JP2019107267A5 - - Google Patents
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- JP2019107267A5 JP2019107267A5 JP2017242718A JP2017242718A JP2019107267A5 JP 2019107267 A5 JP2019107267 A5 JP 2019107267A5 JP 2017242718 A JP2017242718 A JP 2017242718A JP 2017242718 A JP2017242718 A JP 2017242718A JP 2019107267 A5 JP2019107267 A5 JP 2019107267A5
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Claims (6)
前記通信によって前記遊技機から送信された信号に基づいた演出を実行する信号連動演出実行手段と、
前記発光手段による点灯態様を検出する点灯態様検出手段と、
前記点灯態様検出手段が検出した前記点灯状態に応じた態様の演出を実行する点灯連動演出実行手段と、
前記信号連動演出実行手段による演出と、前記点灯連動演出実行手段による演出との優先順位を設定可能な優先順位設定手段と、
設定された前記優先順位に従って実行する演出を選択する演出選択手段と、
を有することを特徴とする遊技用装置。 It is a gaming device that is individually provided so as to be able to communicate with a gaming machine having a light emitting means that changes the lighting mode according to the gaming state.
A signal interlocking effect executing means for executing an effect based on a signal transmitted from the game machine by the communication, and
A lighting mode detecting means for detecting a lighting mode by the light emitting means,
A lighting interlocking effect executing means that executes an effect according to the lighting state detected by the lighting mode detecting means, and a lighting interlocking effect executing means.
A priority setting means capable of setting a priority order between the effect by the signal interlocking effect executing means and the effect by the lighting interlocking effect executing means, and
An effect selection means for selecting an effect to be executed according to the set priority, and
A gaming device characterized by having.
遊技状態に応じて点灯態様を異ならせる発光手段と、
前記通信によって前記遊技機から送信された信号に基づいた演出を実行する信号連動演出実行手段と、
前記発光手段による点灯態様を検出する点灯態様検出手段と、
前記点灯態様検出手段が検出した前記点灯状態に応じた態様の演出を実行する点灯連動演出実行手段と、
前記信号連動演出実行手段による演出と、前記点灯連動演出実行手段による演出との優先順位を設定可能な優先順位設定手段と、
設定された前記優先順位に従って実行する演出を選択する演出選択手段と、
を有することを特徴とする遊技システム。 A gaming system including a gaming machine and a gaming device individually provided so as to be able to communicate with the gaming machine.
A light emitting means that changes the lighting mode according to the game state,
A signal interlocking effect executing means for executing an effect based on a signal transmitted from the game machine by the communication, and
A lighting mode detecting means for detecting a lighting mode by the light emitting means,
A lighting interlocking effect executing means that executes an effect according to the lighting state detected by the lighting mode detecting means, and a lighting interlocking effect executing means.
A priority setting means capable of setting a priority order between the effect by the signal interlocking effect executing means and the effect by the lighting interlocking effect executing means, and
An effect selection means for selecting an effect to be executed according to the set priority, and
A gaming system characterized by having.
前記通信によって前記遊技機から送信された信号に基づいて前記所定種類の遊技状態を特定する端子板信号遊技状態判定手段と、 A terminal plate signal game state determining means for specifying the predetermined type of game state based on a signal transmitted from the game machine by the communication.
前記発光手段による点灯態様を検出する点灯態様検出手段と、 A lighting mode detecting means for detecting a lighting mode by the light emitting means,
前記点灯態様検出手段が検出した前記点灯態様に基づいて前記所定種類の遊技状態とは異なる遊技状態を判定可能な遊技状態判定手段と、 A gaming state determining means capable of determining a gaming state different from the predetermined type of gaming state based on the lighting mode detected by the lighting mode detecting means.
前記所定種類の遊技状態と、前記所定種類の遊技状態とは異なる遊技状態との優先順位を設定可能な優先順位設定手段と、 A priority setting means capable of setting a priority order between the predetermined type of gaming state and a gaming state different from the predetermined type of gaming state.
設定された前記優先順位に従って演出を実行する遊技状態を選択する演出選択手段と、 An effect selection means for selecting a game state for executing an effect according to the set priority, and an effect selection means.
を有することを特徴とする遊技用装置。A gaming device characterized by having.
遊技状態に応じて点灯態様を異ならせる発光手段と、 A light emitting means that changes the lighting mode according to the game state,
前記通信によって前記遊技機から送信された信号に基づいて前記所定種類の遊技状態を特定する端子板信号遊技状態判定手段と、 A terminal plate signal game state determining means for specifying the predetermined type of game state based on a signal transmitted from the game machine by the communication.
