JP2017213447A5 - - Google Patents

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JP2017213447A5
JP2017213447A5 JP2017176418A JP2017176418A JP2017213447A5 JP 2017213447 A5 JP2017213447 A5 JP 2017213447A5 JP 2017176418 A JP2017176418 A JP 2017176418A JP 2017176418 A JP2017176418 A JP 2017176418A JP 2017213447 A5 JP2017213447 A5 JP 2017213447A5
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Japan
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control means
display
image
command
game
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JP2017176418A
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Japanese (ja)
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JP2017213447A (en
JP6887925B2 (en
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Description

上記課題を解決するため、本発明は、遊技の進行を制御すると共に、遊技の進行に応じたコマンドを含む複数種類のコマンドを生成し得る主制御手段と、少なくとも画像表示と音出力とを実行する演出手段と、操作手段と、前記主制御手段が生成したコマンドを受信し、受信したコマンドに基づいて、前記演出手段において実行される画像表示又は音出力の内容を変更可能な演出制御手段と、前記演出制御手段の制御に基づいて表示手段の表示画像を変更可能な表示制御手段とを備える遊技機であって、前記演出制御手段は、受信可能なコマンドを生成可能な外部制御手段と接続可能であり、前記表示制御手段は、前記表示手段の表示画像として、遊技待機画像及び前記操作手段の所定の操作により前記遊技待機画像から移行する設定画像のうちの前記遊技待機画像を表示させているときに前記演出制御手段が受信したコマンドが、前記主制御手段が生成したコマンドであるか否かに関わらず特別遊技開始コマンドである場合、前記表示手段において前記遊技待機画像を視認不能にすると共に前記特別遊技開始コマンドに対応する画像を表示させることを特徴とする遊技機を提供する。
In order to solve the above-mentioned problems, the present invention controls the progress of a game and executes main control means capable of generating a plurality of types of commands including commands according to the progress of the game, and at least image display and sound output. and presentation means for, an operation unit, receiving a command said main control means has generated, based on the command received, the image display or changeable effect control the content of the sound output is performed in the representation section And a display control means capable of changing the display image of the display means based on the control of the effect control means , wherein the effect control means is an external control means capable of generating a receivable command. and can be connected, wherein the display control unit, as a display image of the display means, by a predetermined operation of the game standby image and the operating means setting image to be migrated from the game standby image If Chino the presentation command by the control unit receives when being displayed the game standby image is a special game start command regardless the whether commands the main control unit has generated in the display means Provided is a gaming machine characterized in that the game standby image is made invisible and an image corresponding to the special game start command is displayed.

Claims (1)

遊技の進行を制御すると共に、遊技の進行に応じたコマンドを含む複数種類のコマンドを生成し得る主制御手段と、
少なくとも画像表示と音出力とを実行する演出手段と、
操作手段と、
前記主制御手段が生成したコマンドを受信し、受信したコマンドに基づいて、前記演出手段において実行される画像表示又は音出力の内容を変更可能な演出制御手段と、
前記演出制御手段の制御に基づいて表示手段の表示画像を変更可能な表示制御手段と
を備える遊技機であって、
前記演出制御手段は、受信可能なコマンドを生成可能な外部制御手段と接続可能であり、
前記表示制御手段は、前記表示手段の表示画像として、遊技待機画像及び前記操作手段の所定の操作により前記遊技待機画像から移行する設定画像のうちの前記遊技待機画像を表示させているときに前記演出制御手段が受信したコマンドが、前記主制御手段が生成したコマンドであるか否かに関わらず特別遊技開始コマンドである場合、前記表示手段において前記遊技待機画像を視認不能にすると共に前記特別遊技開始コマンドに対応する画像を表示させることを特徴とする遊技機。
Main control means capable of controlling the progress of the game and generating a plurality of types of commands including commands according to the progress of the game;
Production means for executing at least image display and sound output;
Operation means;
It receives a command said main control means has generated, based on the command received, and modifiable presentation control means the content of the image display or sound output is executed in the presentation unit,
A display control means capable of changing a display image of the display means based on the control of the effect control means,
The production control means can be connected to an external control means capable of generating a receivable command,
The display control means displays the game standby image as a display image of the display means when a game standby image and a setting image transferred from the game standby image by a predetermined operation of the operation means are displayed. When the command received by the effect control means is a special game start command regardless of whether the command is generated by the main control means or not, the display means makes the game standby image invisible and the special game A gaming machine that displays an image corresponding to a start command.
JP2017176418A 2017-09-14 2017-09-14 Pachinko machine Active JP6887925B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2017176418A JP6887925B2 (en) 2017-09-14 2017-09-14 Pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2017176418A JP6887925B2 (en) 2017-09-14 2017-09-14 Pachinko machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2015178066A Division JP2017051447A (en) 2015-09-10 2015-09-10 Game machine

Publications (3)

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JP2017213447A JP2017213447A (en) 2017-12-07
JP2017213447A5 true JP2017213447A5 (en) 2018-11-22
JP6887925B2 JP6887925B2 (en) 2021-06-16

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JP2017176418A Active JP6887925B2 (en) 2017-09-14 2017-09-14 Pachinko machine

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Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2017213446A (en) * 2017-09-14 2017-12-07 京楽産業.株式会社 Game machine

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5009178B2 (en) * 2008-01-23 2012-08-22 株式会社藤商事 Game machine
JP5944471B2 (en) * 2013-12-11 2016-07-05 株式会社藤商事 Game machine
JP2015150122A (en) * 2014-02-13 2015-08-24 株式会社平和 Game machine and game system
JP5648761B1 (en) * 2014-03-31 2015-01-07 株式会社大都技研 Amusement stand
JP2017051447A (en) * 2015-09-10 2017-03-16 京楽産業.株式会社 Game machine
JP2017213446A (en) * 2017-09-14 2017-12-07 京楽産業.株式会社 Game machine

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