JP2014050424A - Device for simulated experience of cycling for person impaired in arm or leg equally as healthy person - Google Patents

Device for simulated experience of cycling for person impaired in arm or leg equally as healthy person Download PDF

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JP2014050424A
JP2014050424A JP2012194617A JP2012194617A JP2014050424A JP 2014050424 A JP2014050424 A JP 2014050424A JP 2012194617 A JP2012194617 A JP 2012194617A JP 2012194617 A JP2012194617 A JP 2012194617A JP 2014050424 A JP2014050424 A JP 2014050424A
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person
arm
cycling
leg
impaired
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Yoshikazu Higuchi
樋口善一
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Abstract

PROBLEM TO BE SOLVED: To solve problems, in experiencing and enjoying cycling by a person impaired in the arm or the leg equally as a healthy person, i.e.: 1. when a person impaired in the arm or the leg actually performs cycling, an accident is dangerous and hard to deal with in comparison with a healthy person; 2. mere viewing of an image is insufficient for experiencing cycling; 3. in playing a game, it is difficult for a person impaired in the arm or the leg to enjoy equally as a healthy person; and 4. a conventional cycling machine is hard to install and use for an individual in the aspect of a place and noise for example.SOLUTION: A device has been invented in which a person impaired in the arm or the leg can safely experience simulated cycling indoors by assembling it in a game or a machine. The device can be operated equally as a healthy person by rotating or tilting a crank with a leg if the arm is impaired and with an arm if the leg is impaired. Also, since the size is smaller and the components are less, problems of noise, vibration and price can be solved.

Description

バリアフリー、自転車、ゲーム、スポーツ、リハビリ等
本発明は健常者、腕に障害がある者、脚に障害がある者、の三者が同じように自転車でサイクリングを疑似体験できるための装置である。
Barrier-free, bicycle, game, sports, rehabilitation, etc. The present invention is a device that allows a normal person, a person with a disability in an arm, and a person with a disability in a leg to simulate cycling on a bicycle in the same way. .

腕や脚に障害がある者が、健常者と同じように自転車を体感することは難しい。
障害がある場合でも健常者と同じように体感できないか考えた。
It is difficult for people with disabilities in the arms and legs to experience bicycles just like normal people.
Even if there was a disability, I thought whether I could feel like a normal person.

課題
腕に障害がある者、脚に障害がある者が健常者と同じように自転車の運転を体感して楽しむ場合の課題
1.障害を持つものが障害者用の自転車(車椅子、一輪車等も含む)を野外で運転した場合、健常者に比べ事故は危険で、対応が困難になる。
2.自転車の映像を見る場合、自転車を漕ぐことを体感できない。
3.ゲームで自転車を体感する場合、従来の装置、コントローラを使った場合、腕に障害があれば装置を使えない。
4.従来のサイクリングマシンの場合、サドルやハンドルなどを含め大きくなりがちで、場所や騒音・振動や値段などの問題がある。一般家庭で個人が購入、設置、使用することは難しい。
Challenges for people with disabilities in their arms and those who have disabilities in their legs, experiencing and enjoying bicycle driving just like normal people If a person with a disability drives a bicycle (including wheelchairs, unicycles, etc.) for people with disabilities outdoors, accidents are more dangerous and difficult to deal with than normal people.
2. When watching a video of a bicycle, you cannot feel that you are riding a bicycle.
3. When experiencing a bicycle in a game, using a conventional device or controller, the device cannot be used if there is an obstacle in the arm.
4). Conventional cycling machines tend to be large, including saddles and handles, and have problems such as location, noise, vibration, and price. It is difficult for individuals to purchase, install and use at home.

ゲームなどの入力装置として室内で安全に、擬似サイクリングを体感して楽しむことができる。
腕または脚で同じ装置を回転させることにより、腕や脚に障害がある者でも脚や腕を使って回転できるようにする。
これにより、自転車の前進や後退の擬似操作をできる。
回転しているクランクを止める、またはペダル部のボタンを押すなどによりブレーキの擬似操作をできる。
クランクを左右に傾けることにより、進行方向を左右に曲げる、カーブする擬似操作をできる。
従来のサイクリングマシンに比べ、小さいため場所をとらず、騒音や振動の問題も少ない。部品が少ないため値段も抑えることが可能。
As an input device for games, etc., you can experience and experience simulated cycling safely indoors.
Rotate the same device with the arm or leg so that people with disabilities in the arm or leg can also rotate using the leg or arm.
Thereby, the pseudo operation of the forward and backward movement of the bicycle can be performed.
The brake can be simulated by stopping the rotating crank or pressing a button on the pedal.
By tilting the crank to the left or right, it is possible to perform a pseudo-curving operation that bends the traveling direction to the left or right.
Compared to a conventional cycling machine, it is small and does not take up much space, and there are few problems with noise and vibration. Because there are few parts, the price can be reduced.

