JP2012019940A - Fixture of game machine frame - Google Patents

Fixture of game machine frame Download PDF

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JP2012019940A
JP2012019940A JP2010159922A JP2010159922A JP2012019940A JP 2012019940 A JP2012019940 A JP 2012019940A JP 2010159922 A JP2010159922 A JP 2010159922A JP 2010159922 A JP2010159922 A JP 2010159922A JP 2012019940 A JP2012019940 A JP 2012019940A
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frame
gaming machine
machine frame
members
frame member
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JP5517206B2 (en
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Koji Yanagisawa
康二 柳沢
Etsushi Kawabe
悦史 川辺
Makoto Mukasa
誠 武笠
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CERNO KK
DYNAM CO Ltd
SHINNO EPACK KK
Itoki Corp
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CERNO KK
DYNAM CO Ltd
SHINNO EPACK KK
Itoki Corp
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Abstract

PROBLEM TO BE SOLVED: To provide a fixture of a game machine frame for simply fixing a game machine while saving space.SOLUTION: Coil springs 41L and 41R are sandwiched between a first frame member 22A and a second frame member 33A between which the distance is smaller than the free height. A force trying to expand generated in the coil springs 41L and 41R acts as a force trying to press downward a plate-like member 44 via spring table members 42L and 42R and bar-like members 43L and 43R. This force is restricted by support of a connection member 45 fixed to the other ends of the bar-like members 43L and 43R with a supporting member 46. By hooking the connection member 45 on levers 50 and moving the connection member 45 vertically with the levers 50, the inclination of the game machine frame (FRAz) is adjusted and fixed.

Description

本発明は遊技機枠固定具に関し、パチンコ又はメダルを用いたゲームの技術分野において好適なものである。   The present invention relates to a gaming machine frame fixing tool, which is suitable in the technical field of games using pachinko or medals.

パチンコ店等の遊技ホールには遊技設備(以下、これを遊技島と呼ぶ)が設置され、該遊技島には遊技機を固定するための枠(以下、これを遊技機枠と呼ぶ)が僅かに傾斜された状態で固定され、該遊技機枠にパチンコ遊技機が取り付けられる。パチンコ遊技機の傾斜角度を規定角度に保った状態で遊技機枠を遊技島に固定できるか否かは、作業者の技能に左右されるという問題がある。   Gaming halls such as pachinko parlors are equipped with gaming facilities (hereinafter referred to as gaming islands), and there are few frames (hereinafter referred to as gaming machine frames) for securing gaming machines on the gaming islands. The pachinko gaming machine is attached to the gaming machine frame. There is a problem that whether or not the gaming machine frame can be fixed to the gaming island in a state where the inclination angle of the pachinko gaming machine is maintained at a specified angle depends on the skill of the operator.

この問題を解決する1つとして、パチンコ遊技機枠を固定する器具が開示されている(例えば特許文献1参照)。   As one solution to this problem, an instrument for fixing a pachinko gaming machine frame is disclosed (see, for example, Patent Document 1).

特開平06−165871号公報Japanese Patent Laid-Open No. 06-165871

ところで、一般に、遊技島の内部は、パチンコ遊技機の配線やパチンコ玉の送り機構等といったものが数多く介在する。   By the way, in general, a lot of things such as wiring of a pachinko gaming machine and a pachinko ball feeding mechanism are interposed inside the game island.

しかしながら特許文献1の器具では、遊技機枠の上面に接触される部分と、その部分を上下方向へ移動させるために左右方向へスライドする機構とが存在する。すなわちこの器具は、遊技機枠の上面に接触される部分における上下方向の可動領域と、該部分を移動させるスライド機構における左右方向の可動領域とを有する。このため遊技島の内部に対して、上下方向及び左右方向の可動領域を有する器具のスペースを確保することが困難となる場合が生じ得る。   However, in the device of Patent Document 1, there is a portion that is in contact with the upper surface of the gaming machine frame and a mechanism that slides in the left-right direction in order to move the portion in the vertical direction. In other words, this device has a vertically movable region in a portion that is in contact with the upper surface of the gaming machine frame, and a horizontally movable region in a slide mechanism that moves the portion. For this reason, the case where it becomes difficult to ensure the space of the instrument which has a movable area of an up-down direction and a left-right direction with respect to the inside of a game island may arise.

本発明は以上の点を考慮してなされたもので、省スペース化を図りながらも簡易に遊技機枠を固定させ得る遊技機枠固定具を提案しようとするものである。   The present invention has been made in consideration of the above points, and an object of the present invention is to propose a gaming machine frame fixture that can easily fix a gaming machine frame while saving space.

かかる課題を解決するため本発明は、遊技機枠固定具(40)であって、第1のフレーム部材(22A)のうち、遊技機枠(FRAz)の上側とされる外枠面が対向される一面に対応する逆面と、該逆面に対向される第2のフレーム部材(33A)の一面との間に、前記一面に対して直交する方向に中心軸が向く状態で介在され、該間の幅よりも無荷重状態での高さが大きい1対のコイルばね(41L,41R)を有する。
また、前記コイルばね(41L,41R)の内部を経由して前記第1のフレーム部材(22A)及び前記第2のフレーム部材(33A)に対してその一面と直交する方向へ移動可能に貫通される1対の棒状部材(43L,43R)を有する。
また、前記棒状部材(43L,43R)に固定され、該棒状部材の所定位置における外周面の側方に広がり、その広がり部分に前記コイルばね(41L,41R)の下側とされる座巻部分の端が固定される1対のばね台部材(42L,42R)を有する。
また、前記第1のフレーム部材(22A)の一面に対向され、該第1のフレーム部材(22A)を貫通する前記1対の棒状部材(43L,43R)における一方の端がそれぞれ固定される板状部材(44)と、前記第2のフレーム部材(33A)の一面に対応する逆面に対向され、該第2のフレーム部材(33A)を貫通する前記1対の棒状部材(43L,43R)における他方の端部にそれぞれ連結される連結部材(45)を有する。
また、前記第2のフレーム部材(33A)の一面に対応する逆面に設けられ、前記第1のフレーム部材(22A)の一面に対向される遊技機枠(FRAz)の前記外枠面よりも前記板状部材(44)における該外枠面(FRAz)が接触されるべき面が下方に位置されるよう前記連結部材(45)を支持する支持部材(46)を有する。
また、前記連結部材(45)に対して取り外し自在に引っ掛け可能とされ、前記連結部材(45)を押し上げるレバー(50)を有する。
In order to solve such a problem, the present invention is a gaming machine frame fixture (40), and of the first frame member (22A), the outer frame surface which is the upper side of the gaming machine frame (FRaz) is opposed. Between the opposite surface corresponding to the one surface and one surface of the second frame member (33A) opposed to the opposite surface, with the central axis facing in a direction perpendicular to the one surface, It has a pair of coil springs (41L, 41R) whose height in the no-load state is larger than the width between them.
Further, the first frame member (22A) and the second frame member (33A) are penetrated through the coil springs (41L, 41R) so as to be movable in a direction perpendicular to the one surface. A pair of rod-shaped members (43L, 43R).
Further, the end portion which is fixed to the rod-shaped member (43L, 43R), spreads to the side of the outer peripheral surface at a predetermined position of the rod-shaped member, and is located below the coil spring (41L, 41R) A pair of spring platform members (42L, 42R) to which the ends of the two are fixed.
Further, a plate which is opposed to one surface of the first frame member (22A) and to which one end of the pair of rod-shaped members (43L, 43R) passing through the first frame member (22A) is fixed. The pair of rod-shaped members (43L, 43R) facing the opposite surface corresponding to one surface of the second frame member (33A) and penetrating through the second frame member (33A) And a connecting member (45) to be connected to the other end.
More than the outer frame surface of the gaming machine frame (FRAz) provided on the opposite surface corresponding to one surface of the second frame member (33A) and facing one surface of the first frame member (22A). The plate-like member (44) has a support member (46) that supports the connecting member (45) so that the surface to which the outer frame surface (FRAz) is to be brought into contact is positioned below.
Moreover, it has a lever (50) which can be detachably hooked to the connecting member (45) and pushes up the connecting member (45).

