the gaming state H1. br/> A gaming machine characterized by:
前記遊技状態Lよりも前記遊技状態H1および前記遊技状態H2の方が前記当否抽選手段による当否抽選を経て大当たりを獲得しやすい状態であり、 The gaming state H1 and the gaming state H2 are states in which it is easier to obtain a jackpot through the winning/failure drawing by the winning/failure drawing means than in the gaming state L;
前記遊技状態H1と前記遊技状態H2とは前記当否抽選手段による当否抽選を経た大当たりの獲得しやすさが同じである The gaming state H1 and the gaming state H2 have the same ease of obtaining a jackpot through the winning/failure drawing by the winning/failure drawing means.
ことを特徴とする請求項1に記載の遊技機。The gaming machine according to claim 1, characterized in that:
前記遊技状態H1よりも前記遊技状態H2の方が、発射された遊技球当たりに得られる賞球の期待値であるベースが高い The base, which is the expected value of the prize ball obtained per fired game ball, is higher in the game state H2 than in the game state H1.
ことを特徴とする請求項1または請求項2に記載の遊技機。The gaming machine according to claim 1 or 2, characterized in that:
前記始動領域として遊技球の進入が第一当否抽選の契機となる第一始動領域、および、当該第一始動領域とは異なる領域であって遊技球の進入が第二当否抽選の契機となる第二始動領域が設けられており、 The starting area includes a first starting area where the entry of a game ball is the trigger for the first lottery, and a second starting area which is different from the first starting area and where the entry of the game ball is the trigger for the second lottery. Two starting areas are provided,
前記遊技状態Lおよび前記遊技状態H1は、前記第一当否抽選を経た大当たりの獲得を目指す状態であり、 The gaming state L and the gaming state H1 are states in which the player aims to win a jackpot through the first win/fail lottery,
前記遊技状態H2は、前記第二当否抽選を経た大当たりの獲得を目指す状態である The gaming state H2 is a state in which the player aims to win the jackpot through the second lottery.
ことを特徴とする請求項1から請求項3のいずれか一項に記載の遊技機。The gaming machine according to any one of claims 1 to 3, characterized in that:
大当たりとして、大当たり遊技終了後の遊技状態が前記遊技状態H1となる大当たりH1が設けられており、 As a jackpot, there is a jackpot H1 in which the gaming state after the end of the jackpot game becomes the gaming state H1,
前記遊技状態Lにて大当たりを獲得した場合においてその大当たりが前記大当たりH1および前記大当たりH2のいずれかとなる確率と、前記遊技状態H1にて大当たりを獲得した場合においてその大当たりが前記大当たりH1および前記大当たりH2のいずれかとなる確率とは同じである When a jackpot is won in the gaming state L, the probability that the jackpot will be either the jackpot H1 or the jackpot H2, and if a jackpot is won in the gaming state H1, the jackpot will be the jackpot H1 or the jackpot. The probability of either H2 is the same
ことを特徴とする請求項1から請求項4のいずれか一項に記載の遊技機。The gaming machine according to any one of claims 1 to 4, characterized in that:
前記遊技状態H1にて大当たりを獲得した場合においてその大当たりが前記大当たりH2となる確率よりも、前記遊技状態H2にて大当たりを獲得した場合においてその大当たりが前記大当たりH2となる確率の方が高い When a jackpot is obtained in the gaming state H2, the probability that the jackpot becomes the jackpot H2 is higher than when the jackpot is obtained in the gaming state H1.
ことを特徴とする請求項1から請求項5のいずれか一項に記載の遊技機。The gaming machine according to any one of claims 1 to 5, characterized in that:
JP2020211699A 2020-12-21 2020-12-21 Game machine Pending JP2022098264A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2020211699A JP2022098264A (en) 2020-12-21 2020-12-21 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2020211699A JP2022098264A (en) 2020-12-21 2020-12-21 Game machine

Publications (2)

Publication Number Publication Date
JP2022098264A JP2022098264A (en) 2022-07-01
JP2022098264A5 true JP2022098264A5 (en) 2023-12-18

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JP2020211699A Pending JP2022098264A (en) 2020-12-21 2020-12-21 Game machine

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JP (1) JP2022098264A (en)

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7290336B2 (en) 2020-12-21 2023-06-13 株式会社サンセイアールアンドディ game machine

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