前記発光手段による点灯態様を検出する点灯態様検出手段と、 A lighting mode detecting means for detecting a lighting mode by the light emitting means,
前記点灯態様検出手段が検出した前記点灯態様に基づいて前記所定種類の遊技状態とは異なる遊技状態を判定可能な遊技状態判定手段と、 A gaming state determining means capable of determining a gaming state different from the predetermined type of gaming state based on the lighting mode detected by the lighting mode detecting means.
前記所定種類の遊技状態と、前記所定種類の遊技状態とは異なる遊技状態との優先順位を設定可能な優先順位設定手段と、 A priority setting means capable of setting a priority order between the predetermined type of gaming state and a gaming state different from the predetermined type of gaming state.
設定された前記優先順位に従って演出を実行する遊技状態を選択する演出選択手段と、 An effect selection means for selecting a game state for executing an effect according to the set priority, and an effect selection means.
を有することを特徴とする遊技システム。A gaming system characterized by having.
他の遊技用装置と同期した演出を実行可能な同期演出実行手段と、 Synchronized effect execution means that can execute effects synchronized with other game devices,
前記通信によって前記遊技機から送信された信号に基づいた演出を実行する信号連動演出実行手段と、 A signal interlocking effect executing means for executing an effect based on a signal transmitted from the game machine by the communication, and
前記発光手段による点灯態様を検出する点灯態様検出手段と、 A lighting mode detecting means for detecting a lighting mode by the light emitting means,
前記点灯態様検出手段が検出した前記点灯状態に応じた態様の演出を実行する点灯連動演出実行手段と、 A lighting interlocking effect executing means for executing an effect according to the lighting state detected by the lighting mode detecting means, and a lighting interlocking effect executing means.
前記信号連動演出実行手段による演出と、前記点灯連動演出実行手段による演出と、前記同期した演出との優先順位を設定可能な優先順位設定手段と、 A priority setting means capable of setting a priority order between the effect by the signal interlocking effect executing means, the effect by the lighting interlocking effect executing means, and the synchronized effect.
設定された前記優先順位に従って実行する演出を選択する演出選択手段と、 An effect selection means for selecting an effect to be executed according to the set priority, and
を有することを特徴とする遊技用装置。A gaming device characterized by having.
遊技状態に応じて点灯態様を異ならせる発光手段と、 A light emitting means that changes the lighting mode according to the game state,
他の遊技用装置と同期した演出を実行可能な同期演出実行手段と、 Synchronized effect execution means that can execute effects synchronized with other game devices,
前記通信によって前記遊技機から送信された信号に基づいた演出を実行する信号連動演出実行手段と、 A signal interlocking effect executing means for executing an effect based on a signal transmitted from the game machine by the communication, and
前記発光手段による点灯態様を検出する点灯態様検出手段と、 A lighting mode detecting means for detecting a lighting mode by the light emitting means,
前記点灯態様検出手段が検出した前記点灯状態に応じた態様の演出を実行する点灯連動演出実行手段と、 A lighting interlocking effect executing means for executing an effect according to the lighting state detected by the lighting mode detecting means, and a lighting interlocking effect executing means.
前記信号連動演出実行手段による演出と、前記点灯連動演出実行手段による演出と、前記同期した演出との優先順位を設定可能な優先順位設定手段と、 A priority setting means capable of setting a priority order between the effect by the signal interlocking effect executing means, the effect by the lighting interlocking effect executing means, and the synchronized effect.
設定された前記優先順位に従って実行する演出を選択する演出選択手段と、 An effect selection means for selecting an effect to be executed according to the set priority, and
を有することを特徴とする遊技システム。A gaming system characterized by having.
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JP2017242718A JP2019107267A (en) | 2017-12-19 | 2017-12-19 | Game device and game system |
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JP2017242718A JP2019107267A (en) | 2017-12-19 | 2017-12-19 | Game device and game system |
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JP2019107267A JP2019107267A (en) | 2019-07-04 |
JP2019107267A5 true JP2019107267A5 (en) | 2020-12-24 |
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JP2017242718A Pending JP2019107267A (en) | 2017-12-19 | 2017-12-19 | Game device and game system |
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JP2008307099A (en) * | 2007-06-12 | 2008-12-25 | Abilit Corp | Advertising information display system in game parlor |
JP6050627B2 (en) * | 2012-07-05 | 2016-12-21 | ダイコク電機株式会社 | Gaming machines and external terminals for gaming machines |
JP6613059B2 (en) * | 2015-06-09 | 2019-11-27 | ダイコク電機株式会社 | Game information display device |
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- 2017-12-19 JP JP2017242718A patent/JP2019107267A/en active Pending