JP2019118482A5 - - Google Patents
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- JP2019118482A5 JP2019118482A5 JP2017253998A JP2017253998A JP2019118482A5 JP 2019118482 A5 JP2019118482 A5 JP 2019118482A5 JP 2017253998 A JP2017253998 A JP 2017253998A JP 2017253998 A JP2017253998 A JP 2017253998A JP 2019118482 A5 JP2019118482 A5 JP 2019118482A5
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- movable effect
- effect
- predetermined
- game
- variable display
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Description
前述の課題を解決するために、本発明は以下の構成を採用した。
すなわち、本発明の遊技機は、
所定の遊技媒体を用いて遊技を行うことが可能な遊技機であって、
遊技に伴って所定の演出を実行可能な演出実行手段と、
外部からの入力に基づいて演出に関する設定を行うことが可能な設定手段と、
識別情報の変動表示を行う識別情報表示手段と、
前記変動表示の表示結果が特定表示結果となったことに基づいて、遊技者にとって有利な特別遊技を実行可能な特別遊技実行手段と、を備え、
前記演出には、前記変動表示中に所定の可動演出手段が動作する可動演出があり、
前記演出に関する設定として、前記可動演出に関する設定を行うことが可能であり、
前記演出実行手段は、前記設定手段による設定内容に基づいて前記可動演出を実行可能であり、
前記可動演出に関する設定として、前記変動表示の表示結果が前記特定表示結果となる場合の前記可動演出の実行態様を、前記可動演出が所定確率で実行される態様または該所定確率よりも高い確率で実行される態様に、設定可能である
ことを要旨とする。
In order to solve the above-mentioned problems, the present invention has adopted the following configuration.
That is, the gaming machine of the present invention
A game machine capable of playing a game using a predetermined game medium.
An effect execution means that can execute a predetermined effect along with the game,
Setting means that can make settings related to production based on external input,
Identification information display means for variable display of identification information and
A special game execution means capable of executing a special game advantageous to the player based on the display result of the variable display becoming a specific display result is provided.
The effect includes a movable effect in which a predetermined movable effect means operates during the variable display.
As the setting related to the effect, it is possible to set the movable effect.
The presentation execution section, Ri executable der the movable effect on the basis of the details set by the setting unit,
As a setting related to the movable effect, the execution mode of the movable effect when the display result of the variable display becomes the specific display result is a mode in which the movable effect is executed with a predetermined probability or a probability higher than the predetermined probability. The gist is that it can be set in the mode to be executed .
Claims (1)
遊技に伴って所定の演出を実行可能な演出実行手段と、
外部からの入力に基づいて演出に関する設定を行うことが可能な設定手段と、
識別情報の変動表示を行う識別情報表示手段と、
前記変動表示の表示結果が特定表示結果となったことに基づいて、遊技者にとって有利な特別遊技を実行可能な特別遊技実行手段と、を備え、
前記演出には、前記変動表示中に所定の可動演出手段が動作する可動演出があり、
前記演出に関する設定として、前記可動演出に関する設定を行うことが可能であり、
前記演出実行手段は、前記設定手段による設定内容に基づいて前記可動演出を実行可能であり、
前記可動演出に関する設定として、前記変動表示の表示結果が前記特定表示結果となる場合の前記可動演出の実行態様を、前記可動演出が所定確率で実行される態様または該所定確率よりも高い確率で実行される態様に、設定可能である
ことを特徴とする遊技機。 A game machine capable of playing a game using a predetermined game medium.
An effect execution means that can execute a predetermined effect along with the game,
Setting means that can make settings related to production based on external input,
Identification information display means for variable display of identification information and
A special game execution means capable of executing a special game advantageous to the player based on the display result of the variable display becoming a specific display result is provided.
The effect includes a movable effect in which a predetermined movable effect means operates during the variable display.
As the setting related to the effect, it is possible to set the movable effect.
The presentation execution section, Ri executable der the movable effect on the basis of the details set by the setting unit,
As a setting related to the movable effect, the execution mode of the movable effect when the display result of the variable display becomes the specific display result is a mode in which the movable effect is executed with a predetermined probability or a probability higher than the predetermined probability. A gaming machine characterized in that it can be set in a mode to be executed .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017253998A JP7195564B2 (en) | 2017-12-28 | 2017-12-28 | game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017253998A JP7195564B2 (en) | 2017-12-28 | 2017-12-28 | game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2019118482A JP2019118482A (en) | 2019-07-22 |
JP2019118482A5 true JP2019118482A5 (en) | 2021-02-12 |
JP7195564B2 JP7195564B2 (en) | 2022-12-26 |
Family
ID=67307495
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2017253998A Active JP7195564B2 (en) | 2017-12-28 | 2017-12-28 | game machine |
Country Status (1)
Country | Link |
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JP (1) | JP7195564B2 (en) |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5878946B2 (en) | 2014-02-27 | 2016-03-08 | 京楽産業.株式会社 | Game machine |
JP6517557B2 (en) | 2015-03-24 | 2019-05-22 | 株式会社三共 | Gaming machine |
JP2017064266A (en) * | 2015-10-01 | 2017-04-06 | 株式会社三共 | Game machine |
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2017
- 2017-12-28 JP JP2017253998A patent/JP7195564B2/en active Active