JP2018050872A5 - - Google Patents

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JP2018050872A5
JP2018050872A5 JP2016189217A JP2016189217A JP2018050872A5 JP 2018050872 A5 JP2018050872 A5 JP 2018050872A5 JP 2016189217 A JP2016189217 A JP 2016189217A JP 2016189217 A JP2016189217 A JP 2016189217A JP 2018050872 A5 JP2018050872 A5 JP 2018050872A5
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notification effect
effect
specific
identification information
game
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JP2018050872A (en
JP6968395B2 (en
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(1)上述の課題を解決するための第1発明の遊技機は、
所定条件の成立に基づいて当否判定を行う当否判定手段と、
前記当否判定の結果に基づいて識別情報を変動表示する識別情報表示手段と、
遊技球が入球可能な入球可能状態と、遊技球が入球不能な入球不能状態と、に変化可能な可変入球口と、
前記可変入球口を入球可能状態とする特別遊技を実行する特別遊技実行手段と、を備え、
前記当否判定の結果が特定結果となると、前記識別情報を特定態様で停止表示して前記特別遊技を実行可能な遊技機であって、
前記識別情報の変動表示に伴って実行可能な遊技演出として、前記識別情報が停止表示する前に、前記特別遊技の実行可能性を事前報知する報知演出を有し、
前記報知演出は、所定のキャラクタを遊技者が視認可能となる所定位置に示すものであり、
前記報知演出として、少なくとも、前記キャラクタが第1位置に位置する第1報知演出と、前記キャラクタが第2位置に位置する第2報知演出と、前記第1報知演出及び前記第2報知演出よりも前記特別遊技の実行可能性として高い可能性を示す特定報知演出と、を有し、
前記第1報知演出は前記特定報知演出に変化可能であり、前記第2報知演出は前記特定報知演出に変化しないことを特徴とするものである。
このような遊技機によれば、識別情報の変動表示に伴って実行する遊技演出として、識別情報が停止表示する前に(識別情報の変動表示の結果が導出される前に)、特別遊技の実行可能性を事前報知する報知演出を有する。そして、この報知演出として、所定のキャラクタを第1位置で示す第1報知演出と、当該所定のキャラクタを第2位置で示す第2報知演出と、これら第1報知演出及び第2報知演出よりも特別遊技の実行可能性として高い可能性を示す特定報知演出と、を有している。また、報知演出として第1報知演出が実行された場合、当該第1報知演出は特定報知演出に変化可能とされ、第2報知演出が実行された場合、当該第2報知演出は特定報知演出に変化しないものとされる。
これにより、遊技者は報知演出において、どの位置にキャラクタが示されるかに注目し、報知演出に対する注目度を高めることが可能となる。また、第1報知演出が実行された場合、当該第1報知演出は、特別遊技の期待度がより高い特定報知演出に変化可能であるため、遊技者は、第1報知演出であることを示す位置にキャラクタが表示されることに期待し、遊技興趣を高めることが可能となる。
(1) A gaming machine of the first invention for solving the above-mentioned problems is
Correct / incorrect determination means for determining correct / incorrect based on establishment of a predetermined condition;
Identification information display means for variably displaying the identification information based on the result of the determination of success or failure;
A variable entrance that can be changed between a state in which a game ball can enter and a state in which a game ball cannot enter,
A special game execution means for executing a special game for allowing the variable entrance to enter,
When the determination result is a specific result, the gaming machine is capable of executing the special game by stopping and displaying the identification information in a specific manner,
As a game effect that can be executed in accordance with the variation display of the identification information, before the identification information is stopped and displayed, it has a notification effect to notify in advance of the feasibility of the special game,
The notification effect indicates a predetermined character at a predetermined position where the player can visually recognize the character,
As the notification effect, at least a first notification effect in which the character is located at the first position, a second notification effect in which the character is located in the second position, the first notification effect, and the second notification effect. A specific notification effect indicating a high possibility as the feasibility of the special game,
The first notification effect can be changed to the specific notification effect, and the second notification effect is not changed to the specific notification effect .
According to such a gaming machine, as a game effect to be executed in accordance with the variation display of the identification information, before the identification information is stopped and displayed (before the result of the variation display of the identification information is derived), It has a notification effect to notify the feasibility in advance. As the notification effect, a first notification effect indicating a predetermined character at the first position, a second notification effect indicating the predetermined character at the second position, and the first notification effect and the second notification effect. A specific notification effect indicating a high possibility of executing the special game. When the first notification effect is executed as the notification effect, the first notification effect can be changed to the specific notification effect. When the second notification effect is executed, the second notification effect is changed to the specific notification effect. It will not change.
Thereby, the player can pay attention to which position the character is shown in the notification effect, and can increase the degree of attention to the notification effect. Further, when the first notification effect is executed, the first notification effect can be changed to a specific notification effect with a higher expectation level of the special game, and thus the player indicates that the first notification effect is the first notification effect. Expecting the character to be displayed at the position, it is possible to enhance the game entertainment.

