JP2018121765A5 - - Google Patents

Download PDF

Info

Publication number
JP2018121765A5
JP2018121765A5 JP2017014873A JP2017014873A JP2018121765A5 JP 2018121765 A5 JP2018121765 A5 JP 2018121765A5 JP 2017014873 A JP2017014873 A JP 2017014873A JP 2017014873 A JP2017014873 A JP 2017014873A JP 2018121765 A5 JP2018121765 A5 JP 2018121765A5
Authority
JP
Japan
Prior art keywords
game
effect
period
state
specific
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2017014873A
Other languages
Japanese (ja)
Other versions
JP6841057B2 (en
JP2018121765A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2017014873A priority Critical patent/JP6841057B2/en
Priority claimed from JP2017014873A external-priority patent/JP6841057B2/en
Publication of JP2018121765A publication Critical patent/JP2018121765A/en
Publication of JP2018121765A5 publication Critical patent/JP2018121765A5/ja
Application granted granted Critical
Publication of JP6841057B2 publication Critical patent/JP6841057B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

パチンコ機等の遊技機において、当たりに当選した場合に、当たり終了後に有利度合いが高い遊技状態へと移行可能に構成されているものがある。 In the gaming machine of the pachinko machine or the like, when the player wins per, is shall have been transferable configured to advantageously higher degree gaming state after completion of per.

しかしながら、更なる興趣が求められていた。 However, further interest towards the top has been demanded.

本発明は、上記例示した問題点等を解決するためになされたものであり、遊技者の遊技に対する興趣を向上できる遊技機を提供することを目的とする。 The present invention has been made to solve the above-exemplified problems and the like, and an object of the present invention is to provide a gaming machine capable of improving a player's interest in playing a game .

この目的を達成するために請求項1記載の遊技機は、遊技球が入球可能な第1状態と、その第1状態よりも遊技球が入球困難になる第2状態と、に可変可能な可変入球手段と、判別条件の成立に基づいて、判別を実行する判別手段と、その判別手段による判別結果を示す識別情報が表示される表示手段と、その表示手段に、特定の判別結果を示す識別情報が表示された場合に、前記可変入球手段が所定期間、前記第2状態から前記第1状態に可変される可変遊技を実行する可変遊技実行手段と、を有し、前記可変遊技が終了した後の遊技状態として、第1遊技状態と、その第1遊技状態よりも遊技者に有利な第2遊技状態と、を少なくとも含む複数の中から1の遊技状態を設定する遊技状態設定手段と、その遊技状態設定手段により前記第2遊技状態が設定されるかを示唆することが可能な特定演出を実行する特定演出実行手段と、を備え、前記特定演出実行手段は、前記特定の判別結果を示す前記識別情報が表示される期間のうち少なくとも一部と、当該特定の判別結果に基づく前記可変遊技が実行される期間のうち少なくとも一部と、において所定の前記特定演出を実行することが可能であり、前記遊技機は、前記第2遊技状態が設定される場合に、前記特定演出の実行中に所定の表示領域に特定の表示態様を表示させる手段と、前記特定演出の演出期間に含まれる期間であって前記特定の判別結果を示す前記識別情報が表示される期間のうち少なくとも一部である第1期間において、前記所定の表示領域に対して前記特定の判別結果に対応する所定図柄を表示させる手段と、前記第1期間において表示された前記所定図柄に対応する情報を、前記可変遊技が実行される期間のうち少なくとも一部である第2期間において前記所定の表示領域に表示させる手段と、前記第2期間における演出として、第1演出を実行する第1演出実行手段と、前記第2遊技状態における演出として、前記第1演出が実行されている場合に示される遊技と同一の遊技を遊技者に示すことが可能な特定演出態様を少なくとも含む第2演出を実行する第2演出実行手段と、を有し、前記所定の表示領域とは少なくとも異なる所定位置において前記特定の判別結果となったことを示すための所定演出を実行可能な構成である。 In order to achieve this object, the gaming machine according to claim 1 can be varied into a first state in which the game ball can enter and a second state in which the game ball is more difficult to enter than the first state. Variable ball entry means, a discrimination means that executes discrimination based on the establishment of a discrimination condition, a display means that displays identification information indicating the discrimination result by the discrimination means, and a specific discrimination result on the display means. When the identification information indicating the above is displayed, the variable ball-entry means has a variable game executing means for executing a variable game that is changed from the second state to the first state for a predetermined period, and the variable A gaming state in which one of a plurality of gaming states including at least a first gaming state and a second gaming state that is more advantageous to the player than the first gaming state is set as the gaming state after the game is completed. The specific effect executing means includes a setting means and a specific effect executing means for executing a specific effect capable of suggesting whether the second game state is set by the game state setting means, and the specific effect executing means is the specific. at least a portion, at least a portion, the specific effect of Oite predetermined within a period in which the variable game based on the specific determination result is performed among the period in which the identification information indicating the determination result is displayed The game machine can display a specific display mode in a predetermined display area during the execution of the specific effect when the second game state is set, and the specific display mode. In the first period, which is included in the effect period of the effect and is at least a part of the period in which the identification information indicating the specific determination result is displayed, the specific determination is made with respect to the predetermined display area. The means for displaying the predetermined symbol corresponding to the result and the information corresponding to the predetermined symbol displayed in the first period are provided in the second period, which is at least a part of the period in which the variable game is executed. When the first effect is executed as the means for displaying in the display area of the above, the first effect executing means for executing the first effect as the effect in the second period, and the effect in the second gaming state. It has a second effect executing means for executing a second effect including at least a specific effect mode capable of showing the player the same game as the indicated game, and at least a predetermined position different from the predetermined display area. viable configuration der a predetermined effect to indicate that it is now to the specific determination result in Ru.