腕または脚に障害がある者でも、安全に健常者と同じようにサイクリングを擬似的に楽しむことができる。
また、同じ装置を使うことにより、同じジムなどにあるサイクリングマシンやゲームなどの操作できる。
これにより障害者がより積極的に体を動かすことができ、健常者と共通の会話ができる。

装置の大きさは幅*奥行き*高さ(ハンドル含む)がおよそ400*500*400なため、狭い部屋でも比較的使いやすい。
健常者であってもサドルに跨らずに楽にクランクを回転させて、擬似サイクリングをすることができる。
そのため、従来のサイクリングマシンだと部屋の広さや音や振動の関係で購入・設置・使用できなかった者もこの装置であれば購入・設置・使用することが可能になる。

静かに楽な姿勢で使用できるので、深夜などの時間でも自由にプレーすることができ、運動するきっかけとなりやすく、長期間プレーすることも比較的可能となる。
Even those with disabilities in the arms or legs can safely enjoy cycling in the same way as healthy people.
In addition, by using the same device, you can operate cycling machines and games in the same gym.
Thereby, a disabled person can move a body more actively, and can have a common conversation with a healthy person.

The device is approximately 400 * 500 * 400 in width * depth * height (including handle), so it is relatively easy to use even in a small room.
Even a healthy person can easily rotate the crank without straddling the saddle and perform pseudo-cycling.
For this reason, even with a conventional cycling machine, those who could not be purchased, installed, or used because of room size, sound, or vibration can be purchased, installed, and used with this device.

Since it can be used in a quiet and comfortable position, it can be freely played even at midnight, etc., and it is easy to start exercising, and it is relatively possible to play for a long time.

図のように当装置はジャイロが組み込まれた円盤の両側から取っ手、もしくはペダルになる部分を持つ『クランク』と、クランクを受ける『クランク受け』、クランク受けを床に設置させるための『脚』の、主に3機構からなる。『クランク』の円盤にジャイロが組み込まれていることにより、『クランク』を回転させている向き、クランクの傾きがわかる。『クランク』を踏み脚で回転、または掴み腕で回転させることにより、腕に障害がある者も脚に障害がある者も健常者と同じようにクランクを回転させることができる。具体的な操作方法として、『クランク』のみを掴み、宙に持って回転させたり傾ける。『クランク』を『クランク受け』に組み合わせ、腿の上などに置くなどの状態で『クランク』を回転させたり傾ける。『クランク』を『クランク受け』、『脚』に組み合わせ、地面に設置し、『クランク』のペダル部分(取っ手の部分)を踏み、脚で回転させたり傾ける。これにより、自転車を模したゲームやサイクリングマシンなどを腕または脚に障害がある者でも健常者と同じように操作し、同じように楽しむことが可能となる。補足として、ペダル部分(取っ手の部分)にボタンやレバーを組み込んだり、ペダル部分自体を用途に合わせて取り替えられるようにすることにより、より複雑な操作や、快適さの向上させることができる。さらに円盤部分と別に円盤を用意し、両円盤をチェーンなどでつないで『クランク』の回転で別の円盤を回すことによって、より自転車を漕ぐのに似た体感を得ることができる。またその回転数や、握ったり踏んだりしたときの体脂肪や心拍数の変化などのデータを、クランクまたは他の記憶装置に記憶させることにより、日々の健康の変化を確認し、健康対策を考える素にすることができる。As shown in the figure, this device has a “crank” that has handles or pedals from both sides of the disk with the built-in gyroscope, a “crank receiver” that receives the crank, and a “leg” for installing the crank receiver on the floor. It consists mainly of three mechanisms. By incorporating a gyro into the “crank” disk, the direction of rotation of the “crank” and the inclination of the crank are known. By rotating the “crank” with a stepped leg or rotating with a gripping arm, a person with a disability in the arm and a person with a disability in the leg can rotate the crank in the same way as a normal person. As a specific operation method, grab only the “crank” and rotate or tilt it in the air. Combine the “crank” with the “crank receiver” and rotate or tilt the “crank” while it is placed on the thigh. Combine "Crank" with "Crank receiver" and "Leg", install it on the ground, step on the pedal part (handle part) of "Crank" and rotate or tilt it with your leg. This makes it possible for a person with a disability in an arm or leg to operate a game imitating a bicycle or a cycling machine in the same manner as a normal person and enjoy it in the same way. As a supplement, a more complex operation and comfort can be improved by incorporating buttons and levers into the pedal portion (handle portion) or by allowing the pedal portion itself to be replaced according to the application. Furthermore, by preparing a disc separately from the disc part, connecting both discs with a chain etc., and turning another disc with the rotation of the “crank”, you can get a feel similar to rowing a bicycle. In addition, by storing data such as the number of rotations and changes in body fat and heart rate when gripping or stepping in a crank or other storage device, check changes in daily health and consider health measures. You can make it simple.

