JP2018079296A5 - - Google Patents

Download PDF

Info

Publication number
JP2018079296A5
JP2018079296A5 JP2017152698A JP2017152698A JP2018079296A5 JP 2018079296 A5 JP2018079296 A5 JP 2018079296A5 JP 2017152698 A JP2017152698 A JP 2017152698A JP 2017152698 A JP2017152698 A JP 2017152698A JP 2018079296 A5 JP2018079296 A5 JP 2018079296A5
Authority
JP
Japan
Prior art keywords
game
type
area
article
detection
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2017152698A
Other languages
Japanese (ja)
Other versions
JP2018079296A (en
JP6951147B2 (en
Filing date
Publication date
Priority claimed from JP2016223624A external-priority patent/JP6194091B1/en
Application filed filed Critical
Priority to JP2017152698A priority Critical patent/JP6951147B2/en
Priority claimed from JP2017152698A external-priority patent/JP6951147B2/en
Publication of JP2018079296A publication Critical patent/JP2018079296A/en
Publication of JP2018079296A5 publication Critical patent/JP2018079296A5/ja
Application granted granted Critical
Publication of JP6951147B2 publication Critical patent/JP6951147B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

発明のゲーム装置は、盤面と、盤面上に存在する物体を検出する検出手段と、物体から取得された情報に基づくゲームであって、検出手段による検出結果を反映したゲームを実行する実行手段と、所定の期間の移動がないと判断する物体が存在する場合に、該物体の検出結果をゲームに反映しないよう制御する制御手段と、を備えるGame apparatus of the present invention includes a board, a detection means for detecting an object existing on the board, a game based on the information obtained from the object body, running to perform reflecting a detection result by the detection unit game Means, and control means for controlling, when there is an object for which it is determined that there is no movement for a predetermined period, so that the detection result of the object is not reflected in the game .

Claims (12)

盤面と、
前記盤面上に存在する物体を検出する検出手段と、
体から取得された情報に基づくゲームであって、前記検出手段による検出結果を反映したゲームを実行する実行手段と、
所定の期間の移動がないと判断する物体が存在する場合に、該物体の検出結果をゲームに反映しないよう制御する制御手段と、
を備えるゲーム装置。
Board surface,
Detecting means for detecting an object present on the board,
A game based on the information acquired from the object body, and execution means for executing a game that reflects the detection result of the detecting means,
When there is an object for which it is determined that there is no movement for a predetermined period, control means for controlling the detection result of the object not to be reflected in the game,
A game device comprising:
前記検出手段により検出される物体は、第1の種別の物体と、前記第1の種別の物体とは異なる第2の種別の物体を含み、The object detected by the detection means includes a first type of object and a second type of object different from the first type of object,
前記実行手段は、前記第1の種別の物体から取得された情報に基づいて前記ゲームを実行する請求項1に記載のゲーム装置。  The game device according to claim 1, wherein the execution means executes the game based on information acquired from the first type of object.
前記制御手段は、前記盤面について、前記検出手段による検出結果を前記ゲームに反映させる第1の領域と、前記検出手段による検出結果を前記ゲームに反映させない第2の領域とを設定する設定手段を含む請求項2に記載のゲーム装置。The control unit includes a setting unit that sets, for the board surface, a first region in which a detection result by the detection unit is reflected in the game and a second region in which a detection result by the detection unit is not reflected in the game. 3. The game device according to claim 2, comprising: 前記設定手段は、前記所定の期間の移動がないと判断する物体が存在する場合、該物体に係る領域を前記第2の領域に設定する請求項3に記載のゲーム装置。4. The game device according to claim 3, wherein when there is an object that is determined not to have moved for the predetermined period, the setting unit sets an area related to the object as the second area. 5. 前記検出手段により検出された前記第1の種別の物体に基づいて、前記ゲームに登場させるゲーム要素を登録する登録手段をさらに備え、A registration unit configured to register a game element to appear in the game based on the first type of object detected by the detection unit;
前記設定手段は、前記所定の期間の移動がないと判断する物体のうち、前記登録手段による登録に用いられた前記第1の種別の物体に係る領域は、前記第2の領域に設定しない  The setting unit does not set an area related to the first type of object used for registration by the registration unit in the second area among objects determined to have not moved for the predetermined period.
請求項4に記載のゲーム装置。The game device according to claim 4.
前記設定手段は、前記第2の領域に物体が存在しなくなったことを条件として、該第2の領域を前記第1の領域に設定する請求項4または5に記載のゲーム装置。The game device according to claim 4, wherein the setting unit sets the second area as the first area on condition that an object no longer exists in the second area. 前記検出手段は、前記設定手段により前記第2の領域が設定された後は、該第2の領域について少なくとも前記第2の種別の物体を検出しない請求項乃至のいずれか1項に記載のゲーム装置。 It said detecting means, after said second area is set by the setting means, according to any one of claims 4 to 6 does not detect at least the object of the second type for the second region Game equipment. 前記第1の種別の物体は、前記ゲームに登場するゲーム要素を特定するための情報を有し、
前記第2の種別の物体は、前記ゲーム要素を特定するための情報を有しない請求項乃至のいずれか1項に記載のゲーム装置。
The first type of object has information for identifying a game element appearing in the game,
The object of the second type, the game apparatus according to any one of claims 2 to 7 have no information for identifying the game element.
前記ゲームの実行に係り、物体を排出する排出手段をさらに有し、
前記排出手段による排出対象は、前記第1の種別の物体であり、
前記第2の種別の物体は、前記排出手段による排出対象に含まれない請求項乃至のいずれか1項に記載のゲーム装置。
In connection with the execution of the game, the game apparatus further includes a discharging unit that discharges an object,
The discharge target by the discharge means is the first type of object,
The object of the second type, the game apparatus according to any one of the not in the emissions target of discharge means according to claim 2 to 8.
前記検出結果は、物体の各々について、前記盤面上における位置及び移動状態の少なくともいずれかを示す請求項1乃至9のいずれか1項に記載のゲーム装置。 The detection result for each of the object body, the game apparatus according to any one of claims 1 to 9 show at least one of position and movement state on the board. 盤面を備えるゲーム装置と、該盤面上に載置されるゲーム用物品とで構成されるゲームシステムであって、
前記ゲーム装置は、
前記盤面上に存在する、前記ゲーム用物品と、前記ゲーム用物品とは異なる種別の物体とを検出する検出手段と、
前記ゲーム用物品から取得された情報に基づくゲームであって、前記検出手段による検出結果を反映したゲームを実行する実行手段と、
所定の期間の移動がないと判断する前記ゲーム用物品及び前記異なる種別の物体の少なくともいずれかが存在する場合に、該物体の検出結果をゲームに反映しないよう制御する制御手段と、
備え
前記ゲーム用物品は、前記ゲームに登場するゲーム要素を特定するための情報を有し、
前記実行手段は、前記ゲーム用物品から取得された前記ゲーム要素を特定するための情報に基づき、該ゲーム要素を登場させるよう前記ゲーム行するゲームシステム。
A game device Ru comprising a board, a game system including a game article is placed on該盤surface,
The game device,
The game article, which is present on the board, and detection means for detecting an object of a different type from the game article,
Executing means for executing a game based on information obtained from the game article, the game reflecting a result of detection by the detecting means;
When there is at least one of the game article and the different type of object for which it is determined that there is no movement for a predetermined period, control means for controlling so that a detection result of the object is not reflected in the game,
Equipped with a,
The game article has information for identifying a game element appearing in the game,
Game system The execution means, based on the information for specifying the game element obtained from the game article, run the game so as to appear the game element.
コンピュータを、請求項1乃至1のいずれか1項に記載のゲーム装置の各手段として機能させるためのプログラム。 Program for causing a computer to function as each unit of the game device according to any one of claims 1 to 1 0.
JP2017152698A 2016-11-16 2017-08-07 Game equipment, game systems and programs Active JP6951147B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2017152698A JP6951147B2 (en) 2016-11-16 2017-08-07 Game equipment, game systems and programs