本発明の遊技機枠固定具(40)では、コイルばね(41L,41R)が、無荷重状態での高さよりも狭い第1のフレーム部材(22A)と、第2のフレーム部材(33A)との間に挟まれる。したがって、コイルばね(41L,41R)には伸長しようとする力が常に生じる。
この伸長しようとする力は、コイルばね(41L,41R)の下端に固定されるばね台部材(42L,42R)に与えられ、該ばね台部材(42L,42R)に固定される棒状部材(43L,43R)に伝達される。棒状部材(43L,43R)に伝達される力は、該棒状部材(43L,43R)の一端に固定される板状部材(44)を押し下げようとする力として作用する。
一方、この押し下げようとする力は、棒状部材(43L,43R)の他端に固定される連結部材(45)が支持部材(46)に支持されることによって制限される。この支持部材(46)によって連結部材(45)が、第1のフレーム部材(22A)の一面に対向される遊技機枠(FRAz)の外枠面よりも、板状部材(44)において外枠面(FRAz)が接触されるべき面が下方に位置されるよう支持される。
したがって、連結部材(46)にレバー(50)を引っ掛け、該レバー(50)によって連結部材(46)を上げ下げすることで、遊技機枠(FRAz)の傾斜角度を調整しながら固定することができる。
レバー(50)は、連結部材(46)に対して取り外し自在であるため、該レバー(50)のスペースを遊技島内部に確保する必要はない。
また、遊技機枠(FRAz)は遊技島の表面に位置されるべきものであるが、該遊技機枠(FRAz)の上方に連結部材(46)が位置されている。したがって、連結部材(46)を上げ下げするときにレバー(50)が描く軌道は、遊技島の外側となり、遊技島内部における配置状態がどのような状態であったとしても、レバー(50)の上げ下げ動作は確保可能となる。
したがって、省スペース化を図りながらも簡易に遊技機枠を固定させ得る遊技機枠固定具が実現される。
In the gaming machine frame fixture (40) of the present invention, the coil springs (41L, 41R) have a first frame member (22A) that is narrower than the height in the no-load state, and a second frame member (33A). It is sandwiched between. Therefore, the coil springs (41L, 41R) always have a force to extend.
The force to be extended is applied to the spring base member (42L, 42R) fixed to the lower end of the coil spring (41L, 41R), and the rod-like member (43L) fixed to the spring base member (42L, 42R). , 43R). The force transmitted to the rod-like members (43L, 43R) acts as a force for pushing down the plate-like member (44) fixed to one end of the rod-like members (43L, 43R).
On the other hand, the force to be pushed down is limited by the support member (46) supporting the connecting member (45) fixed to the other end of the rod-like members (43L, 43R). The connecting member (45) is supported by the support member (46) in the plate-like member (44) rather than the outer frame surface of the gaming machine frame (FRaz) opposed to one surface of the first frame member (22A). The surface (FRaz) is supported so that the surface to be contacted is located below.
Therefore, by hooking the lever (50) on the connecting member (46) and raising and lowering the connecting member (46) by the lever (50), the gaming machine frame (FRaz) can be fixed while adjusting the inclination angle. .
Since the lever (50) is detachable from the connecting member (46), it is not necessary to secure a space for the lever (50) inside the game island.
The gaming machine frame (FRaz) should be positioned on the surface of the gaming island, but the connecting member (46) is positioned above the gaming machine frame (FRaz). Therefore, the trajectory drawn by the lever (50) when the connecting member (46) is raised and lowered is outside the game island, and the lever (50) is raised and lowered regardless of the arrangement state inside the game island. The operation can be secured.
Therefore, a gaming machine frame fixture that can easily fix the gaming machine frame while saving space is realized.

なお、()内の番号は、実施の形態に相当する部分を引用したものであるが、当該実施の形態に限定されるということを意味するものではない。   In addition, although the number in () quotes the part corresponded to embodiment, it does not mean that it is limited to the said embodiment.

遊技島の構成を概略的に示す図である。It is a figure which shows the structure of amusement island schematically. 遊技機と遊技機枠との取付状態を概略的に示す図である。It is a figure which shows roughly the attachment state of a gaming machine and a gaming machine frame. 遊技機枠固定具の構成を概略的に示す図である。It is a figure which shows schematically the structure of a gaming machine frame fixing tool. 遊技機枠固定具の設置状態(遊技機枠が未固定となる場合)を概略的に示す図である。It is a figure which shows roughly the installation state (when a gaming machine frame becomes unfixed) of a gaming machine frame fixing tool. 遊技機枠固定具の設置状態(遊技機枠が固定される場合)を概略的に示す図である。It is a figure which shows roughly the installation state (when a gaming machine frame is fixed) of a gaming machine frame fixing tool. 押上レバーの構成(1)を概略的に示す図である。It is a figure which shows schematically the structure (1) of a push-up lever. 押上レバーの構成(2)を概略的に示す図である。It is a figure which shows schematically the structure (2) of a push-up lever. 押上レバーの使用状況を概略的に示す図である。It is a figure which shows the usage condition of a push-up lever roughly. 固定部材の説明に供する図である。It is a figure where it uses for description of a fixing member.

<1.実施の形態>
[遊技島の構造]
図1において、パチンコ店等の遊技ホールに構築される遊技島1を示す。遊技島1では、土台部材2A,2Bと、支柱部材3Ax,3Bx(x=1、2、3、……、又はm(mは整数))とが骨幹となる。
<1. Embodiment>
[Amusement Island Structure]
FIG. 1 shows a game island 1 constructed in a game hall such as a pachinko parlor. In the amusement island 1, the base members 2A and 2B and the support members 3Ax and 3Bx (x = 1, 2, 3,..., Or m (m is an integer)) are the backbone.

土台部材2A,2Bは、互いに平行となる状態で、水平面に対して固定される。支柱部材3Ax,3Bxは、水平面に対して垂直となる状態で、対応する土台部材2A,2Bに所定の間隔を隔てて固定される。   The base members 2A and 2B are fixed with respect to a horizontal plane in a state of being parallel to each other. The support members 3Ax and 3Bx are fixed to the corresponding base members 2A and 2B at a predetermined interval in a state perpendicular to the horizontal plane.

土台部材2A,2Bと、該土台部材2A,2Bの端部に固定される支柱部材3Ax,3Bxとで囲まれる空間は、下段ユニット10、中段ユニット20及び上段ユニット30として形成される。   Spaces surrounded by the base members 2A and 2B and the column members 3Ax and 3Bx fixed to the ends of the base members 2A and 2B are formed as a lower unit 10, a middle unit 20, and an upper unit 30.

