JP2022056722A5 - - Google Patents
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- JP2022056722A5 JP2022056722A5 JP2020164615A JP2020164615A JP2022056722A5 JP 2022056722 A5 JP2022056722 A5 JP 2022056722A5 JP 2020164615 A JP2020164615 A JP 2020164615A JP 2020164615 A JP2020164615 A JP 2020164615A JP 2022056722 A5 JP2022056722 A5 JP 2022056722A5
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- JP
- Japan
- Prior art keywords
- game
- state
- predetermined
- specific
- entry
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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- 230000007704 transition Effects 0.000 claims 4
Claims (1)
遊技球の入球に基づいて前記判定条件を成立させる契機となる所定の入賞口と、
前記移行判定手段による前記移行判定の結果を報知するための報知遊技を実行する報知遊技実行手段と、
前記報知遊技を表示する表示手段と、
を備えた遊技機であって、
前記所定の入賞口は、
第1入賞口と、
遊技球の入球が許容される許容状態と、遊技球の入球が制限される制限状態との切り替えが可能な、前記第1入賞口とは異なる第2入賞口と、を含み、
前記報知遊技は、
前記第1入賞口への遊技球の入球を契機として実行される第1報知遊技と、
前記第2入賞口への遊技球の入球を契機として実行される第2報知遊技と、を含み、
本遊技機は、
少なくとも連続して実行される複数回の所定の前記第1報知遊技において、所定の示唆情報を表示し得る示唆情報表示手段と、
特定条件の成立に基づいて前記第2入賞口が所定の前記許容状態とされる特定遊技状態を発生可能な特定遊技状態発生手段と、
を備え、
前記特定遊技状態発生手段は、前記特定遊技状態を実行する場合に、第1期間の前記許容状態を発生させ得る第1制御状態、または前記第1期間よりも長期間である第2期間の前記許容状態を発生させ得る第2制御状態で前記特定遊技状態を実行し得るよう構成され、
本遊技機は、
前記第2制御状態において前記第2入賞口に遊技球が入球することで実行される前記第2報知遊技に対応して特定演出画像を表示させ、前記第1制御状態において前記第2入賞口への所定の入球が発生した場合は、前記特定演出画像を表示させることがないように構成され、
少なくとも前記第2報知遊技において前記特定演出画像が表示される間、前記所定の示唆情報を継続して表示させ得るよう構成されたことを特徴とする遊技機。 A transition determination means for determining whether or not to transition to a game state in which a game advantageous to the player is executed based on the establishment of a determination condition;
a predetermined prize opening that serves as an opportunity for establishing the determination condition based on the entry of a game ball;
Notification game execution means for executing a notification game for notifying the result of the transition determination by the transition determination means;
Display means for displaying the notification game;
A gaming machine comprising:
The predetermined winning opening is
The first prize opening and
A second winning hole different from the first winning hole, which is capable of switching between a permissible state in which entry of game balls is permitted and a restricted state in which entry of game balls is restricted;
The said information game is
a first information game executed in response to the entry of a game ball into the first prize opening;
a second notification game executed in response to the entry of a game ball into the second prize opening;
This gaming machine is
Suggestion information display means capable of displaying predetermined suggestion information in the predetermined first notification game that is executed at least continuously a plurality of times;
a specific gaming state generating means capable of generating a specific gaming state in which the second winning opening is brought into the predetermined permissible state based on the establishment of a specific condition;
Equipped with
The specific gaming state generating means is configured to generate a first control state that can generate the permissible state in a first period when executing the specific gaming state, or a second control state in a second period that is longer than the first period. configured to be able to execute the specific gaming state in a second control state that can generate a permissible state;
This gaming machine is
Displaying a specific performance image in response to the second notification game executed when a game ball enters the second winning hole in the second control state, and displaying the specific effect image in the first control state. If a predetermined ball enters the ball, the specific effect image is not displayed;
A gaming machine characterized in that the predetermined suggestion information can be continuously displayed at least while the specific effect image is displayed in the second notification game .
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020164615A JP7512816B2 (en) | 2020-09-30 | 2020-09-30 | Gaming Machines |
JP2024102866A JP2024114830A (en) | 2020-09-30 | 2024-06-26 | Gaming Machines |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020164615A JP7512816B2 (en) | 2020-09-30 | 2020-09-30 | Gaming Machines |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2024102866A Division JP2024114830A (en) | 2020-09-30 | 2024-06-26 | Gaming Machines |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2022056722A JP2022056722A (en) | 2022-04-11 |
JP2022056722A5 true JP2022056722A5 (en) | 2023-12-12 |
JP7512816B2 JP7512816B2 (en) | 2024-07-09 |
Family
ID=81111280
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2020164615A Active JP7512816B2 (en) | 2020-09-30 | 2020-09-30 | Gaming Machines |
JP2024102866A Pending JP2024114830A (en) | 2020-09-30 | 2024-06-26 | Gaming Machines |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2024102866A Pending JP2024114830A (en) | 2020-09-30 | 2024-06-26 | Gaming Machines |
Country Status (1)
Country | Link |
---|---|
JP (2) | JP7512816B2 (en) |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5604052B2 (en) | 2009-04-09 | 2014-10-08 | 株式会社三共 | Game machine |
JP5941953B2 (en) | 2014-08-26 | 2016-06-29 | 京楽産業.株式会社 | Game machine |
JP7501082B2 (en) | 2020-05-01 | 2024-06-18 | 株式会社三洋物産 | Gaming Machines |
JP7501083B2 (en) | 2020-05-01 | 2024-06-18 | 株式会社三洋物産 | Gaming Machines |
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2020
- 2020-09-30 JP JP2020164615A patent/JP7512816B2/en active Active
-
2024
- 2024-06-26 JP JP2024102866A patent/JP2024114830A/en active Pending