JP2021069628A5 - - Google Patents

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JP2021069628A5
JP2021069628A5 JP2019197671A JP2019197671A JP2021069628A5 JP 2021069628 A5 JP2021069628 A5 JP 2021069628A5 JP 2019197671 A JP2019197671 A JP 2019197671A JP 2019197671 A JP2019197671 A JP 2019197671A JP 2021069628 A5 JP2021069628 A5 JP 2021069628A5
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special
variable display
state
display result
information
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JP2019197671A
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Japanese (ja)
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JP2021069628A (en
JP7234094B2 (en
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Priority claimed from JP2019197671A external-priority patent/JP7234094B2/en
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Description

上記目的を達成するため、本発明に係る遊技機は、
可変表示を行い、可変表示結果として特定表示結果が表示されたときに遊技者にとって有利な有利状態へ制御可能な遊技機(例えばパチンコ遊技機1など)であって、
遊技の進行を制御する遊技制御手段と(例えば遊技制御用マイクロコンピュータ100など)、
前記遊技制御手段からの情報にもとづいて演出を実行可能な演出実行手段(例えば演出制御用CPU120など)と、を備え、
前記遊技制御手段は、
変表示結果を決定する決定手段と(例えばステップS110の処理を実行するCPU103など)、
前記決定手段の決定結果にもとづいて可変表示パターンを決定する可変表示パターン決定手段(例えばステップS111の処理を実行するCPU103など)と、
通常状態よりも可変表示が実行されやすい特別状態へ制御可能な状態制御手段(例えばステップ059AKS025の処理を実行するCPU103など)と、
記特別状態に制御することを特定可能な特別情報を含む複数種類の情報を前記演出実行手段へ送信可能な情報送信手段(例えばステップS268にて変動パターン指定コマンド、表示結果指定コマンドを送信するCPU103など)と、を含み、
前記状態制御手段は、前記通常状態において可変表示結果として前記特定表示結果とは異なる特別表示結果(例えば「ハズレ(時短)」の特図表示結果など)が表示された場合、該特別表示結果にもとづいて、前記通常状態から前記特別状態へ制御し(例えばステップ059AKS025の処理を実行するなど)、
前記演出実行手段は、
前記情報送信手段により送信された前記特別情報の内容にもとづいて前記特別状態に制御される期間に関する報知を実行し、
前記特別情報を正常に受信できなかった場合、前記特別状態に制御される期間に関する報知の実行を制限する(例えばステップ059AKS139の処理を実行する演出制御用CPU120など)、
ことを特徴とする。
In order to achieve the above object, the gaming machine according to the present invention is
It is a gaming machine (for example, pachinko gaming machine 1) that can perform variable display and control to an advantageous state that is advantageous to the player when a specific display result is displayed as the variable display result.
A game control means for controlling the progress of a game (for example, a game control microcomputer 100),
It is provided with an effect executing means (for example, an effect control CPU 120) capable of executing an effect based on information from the game control means.
The game control means is
A determination means for determining a variable display result (for example, a CPU 103 that executes the process of step S110),
A variable display pattern determining means (for example, a CPU 103 that executes the process of step S111) that determines a variable display pattern based on the determination result of the determining means, and
A state control means (for example, CPU 103 that executes the process of step 059AKS025) that can control a special state in which variable display is more likely to be executed than the normal state, and
Information transmission means capable of transmitting a plurality of types of information including special information that can be specified to be controlled to the special state to the staging execution means (for example, a variation pattern specification command and a display result specification command are transmitted in step S268). CPU103, etc.), including
When the state control means displays a special display result (for example, a special figure display result of "loss (time reduction)") different from the specific display result as a variable display result in the normal state, the special display Based on the result, the normal state is controlled to the special state (for example, the process of step 059AKS025 is executed).
The effect executing means is
The notification regarding the period controlled by the special state is executed based on the content of the special information transmitted by the information transmitting means, and the notification is executed.
When the special information cannot be received normally, the execution of the notification regarding the period controlled by the special state is restricted (for example, the effect control CPU 120 that executes the process of step 059AKS139).
It is characterized by that.

Claims (1)

可変表示を行い、可変表示結果として特定表示結果が表示されたときに遊技者にとって有利な有利状態へ制御可能な遊技機であって、
遊技の進行を制御する遊技制御手段と、
前記遊技制御手段からの情報にもとづいて演出を実行可能な演出実行手段と、を備え、
前記遊技制御手段は、
変表示結果を決定する決定手段と、
前記決定手段の決定結果にもとづいて可変表示パターンを決定する可変表示パターン決定手段と、
通常状態よりも可変表示が実行されやすい特別状態へ制御可能な状態制御手段と、
記特別状態に制御することを特定可能な特別情報を含む複数種類の情報を前記演出実行手段へ送信可能な情報送信手段と、を含み、
前記状態制御手段は、前記通常状態において可変表示結果として前記特定表示結果とは異なる特別表示結果が表示された場合、該特別表示結果にもとづいて、前記通常状態から前記特別状態へ制御し、
前記演出実行手段は、
前記情報送信手段により送信された前記特別情報の内容にもとづいて前記特別状態に制御される期間に関する報知を実行し、
前記特別情報を正常に受信できなかった場合、前記特別状態に制御される期間に関する報知の実行を制限する、
ことを特徴とする遊技機。
It is a gaming machine that can perform variable display and control to an advantageous state that is advantageous to the player when a specific display result is displayed as the variable display result.
A game control means that controls the progress of the game,
It is provided with an effect executing means capable of executing an effect based on the information from the game control means.
The game control means is
Determining means for determining variable display results,
A variable display pattern determining means for determining a variable display pattern based on the determination result of the determining means, and a variable display pattern determining means.
A state control means that can control a special state in which variable display is easier to execute than the normal state,
Includes an information transmitting means capable of transmitting a plurality of types of information including special information that can be specified to be controlled to the special state to the effect executing means.
When a special display result different from the specific display result is displayed as a variable display result in the normal state, the state control means controls from the normal state to the special state based on the special display result. ,
The effect executing means is
The notification regarding the period controlled by the special state is executed based on the content of the special information transmitted by the information transmitting means, and the notification is executed.
If the special information cannot be received normally, the execution of the notification regarding the period controlled by the special state is restricted.
A gaming machine characterized by that.
JP2019197671A 2019-10-30 2019-10-30 game machine Active JP7234094B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2019197671A JP7234094B2 (en) 2019-10-30 2019-10-30 game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2019197671A JP7234094B2 (en) 2019-10-30 2019-10-30 game machine

Publications (3)

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JP2021069628A JP2021069628A (en) 2021-05-06
JP2021069628A5 true JP2021069628A5 (en) 2022-05-17
JP7234094B2 JP7234094B2 (en) 2023-03-07

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JP2019197671A Active JP7234094B2 (en) 2019-10-30 2019-10-30 game machine

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Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5873351B2 (en) 2012-02-16 2016-03-01 株式会社ソフイア Game machine
JP2013202292A (en) 2012-03-29 2013-10-07 Heiwa Corp Game machine
JP5922069B2 (en) 2013-09-12 2016-05-24 株式会社三共 Game machine

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