JP2019107267A5 - - Google Patents

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Publication number
JP2019107267A5
JP2019107267A5 JP2017242718A JP2017242718A JP2019107267A5 JP 2019107267 A5 JP2019107267 A5 JP 2019107267A5 JP 2017242718 A JP2017242718 A JP 2017242718A JP 2017242718 A JP2017242718 A JP 2017242718A JP 2019107267 A5 JP2019107267 A5 JP 2019107267A5
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Japan
Prior art keywords
effect
lighting
lighting mode
gaming
game
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Pending
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JP2017242718A
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Japanese (ja)
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JP2019107267A (en
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Priority to JP2017242718A priority Critical patent/JP2019107267A/en
Priority claimed from JP2017242718A external-priority patent/JP2019107267A/en
Publication of JP2019107267A publication Critical patent/JP2019107267A/en
Publication of JP2019107267A5 publication Critical patent/JP2019107267A5/ja
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遊技状態に応じて点灯態様を異ならせる発光手段を有した遊技機に通信可能に個別に設けられる遊技用装置であって、
前記通信によって前記遊技機から送信された信号に基づいた演出を実行する信号連動演出実行手段と、
前記発光手段による点灯態様を検出する点灯態様検出手段と、
前記点灯態様検出手段が検出した前記点灯状態に応じた態様の演出を実行する点灯連動演出実行手段と、
前記信号連動演出実行手段による演出と、前記点灯連動演出実行手段による演出との優先順位を設定可能な優先順位設定手段と、
設定された前記優先順位に従って実行する演出を選択する演出選択手段と、
を有することを特徴とする遊技用装置。
It is a gaming device that is individually provided so as to be able to communicate with a gaming machine having a light emitting means that changes the lighting mode according to the gaming state.
A signal interlocking effect executing means for executing an effect based on a signal transmitted from the game machine by the communication, and
A lighting mode detecting means for detecting a lighting mode by the light emitting means,
A lighting interlocking effect executing means that executes an effect according to the lighting state detected by the lighting mode detecting means, and a lighting interlocking effect executing means.
A priority setting means capable of setting a priority order between the effect by the signal interlocking effect executing means and the effect by the lighting interlocking effect executing means, and
An effect selection means for selecting an effect to be executed according to the set priority, and
A gaming device characterized by having.
遊技機と、前記遊技機に通信可能に個別に設けられる遊技用装置と、を有する遊技システムであって、
遊技状態に応じて点灯態様を異ならせる発光手段と、
前記通信によって前記遊技機から送信された信号に基づいた演出を実行する信号連動演出実行手段と、
前記発光手段による点灯態様を検出する点灯態様検出手段と、
前記点灯態様検出手段が検出した前記点灯状態に応じた態様の演出を実行する点灯連動演出実行手段と、
前記信号連動演出実行手段による演出と、前記点灯連動演出実行手段による演出との優先順位を設定可能な優先順位設定手段と、
設定された前記優先順位に従って実行する演出を選択する演出選択手段と、
を有することを特徴とする遊技システム。
A gaming system including a gaming machine and a gaming device individually provided so as to be able to communicate with the gaming machine.
A light emitting means that changes the lighting mode according to the game state,
A signal interlocking effect executing means for executing an effect based on a signal transmitted from the game machine by the communication, and
A lighting mode detecting means for detecting a lighting mode by the light emitting means,
A lighting interlocking effect executing means that executes an effect according to the lighting state detected by the lighting mode detecting means, and a lighting interlocking effect executing means.
A priority setting means capable of setting a priority order between the effect by the signal interlocking effect executing means and the effect by the lighting interlocking effect executing means, and
An effect selection means for selecting an effect to be executed according to the set priority, and
A gaming system characterized by having.
遊技状態に応じて点灯態様を異ならせる発光手段と外部に信号を送信可能な端子板とを有する遊技機に個別に設けられ、前記遊技機の前記端子板を介して前記遊技機が移行し得る前記遊技状態のうち所定種類の遊技状態に関する信号を受信可能にされた遊技用装置であって、 Each game machine has a light emitting means that changes the lighting mode according to the game state and a terminal plate capable of transmitting a signal to the outside, and the game machine can be transferred via the terminal plate of the game machine. A gaming device capable of receiving signals relating to a predetermined type of gaming state among the gaming states.
前記通信によって前記遊技機から送信された信号に基づいて前記所定種類の遊技状態を特定する端子板信号遊技状態判定手段と、 A terminal plate signal game state determining means for specifying the predetermined type of game state based on a signal transmitted from the game machine by the communication.
前記発光手段による点灯態様を検出する点灯態様検出手段と、 A lighting mode detecting means for detecting a lighting mode by the light emitting means,
前記点灯態様検出手段が検出した前記点灯態様に基づいて前記所定種類の遊技状態とは異なる遊技状態を判定可能な遊技状態判定手段と、 A gaming state determining means capable of determining a gaming state different from the predetermined type of gaming state based on the lighting mode detected by the lighting mode detecting means.
前記所定種類の遊技状態と、前記所定種類の遊技状態とは異なる遊技状態との優先順位を設定可能な優先順位設定手段と、 A priority setting means capable of setting a priority order between the predetermined type of gaming state and a gaming state different from the predetermined type of gaming state.
設定された前記優先順位に従って演出を実行する遊技状態を選択する演出選択手段と、 An effect selection means for selecting a game state for executing an effect according to the set priority, and an effect selection means.
を有することを特徴とする遊技用装置。A gaming device characterized by having.
