JP2014209998A5 - - Google Patents

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JP2014209998A5
JP2014209998A5 JP2013086993A JP2013086993A JP2014209998A5 JP 2014209998 A5 JP2014209998 A5 JP 2014209998A5 JP 2013086993 A JP2013086993 A JP 2013086993A JP 2013086993 A JP2013086993 A JP 2013086993A JP 2014209998 A5 JP2014209998 A5 JP 2014209998A5
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timing
movable
gaming machine
assemblies
transmission means
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JP2013086993A
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JP5997651B2 (en
JP2014209998A (en
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かかる目的を達成するための本発明の請求項1に記載の遊技機は、遊技における目的位置と収納位置との間移動可能に配置される複数の可動体と、一つの駆動源と、複数の前記可動体を前記目的位置から前記収納位置に移動させるときの前記可動体それぞれについて定められた移動タイミングである第1のタイミングと、前記収納位置から前記目的位置に移動させるときの前記可動体それぞれについて定められた移動タイミングである第2のタイミングとを異ならせるように、前記駆動源からの動力を各前記可動体に伝達する動力伝達手段と、を有すること、を特徴とする。
請求項2に記載の遊技機は、請求項1に記載の遊技機であって、前記動力伝達手段は、外周面を備え、さらに、前記外周面に設けられ、周方向の位置を同じにした複数の第1カム部と、周方向の位置を互いに異ならせた複数の第2カム部とを備えたドラムを有し、前記ドラムを正回転させたとき、各前記第1カム部に各前記可動体を従動させることにより、前記第1のタイミングを生成し、各前記第2カム部に各前記可動体を従動させることにより、前記第2のタイミングを生成するように構成されること、を特徴とする。
請求項3に記載の遊技機は、請求項1または請求項2に記載の遊技機であって、前記複数の可動体により構成される可動集合体を複数有し、前記動力伝達手段は、複数の前記可動集合体を前記目的位置から前記収納位置に移動させるときの前記可動集合体それぞれについて定められた移動タイミングである第3のタイミングと、前記収納位置から前記目的位置に移動させるときの前記可動集合体それぞれについて定められた移動タイミングである第4のタイミングとを異ならせるように、前記駆動源からの動力を各前記可動集合体に伝達し、前記第3のタイミングにおいて、各前記可動集合体の各前記可動体は、前記第1のタイミングでそれぞれ移動し、あるいは前記第4のタイミングにおいて、各前記可動体は前記第2のタイミングでそれぞれ移動すること、を特徴とする。
請求項4に記載の遊技機は、請求項3に記載の遊技機であって、前記動力伝達手段は、前記可動集合体の数に対応する複数の前記ドラムを有し、前記ドラムを正回転させたとき、各前記ドラムに設けられた各前記第1カム部に各前記可動集合体を従動させることにより、前記第3のタイミングを生成し、各前記ドラムに設けられた各前記第2カム部に各前記可動集合体を従動させることにより、前記第4のタイミングを生成するように構成されること、を特徴とする。
請求項5に記載の遊技機は、請求項4に記載の遊技機であって、前記動力伝達手段は、各前記ドラムを正回転させたとき、各前記第1カム部に各前記可動集合体を従動させることにより、前記目的位置から前記収納位置に移動させるときの前記可動集合体それぞれについて定められた移動タイミングである第5のタイミングとして間隔をおかず、各前記ドラムを逆回転させたとき、各前記第2カム部に各前記可動集合体を従動させることにより、前記目的位置から前記収納位置に移動させるときの前記可動集合体それぞれについて定められた移動タイミングである第6のタイミングとして間隔をおくように構成されること、を特徴とする。
請求項6に記載の遊技機は、請求項5に記載の遊技機であって、複数の前記可動集合体は、略上下方向に配置され、前記動力伝達手段は、前記第6のタイミングとして、上段側の前記可動集合体下段側の前記可動集合体よりも優先的に移動させるように構成されること、を特徴とする。
The gaming machine according to claim 1 of the present invention for achieving the above object includes a plurality of movable bodies movably disposed between the target position and the storage position in the gaming machine, a single drive source, A first timing which is a movement timing determined for each of the movable bodies when moving the plurality of movable bodies from the target position to the storage position, and the movable when moving from the storage position to the target position Power transmission means for transmitting power from the drive source to each movable body so as to be different from a second timing that is a movement timing determined for each body.