サイクリング、またはサイクリングを模したゲームを操作するための装置として使う。
自宅、ジム、院内、会社の休憩室、レジャー施設などで、運動(鍛錬、シェイプアップ)、エンターテイメント、リハビリなどを目的として使う。
Used as a device for manipulating cycling or cycling-like games.
Used for exercise (training, shape-up), entertainment, rehabilitation, etc. at home, gym, hospital, company break room, leisure facility.

ゲームまたはサイクリングマシンとしての新しい装置として。
従来のサイクリングマシンが、自転車に跨って漕ぐことを模して作っているものの場合、
接地部からサドル、ハンドルなどを含め、高さ1mを超すものも多くあるが、およその寸法が今回の図の場合、幅*奥行き*高さ(ハンドル含む)400*500*400の大きさで、
他のサイクリングマシンの装置と比べ非常に小さく、音や振動もサイクリングマシンのように出ず、一般の家庭などでも場所、騒音、振動を比較的気にしないで設置しやすい。
今まで大きさや騒音などのために購入できなかった人が取得することが可能になる。

既存のサイクリングマシンに比べ、部品が少なく、大きさも小さいため、より安価で発売できる。

握り手に利用者のインナースキャナーを組み込んだり、回転数を計測することにより、利用者の体脂肪、心拍数の変化、利用時間、回転数などから、利用状況や、利用者の身体状況などを把握できるため、個人、ジム、病院などで利用者の健康を把握したり、健康面などで目的を立てて利用する製品が可能である。

サイクリングを模したゲームを操作するための入力装置(コントローラ)として使用できるので、現実の自転車に括られず、空や海や宇宙を走行する自転車のような乗り物の入力装置としても使える。

会社の休憩室やジムなどに設置することにより、健康や気分転換などを目的とした製品が可能である。
As a new device as a game or cycling machine.
If a traditional cycling machine is modeled after rowing a bicycle,
There are many things that exceed a height of 1m including the saddle, handle, etc. from the grounding part, but in the case of this figure, the approximate dimensions are width * depth * height (including handle) 400 * 500 * 400 ,
It is very small compared to other cycling machine devices, and does not emit sound or vibration like a cycling machine, and it is easy to install without worrying about location, noise and vibration even in ordinary homes.
It becomes possible for people who have not been able to purchase because of the size or noise until now.

Compared to existing cycling machines, it has fewer parts and is smaller in size, so it can be sold at a lower price.

By incorporating the user's inner scanner into the hand grip and measuring the number of rotations, the user's body fat, changes in heart rate, usage time, rotation speed, etc. Since it can be grasped, it is possible to grasp the health of the user in individuals, gyms, hospitals, etc., or to use products with a purpose in terms of health.

Since it can be used as an input device (controller) for operating a game simulating cycling, it can be used as an input device for a vehicle such as a bicycle traveling in the sky, sea, or space without being tied to a real bicycle.

By installing it in a company break room or gym, you can produce products aimed at health and well-being.

Claims (1)

腕に障害がある者、脚に障害がある者が健常者と同じようにクランクを回転させたり、傾けたりして、障害があっても健常者と同じように擬似サイクリングを体感出来る点。 A person with a disability in the arm and a person with a disability in the leg can rotate and tilt the crank in the same way as a healthy person, and can experience simulated cycling in the same way as a normal person even if he / she has a disability.
JP2012194617A 2012-09-04 2012-09-04 Device for simulated experience of cycling for person impaired in arm or leg equally as healthy person Pending JP2014050424A (en)

Priority Applications (1)

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JP2012194617A JP2014050424A (en) 2012-09-04 2012-09-04 Device for simulated experience of cycling for person impaired in arm or leg equally as healthy person

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2012194617A JP2014050424A (en) 2012-09-04 2012-09-04 Device for simulated experience of cycling for person impaired in arm or leg equally as healthy person

Publications (1)

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JP2014050424A true JP2014050424A (en) 2014-03-20

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