JP2019187930A5 - - Google Patents

Download PDF

Info

Publication number
JP2019187930A5
JP2019187930A5 JP2018085565A JP2018085565A JP2019187930A5 JP 2019187930 A5 JP2019187930 A5 JP 2019187930A5 JP 2018085565 A JP2018085565 A JP 2018085565A JP 2018085565 A JP2018085565 A JP 2018085565A JP 2019187930 A5 JP2019187930 A5 JP 2019187930A5
Authority
JP
Japan
Prior art keywords
effect
movable body
gaming machine
executed
mode
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2018085565A
Other languages
Japanese (ja)
Other versions
JP7207682B2 (en
JP2019187930A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2018085565A priority Critical patent/JP7207682B2/en
Priority claimed from JP2018085565A external-priority patent/JP7207682B2/en
Publication of JP2019187930A publication Critical patent/JP2019187930A/en
Publication of JP2019187930A5 publication Critical patent/JP2019187930A5/ja
Application granted granted Critical
Publication of JP7207682B2 publication Critical patent/JP7207682B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

本発明の遊技機は、
1の可動体および第2の可動体と、
所定の演出を実行可能な演出実行手段と、を備え、
前記演出実行手段は、
前記第1の可動体を用いた第1演出を実行可能であり、
前記第2の可動体を用いた第2演出を実行可能であり、
前記第1の可動体は、
前記第2演出の非実行時における前記第2の可動体よりも、前記第1演出の非実行時に視認し難い状態になっていることを特徴とする。
The gaming machine of the present invention
The first movable body and the second movable body,
Equipped with an effect execution means capable of executing a predetermined effect,
The effect executing means is
The first effect using the first movable body can be executed, and
It is capable of executing a second Starring unloading using the second movable body,
The first movable body is
It is characterized in that it is more difficult to see when the first effect is not executed than the second movable body when the second effect is not executed.

Claims (4)

1の可動体および第2の可動体と、
所定の演出を実行可能な演出実行手段と、を備え、
前記演出実行手段は、
前記第1の可動体を用いた第1演出を実行可能であり、
前記第2の可動体を用いた第2演出を実行可能であり、
前記第1の可動体は、
前記第2演出の非実行時における前記第2の可動体よりも、前記第1演出の非実行時に視認し難い状態になっていることを特徴とする遊技機。
The first movable body and the second movable body,
Equipped with an effect execution means capable of executing a predetermined effect,
The effect executing means is
The first effect using the first movable body can be executed, and
It is capable of executing a second Starring unloading using the second movable body,
The first movable body is
A gaming machine characterized in that it is more difficult to see when the first effect is not executed than the second movable body when the second effect is not executed.
請求項1に記載の遊技機であって、The gaming machine according to claim 1.
前記第2演出の態様には、大態様と、当該大態様よりも前記第2の可動体の移動範囲が小さい小態様とがあり、The mode of the second effect includes a large mode and a small mode in which the moving range of the second movable body is smaller than that of the large mode.
前記第1演出の態様には、前記第1の可動体の視認可能な部分が前記第1演出の非実行時よりも増大する態様があることを特徴とする遊技機。A gaming machine characterized in that the mode of the first effect is that the visible portion of the first movable body is increased as compared with the non-execution of the first effect.
請求項2に記載の遊技機であって、The gaming machine according to claim 2.
前記第1の可動体は、The first movable body is
前記第1演出の非実行時に視認できない状態になっていることを特徴とする遊技機。A gaming machine characterized in that it is invisible when the first effect is not executed.
請求項1に記載の遊技機であって、The gaming machine according to claim 1.
前記第1演出の態様には、第1大態様と、当該第1大態様よりも前記第1の可動体の移動範囲が小さい第1小態様とがあり、The first aspect of the effect includes a first aspect and a first minor aspect in which the movement range of the first movable body is smaller than that of the first major aspect.
前記第2演出の態様には、第2大態様と、当該第2大態様よりも前記第2の可動体の移動範囲が小さい第2小態様とがあることを特徴とする遊技機。A gaming machine characterized in that the second aspect of the effect includes a second major aspect and a second minor aspect in which the movement range of the second movable body is smaller than that of the second major aspect.
JP2018085565A 2018-04-26 2018-04-26 game machine Active JP7207682B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2018085565A JP7207682B2 (en) 2018-04-26 2018-04-26 game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2018085565A JP7207682B2 (en) 2018-04-26 2018-04-26 game machine

Publications (3)

Publication Number Publication Date
JP2019187930A JP2019187930A (en) 2019-10-31
JP2019187930A5 true JP2019187930A5 (en) 2021-05-27
JP7207682B2 JP7207682B2 (en) 2023-01-18

Family

ID=68388268

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2018085565A Active JP7207682B2 (en) 2018-04-26 2018-04-26 game machine

Country Status (1)

Country Link
JP (1) JP7207682B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPWO2021070494A1 (en) 2019-10-11 2021-04-15

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011092326A (en) * 2009-10-28 2011-05-12 Daiichi Shokai Co Ltd Game machine
JP5295984B2 (en) * 2010-01-28 2013-09-18 株式会社ニューギン Game machine
JP6688565B2 (en) * 2015-06-10 2020-04-28 株式会社三共 Amusement machine
JP6246767B2 (en) * 2015-07-13 2017-12-13 株式会社三共 Game machine
JP2017051785A (en) * 2016-12-21 2017-03-16 京楽産業.株式会社 Game machine

Similar Documents

Publication Publication Date Title
JP2016096841A5 (en)
JP2020044366A5 (en)
JP2019111139A5 (en)
JP2020000441A5 (en)
JP2019198370A5 (en)
JP2016163824A5 (en)
JP2017202343A5 (en)
JP2016093655A5 (en)
JP2019187930A5 (en)
JP2021003314A5 (en)
JP2018042731A5 (en)
JP2014221177A5 (en)
JP2019025160A5 (en)
JP2019072429A5 (en)
JP2019166244A5 (en)
JP2017127657A5 (en)
JP2019187934A5 (en)
JP2018139940A5 (en)
JP2017131710A5 (en)
JP2020006012A5 (en)
JP2019072330A5 (en)
JP2019187932A5 (en)
JP2023013825A5 (en)
JP2019187931A5 (en)
JP2018158058A5 (en)