これらユニット10,20,30は土台部材2A側と、土台部材2B側とでは同じ構成となる。したがって、以下、土台部材2A側を主としてユニット10,20,30について説明する。   These units 10, 20, and 30 have the same configuration on the base member 2A side and the base member 2B side. Therefore, the units 10, 20, and 30 will be mainly described below on the base member 2A side.

下段ユニット10は、腰板11A、繋ぎ板12A及び巾板13Aを有する。これら腰板11A、繋ぎ板12A及び巾板13Aは、支柱部材3Axに対して広面が対向する状態で、下段ユニット10の外側と内側を仕切る壁として、支柱部材3Axの所定位置に取り付けられるものである。なお、腰板11A、繋ぎ板12A又は巾板13Aは、複数枚の板状部材で構成される場合もある。   The lower unit 10 includes a waist plate 11A, a connecting plate 12A, and a width plate 13A. The waist plate 11A, the connecting plate 12A, and the width plate 13A are attached to predetermined positions of the column member 3Ax as walls that separate the outside and the inside of the lower unit 10 in a state where the wide surface faces the column member 3Ax. . Note that the waist plate 11A, the connecting plate 12A, or the width plate 13A may be composed of a plurality of plate-like members.

腰板11A、繋ぎ板12A及び巾板13Aの内側(一方の板11A,12A,13Aと他方の板11B,12B,13Bとの空間)には、遊技媒体(遊技機に用いられる玉又はメダル)を回収する回収機や、遊技媒体を研磨する研磨機等の各種機器が必要に応じて設けられる。   A game medium (a ball or a medal used for a gaming machine) is placed inside the waist plate 11A, the connecting plate 12A, and the width plate 13A (the space between the one plate 11A, 12A, 13A and the other plate 11B, 12B, 13B). Various devices such as a collecting machine for collecting and a polishing machine for polishing game media are provided as necessary.

中段ユニット20は、中段下側フレーム部材21Aと、中段上側フレーム部材22Aと、サンドパネル23Ay(y=1、2、3、……、又はn(nは整数))とを有する。   The middle unit 20 includes a middle lower frame member 21A, a middle upper frame member 22A, and a sand panel 23Ay (y = 1, 2, 3,..., Or n (n is an integer)).

中段下側フレーム部材21Aの形状は板状とされる。この中段下側フレーム部材21Aは、広面が水平かつ水平面から所定の高さとなる状態で、下段ユニット10との間を仕切るとともに支柱部材3Axを補強する部材として、支柱部材3Axそれぞれに固定されるものである。一般に、中段下側フレーム部材21Aは膳板と呼ばれている。   The shape of the middle lower frame member 21A is a plate shape. The middle lower frame member 21A is fixed to each column member 3Ax as a member that partitions the space between the lower unit 10 and reinforces the column member 3Ax in a state where the wide surface is horizontal and has a predetermined height from the horizontal plane. It is. Generally, the middle lower frame member 21A is called a gutter plate.

中段下側フレーム部材21Aの上側とされる広面には、該広面の長方向の端と平行な段差BPが形成される。   A step BP parallel to the end in the longitudinal direction of the wide surface is formed on the wide surface that is the upper side of the middle lower frame member 21A.

この段差BPの下段側の領域は、小物等を載せるための領域(以下、これを膳領域とも呼ぶ)AR1とされる。   The area on the lower side of the step BP is an area (hereinafter also referred to as a heel area) AR1 on which small items are placed.

一方、段差BPの上段側の領域は、矩形状の遊技機枠FRAz(z=1、2、3、……、又はo(oは整数))の下側とされる外枠面(以下、これを外枠下面と呼ぶ)を配すべき領域(以下、これを枠底配置領域と呼ぶ)AR2とされる。   On the other hand, the area on the upper side of the step BP is an outer frame surface (hereinafter, referred to as a lower side of the rectangular gaming machine frame FRAZ (z = 1, 2, 3,..., Or o (o is an integer)). This is referred to as an area AR2 (hereinafter referred to as a frame bottom arrangement area) AR2 to which a lower surface of the outer frame is to be placed.

この枠底配置領域AR2には、シート状のゴムパッドGPyが、該枠底配置領域AR2の長方向へ所定間隔ごとに貼り付けられる。   A sheet-like rubber pad GPy is affixed to the frame bottom arrangement area AR2 at predetermined intervals in the length direction of the frame bottom arrangement area AR2.

ちなみに遊技機枠FRAzは、遊技島1に対して遊技機PMAzを直に取り付けることを避けることを主用途として、遊技機メーカーごとに製作される。   Incidentally, the gaming machine frame FRAZ is manufactured for each gaming machine manufacturer with the main purpose of avoiding attaching the gaming machine PMAz directly to the gaming island 1.

具体的には図2に示すように、遊技機PMAzにおける長方向の一方の端部には回転軸AORが設けられる。この回転軸AORが、遊技機枠FRAzの下側とされる外枠面(外枠下面)と、上側とされる外枠面(以下、これを外枠上面と呼ぶ)とにおける一方の端部に設けられる金具(以下、これを軸支金具と呼ぶ)ASM1,ASM2に対して、回転自在に取り付けられる。   Specifically, as shown in FIG. 2, a rotation axis AOR is provided at one end portion in the long direction of the gaming machine PMAz. One end of the rotation axis AOR on the outer frame surface (outer frame lower surface) on the lower side of the gaming machine frame FRAZ and the outer frame surface on the upper side (hereinafter referred to as the outer frame upper surface). Are attached to the metal fittings ASM1 and ASM2 (hereinafter referred to as pivot support metal fittings) provided rotatably.

一般に、遊技機枠FRAzの形状は遊技機メーカーにかかわらず同一とされるが、その大きさや材質は遊技機メーカーごとに異なる場合がある。   In general, the shape of the gaming machine frame FRAZ is the same regardless of the gaming machine manufacturer, but the size and the material may be different for each gaming machine manufacturer.

中段上側フレーム部材22Aの形状は板状とされる。この中段上側フレーム部材22Aは、広面が水平となる状態で、上段ユニット30との間を仕切るとともに支柱部材3Axを補強する部材として、支柱部材3Axそれぞれに固定されるものである。   The shape of the middle upper frame member 22A is a plate shape. The middle upper frame member 22A is fixed to each of the column members 3Ax as a member that partitions the space between the upper unit 30 and reinforces the column members 3Ax in a state where the wide surface is horizontal.

中段上側フレーム部材22Aの固定位置は、枠底配置領域AR2に配される遊技機枠FRAzの外枠上面が対向する程度の高さとされる。   The fixing position of the middle upper frame member 22A is set to such a height that the upper surface of the outer frame of the gaming machine frame FRAZ arranged in the frame bottom arrangement area AR2 is opposed.

サンドパネル23Ayは、土台部材2Aの端部に固定される支柱部材3Axと遊技機PMAzとの間又は遊技機間に、広面が支柱部材3Axと平行な状態で、中段下側フレーム部材21A及び中段上側フレーム部材22Aに固定されるものである。   The sand panel 23Ay is formed between the middle lower frame member 21A and the middle stage with the wide surface parallel to the pillar member 3Ax between the pillar member 3Ax fixed to the end of the base member 2A and the gaming machine PMAz or between the gaming machines. It is fixed to the upper frame member 22A.

サンドパネル23Ayにおける長方向の両端は互いに対向する状態に折り曲げられ、該折り曲げ部分(以下、これをパネル側体と呼ぶ)には、枠底配置領域AR2に配される遊技機枠FRAzの右側又は左側とされる外枠面が対向される。   Both ends in the long direction of the sand panel 23Ay are bent so as to face each other, and the bent portion (hereinafter referred to as a panel side body) has a right side of the gaming machine frame FRAZ arranged in the frame bottom arrangement area AR2 or The outer frame surface on the left side is opposed.