請求項2記載の遊技機は、請求項1記載の遊技機において、遊技球を発射可能な発射手段を備える。The gaming machine according to claim 2 includes a launching means capable of launching a game ball in the gaming machine according to claim 1.

本発明の遊技機によれば、遊技球が入球可能な第1状態と、その第1状態よりも遊技球が入球困難になる第2状態と、に可変可能な可変入球手段と、判別条件の成立に基づいて、判別を実行する判別手段と、その判別手段による判別結果を示す識別情報が表示される表示手段と、その表示手段に、特定の判別結果を示す識別情報が表示された場合に、前記可変入球手段が所定期間、前記第2状態から前記第1状態に可変される可変遊技を実行する可変遊技実行手段と、を有し、前記可変遊技が終了した後の遊技状態として、第1遊技状態と、その第1遊技状態よりも遊技者に有利な第2遊技状態と、を少なくとも含む複数の中から1の遊技状態を設定する遊技状態設定手段と、その遊技状態設定手段により前記第2遊技状態が設定されるかを示唆することが可能な特定演出を実行する特定演出実行手段と、を備え、前記特定演出実行手段は、前記特定の判別結果を示す前記識別情報が表示される期間のうち少なくとも一部と、当該特定の判別結果に基づく前記可変遊技が実行される期間のうち少なくとも一部と、において所定の前記特定演出を実行することが可能であり、前記遊技機は、前記第2遊技状態が設定される場合に、前記特定演出の実行中に所定の表示領域に特定の表示態様を表示させる手段と、前記特定演出の演出期間に含まれる期間であって前記特定の判別結果を示す前記識別情報が表示される期間のうち少なくとも一部である第1期間において、前記所定の表示領域に対して前記特定の判別結果に対応する所定図柄を表示させる手段と、前記第1期間において表示された前記所定図柄に対応する情報を、前記可変遊技が実行される期間のうち少なくとも一部である第2期間において前記所定の表示領域に表示させる手段と、前記第2期間における演出として、第1演出を実行する第1演出実行手段と、前記第2遊技状態における演出として、前記第1演出が実行されている場合に示される遊技と同一の遊技を遊技者に示すことが可能な特定演出態様を少なくとも含む第2演出を実行する第2演出実行手段と、を有し、前記所定の表示領域とは少なくとも異なる所定位置において前記特定の判別結果となったことを示すための所定演出を実行可能な構成である。 According to the game machine of the present invention , a variable ball entry means that can be changed into a first state in which the game ball can enter and a second state in which the game ball is more difficult to enter than the first state. Based on the establishment of the discrimination condition, the discrimination means that executes the discrimination, the display means that displays the identification information indicating the discrimination result by the discrimination means, and the display means display the identification information indicating the specific discrimination result. In this case, the variable ball-entry means has a variable game executing means for executing a variable game that is variable from the second state to the first state for a predetermined period, and the game after the variable game is completed. A game state setting means for setting one game state from a plurality of states including at least a first game state and a second game state that is more advantageous to the player than the first game state, and the game state. The specific effect executing means for executing the specific effect capable of suggesting whether the second game state is set by the setting means, and the specific effect executing means indicates the identification indicating the specific determination result. can perform at least a portion of the period in which information is displayed, and at least part of the period in which the variable game based on the specific determination result is performed, the specific effect of Oite predetermined in The game machine is included in the means for displaying a specific display mode in a predetermined display area during the execution of the specific effect and the effect period of the specific effect when the second game state is set. In the first period, which is a period and is at least a part of the period in which the identification information indicating the specific determination result is displayed, a predetermined symbol corresponding to the specific determination result is provided for the predetermined display area. Means for displaying and means for displaying information corresponding to the predetermined symbol displayed in the first period in the predetermined display area in the second period which is at least a part of the period in which the variable game is executed. And, as the effect in the second period, the first effect executing means for executing the first effect, and the same game as the game shown when the first effect is executed as the effect in the second game state. With a second effect executing means for executing a second effect including at least a specific effect mode capable of showing the player, and the specific determination result at a predetermined position at least different from the predetermined display area. Ru executable configuration der a predetermined effect to indicate that it was.