(2)また、第2発明の遊技機は、第1発明の遊技機において、(2) Further, the gaming machine of the second invention is the gaming machine of the first invention,
前記第1報知演出は、前記第2報知演出よりも前記特別遊技の実行可能性として低い可能性を示す報知演出であることを特徴とするものである。  The first notification effect is a notification effect indicating a lower possibility of execution of the special game than the second notification effect.
このような遊技機によれば、第1報知演出は第2報知演出よりも特別遊技の実行可能性(特別遊技の期待度)として低い可能性を示すものとする。すなわち、第2報知演出は、第1報知演出よりも特別遊技の実行可能性として高い可能性を示すものとされる。これにより、遊技者は、比較的特別遊技の実行可能性として高い可能性を示す第2報知演出が実行されることに期待し、遊技を行う。一方で、特別遊技の実行可能性として、第2報知演出よりも低い可能性を示す第1報知演出が実行された場合であっても、その後、特定報知演出に変化する可能性があるため、遊技者は、第1報知演出が実行された場合にも期待感を継続して遊技を行うことが可能となる。またこれにより、遊技興趣を長い期間に亘って高く保つことが可能となる。  According to such a gaming machine, it is assumed that the first notification effect is less likely than the second notification effect as the possibility of executing a special game (expected degree of special game). That is, the second notification effect indicates a higher possibility as the possibility of executing the special game than the first notification effect. Thereby, the player expects that the 2nd alerting | presentation effect which shows the high possibility as a possibility of execution of a special game will be performed relatively, and performs a game. On the other hand, as a possibility of executing a special game, even if the first notification effect indicating the possibility of being lower than the second notification effect is executed, there is a possibility of subsequently changing to a specific notification effect. Even when the first notification effect is executed, the player can continue playing the game with expectation. In addition, this makes it possible to keep the gaming interest high for a long period.
(3)また、第3発明の遊技機は、第1発明又は第2発明の遊技機において、(3) Further, the gaming machine of the third invention is the gaming machine of the first invention or the second invention,
前記識別情報の変動表示に伴って実行可能な遊技演出として、前記識別情報が特定態様で停止表示するかどうかを、所定の目的を達成するかどうかの演出で示す特定遊技演出を有し、  As a game effect that can be executed along with the variation display of the identification information, it has a specific game effect indicating whether or not the identification information is stopped and displayed in a specific manner, with an effect whether or not to achieve a predetermined purpose,
前記第1報知演出、前記第2報知演出、及び、前記第3報知演出は、前記特定遊技演出の開始前又は実行途中に、実行可能であることを特徴とするものである。  The first notification effect, the second notification effect, and the third notification effect can be executed before or during the start of the specific game effect.
このような遊技機によれば、識別情報の変動表示に伴って実行する遊技演出として、当該識別情報が特定態様で停止表示するかどうかを、所定の目的を達成するかどうかの演出で示す特定遊技演出を有する。そして、この特定遊技演出の開始前又は実行途中に、前記第1報知演出、前記第2報知演出、及び、前記第3報知演出を実行可能としている。これにより、特定遊技演出の開始前、又は実行途中において、報知演出のどの位置にキャラクタが示されるか、すなわち、第1報知演出、第2報知演出、及び、第3報知演出の何れが実行されるかに注目し、報知演出に対する注目度を高めることが可能となる。またこれにより、第1報知演出、第2報知演出、及び、第3報知演出の何れが実行されるかによって、その後に実行される特定遊技演出の期待感が異なり、遊技興趣を高めることが可能となる。ここで、特定遊技演出として、リーチ演出やキャラクタ演出を例示することが可能である。  According to such a gaming machine, as a game effect to be executed in accordance with a variation display of identification information, whether or not the identification information is stopped and displayed in a specific manner is specified by an effect whether or not a predetermined purpose is achieved. Has gaming effects. The first notification effect, the second notification effect, and the third notification effect can be executed before or during the start of the specific game effect. Thereby, before the start of the specific game effect or in the middle of execution, at which position of the notification effect the character is shown, that is, which of the first notification effect, the second notification effect, and the third notification effect is executed. It is possible to increase the degree of attention to the notification effect. In addition, thereby, the expectation of the specific game effect to be executed afterwards differs depending on which of the first notification effect, the second notification effect, and the third notification effect is executed, and it is possible to enhance the gaming interest. It becomes. Here, a reach effect and a character effect can be exemplified as the specific game effect.