一般に、パネル側体と、非折り曲げ部分(以下、これをパネル本体と呼ぶ)とによって形成される空間には、遊技媒体の貸出機とCR(Card Reader)機の双方又は一方が必要に応じて取り付けられる。この電子機器が取り付けられる場合、パネル本体の表面側には、図1に例示されるように、当該電子機器の操作面が配される。   In general, in the space formed by the panel side body and the non-bent part (hereinafter referred to as the panel body), both or one of the game media lending machine and the CR (Card Reader) machine is required. It is attached. When the electronic device is attached, an operation surface of the electronic device is arranged on the surface side of the panel body as illustrated in FIG.

中段下側フレーム部材21Aと、中段上側フレーム部材22Aと、サンドパネル23Ayのパネル側体とによって形成される空間には遊技機枠FRAzが固定され、該遊技機枠FRAzに対して遊技機PMAzが取り付けられる。   A gaming machine frame FRAZ is fixed in a space formed by the middle lower frame member 21A, the middle upper frame member 22A, and the panel side body of the sand panel 23Ay. The gaming machine PMAz is fixed to the gaming machine frame FRaz. It is attached.

上段ユニット30は、天板31、幕板32Az及びL型フレーム部材33Aを有する。天板31は、支柱部材3Ax,3Bxそれぞれの先端に広面が対向する状態で、遊技島1の天井として、支柱部材3Ax,3Bxの所定位置に固定されるものである。   The upper unit 30 includes a top plate 31, a curtain plate 32Az, and an L-shaped frame member 33A. The top plate 31 is fixed to a predetermined position of the column members 3Ax and 3Bx as a ceiling of the game island 1 in a state where the wide surface faces the front ends of the column members 3Ax and 3Bx.

幕板32Azは、支柱部材3Axの側面に広面が対向する状態で、上段ユニット30の外側と内側を仕切る壁として、支柱部材3Axの所定位置に開閉自在に取り付けられるものである。   The curtain plate 32Az is attached to a predetermined position of the column member 3Ax as a wall that partitions the outside and the inside of the upper unit 30 in a state where the wide surface faces the side surface of the column member 3Ax.

天板31及び幕板32Azの内側(天板31、各幕板32Az及び32Bzで囲まれる空間)には、遊技媒体を遊技機PMAzに補給する補給機等の各種機器が必要に応じて設けられる。   Various devices such as a replenisher for supplying game media to the gaming machine PMAz are provided inside the top board 31 and the curtain board 32Az (the space surrounded by the ceiling board 31, each curtain board 32Az and 32Bz) as necessary. .

L型フレーム部材33Aの形状は断面L状とされる。このL型フレーム部材33Aは、中段上側フレーム部材22Aに対向する状態で、支柱部材3Axそれぞれに固定されるものである。   The shape of the L-shaped frame member 33A is L-shaped in cross section. The L-shaped frame member 33A is fixed to each column member 3Ax in a state of facing the middle upper frame member 22A.

このL型フレーム部材33Aのうち、中段上側フレーム部材22Aに平行となる部分(以下、これを水平フレーム部分)の幅(短方向の長さ)は、中段上側フレーム部材の幅(短方向の長さ)と同程度とされる。   Of the L-shaped frame member 33A, the width (short direction length) of the portion parallel to the middle upper frame member 22A (hereinafter referred to as the horizontal frame portion) is the width of the middle upper frame member (length in the short direction). And so on).

一方、L型フレーム部材33Aのうち、中段上側フレーム部材22Aに直交となる部分(以下、これを垂直フレーム部分)は、上側(中段上側フレーム部材22Aから離れる方向)を向く状態とされる。   On the other hand, a portion of the L-shaped frame member 33A that is orthogonal to the middle upper frame member 22A (hereinafter referred to as a vertical frame portion) faces upward (in a direction away from the middle upper frame member 22A).

このL型フレーム部材33Aと、中段上側フレーム部材22Aとには、遊技機枠FRAzを押し付けにより固定する器具(以下、これを遊技機枠固定具と呼ぶ)40Azが、当該フレーム部材33A,22Aの長方向へ所定間隔ごとに取り付けられる。   On this L-shaped frame member 33A and the middle upper frame member 22A, a device 40Az for fixing the gaming machine frame FRAZ by pressing (hereinafter referred to as a gaming machine frame fixing tool) 40Az of the frame members 33A, 22A. It is attached at predetermined intervals in the long direction.

[遊技機枠固定具の構成]
図3〜図5を用いて、遊技機枠固定具40Azの構成を説明する。図3は、遊技機枠固定具40Azの構成を示すものであり、図4及び図5は、遊技島1に対して遊技機枠固定具40が設置された状態を示すものである。
[Configuration of gaming machine frame fixture]
The configuration of the gaming machine frame fixture 40Az will be described with reference to FIGS. 3 shows the configuration of the gaming machine frame fixture 40Az, and FIGS. 4 and 5 show the state where the gaming machine frame fixture 40 is installed on the gaming island 1. FIG.

なお、図4は遊技機枠FRAzが未固定となる場合、図5は遊技機枠FRAzが固定される場合におけるある1つの遊技機枠固定具40Az部分を、遊技島1の内側(裏側)から示したものである。また図3〜図5において図1と対応する部分には、該図1と同一の符号が付されている。   4 shows a case in which the gaming machine frame FRaz is not fixed, and FIG. 5 shows that one gaming machine frame fixing tool 40Az in the case in which the gaming machine frame FRaz is fixed from the inside (back side) of the gaming island 1. It is shown. 3 to 5, portions corresponding to those in FIG. 1 are denoted by the same reference numerals as those in FIG. 1.

この遊技機枠固定具40Azは、コイルばね41L,41R、環状ばね台部材42L,42R、棒状部材43L,43R、板状部材44、棒状連結部材45及び支持部材46を構成要素とする(図3参照)。   This gaming machine frame fixture 40Az includes coil springs 41L and 41R, annular spring base members 42L and 42R, rod-like members 43L and 43R, plate-like member 44, rod-like connecting member 45 and support member 46 (FIG. 3). reference).

コイルばね41L,41Rは、中段上側フレーム部材22Aと、L型フレーム部材33Aとの間、かつ、一方のサンドパネル23Ayのパネル側体と、他方のサンドパネル23Ayのパネル側体との間に配される(図4,図5参照)。   The coil springs 41L and 41R are arranged between the middle upper frame member 22A and the L-shaped frame member 33A, and between the panel side body of one sand panel 23Ay and the panel side body of the other sand panel 23Ay. (See FIGS. 4 and 5).

コイルばね41L,41Rそれぞれの中心軸は、中段上側フレーム部材22Aの広面に直交する関係とされ、該広面と各中心軸との交点を結ぶ直線が中段上側フレーム部材22Aにおける長方向と平行となる関係とされる(図4,図5参照)。   The central axis of each of the coil springs 41L and 41R is orthogonal to the wide surface of the middle upper frame member 22A, and a straight line connecting the intersection of the wide surface and each central axis is parallel to the long direction of the middle upper frame member 22A. (See FIGS. 4 and 5).