A gaming machine according to a second aspect is the gaming machine according to the first aspect, wherein the power transmission means includes an outer peripheral surface, and is further provided on the outer peripheral surface so as to have the same circumferential position. A drum having a plurality of first cam portions and a plurality of second cam portions whose circumferential positions are different from each other; and when the drum is rotated forward, each of the first cam portions The first timing is generated by moving a movable body, and the second timing is generated by driving each movable body to each second cam portion. Features.
A gaming machine according to a third aspect is the gaming machine according to the first or second aspect, wherein the gaming machine has a plurality of movable assemblies constituted by the plurality of movable bodies, and the power transmission means includes a plurality of the power transmission means. A third timing which is a movement timing determined for each of the movable assemblies when the movable assembly is moved from the target position to the storage position, and the time when the movable assembly is moved from the storage position to the target position. Power from the drive source is transmitted to each movable assembly so as to be different from the fourth timing which is a movement timing determined for each movable assembly, and each movable assembly is transmitted at the third timing. Each movable body of the body moves at the first timing, or at the fourth timing, each movable body moves at the second timing. It is moving, characterized by.
A gaming machine according to a fourth aspect is the gaming machine according to the third aspect, wherein the power transmission means includes a plurality of drums corresponding to the number of the movable assemblies, and each of the drums is properly connected. when rotating, by the follower of each of said movable assembly to each of said first cam portion provided on each of said drums to generate the third timing, each of said first provided in each of said drum 2 The fourth timing is generated by causing each movable assembly to follow a cam portion.
A gaming machine according to claim 5 is the gaming machine according to claim 4, wherein the power transmission means is configured such that when each drum is rotated forward, each movable assembly is placed on each first cam portion. When the drums are rotated in the reverse direction without any interval as a fifth timing which is a movement timing determined for each of the movable assemblies when moving from the target position to the storage position, An interval is set as a sixth timing which is a movement timing determined for each of the movable assemblies when the movable assemblies are driven by the second cam portions to move from the target position to the storage position. It is comprised so that it may leave.
A gaming machine according to a sixth aspect is the gaming machine according to the fifth aspect, wherein the plurality of movable assemblies are arranged in a substantially vertical direction, and the power transmission means is configured as the sixth timing. that the movable assembly of the upper side of the movable assembly of the lower side is configured to move preferentially, and said.