外部に信号を送信可能な端子板を有する遊技機と、前記遊技機に個別に設けられ前記遊技機の前記端子板を介して前記遊技機が移行し得る前記遊技状態のうち所定種類の遊技状態に関する信号を受信可能にされた遊技用装置とを有する遊技システムであって、 A game machine having a terminal plate capable of transmitting a signal to the outside, and a game state of a predetermined type among the game states that are individually provided in the game machine and can be transferred to the game machine via the terminal plate of the game machine. A gaming system having a gaming device that is capable of receiving signals related to.
遊技状態に応じて点灯態様を異ならせる発光手段と、 A light emitting means that changes the lighting mode according to the game state,
前記通信によって前記遊技機から送信された信号に基づいて前記所定種類の遊技状態を特定する端子板信号遊技状態判定手段と、 A terminal plate signal game state determining means for specifying the predetermined type of game state based on a signal transmitted from the game machine by the communication.
前記発光手段による点灯態様を検出する点灯態様検出手段と、 A lighting mode detecting means for detecting a lighting mode by the light emitting means,
前記点灯態様検出手段が検出した前記点灯態様に基づいて前記所定種類の遊技状態とは異なる遊技状態を判定可能な遊技状態判定手段と、 A gaming state determining means capable of determining a gaming state different from the predetermined type of gaming state based on the lighting mode detected by the lighting mode detecting means.
前記所定種類の遊技状態と、前記所定種類の遊技状態とは異なる遊技状態との優先順位を設定可能な優先順位設定手段と、 A priority setting means capable of setting a priority order between the predetermined type of gaming state and a gaming state different from the predetermined type of gaming state.
設定された前記優先順位に従って演出を実行する遊技状態を選択する演出選択手段と、 An effect selection means for selecting a game state for executing an effect according to the set priority, and an effect selection means.
を有することを特徴とする遊技システム。A gaming system characterized by having.
遊技状態に応じて点灯態様を異ならせる発光手段を有した遊技機に通信可能に個別に設けられる遊技用装置であって、 It is a gaming device that is individually provided so as to be able to communicate with a gaming machine having a light emitting means that changes the lighting mode according to the gaming state.
他の遊技用装置と同期した演出を実行可能な同期演出実行手段と、 Synchronized effect execution means that can execute effects synchronized with other game devices,
前記通信によって前記遊技機から送信された信号に基づいた演出を実行する信号連動演出実行手段と、 A signal interlocking effect executing means for executing an effect based on a signal transmitted from the game machine by the communication, and
前記発光手段による点灯態様を検出する点灯態様検出手段と、 A lighting mode detecting means for detecting a lighting mode by the light emitting means,
前記点灯態様検出手段が検出した前記点灯状態に応じた態様の演出を実行する点灯連動演出実行手段と、 A lighting interlocking effect executing means for executing an effect according to the lighting state detected by the lighting mode detecting means, and a lighting interlocking effect executing means.
前記信号連動演出実行手段による演出と、前記点灯連動演出実行手段による演出と、前記同期した演出との優先順位を設定可能な優先順位設定手段と、 A priority setting means capable of setting a priority order between the effect by the signal interlocking effect executing means, the effect by the lighting interlocking effect executing means, and the synchronized effect.
設定された前記優先順位に従って実行する演出を選択する演出選択手段と、 An effect selection means for selecting an effect to be executed according to the set priority, and
を有することを特徴とする遊技用装置。A gaming device characterized by having.
遊技機と、前記遊技機に通信可能に個別に設けられる遊技用装置とを有する遊技システムであって、 A game system having a game machine and a game device individually provided to the game machine so as to be able to communicate with each other.
遊技状態に応じて点灯態様を異ならせる発光手段と、 A light emitting means that changes the lighting mode according to the game state,
他の遊技用装置と同期した演出を実行可能な同期演出実行手段と、 Synchronized effect execution means that can execute effects synchronized with other game devices,
前記通信によって前記遊技機から送信された信号に基づいた演出を実行する信号連動演出実行手段と、 A signal interlocking effect executing means for executing an effect based on a signal transmitted from the game machine by the communication, and
前記発光手段による点灯態様を検出する点灯態様検出手段と、 A lighting mode detecting means for detecting a lighting mode by the light emitting means,
前記点灯態様検出手段が検出した前記点灯状態に応じた態様の演出を実行する点灯連動演出実行手段と、 A lighting interlocking effect executing means for executing an effect according to the lighting state detected by the lighting mode detecting means, and a lighting interlocking effect executing means.
前記信号連動演出実行手段による演出と、前記点灯連動演出実行手段による演出と、前記同期した演出との優先順位を設定可能な優先順位設定手段と、 A priority setting means capable of setting a priority order between the effect by the signal interlocking effect executing means, the effect by the lighting interlocking effect executing means, and the synchronized effect.
設定された前記優先順位に従って実行する演出を選択する演出選択手段と、 An effect selection means for selecting an effect to be executed according to the set priority, and
を有することを特徴とする遊技システム。A gaming system characterized by having.
JP2017242718A 2017-12-19 2017-12-19 Game device and game system Pending JP2019107267A (en)

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JP2017242718A JP2019107267A (en) 2017-12-19 2017-12-19 Game device and game system

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JP2017242718A JP2019107267A (en) 2017-12-19 2017-12-19 Game device and game system

Publications (2)

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JP2019107267A JP2019107267A (en) 2019-07-04
JP2019107267A5 true JP2019107267A5 (en) 2020-12-24

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008307099A (en) * 2007-06-12 2008-12-25 Abilit Corp Advertising information display system in game parlor
JP6050627B2 (en) * 2012-07-05 2016-12-21 ダイコク電機株式会社 Gaming machines and external terminals for gaming machines
JP6613059B2 (en) * 2015-06-09 2019-11-27 ダイコク電機株式会社 Game information display device

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