コイルばね41L,41Rの自由高さ(無荷重状態のばね両端における直線距離)H1(図3)は、中段上側フレーム部材22AとL型フレーム部材33Aとの間の高さH2(図4,図5)よりも高い関係とされる。   The free heights of the coil springs 41L and 41R (the linear distance at both ends of the unloaded spring) H1 (FIG. 3) is a height H2 between the middle upper frame member 22A and the L-shaped frame member 33A (FIGS. 4 and 4). The relationship is higher than 5).

コイルばね41L,41Rの下側とされる座巻部分の端には、コイルばね41L,41Rの中心軸上に環状ばね台部材42L,42Rの内径中心が位置する状態で、環状ばね台部材42L,42Rの一面が固定される(図3参照)。   At the end of the end winding portion, which is the lower side of the coil springs 41L and 41R, the annular spring base member 42L is located with the inner diameter centers of the annular spring base members 42L and 42R positioned on the central axes of the coil springs 41L and 41R. , 42R is fixed (see FIG. 3).

環状ばね台部材42L,42Rは円環状でなり、その孔の内径は、コイルばね41L,41Rのばね内径よりも小さい内径とされる。   The annular spring base members 42L and 42R are annular, and the inner diameters of the holes are smaller than the spring inner diameters of the coil springs 41L and 41R.

コイルばね41L,41R及び環状ばね部材42L,42Rの内部と、中段上側フレーム部材22Aに設けられる貫通孔H1L,H1Rと、L型フレーム部材33Aに設けられる貫通孔H2L,H2Rとには棒状部材43L,43Rが通される(図3,図4,図5参照)。   The rod springs 43L are provided in the coil springs 41L, 41R and the annular spring members 42L, 42R, the through holes H1L, H1R provided in the middle upper frame member 22A, and the through holes H2L, H2R provided in the L-shaped frame member 33A. , 43R (see FIGS. 3, 4 and 5).

この棒状部材43L,43Rの外周面における一部と、環状ばね台部材42L,42Rの内周面とは溶接等により固定される。一方、棒状部材43L,43Rの外周面と、貫通孔H1L,H1R、H2L,H2Rの内周面とは隙間を有し、この隙間を通じて、中段上側フレーム部材22A及びL型フレーム部材33Aを棒状部材43L,43Rが摺動可能とされる。   Part of the outer peripheral surfaces of the rod-shaped members 43L and 43R and the inner peripheral surfaces of the annular spring mount members 42L and 42R are fixed by welding or the like. On the other hand, there is a gap between the outer peripheral surfaces of the rod-shaped members 43L and 43R and the inner peripheral surfaces of the through holes H1L, H1R, H2L, and H2R, and the intermediate upper frame member 22A and the L-shaped frame member 33A are connected to the rod-shaped members through the gaps. 43L and 43R are slidable.

棒状部材43L,43Rの一端には、中段上側フレーム部材22Aのうち遊技機枠FRAzの外枠上面が対向される面(中段上側フレーム部材22Aの下面)F1に広面が平行となる状態で、板状部材44が固定される(図3参照)。この板状部材44のうち、遊技機枠FRAzの外枠上面に接触されるべき面(以下、これを接触面と呼ぶ)F2にはシート状のゴムパッドGPyが貼り付けられる(図3参照)。   One end of each of the rod-shaped members 43L and 43R is a plate with a wide surface parallel to a surface (the lower surface of the middle upper frame member 22A) F1 of the middle upper frame member 22A that is opposed to the upper surface of the outer frame of the gaming machine frame FRAZ. The shaped member 44 is fixed (see FIG. 3). A sheet-like rubber pad GPy is affixed to a surface (hereinafter referred to as a contact surface) F2 of the plate-like member 44 to be in contact with the upper surface of the outer frame of the gaming machine frame FRAZ (see FIG. 3).

棒状部材43L,43Rの他端には、L型フレーム部材33Aのうち中段上側フレーム部材22Aが対向される面とは逆側の面(中段上側フレーム部材22Aの上面)F3に平行となる状態で棒状連結部材45が連結される(図3,図4,図5参照)。棒状連結部材45は支持部材46に支持される(図4,図5参照)。   The other ends of the rod-shaped members 43L and 43R are parallel to a surface (an upper surface of the middle upper frame member 22A) F3 opposite to the surface of the L-shaped frame member 33A that is opposed to the middle upper frame member 22A. The rod-like connecting member 45 is connected (see FIGS. 3, 4 and 5). The rod-like connecting member 45 is supported by the support member 46 (see FIGS. 4 and 5).

支持部材46は断面コ字状でなり、その端部にはL型フレーム部材33Aの上面F3と平行なフランジが形成され、このフランジと上面F3とがビス等により固定される(図3参照)。   The support member 46 is U-shaped in cross section, and a flange parallel to the upper surface F3 of the L-shaped frame member 33A is formed at an end thereof, and the flange and the upper surface F3 are fixed by screws or the like (see FIG. 3). .

この支持部材46では、L型フレーム部材33Aの上面F3から、棒状連結部材45が接触される面(以下、これを棒接触面と呼ぶ)F4までの高さは、中段上側フレーム部材22Aの下面F1に対向される遊技機枠FRAzの外枠上面よりも板状部材44の接触面F2が下方に位置される程度とされる。   In this support member 46, the height from the upper surface F3 of the L-shaped frame member 33A to the surface (hereinafter referred to as a rod contact surface) F4 with which the rod-shaped connecting member 45 is contacted is the lower surface of the middle upper frame member 22A. The contact surface F2 of the plate-like member 44 is positioned below the upper surface of the outer frame of the gaming machine frame FRAZ facing the F1.

この遊技機枠固定具40Azでは、コイルばね41L,41Rが、無荷重状態での高さよりも狭い中段上側フレーム部材22Aと、L型フレーム部材33Aとの間に挟まれる(図3,図4参照)。このため、コイルばね41L,41Rには伸長しようとする力(以下、これを伸長力と呼ぶ)が常に生じる。   In this gaming machine frame fixture 40Az, the coil springs 41L and 41R are sandwiched between the middle upper frame member 22A, which is narrower than the height in the no-load state, and the L-shaped frame member 33A (see FIGS. 3 and 4). ). For this reason, the coil springs 41L and 41R always have a force to extend (hereinafter referred to as an extension force).

この伸長力は、コイルばね41L,41Rの下端に固定される環状ばね台部材42L,42Rに与えられ、該環状ばね台部材42L,42Rに固定される棒状部材43L,43Rに伝達される。棒状部材43L,43Rに伝達される伸長力は、該棒状部材43L,43Rの一端に固定される板状部材44を押し下げようとする力(以下、押下力と呼ぶ)として作用することになる。   This extension force is applied to the annular spring base members 42L and 42R fixed to the lower ends of the coil springs 41L and 41R, and is transmitted to the rod-like members 43L and 43R fixed to the annular spring base members 42L and 42R. The extension force transmitted to the rod-shaped members 43L and 43R acts as a force (hereinafter referred to as a pressing force) for pushing down the plate-like member 44 fixed to one end of the rod-shaped members 43L and 43R.

