JP2020036967A5 - - Google Patents
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- JP2020036967A5 JP2020036967A5 JP2019211661A JP2019211661A JP2020036967A5 JP 2020036967 A5 JP2020036967 A5 JP 2020036967A5 JP 2019211661 A JP2019211661 A JP 2019211661A JP 2019211661 A JP2019211661 A JP 2019211661A JP 2020036967 A5 JP2020036967 A5 JP 2020036967A5
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- Prior art keywords
- movable decorative
- effect
- movable
- displayed
- simulated image
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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- 230000000694 effects Effects 0.000 claims description 16
- 238000005034 decoration Methods 0.000 claims description 6
- 238000004519 manufacturing process Methods 0.000 claims description 2
- 230000000737 periodic effect Effects 0.000 claims description 2
Description
このような遊技機においては、遊技機枠に設けた可動部材による興趣を遊技者が十分に感じることができない場合があるという課題があった。In such a gaming machine, there is a problem that the player may not be able to fully feel the interest of the movable member provided in the gaming machine frame.
本発明は、遊技者に十分な興趣を感じさせることが可能な遊技機を提供することを目的とする。
An object of the present invention is to provide a gaming machine capable of making a player feel a sufficient interest .
[手段1]に係る遊技機は、
遊技機の外形を構成する枠手段と、
所定の条件成立に基づき抽選を行う抽選手段と、
前記抽選手段の抽選結果に基づき所定の表示手段を用いて演出を行う演出実行手段と、
前記枠手段に設けられ前記演出実行手段によって動作可能な第1の可動装飾手段と、
前記演出実行手段によって動作可能な第2の可動装飾手段と、を備え、
前記演出実行手段は、前記抽選結果に基づいて、
前記所定の表示手段において、前記第1の可動装飾手段の動作よりも前に前記第1の可動装飾手段を模した模擬画像を表示する第1の演出状況と、
前記模擬画像が表示された後に前記第2の可動装飾手段を動作させる第2の演出状況とを、一の演出として出現させることが可能であり、
前記一の演出において、
前記第2の可動装飾手段の動作により、前記第1の可動装飾手段を模した前記模擬画像が表示されていた位置に対して正面視で重なる位置に前記第2の可動装飾手段が位置することが可能であり、
前記第2の可動装飾手段の動作後に、前記第1の可動装飾手段が動作状態にあり、
前記第1の可動装飾手段を模した模擬画像は、複数回繰り返される周期的な動的表示として表示可能である
ことを特徴とする遊技機である。
The gaming machine according to [Means 1] is
The frame means that constitutes the outer shape of the gaming machine and
A lottery means for drawing lots based on the fulfillment of predetermined conditions,
An effect executing means for performing an effect using a predetermined display means based on the lottery result of the lottery means, and
A first movable decorative means provided in the frame means and operable by the effect executing means,
A second movable decorative means that can be operated by the effect executing means is provided.
The effect executing means is based on the lottery result.
A first effect situation in which a simulated image imitating the first movable decorative means is displayed before the operation of the first movable decorative means in the predetermined display means.
It is possible to make the second effect situation in which the second movable decorative means is operated after the simulated image is displayed appear as one effect.
In the above-mentioned one production
By the operation of the second movable decoration means, the second movable decoration means is positioned at a position that overlaps with the position where the simulated image imitating the first movable decoration means is displayed in the front view. Is possible,
After the operation of the second movable decorative means, the first movable decorative means is in an operating state.
The simulated image imitating the first movable decorative means can be displayed as a periodic dynamic display repeated a plurality of times.
It is a gaming machine characterized by this.
本発明によれば、遊技者に十分な興趣を感じさせることが遊技機を提供することができる。
According to the present invention, it is possible to provide a gaming machine to make a player feel a sufficient interest .
