JP2012106130A5 - - Google Patents

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JP2012106130A5
JP2012106130A5 JP2012056901A JP2012056901A JP2012106130A5 JP 2012106130 A5 JP2012106130 A5 JP 2012106130A5 JP 2012056901 A JP2012056901 A JP 2012056901A JP 2012056901 A JP2012056901 A JP 2012056901A JP 2012106130 A5 JP2012106130 A5 JP 2012106130A5
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Japan
Prior art keywords
symbol
probability variation
state
display device
stopped
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JP2012056901A
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Japanese (ja)
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JP5573871B2 (en
JP2012106130A (en
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Priority to JP2012056901A priority Critical patent/JP5573871B2/en
Priority claimed from JP2012056901A external-priority patent/JP5573871B2/en
Publication of JP2012106130A publication Critical patent/JP2012106130A/en
Publication of JP2012106130A5 publication Critical patent/JP2012106130A5/ja
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Description

上述した課題の少なくとも一部を解決するために、本発明の遊技機は次の構成を採用した。すなわち、
鎖状態と開口状態とに切り換え可能な大入賞口と、
特別図柄の変動表示および停止表示が可能な図柄表示装置と、
前記特別図柄の当否判定を行う当否判定手段と、
前記当否判定の結果を受けて前記特別図柄の変動表示を開始する図柄変動開始手段と、
前記図柄表示装置にて変動表示中の特別図柄を、所定の変動時間が経過すると停止表示させる図柄変動停止手段と、
前記当否判定の結果として当りが得られ、この当りに対応する当り図柄として確変当り図柄が前記図柄表示装置に停止表示された場合には、前記大入賞口を所定の態様で開口させる動作を行い、前記当否判定の結果として当りが得られ、この当りに対応する当り図柄として特定確変当り図柄が前記図柄表示装置に停止表示された場合には、前記大入賞口を前記所定の態様よりも短い期間だけ開口させる動作を行う大入賞口開口手段と、
遊技状態として、少なくとも、前記当否判定の結果が当りとなる確率が通常確率とされる非確変状態と、前記確率が高確率とされる確変状態と、を設定可能であ、前記確変当り図柄または前記特定確変当り図柄が前記図柄表示装置に停止表示されることで前記確変状態を設定する遊技状態設定手段と、
前記図柄表示装置と別に設けられた演出表示装置で所定の表示演出を実行する表示演出実行手段と、
を備えた遊技機であって
前記表示演出実行手段は、
前記遊技状態が前記非確変状態または前記確変状態に設定されているときに、前記当否判定の結果として外れが得られ、この外れに対応する外れ図柄が前記図柄表示装置に停止表示される場合には、複数の演出用図柄が同一の図柄で揃わない表示演出を行い、
前記遊技状態が前記非確変状態または前記確変状態に設定されているときに、前記確変当り図柄が前記図柄表示装置に停止表示される場合には、複数の演出用図柄が同一の図柄で揃表示演出を行い、
前記遊技状態が前記非確変状態に設定されているときに、前記特定確変当り図柄が前記図柄表示装置に停止表示される場合には、複数の演出用図柄が同一の図柄で揃わない表示演出と、遊技状態が有利に変化することを示す表示演出とを行い、
前記遊技状態が前記確変状態に設定されているときに、前記特定確変当り図柄が前記図柄表示装置に停止表示される場合には、複数の演出用図柄が同一の図柄で揃わない表示演出と、遊技状態が変化しないことを示す表示演出とを行う
ことを特徴とする。
In order to solve at least a part of the problems described above, the gaming machine of the present invention employs the following configuration. That is,
A winning opening capable of switching to a closed chain state and open state,
A symbol display device capable of variably displayed and stopped Display of the special symbols,
A determination unit for determining whether or not the special symbol is correct;
A symbol variable starting means for starting variable display of the special symbol by receiving the results of the spruce-size constant,
A symbol variation stopping means for stopping and displaying the special symbol during variation display on the symbol display device when a predetermined variation time has elapsed;