これにより、遊技者の遊技に対する興趣を向上できるという効果がある。 This has the effect of improving the interest of the player in the game .

Claims (2)

遊技球が入球可能な第1状態と、その第1状態よりも遊技球が入球困難になる第2状態と、に可変可能な可変入球手段と、
判別条件の成立に基づいて、判別を実行する判別手段と、
その判別手段による判別結果を示す識別情報が表示される表示手段と、
その表示手段に、特定の判別結果を示す識別情報が表示された場合に、前記可変入球手段が所定期間、前記第2状態から前記第1状態に可変される可変遊技を実行する可変遊技実行手段と、を有した遊技機において、
前記可変遊技が終了した後の遊技状態として、第1遊技状態と、その第1遊技状態よりも遊技者に有利な第2遊技状態と、を少なくとも含む複数の中から1の遊技状態を設定する遊技状態設定手段と、
その遊技状態設定手段により前記第2遊技状態が設定されるかを示唆することが可能な特定演出を実行する特定演出実行手段と、を備え、
前記特定演出実行手段は、前記特定の判別結果を示す前記識別情報が表示される期間のうち少なくとも一部と、当該特定の判別結果に基づく前記可変遊技が実行される期間のうち少なくとも一部と、において所定の前記特定演出を実行することが可能であり、
前記遊技機は、
前記第2遊技状態が設定される場合に、前記特定演出の実行中に所定の表示領域に特定の表示態様を表示させる手段と、
前記特定演出の演出期間に含まれる期間であって前記特定の判別結果を示す前記識別情報が表示される期間のうち少なくとも一部である第1期間において、前記所定の表示領域に対して前記特定の判別結果に対応する所定図柄を表示させる手段と、
前記第1期間において表示された前記所定図柄に対応する情報を、前記可変遊技が実行される期間のうち少なくとも一部である第2期間において前記所定の表示領域に表示させる手段と、
前記第2期間における演出として、第1演出を実行する第1演出実行手段と、
前記第2遊技状態における演出として、前記第1演出が実行されている場合に示される遊技と同一の遊技を遊技者に示すことが可能な特定演出態様を少なくとも含む第2演出を実行する第2演出実行手段と、を有し、
前記所定の表示領域とは少なくとも異なる所定位置において前記特定の判別結果となったことを示すための所定演出を実行可能な構成であることを特徴とする遊技機。
A variable ball entry means that can be changed into a first state in which the game ball can enter and a second state in which the game ball is more difficult to enter than in the first state.
A discrimination means that executes discrimination based on the establishment of the discrimination condition,
Display means that displays identification information indicating the discrimination result by the discrimination means, and
Variable game execution in which the variable ball entry means executes a variable game in which the second state is changed to the first state for a predetermined period when identification information indicating a specific determination result is displayed on the display means. In a game machine having means and
As the game state after the variable game is completed, one game state is set from a plurality of states including at least a first game state and a second game state that is more advantageous to the player than the first game state. Game state setting means and
A specific effect executing means for executing a specific effect capable of suggesting whether the second game state is set by the game state setting means is provided.
The specific effect executing means includes at least a part of the period in which the identification information indicating the specific determination result is displayed and at least a part of the period in which the variable game based on the specific determination result is executed. , it is possible to perform Oite predetermined the specific effect on,
The game machine
When the second game state is set, means for displaying a specific display mode in a predetermined display area during execution of the specific effect, and