一方、この押下力は、棒状部材43L,43Rの他端に固定される連結部材45が支持部材46に支持されることによって制限される。この支持部材46の棒接触面F4(図3)におけるL型フレーム部材33Aの上面F3(図3)からの高さは、中段上側フレーム部材22Aの下面F1(図3)に対向される遊技機枠FRAzの外枠上面よりも板状部材44の接触面F2(図3)が下方に位置される程度とされる(図4,図5参照)。   On the other hand, the pressing force is limited by the support member 46 supporting the connecting member 45 fixed to the other end of the rod-shaped members 43L and 43R. The height of the L-shaped frame member 33A from the upper surface F3 (FIG. 3) on the rod contact surface F4 (FIG. 3) of the support member 46 is opposed to the lower surface F1 (FIG. 3) of the middle upper frame member 22A. The contact surface F2 (FIG. 3) of the plate-like member 44 is positioned below the upper surface of the outer frame of the frame FRAZ (see FIGS. 4 and 5).

このため、中段下側フレーム部材21Aと、中段上側フレーム部材22Aと、サンドパネル23Ayのパネル側体とによって形成される空間に遊技機枠FRAzを配置するためには、棒状部材43L,43Rを押し上げる必要がある。   Therefore, in order to place the gaming machine frame FRAZ in the space formed by the middle lower frame member 21A, the middle upper frame member 22A, and the panel side body of the sand panel 23Ay, the rod-shaped members 43L and 43R are pushed up. There is a need.

この実施の形態では、連結部材46に対して取り外し自在に引っ掛け可能とされ、該連結部材46を押し上げるレバー(以下、これを押上レバーと呼ぶ)が用意される。   In this embodiment, a lever that can be detachably hooked on the connecting member 46 and pushes up the connecting member 46 (hereinafter referred to as a push-up lever) is prepared.

[押上レバーの構成]
図6及び図7を用いて、押上レバー50の構成を説明する。この押上レバー50は、連結部材46に対して取り外し自在に引っ掛け可能なU字状の鉤部51と、棒状の取っ手部52とを一体として形成される。
[Configuration of push-up lever]
The configuration of the push-up lever 50 will be described with reference to FIGS. The push-up lever 50 is formed integrally with a U-shaped flange 51 that can be removably hooked to the connecting member 46 and a rod-shaped handle 52.

具体的には、例えば、一枚の矩形でなる板状部材を所定の型枠でプレス加工し、その加工後の板状部材を互いに対向するよう直角に折り曲げることにより形成される。   Specifically, for example, it is formed by pressing a rectangular plate-shaped member with a predetermined formwork and bending the processed plate-shaped members at right angles so as to face each other.

鉤部51のうち、連結部材46が接触されるU字状の内側面の根元部分には、該内側面から開放端の方へ凸部53が形成され、該凸部53によって、内側面に引っ掛けられる連結部材46が外れるといった事態が低減される。   A protruding portion 53 is formed from the inner surface toward the open end at the base portion of the U-shaped inner surface with which the connecting member 46 is brought into contact with the flange portion 51. The situation where the hooked connecting member 46 is removed is reduced.

また鉤部51の外側面はR状に形成されるが、底とすべき部分54については平坦とされる。この平坦部分54は、内側面に連結部材46が引っ掛けられた状態で、L型フレーム部材33Aの上面F3(図3)に接触された場合、該平坦部分54が上面F3に支えられる。この結果、取っ手部52に対する押力が消失しても、コイルばね41L,41Rの押下力によって連結部材45が外れるといった事態が抑制される。   The outer surface of the flange 51 is formed in an R shape, but the portion 54 to be the bottom is flat. When the flat portion 54 is brought into contact with the upper surface F3 (FIG. 3) of the L-shaped frame member 33A in a state where the connecting member 46 is hooked on the inner surface, the flat portion 54 is supported by the upper surface F3. As a result, even if the pressing force on the handle portion 52 disappears, a situation in which the connecting member 45 is detached due to the pressing force of the coil springs 41L and 41R is suppressed.

[遊技機枠の固定工程]
次に、図8を用いて、遊技機枠FRAzの固定工程を説明する。なお、図8はある1つの遊技機枠固定具40Az部分を、遊技島1の内側(裏側)から示した斜視図である。また図8において図1〜図7と対応する部分には、必要に応じて同一の符号が付されている。
[Game machine frame fixing process]
Next, the fixing process of the gaming machine frame FRaz will be described with reference to FIG. FIG. 8 is a perspective view showing a certain gaming machine frame fixture 40Az from the inside (back side) of the gaming island 1. In FIG. 8, the same reference numerals are given to the portions corresponding to those in FIGS.

中段下側フレーム部材21Aと、中段上側フレーム部材22Aと、サンドパネル23Ayのパネル側体とによって形成される空間に遊技機枠FRAzを固定する場合、第1段階では、図8(A)に示すように、2つの押上レバー50における鉤部51の内周面が連結部材45に引っ掛けられる。   When the gaming machine frame FRAZ is fixed in the space formed by the middle lower frame member 21A, the middle upper frame member 22A, and the panel side body of the sand panel 23Ay, the first stage is shown in FIG. As described above, the inner peripheral surfaces of the flange portions 51 of the two push-up levers 50 are hooked on the connecting member 45.

連結部材45に引っ掛けた状態における押上レバー50の位置は、遊技機枠FRAzが対向される中段上側フレーム22Aの上方にあり、遊技島1の内側と外側との境界とされる幕版32Azの近傍となる。したがって、押上レバー50における鉤部51を遊技島1の外側から引っ掛けることが可能となる。この結果、遊技島1内部における配置空間が制限される場合であっても、その制限を受けずに、引っ掛け動作が可能となる。なお、引っ掛け位置は、棒状部材43L,43Rから均等となる近傍の位置であることが望ましい。   The position of the push-up lever 50 in the state of being hooked on the connecting member 45 is above the middle upper frame 22A to which the gaming machine frame FRAZ is opposed and in the vicinity of the curtain plate 32Az which is the boundary between the inside and the outside of the gaming island 1 It becomes. Therefore, it is possible to hook the collar 51 in the push-up lever 50 from the outside of the game island 1. As a result, even when the arrangement space within the game island 1 is restricted, the hooking operation can be performed without being restricted. In addition, it is desirable that the hook position is a position in the vicinity of the rod-shaped members 43L and 43R that is even.

第2段階では、図8(B)に示すように、2つの押上レバー50における取っ手部52が、同時に、又は、別々に、手前側へ倒される。この取っ手部52に加えられる力は、鉤部51における外周面が支点として、内周面が作用点としてそれぞれ作用し、該力は、連結部材45を押し上げる力に変換される。   In the second stage, as shown in FIG. 8B, the handle portions 52 of the two push-up levers 50 are tilted to the near side simultaneously or separately. The force applied to the handle portion 52 acts as the fulcrum on the outer peripheral surface of the flange portion 51 and the action point on the inner peripheral surface, and the force is converted into a force for pushing up the connecting member 45.

この連結部材45の押し上げに応じて、該連結部材45に連結される棒状部材43L,43Rが押し上げられ、この結果、該棒状部材43L,43Rの一端に固定される板状部材44も押し上げられる。   In response to the pushing up of the connecting member 45, the rod-like members 43L and 43R connected to the connecting member 45 are pushed up. As a result, the plate-like member 44 fixed to one end of the rod-like members 43L and 43R is also pushed up.

なお、手前側へ倒すことにより押上レバー50における取っ手部52が描く軌道は、遊技島1の外側となる。したがって、遊技島1内部における配置状態がどのような状態であったとしても、取っ手部52を倒す動作に対する悪影響は除かれることになる。   The trajectory drawn by the handle portion 52 of the push-up lever 50 when tilted to the near side is outside the game island 1. Therefore, no matter what the arrangement state in the game island 1 is, the adverse effect on the operation of defeating the handle 52 is removed.