As a result of the success / failure determination, when a winning symbol is obtained as a winning symbol corresponding to the winning symbol and the probability variation winning symbol is stopped and displayed on the symbol display device, an operation of opening the special winning opening in a predetermined manner is performed. As a result of the determination of success / failure, when a winning symbol corresponding to this hit is stopped and displayed on the symbol display device as a symbol corresponding to the winning symbol, the special winning opening is shorter than the predetermined mode. A special prize opening opening means for performing an operation of opening only for a period,
As a game state, at least, the a non-probability variation state probability result is contact of spruce determination is usually probability, a probability variation state in which the probability is high probability, Ri the configurable der, the probability variation per a gaming state setting means for setting the probability variation state Rukoto symbol or the specific probability variation per symbol is stopped and displayed on the symbol display device,
Display effect execution means for executing a predetermined display effect in an effect display device provided separately from the symbol display device;
A gaming machine equipped with
The display effect executing means includes
When the gaming state is set to the non-probability changing state or the probability changing state, a losing is obtained as a result of the success / failure determination, and a losing symbol corresponding to this losing is stopped and displayed on the symbol display device performs a display performance for effect pattern of multiple there is no I assortment in the same pattern,
When the gaming state is set wherein the non-probability variation state or the probability variation state, when the probability variation per symbol is stopped and displayed on the symbol display device, assortment stagecraft symbols of multiple is the same symbol It performs a cormorant display performance,
When the gaming state is set to the non-probability variation state, when the specified probability variation per symbol is stopped and displayed on the symbol display device, a display effect that for effect symbol of multiple do not align with the same symbols And a display effect indicating that the gaming state changes advantageously,
When the game state is set to the probability variation state, when the specified probability variation per symbol is stopped and displayed on the symbol display device includes a display effect of effect for symbols of multiple it does not align with the same symbols And a display effect indicating that the game state does not change.

