JP2018198852A5 - - Google Patents
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- JP2018198852A5 JP2018198852A5 JP2017105542A JP2017105542A JP2018198852A5 JP 2018198852 A5 JP2018198852 A5 JP 2018198852A5 JP 2017105542 A JP2017105542 A JP 2017105542A JP 2017105542 A JP2017105542 A JP 2017105542A JP 2018198852 A5 JP2018198852 A5 JP 2018198852A5
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- light emitting
- power
- gaming machine
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Description
電源投入時や電源復旧時の電源電圧が不安定であっても、電源遮断前の遊技動作を確実に再現できる遊技機の提案がある。 There is a proposal of a gaming machine that can reliably reproduce the game operation before the power is shut off even when the power supply voltage is unstable when the power is turned on or restored.
しかしながら、電源電圧が不安定となる要因の1つに遊技機環境がある。遊技機環境によっては、電源電圧が不安定な状態が継続することから、リセット信号により立ちあがった遊技制御が再びのリセット信号により中断してしまうことがある。 However, one of the factors that make the power supply voltage unstable is the game machine environment. Depending on the environment of the gaming machine, the power supply voltage may continue to be unstable, so that the game control started by the reset signal may be interrupted by the reset signal again.
1つの側面では、本発明は、電源投入後の遊技制御を安定して継続可能な遊技機を提供することを目的とする。 In one aspect, an object of the present invention is to provide a gaming machine that can stably and continuously continue gaming control after power is turned on.
上記目的を達成するために、以下に示すような、発光部と、制御部と、を含む遊技機が提供される。制御部は、電源投入後に発光部の消費電力を制限する第1制御状態にしてから発光部の消費電力を制限しない第2制御状態にする。 In order to achieve the above object, a gaming machine including a light emitting unit and a control unit as described below is provided. After the power is turned on, the control unit sets the first control state in which the power consumption of the light emitting unit is limited and then the second control state in which the power consumption of the light emitting unit is not limited.
1態様によれば、遊技機において、電源投入後の遊技制御を安定して継続できる。 According to one aspect, in the gaming machine, it is possible to stably continue the game control after the power is turned on .
Claims (1)
電源投入後に前記発光部の消費電力を制限する第1制御状態にしてから前記発光部の消費電力を制限しない第2制御状態にする制御部と、 A control unit that is in a first control state where power consumption of the light emitting unit is limited after power is turned on and then is in a second control state where power consumption of the light emitting unit is not limited;
を含む遊技機。 A gaming machine including.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017105542A JP6947385B2 (en) | 2017-05-29 | 2017-05-29 | Pachinko machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017105542A JP6947385B2 (en) | 2017-05-29 | 2017-05-29 | Pachinko machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2018198852A JP2018198852A (en) | 2018-12-20 |
JP2018198852A5 true JP2018198852A5 (en) | 2020-07-02 |
JP6947385B2 JP6947385B2 (en) | 2021-10-13 |
Family
ID=64666679
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2017105542A Active JP6947385B2 (en) | 2017-05-29 | 2017-05-29 | Pachinko machine |
Country Status (1)
Country | Link |
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JP (1) | JP6947385B2 (en) |
Families Citing this family (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2020127512A (en) | 2019-02-07 | 2020-08-27 | 京楽産業.株式会社 | Game machine |
JP2020127513A (en) | 2019-02-07 | 2020-08-27 | 京楽産業.株式会社 | Game machine |
JP2020127514A (en) | 2019-02-07 | 2020-08-27 | 京楽産業.株式会社 | Game machine |
JP7218943B2 (en) * | 2020-08-31 | 2023-02-07 | 株式会社サンセイアールアンドディ | game machine |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP6263795B2 (en) * | 2014-01-16 | 2018-01-24 | 株式会社大一商会 | Game machine |
JP5938642B2 (en) * | 2014-05-09 | 2016-06-22 | 株式会社サンセイアールアンドディ | Game machine |
JP6128080B2 (en) * | 2014-08-30 | 2017-05-17 | 株式会社三洋物産 | Game machine |
JP6480141B2 (en) * | 2014-10-03 | 2019-03-06 | 株式会社三共 | Game machine |
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2017
- 2017-05-29 JP JP2017105542A patent/JP6947385B2/en active Active