第3段階では、 図8(C)に示すように、鉤部51の外側面における平坦部分54が、L型フレーム部材33Aの上面F3(図3)に接触させられる。この段階では、板状部材44の接触面F2における枠底配置領域AR2からの高さが、遊技機枠FRAzの外枠上面と外枠下面との幅よりも上回り、該枠底配置領域AR2に遊技機枠FRAzが配置可能となる。   In the third stage, as shown in FIG. 8C, the flat portion 54 on the outer surface of the flange 51 is brought into contact with the upper surface F3 of the L-shaped frame member 33A (FIG. 3). At this stage, the height from the frame bottom arrangement area AR2 on the contact surface F2 of the plate-like member 44 is higher than the width between the outer frame upper surface and the outer frame lower surface of the gaming machine frame FRAZ, and the frame bottom arrangement area AR2 A gaming machine frame FRAZ can be arranged.

なお、平坦部分54は上面F3に支えられているため、上述したように、取っ手部52に対する押力が消失しても、コイルばね41L,41Rの押下力によって連結部材46が外れるといった事態が抑制される。   Since the flat portion 54 is supported by the upper surface F3, as described above, even if the pressing force on the handle portion 52 disappears, the situation where the connecting member 46 is detached due to the pressing force of the coil springs 41L and 41R is suppressed. Is done.

この平坦部分54が非形成である場合、コイルばね41L,41Rの押下力によって連結部材46が外れてしまうため、取っ手部52を持ちながら枠底配置領域AR2に遊技機枠FRAzを配置しなければならない。   When the flat portion 54 is not formed, the connecting member 46 is detached by the pressing force of the coil springs 41L and 41R. Therefore, the gaming machine frame FRAZ must be arranged in the frame bottom arrangement area AR2 while holding the handle portion 52. Don't be.

これに対し、取っ手部52は平坦部分54によって静止するため、上述したように、該取っ手部52を持たなくても、コイルばね41L,41Rの押下力によって連結部材46が外れるといった事態が抑制される。したがって、たとえ1人であっても、簡易に、遊技機枠FRAzの配置が可能となる。   On the other hand, since the handle portion 52 is stopped by the flat portion 54, as described above, even if the handle portion 52 is not provided, a situation in which the connecting member 46 is detached due to the pressing force of the coil springs 41L and 41R is suppressed. The Therefore, even with one person, the gaming machine frame FRAZ can be easily arranged.

第4段階では、2つの押上レバー50における取っ手部52が、同時に、又は、別々に、板状部材44の接触面F2が遊技機枠FRAzの外枠上面に接触されるまで、奥側へ倒される。   In the fourth stage, the handle portions 52 of the two push-up levers 50 are tilted to the back side at the same time or separately until the contact surface F2 of the plate-like member 44 comes into contact with the upper surface of the outer frame of the gaming machine frame FRAZ. It is.

第5段階では、一方の押上レバー50における取っ手部52が手前側へ倒され、該押上レバー50に対応する側の遊技機枠FRAzの傾斜角度が目的の角度に調整される。そして、目的の角度に遊技機枠FRAzの傾斜角度が調整された時点で、その遊技機枠FRAzの位置を保ちながら取っ手部52が奥側へ倒される。   In the fifth stage, the handle portion 52 of one push-up lever 50 is tilted forward, and the inclination angle of the gaming machine frame FRAZ on the side corresponding to the push-up lever 50 is adjusted to a target angle. Then, when the inclination angle of the gaming machine frame FRAZ is adjusted to the target angle, the handle portion 52 is tilted back while maintaining the position of the gaming machine frame FRaz.

第6段階では、第5段階と同様に、他方の押上レバー50における取っ手部52が手前側又は奥側へ倒され、該押上レバー50に対応する側の遊技機枠FRAzの傾斜角度が目的の角度に調整される。   In the sixth stage, similarly to the fifth stage, the handle portion 52 of the other push-up lever 50 is tilted toward the front side or the back side, and the inclination angle of the gaming machine frame FRAZ on the side corresponding to the push-up lever 50 is the target. Adjusted to angle.

第5段階又は第6段階の調整は、何度でも実行できるため、特別な技能がなくても、遊技機枠FRAzの傾斜角度が目的の角度へ正確に調整可能となる。   Since the adjustment of the fifth stage or the sixth stage can be executed any number of times, the inclination angle of the gaming machine frame FRAZ can be accurately adjusted to the target angle without any special skill.

また、押上レバー50における取っ手部52を手前側又は奥側へ倒す量によって、遊技機枠FRAzに対する押し付け力が変更可能であるため、特別な技能がなくても、遊技機枠FRAzの傾斜角度の微調整も簡易となる。   Further, since the pressing force against the gaming machine frame FRAZ can be changed by the amount by which the handle portion 52 of the push-up lever 50 is tilted to the near side or the far side, the inclination angle of the gaming machine frame FRAZ can be changed without special skills. Fine adjustment is also simplified.

第7段階では、2つの押上レバー50の鉤部51が連結部材45から外され、遊技機枠FRAzの固定が終了される。   In the seventh stage, the flange portions 51 of the two push-up levers 50 are removed from the connecting member 45, and the fixing of the gaming machine frame FRAZ is completed.

なお、板状部材44の接触面F2と、枠底配置領域AR2にはシート状のゴムパッドGPyが貼り付けられているため、該ゴムパッドGPyを貼り付けない場合に比べて遊技機枠FRAzとの摩擦係数が高まる。したがって、目的の傾斜角度に調整された遊技機枠FRAzがその調整角と異なった状態に変化するといった事態が大幅に軽減される。   In addition, since the sheet-like rubber pad GPy is affixed to the contact surface F2 of the plate-like member 44 and the frame bottom arrangement area AR2, the friction with the gaming machine frame FRAZ compared to the case where the rubber pad GPy is not affixed. The coefficient increases. Therefore, the situation where the gaming machine frame FRAZ adjusted to the target inclination angle changes to a state different from the adjustment angle is greatly reduced.

以上の工程手順についてはあくまで一例であり、上述の例示以外の工程手順が採用されてもよい。   About the above process procedure, it is an example to the last, and process procedures other than the above-mentioned illustration may be employ | adopted.

[調整角の変化防止対策]
ところで、遊技島1が完成品として構築された場合であっても、調整角に影響を及ぼす要因となる主な行為として2つの行為がある。
[Measures to prevent changes in adjustment angle]
By the way, even if the game island 1 is constructed as a finished product, there are two actions as main actions that affect the adjustment angle.

1つ目は遊技機PMAzを開放する行為である。一般に、遊技機PMAzは数十kg程度の重量があり、図2を用いて上述したように、遊技機枠FRAzにおける長方向の左端の上側と下側の2点で開閉自在に支持される。したがって、遊技機PMAzを開放した場合、遊技機PMAzにおける重量の大部分が、遊技機枠FRAzの左上支持部分に加わる。これが、調整角に影響を及ぼす要因となる。   The first is an act of opening the gaming machine PMAz. Generally, the gaming machine PMAz has a weight of about several tens of kilograms, and as described above with reference to FIG. Therefore, when the gaming machine PMAz is opened, most of the weight of the gaming machine PMAz is added to the upper left support part of the gaming machine frame FRAZ. This is a factor that affects the adjustment angle.