In the first period, which is included in the effect period of the specific effect and is at least a part of the period in which the identification information indicating the specific determination result is displayed, the specification is made with respect to the predetermined display area. A means for displaying a predetermined symbol corresponding to the discrimination result of
A means for displaying information corresponding to the predetermined symbol displayed in the first period in the predetermined display area in the second period, which is at least a part of the period in which the variable game is executed.
As the effect in the second period, the first effect execution means for executing the first effect and the effect
As the effect in the second game state, a second effect is executed, which includes at least a specific effect mode capable of showing the player the same game as the game shown when the first effect is executed. Has a production execution means,
A gaming machine having a configuration capable of executing a predetermined effect for showing that the specific determination result has been obtained at a predetermined position at least different from the predetermined display area .
遊技球を発射可能な発射手段を備えることを特徴とする請求項1記載の遊技機。The gaming machine according to claim 1, further comprising a launching means capable of launching a gaming ball.
JP2017014873A 2017-01-30 2017-01-30 Game machine Active JP6841057B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2017014873A JP6841057B2 (en) 2017-01-30 2017-01-30 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2017014873A JP6841057B2 (en) 2017-01-30 2017-01-30 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2020201554A Division JP2021035643A (en) 2020-12-04 2020-12-04 Game machine

Publications (3)

Publication Number Publication Date
JP2018121765A JP2018121765A (en) 2018-08-09
JP2018121765A5 true JP2018121765A5 (en) 2021-02-12
JP6841057B2 JP6841057B2 (en) 2021-03-10

Family

ID=63110572

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2017014873A Active JP6841057B2 (en) 2017-01-30 2017-01-30 Game machine

Country Status (1)

Country Link
JP (1) JP6841057B2 (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2018121772A (en) * 2017-01-30 2018-08-09 株式会社三洋物産 Game machine
JP2018121771A (en) * 2017-01-30 2018-08-09 株式会社三洋物産 Game machine
JP2018121784A (en) * 2017-01-30 2018-08-09 株式会社三洋物産 Game machine

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5305530B2 (en) * 2009-12-04 2013-10-02 サミー株式会社 Bullet ball machine
JP6226045B2 (en) * 2016-08-30 2017-11-08 株式会社三洋物産 Game machine

Similar Documents

Publication Publication Date Title
JP2019088491A5 (en)
JP2019088492A5 (en)
JP2019088594A5 (en)
JP2019103628A5 (en)
JP2018121765A5 (en)
JP2019047900A5 (en)
JP2019103624A5 (en)
JP2018121787A5 (en)
JP2018121782A5 (en)
JP2019047895A5 (en)
JP2018121780A5 (en)
JP2018121767A5 (en)
JP2018121778A5 (en)
JP2020078622A5 (en)
JP2018121766A5 (en)
JP2018121768A5 (en)
JP2018121773A5 (en)
JP2018121779A5 (en)
JP2018121777A5 (en)
JP2018121769A5 (en)
JP2018121781A5 (en)
JP2018121770A5 (en)
JP2018121774A5 (en)
JP2019097636A5 (en)
JP2018121783A5 (en)