Claims (6)

遊技における目的位置と収納位置との間移動可能に配置される複数の可動体と、
一つの駆動源と、
前記複数の可動体を前記目的位置から前記収納位置に移動させるときの前記可動体それぞれについて定められた移動タイミングである第1のタイミングと、前記収納位置から前記目的位置に移動させるときの前記可動体それぞれについて定められた移動タイミングである第2のタイミングとを異ならせるように、前記駆動源からの動力を各前記可動体に伝達する動力伝達手段と、
を有すること、
を特徴とする遊技機。
A plurality of movable bodies movably disposed between the target position and the storage position in the gaming machine,
One drive source,
A first timing which is a movement timing determined for each of the movable bodies when the plurality of movable bodies are moved from the target position to the storage position, and the movable when the plurality of movable bodies are moved from the storage position to the target position. Power transmission means for transmitting power from the drive source to each of the movable bodies so as to be different from the second timing which is a movement timing determined for each body;
Having
A gaming machine characterized by
前記動力伝達手段は、
外周面を備え、さらに、前記外周面に設けられ、周方向の位置を同じにした複数の第1カム部と、周方向の位置を互いに異ならせた複数の第2カム部とを備えたドラムを有し、前記ドラムを正回転させたとき、各前記第1カム部に各前記可動体を従動させることにより、前記第1のタイミングを生成し、各前記第2カム部に各前記可動体を従動させることにより、前記第2のタイミングを生成するように構成されること、
を特徴とする請求項1に記載の遊技機。
The power transmission means is
A drum provided with an outer peripheral surface, and further comprising a plurality of first cam portions provided on the outer peripheral surface and having the same circumferential position, and a plurality of second cam portions having different circumferential positions. When the drum is rotated forward, the first timing is generated by causing the movable bodies to follow the first cam sections, and the movable bodies are respectively moved to the second cam sections. Being configured to generate the second timing by
The gaming machine according to claim 1.
前記複数の可動体により構成される可動集合体を複数有し、
前記動力伝達手段は、複数の前記可動集合体を前記目的位置から前記収納位置に移動させるときの前記可動集合体それぞれについて定められた移動タイミングである第3のタイミングと、前記収納位置から前記目的位置に移動させるときの前記可動集合体それぞれについて定められた移動タイミングである第4のタイミングとを異ならせるように、前記駆動源からの動力を各前記可動集合体に伝達し、
前記第3のタイミングにおいて、各前記可動集合体の各前記可動体は前記第1のタイミングでそれぞれ移動し、あるいは前記第4のタイミングにおいて、各前記可動体は前記第2のタイミングでそれぞれ移動すること、
を特徴とする請求項2に記載の遊技機。
Having a plurality of movable assemblies composed of the plurality of movable bodies,
Said power transmission means includes a third timing said a movable assembly moving timing determined for each for moving the plurality of the movable assembly in the stored position from the target position, the object from the storage position Transmitting the power from the drive source to each movable assembly so as to be different from the fourth timing which is the movement timing determined for each of the movable assemblies when moving to a position ,
At the third timing, the movable bodies of the movable assemblies move at the first timing, respectively, or at the fourth timing, the movable bodies move at the second timing, respectively. about,
The gaming machine according to claim 2, wherein:
前記動力伝達手段は、
前記可動集合体の数に対応する複数の前記ドラムを有し、
前記ドラムを正回転させたとき、各前記ドラムに設けられた各前記第1カム部に各前記可動集合体を従動させることにより、前記第3のタイミングを生成し、各前記ドラムに設けられた各前記第2カム部に各前記可動集合体を従動させることにより、前記第4のタイミングを生成するように構成されること、
を特徴とする請求項3に記載の遊技機。
The power transmission means is
A plurality of the drums corresponding to the number of the movable assemblies;
When each of the drums is rotated forward, each of the movable assemblies is driven by each of the first cam portions provided on each of the drums, thereby generating the third timing, which is provided on each of the drums. The fourth timing is generated by following each movable assembly to each second cam portion.
The gaming machine according to claim 3.
前記動力伝達手段は、各前記ドラムを正回転させたとき、各前記第1カム部に各前記可動集合体を従動させることにより、前記目的位置から前記収納位置に移動させるときの前記可動集合体それぞれについて定められた移動タイミングである第5のタイミングとして間隔をおかず、各前記ドラムを逆回転させたとき、各前記第2カム部に各前記可動集合体を従動させることにより、前記目的位置から前記収納位置に移動させるときの前記可動集合体それぞれについて定められた移動タイミングである第6のタイミングとして間隔をおくように構成されること、
を特徴とする請求項4に記載の遊技機。
The power transmission means is configured to move the movable assembly from the target position to the storage position by causing the first cam portion to follow each movable assembly when each drum is rotated forward. When the respective drums are rotated in the reverse direction without any interval as the fifth timing which is the movement timing determined for each, the respective movable assemblies are driven by the respective second cam portions, thereby being moved from the target position. Being configured to be spaced as a sixth timing which is a movement timing determined for each of the movable assemblies when moving to the storage position;
The gaming machine according to claim 4.
複数の前記可動集合体は、略上下方向に配置され、
前記動力伝達手段は、前記第6のタイミングとして、上段側の前記可動集合体下段側の前記可動集合体よりも優先的に移動させるように構成されること、
を特徴とする請求項5に記載の遊技機。
The plurality of movable assemblies are arranged in a substantially vertical direction,
Said power transmission means, said a sixth timing, to the movable assembly of the upper side than the lower side the movable assembly of the structure to move preferentially,
The gaming machine according to claim 5, wherein:
JP2013086993A 2013-04-17 2013-04-17 Game machine Active JP5997651B2 (en)

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JP2014209998A JP2014209998A (en) 2014-11-13
JP2014209998A5 true JP2014209998A5 (en) 2015-07-09
JP5997651B2 JP5997651B2 (en) 2016-09-28

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5032628B2 (en) * 2010-04-25 2012-09-26 株式会社藤商事 Game machine
JP5414065B2 (en) * 2010-05-28 2014-02-12 日本ぱちんこ部品株式会社 Movable direction device for gaming machine and gaming machine equipped with the same

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