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2016223624A JP6194091B1 (en) 2016-11-16 2016-11-16 GAME DEVICE, GAME ARTICLE, AND PROGRAM
JP2017152698A JP6951147B2 (en) 2016-11-16 2017-08-07 Game equipment, game systems and programs

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2016223624A Division JP6194091B1 (en) 2016-11-16 2016-11-16 GAME DEVICE, GAME ARTICLE, AND PROGRAM

Publications (3)

Publication Number Publication Date
JP2018079296A JP2018079296A (en) 2018-05-24
JP2018079296A5 true JP2018079296A5 (en) 2019-12-26
JP6951147B2 JP6951147B2 (en) 2021-10-20

Family

ID=62196989

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2017152698A Active JP6951147B2 (en) 2016-11-16 2017-08-07 Game equipment, game systems and programs

Country Status (1)

Country Link
JP (1) JP6951147B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7497092B1 (en) 2023-08-24 2024-06-10 株式会社コナミアミューズメント Operation input device

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2015041296A (en) * 2013-08-22 2015-03-02 シャープ株式会社 Touch panel device
JP5592555B1 (en) * 2013-12-20 2014-09-17 株式会社バンダイ GAME DEVICE AND PROGRAM
JP5713418B1 (en) * 2014-06-16 2015-05-07 淳一 榎本 Information transmission system and information transmission method for transmitting information with arrangement of contact imparting portion

Similar Documents

Publication Publication Date Title
JP2016195713A5 (en)
EP4283563A3 (en) Controlling host vehicle based on detected parked vehicle characteristics
JP2006301745A5 (en)
RU2016110422A (en) LIGHTING SYSTEM MANAGEMENT
WO2015200510A8 (en) Automated code lockdown to reduce attack surface for software
JP2016524334A5 (en)
JP2015005197A5 (en)
JP2016049237A5 (en)
JP2016119059A5 (en)
JP2018005499A5 (en)
JP2018185501A5 (en)
JP2015109559A5 (en)
JP2012034024A5 (en)
JP2017220151A5 (en)
JP2016181072A5 (en)
JP2018079296A5 (en)
JP2019165891A5 (en)
JP2020003957A5 (en) Information processing device that detects tampering with software executed at startup and its control method
JP2018072944A5 (en)
JP2019093152A5 (en)
JP2015084173A5 (en)
JPWO2021111609A5 (en) Measurement control device, measurement system, measurement control method and measurement control program
JP2015056043A5 (en)
JP2017191575A5 (en)
JP2015100052A5 (en)