JP2020110409A5 - - Google Patents
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- JP2020110409A5 JP2020110409A5 JP2019004150A JP2019004150A JP2020110409A5 JP 2020110409 A5 JP2020110409 A5 JP 2020110409A5 JP 2019004150 A JP2019004150 A JP 2019004150A JP 2019004150 A JP2019004150 A JP 2019004150A JP 2020110409 A5 JP2020110409 A5 JP 2020110409A5
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- JP
- Japan
- Prior art keywords
- effect
- game
- start memory
- suggestion effect
- variable display
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- 239000000284 extract Substances 0.000 claims description 2
Description
以上の課題を達成するため、請求項1に記載の発明は、
始動条件の成立に基づき複数の識別情報を変動表示する変動表示ゲームを実行し、当該変動表示ゲームの結果が特別結果となった場合に遊技者に遊技価値を付与する特別遊技状態を発生する遊技機において、
前記始動条件の成立に基づき所定の乱数を抽出し、前記変動表示ゲームの始動記憶として記憶する始動記憶手段と、
前記始動記憶に対応する始動記憶表示を表示装置に表示する始動記憶表示制御手段と、
前記変動表示ゲームに関連した演出を実行する演出制御手段と、を備え、
前記演出制御手段は、
前記始動記憶表示の表示態様を切り替える切替演出と、
前記切替演出の実行を示唆する示唆演出と、
前記始動記憶表示をアニメーション表示する保留演出と、を実行可能であり、
前記示唆演出には、第1示唆演出と、当該第1示唆演出よりも前記特別結果となる期待度の低い第2示唆演出と、があり、
前記第1示唆演出は効果音の出力を伴う演出であり、前記第2示唆演出は効果音の出力を伴わない演出であることを特徴とする。
In order to achieve the above problems, the invention according to claim 1 is
A game in which a variable display game in which a plurality of identification information is variablely displayed based on the establishment of a start condition is executed, and a special game state is generated in which a game value is given to the player when the result of the variable display game becomes a special result. In the machine
A start storage means that extracts a predetermined random number based on the establishment of the start condition and stores it as a start memory of the variable display game.
A start memory display control means for displaying a start memory display corresponding to the start memory on a display device, and
The effect control means for executing the effect related to the variable display game is provided.
Before Symbol effect control means,
A switching effect for switching the display mode of the start memory display and
A suggestive effect that suggests the execution of the switching effect, and
It is possible to execute a hold effect that animates the start memory display.
The suggestion effect includes a first suggestion effect and a second suggestion effect having a lower expectation of the special result than the first suggestion effect.
The first suggestion effect is an effect accompanied by an output of a sound effect, and the second suggestion effect is an effect without an output of a sound effect .
Claims (1)
前記始動条件の成立に基づき所定の乱数を抽出し、前記変動表示ゲームの始動記憶として記憶する始動記憶手段と、
前記始動記憶に対応する始動記憶表示を表示装置に表示する始動記憶表示制御手段と、
前記変動表示ゲームに関連した演出を実行する演出制御手段と、を備え、
前記演出制御手段は、
前記始動記憶表示の表示態様を切り替える切替演出と、
前記切替演出の実行を示唆する示唆演出と、
前記始動記憶表示をアニメーション表示する保留演出と、を実行可能であり、
前記示唆演出には、第1示唆演出と、当該第1示唆演出よりも前記特別結果となる期待度の低い第2示唆演出と、があり、
前記第1示唆演出は効果音の出力を伴う演出であり、前記第2示唆演出は効果音の出力を伴わない演出であることを特徴とする遊技機。 A game in which a variable display game in which a plurality of identification information is variablely displayed based on the establishment of a start condition is executed, and a special game state is generated in which a game value is given to the player when the result of the variable display game becomes a special result. In the machine
A start storage means that extracts a predetermined random number based on the establishment of the start condition and stores it as a start memory of the variable display game.
A start memory display control means for displaying a start memory display corresponding to the start memory on a display device, and
The effect control means for executing the effect related to the variable display game is provided.
Before Symbol effect control means,
A switching effect for switching the display mode of the start memory display and
A suggestive effect that suggests the execution of the switching effect, and
It is possible to execute a hold effect that animates the start memory display.
The suggestion effect includes a first suggestion effect and a second suggestion effect having a lower expectation of the special result than the first suggestion effect.
The game machine characterized in that the first suggestion effect is an effect accompanied by an output of a sound effect, and the second suggestion effect is an effect not accompanied by an output of a sound effect .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019004150A JP2020110409A (en) | 2019-01-15 | 2019-01-15 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019004150A JP2020110409A (en) | 2019-01-15 | 2019-01-15 | Game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2020110409A JP2020110409A (en) | 2020-07-27 |
JP2020110409A5 true JP2020110409A5 (en) | 2020-09-03 |
Family
ID=71666203
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2019004150A Withdrawn JP2020110409A (en) | 2019-01-15 | 2019-01-15 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2020110409A (en) |
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2019
- 2019-01-15 JP JP2019004150A patent/JP2020110409A/en not_active Withdrawn