Claims (1)

鎖状態と開口状態とに切り換え可能な大入賞口と、
特別図柄の変動表示および停止表示が可能な図柄表示装置と、
前記特別図柄の当否判定を行う当否判定手段と
記当否判定の結果を受けて前記特別図柄の変動表示を開始する図柄変動開始手段と、
前記図柄表示装置にて変動表示中の特別図柄を、所定の変動時間が経過すると停止表示させる図柄変動停止手段と、
前記当否判定の結果として当りが得られ、この当りに対応する当り図柄として確変当り図柄が前記図柄表示装置に停止表示された場合には、前記大入賞口を所定の態様で開口させる動作を行い、前記当否判定の結果として当りが得られ、この当りに対応する当り図柄として特定確変当り図柄が前記図柄表示装置に停止表示された場合には、前記大入賞口を前記所定の態様よりも短い期間だけ開口させる動作を行う大入賞口開口手段と、
遊技状態として、少なくとも、前記当否判定の結果が当りとなる確率が通常確率とされる非確変状態と、前記確率が高確率とされる確変状態と、を設定可能であ、前記確変当り図柄または前記特定確変当り図柄が前記図柄表示装置に停止表示されることで前記確変状態を設定する遊技状態設定手段と、
前記図柄表示装置と別に設けられた演出表示装置で所定の表示演出を実行する表示演出実行手段と、
を備えた遊技機であって
前記表示演出実行手段は、
前記遊技状態が前記非確変状態または前記確変状態に設定されているときに、前記当否判定の結果として外れが得られ、この外れに対応する外れ図柄が前記図柄表示装置に停止表示される場合には、複数の演出用図柄が同一の図柄で揃わない表示演出を行い、
前記遊技状態が前記非確変状態または前記確変状態に設定されているときに、前記確変当り図柄が前記図柄表示装置に停止表示される場合には、複数の演出用図柄が同一の図柄で揃表示演出を行い、
前記遊技状態が前記非確変状態に設定されているときに、前記特定確変当り図柄が前記図柄表示装置に停止表示される場合には、複数の演出用図柄が同一の図柄で揃わない表示演出と、遊技状態が有利に変化することを示す表示演出とを行い、
前記遊技状態が前記確変状態に設定されているときに、前記特定確変当り図柄が前記図柄表示装置に停止表示される場合には、複数の演出用図柄が同一の図柄で揃わない表示演出と、遊技状態が変化しないことを示す表示演出とを行う
ことを特徴とする遊技機。
A winning opening capable of switching to a closed chain state and open state,
A symbol display device capable of variably displayed and stopped Display of the special symbols,
A determination unit for determining whether or not the special symbol is correct ;
A symbol variable starting means for starting variable display of the special symbol by receiving the results of the previous SL spruce-size constant,
A symbol variation stopping means for stopping and displaying the special symbol during variation display on the symbol display device when a predetermined variation time has elapsed;
As a result of the success / failure determination, when a winning symbol is obtained as a winning symbol corresponding to the winning symbol and the probability variation winning symbol is stopped and displayed on the symbol display device, an operation of opening the special winning opening in a predetermined manner is performed. As a result of the determination of success / failure, when a winning symbol corresponding to this hit is stopped and displayed on the symbol display device as a symbol corresponding to the winning symbol, the special winning opening is shorter than the predetermined mode. A special prize opening opening means for performing an operation of opening only for a period,
As a game state, at least, the a non-probability variation state probability result is contact of spruce determination is usually probability, a probability variation state in which the probability is high probability, Ri the configurable der, the probability variation per a gaming state setting means for setting the probability variation state Rukoto symbol or the specific probability variation per symbol is stopped and displayed on the symbol display device,
Display effect execution means for executing a predetermined display effect in an effect display device provided separately from the symbol display device;
A gaming machine equipped with
The display effect executing means includes
When the gaming state is set to the non-probability changing state or the probability changing state, a losing is obtained as a result of the success / failure determination, and a losing symbol corresponding to this losing is stopped and displayed on the symbol display device performs a display performance for effect pattern of multiple there is no I assortment in the same pattern,
When the gaming state is set wherein the non-probability variation state or the probability variation state, when the probability variation per symbol is stopped and displayed on the symbol display device, assortment stagecraft symbols of multiple is the same symbol It performs a cormorant display performance,
When the gaming state is set to the non-probability variation state, when the specified probability variation per symbol is stopped and displayed on the symbol display device, a display effect that for effect symbol of multiple do not align with the same symbols And a display effect indicating that the gaming state changes advantageously,
When the game state is set to the probability variation state, when the specified probability variation per symbol is stopped and displayed on the symbol display device includes a display effect of effect for symbols of multiple it does not align with the same symbols And a display effect indicating that the gaming state does not change.
JP2012056901A 2012-03-14 2012-03-14 Game machine Expired - Fee Related JP5573871B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2012056901A JP5573871B2 (en) 2012-03-14 2012-03-14 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2012056901A JP5573871B2 (en) 2012-03-14 2012-03-14 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2011013546A Division JP4993022B2 (en) 2011-01-26 2011-01-26 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2012111322A Division JP5573887B2 (en) 2012-05-15 2012-05-15 Game machine

Publications (3)

Publication Number Publication Date
JP2012106130A JP2012106130A (en) 2012-06-07
JP2012106130A5 true JP2012106130A5 (en) 2012-07-19
JP5573871B2 JP5573871B2 (en) 2014-08-20

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JP2012056901A Expired - Fee Related JP5573871B2 (en) 2012-03-14 2012-03-14 Game machine

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Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4151891B2 (en) * 2002-11-28 2008-09-17 タイヨーエレック株式会社 Bullet ball machine
JP3988164B2 (en) * 2003-12-24 2007-10-10 タイヨーエレック株式会社 Game machine

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