Claims (1)
所定の条件成立に基づき抽選を行う抽選手段と、
前記抽選手段の抽選結果に基づき所定の表示手段を用いて演出を行う演出実行手段と、
前記枠手段に設けられ前記演出実行手段によって動作可能な第1の可動装飾手段と、
前記演出実行手段によって動作可能な第2の可動装飾手段と、を備え、
前記演出実行手段は、前記抽選結果に基づいて、
前記所定の表示手段において、前記第1の可動装飾手段の動作よりも前に前記第1の可動装飾手段を模した模擬画像を表示する第1の演出状況と、
前記模擬画像が表示された後に前記第2の可動装飾手段を動作させる第2の演出状況とを、一の演出として出現させることが可能であり、
前記一の演出において、
前記第2の可動装飾手段の動作により、前記第1の可動装飾手段を模した前記模擬画像が表示されていた位置に対して正面視で重なる位置に前記第2の可動装飾手段が位置することが可能であり、
前記第2の可動装飾手段の動作後に、前記第1の可動装飾手段が動作状態にあり、
前記第1の可動装飾手段を模した模擬画像は、複数回繰り返される周期的な動的表示として表示可能である
ことを特徴とする遊技機。 The frame means that constitutes the outer shape of the gaming machine and
A lottery means for drawing lots based on the fulfillment of predetermined conditions,
An effect executing means for performing an effect using a predetermined display means based on the lottery result of the lottery means, and
A first movable decorative means provided in the frame means and operable by the effect executing means,
A second movable decorative means that can be operated by the effect executing means is provided.
The effect executing means is based on the lottery result.
A first effect situation in which a simulated image imitating the first movable decorative means is displayed before the operation of the first movable decorative means in the predetermined display means.
It is possible to make the second effect situation in which the second movable decorative means is operated after the simulated image is displayed appear as one effect.
In the above-mentioned one production
By the operation of the second movable decoration means, the second movable decoration means is positioned at a position that overlaps with the position where the simulated image imitating the first movable decoration means is displayed in the front view. Is possible,
After the operation of the second movable decorative means, the first movable decorative means is in an operating state.
A gaming machine characterized in that a simulated image imitating the first movable decorative means can be displayed as a periodic dynamic display repeated a plurality of times .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019211661A JP7231905B2 (en) | 2019-11-22 | 2019-11-22 | game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019211661A JP7231905B2 (en) | 2019-11-22 | 2019-11-22 | game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2018165493A Division JP6628200B1 (en) | 2018-09-04 | 2018-09-04 | Gaming machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2020036967A JP2020036967A (en) | 2020-03-12 |
JP2020036967A5 true JP2020036967A5 (en) | 2022-04-08 |
JP7231905B2 JP7231905B2 (en) | 2023-03-06 |
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2019211661A Active JP7231905B2 (en) | 2019-11-22 | 2019-11-22 | game machine |
Country Status (1)
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JP (1) | JP7231905B2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
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JP7239515B2 (en) * | 2020-03-19 | 2023-03-14 | 株式会社三共 | game machine |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
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JP6298611B2 (en) * | 2013-10-15 | 2018-03-20 | 株式会社三共 | Game machine |
JP6232410B2 (en) * | 2015-10-06 | 2017-11-15 | 京楽産業.株式会社 | Game machine |
JP6746077B2 (en) * | 2016-02-16 | 2020-08-26 | 株式会社サンセイアールアンドディ | Amusement machine |
JP2018019854A (en) * | 2016-08-02 | 2018-02-08 | 京楽産業.株式会社 | Game machine |
JP2018023885A (en) * | 2017-11-16 | 2018-02-15 | 株式会社サンセイアールアンドディ | Game machine |
JP7045062B2 (en) * | 2018-05-22 | 2022-03-31 | 株式会社ホウセン | Insulation material skin covering device |
JP2020096673A (en) * | 2018-12-17 | 2020-06-25 | 佩祺 李 | Lumbar traction device |
JP7319775B2 (en) * | 2018-12-17 | 2023-08-02 | 株式会社コーエーテクモゲームス | GAME PROGRAM, GAME PROCESSING METHOD, INFORMATION PROCESSING APPARATUS |
JP7123789B2 (en) * | 2018-12-28 | 2022-08-23 | 株式会社マキタ | chainsaw |
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2019
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