Claims (3)

所定条件の成立に基づいて当否判定を行う当否判定手段と、
前記当否判定の結果に基づいて識別情報を変動表示する識別情報表示手段と、
遊技球が入球可能な入球可能状態と、遊技球が入球不能な入球不能状態と、に変化可能な可変入球口と、
前記可変入球口を入球可能状態とする特別遊技を実行する特別遊技実行手段と、を備え、
前記当否判定の結果が特定結果となると、前記識別情報を特定態様で停止表示して前記特別遊技を実行可能な遊技機であって、
前記識別情報の変動表示に伴って実行可能な遊技演出として、前記識別情報が停止表示する前に、前記特別遊技の実行可能性を事前報知する報知演出を有し、
前記報知演出は、所定のキャラクタを遊技者が視認可能となる所定位置に示すものであり、
前記報知演出として、少なくとも、前記キャラクタが第1位置に位置する第1報知演出と、前記キャラクタが第2位置に位置する第2報知演出と、前記第1報知演出及び前記第2報知演出よりも前記特別遊技の実行可能性として高い可能性を示す特定報知演出と、を有し、
前記第1報知演出は前記特定報知演出に変化可能であり、前記第2報知演出は前記特定報知演出に変化しない
ことを特徴とする遊技機。
Correct / incorrect determination means for determining correct / incorrect based on establishment of a predetermined condition;
Identification information display means for variably displaying the identification information based on the result of the determination of success or failure;
A variable entrance that can be changed between a state in which a game ball can enter and a state in which a game ball cannot enter,
A special game execution means for executing a special game for allowing the variable entrance to enter,
When the determination result is a specific result, the gaming machine is capable of executing the special game by stopping and displaying the identification information in a specific manner,
As a game effect that can be executed in accordance with the variation display of the identification information, before the identification information is stopped and displayed, it has a notification effect to notify in advance of the feasibility of the special game,
The notification effect indicates a predetermined character at a predetermined position where the player can visually recognize the character,
As the notification effect, at least a first notification effect in which the character is located at the first position, a second notification effect in which the character is located in the second position, the first notification effect, and the second notification effect. A specific notification effect indicating a high possibility as the feasibility of the special game,
The gaming machine characterized in that the first notification effect can be changed to the specific notification effect, and the second notification effect does not change to the specific notification effect .
前記第1報知演出は、前記第2報知演出よりも前記特別遊技の実行可能性として低い可能性を示す報知演出であることを特徴とする請求項1に記載の遊技機。  The gaming machine according to claim 1, wherein the first notification effect is a notification effect indicating a lower possibility of execution of the special game than the second notification effect. 前記識別情報の変動表示に伴って実行可能な遊技演出として、前記識別情報が前記特定態様で停止表示するかどうかを、所定の目的を達成するかどうかの演出で示す特定遊技演出を有し、  As a game effect that can be executed along with the variation display of the identification information, it has a specific game effect indicating whether or not the identification information is to be stopped and displayed in the specific mode, with an effect whether or not to achieve a predetermined purpose,
前記第1報知演出、前記第2報知演出、及び、前記第3報知演出は、前記特定遊技演出の開始前又は実行途中に、実行可能であることを特徴とする請求項1又は請求項2に記載の遊技機。  3. The first notification effect, the second notification effect, and the third notification effect can be executed before or during the start of the specific game effect. The gaming machine described.
JP2016189217A 2016-09-28 2016-09-28 Pachinko machine Active JP6968395B2 (en)

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