この要因を防止する対策として、固定部材を図9に示す。なお、図9はある1つの遊技機枠固定具40Az部分を、遊技島1の内側(裏側)から示した斜視図である。また図9において図1〜図8と対応する部分には、必要に応じて同一の符号が付されている。   As a countermeasure for preventing this factor, a fixing member is shown in FIG. FIG. 9 is a perspective view showing a certain gaming machine frame fixture 40Az from the inside (back side) of the gaming island 1. In FIG. 9, parts corresponding to those in FIGS. 1 to 8 are denoted by the same reference numerals as necessary.

固定部材60は、遊技機枠FRAzにおける固定の終了後に、該遊技機枠FRAzの上側とされる内枠面(以下、これを内枠上面)を、中段上側フレーム部材22Aに固定させるものである。   The fixing member 60 fixes the inner frame surface (hereinafter referred to as the upper surface of the inner frame), which is the upper side of the gaming machine frame FRAZ, to the middle upper frame member 22A after the completion of the fixing in the gaming machine frame FRAZ. .

この固定部材60は板状でなり、遊技機枠FRAzにおける内枠上面のうち、軸支金具ASM1(図2)が設けられる側の端部近傍の部位から、その上方における中段上側フレーム部材22Aの側面までの形状に対応した形状とされる。   The fixing member 60 has a plate shape, and the middle upper frame member 22A is located above the upper surface of the inner frame of the gaming machine frame FRAZ from the vicinity of the end on the side where the shaft support ASM1 (FIG. 2) is provided. The shape corresponds to the shape up to the side surface.

固定部材60のうち、遊技機枠FRAzにおける内枠上面に対向される一端部分と、中段上側フレーム部材22Aの側面に対向される他端部分には、ねじ止めするための孔が形成される。   Of the fixing member 60, a hole for screwing is formed at one end portion facing the upper surface of the inner frame of the gaming machine frame FRAZ and the other end portion facing the side surface of the middle upper frame member 22A.

遊技機枠FRAzに対して用いられるねじには蝶ねじBSが採用され、該蝶ねじの先端部分は内寄りに切り込まれ尖った状態とされる。したがって、遊技機枠FRAzがアルミ材であったとしても、蝶ねじBS以外のねじを採用する場合に比べて、手によるねじ止めが容易にとなる。   A thumbscrew BS is adopted as a screw used for the gaming machine frame FRAZ, and a tip portion of the thumbscrew is cut inward to be in a pointed state. Therefore, even if the gaming machine frame FRAZ is made of an aluminum material, screwing by hand is easier than in the case where screws other than the thumbscrew BS are employed.

一方、2つ目は遊技機PMAzのハンドルを手前側へ引く又は奥側へ押すといった行為である。この行為は、行為者の力量によるものであるが、該行為自体が、調整角に影響を及ぼす要因となる。   On the other hand, the second is an action of pulling the handle of the gaming machine PMAz to the near side or pushing it to the back side. This action depends on the ability of the actor, but the action itself is a factor that affects the adjustment angle.

この要因を防止する対策として、図9に示す固定部材70L,70Rが採用される。この固定部材70L,70Rは、遊技機枠FRAzにおける固定の終了後に、該遊技機枠FRAzの下側とされる内枠面(以下、これを内枠下面)を、中段下側フレーム部材21Aに固定させるものである。   As measures for preventing this factor, fixing members 70L and 70R shown in FIG. 9 are employed. The fixing members 70L and 70R have an inner frame surface (hereinafter referred to as an inner frame lower surface) which is a lower side of the gaming machine frame FRAZ after the fixation in the gaming machine frame FRAZ as an intermediate lower frame member 21A. It is fixed.

この固定部材70L,70Rは板状でなり、遊技機枠FRAzにおける内枠下面の両端部近傍へ均等に配置される。固定部材70L,70Rの形状は、内枠下面からその下方における中段下側フレーム部材21Aの側面までの形状に対応した形状とされる。   The fixing members 70L and 70R are plate-shaped and are equally arranged near both ends of the lower surface of the inner frame in the gaming machine frame FRAZ. The shape of the fixing members 70L and 70R is a shape corresponding to the shape from the lower surface of the inner frame to the side surface of the middle lower frame member 21A below the inner frame.

固定部材70L,70Rのうち、内枠下面に対向される一端部分と、中段下側フレーム部材21Aの側面に対向される他端部分には、上述した蝶ねじBSによりねじ止めするための孔が形成される。   Of the fixing members 70L and 70R, a hole for screwing with the above-described thumb screw BS is formed in one end portion facing the lower surface of the inner frame and the other end portion facing the side surface of the middle lower frame member 21A. It is formed.

<2.他の実施の形態>
上述の実施の形態では、中段下側フレーム部材21A、中段上側フレーム部材22A及びL型フレーム部材33Aが1枚の板状フレーム部材とされた。しかしながら、複数のフレーム部材を継ぎ手により連結して中段下側フレーム部材21A、中段上側フレーム部材22A及びL型フレーム部材33Aが構成されてもよい。
<2. Other embodiments>
In the above-described embodiment, the middle lower frame member 21A, the middle upper frame member 22A, and the L-shaped frame member 33A are formed as one plate-shaped frame member. However, the middle lower frame member 21A, the middle upper frame member 22A, and the L-shaped frame member 33A may be configured by connecting a plurality of frame members with joints.

また中段下側フレーム部材21A及び中段上側フレーム部材22Aの形状は板状に限らず、例えば4角柱や6角柱等を適用してもよい。要は、対向される面を少なくとも1つ有するフレーム部材であればよい。一方、L型フレーム部材33Aの形状も断面L状に限らず、断面棒状、断面H状又は断面コ字状等を適用してもよい。   The shape of the middle lower frame member 21A and the middle upper frame member 22A is not limited to a plate shape, and for example, a quadrangular prism or a hexagonal prism may be applied. In short, it may be a frame member having at least one opposed surface. On the other hand, the shape of the L-shaped frame member 33A is not limited to the L-shaped cross section, and a cross-sectional bar shape, a H-shaped cross section, a U-shaped cross section, or the like may be applied.

上述の実施の形態では、棒状部材43L,43Rの外周面の一部と、環状ばね台部材42L,42Rの内周面とが溶接等により固定された。しかしながら棒状部材43L,43Rと、環状ばね台部材42L,42Rとの接続態様についてはこの実施の形態に限定されるものではない。   In the above-described embodiment, a part of the outer peripheral surface of the rod-shaped members 43L and 43R and the inner peripheral surface of the annular spring mount members 42L and 42R are fixed by welding or the like. However, the connection mode between the rod-shaped members 43L and 43R and the annular spring base members 42L and 42R is not limited to this embodiment.

例えば、一端の外周面にフランジが形成され内周面におねじ又はめねじが形成される棒状部材と、その棒状部材のおねじ又はめねじに対応するめねじ又はおねじが一端に形成される棒状部材とを連結するようにしてもよい。もちろんこの例示以外の接続態様が採用されてもよい。   For example, a rod-shaped member in which a flange is formed on the outer peripheral surface of one end and a screw or a female screw is formed on the inner peripheral surface, and a female screw or a male screw corresponding to the male screw or the female screw of the rod-shaped member is formed on one end. You may make it connect a rod-shaped member. Of course, connection modes other than those illustrated may be employed.

要は、棒状部材に固定され、該棒状部材の所定位置における外周面の側方に広がり、その広がり部分に前記コイルばねの下側とされる座巻部分の端が固定されるものとなれば、接続態様は問わない。   The point is that it is fixed to the rod-shaped member, spreads to the side of the outer peripheral surface at a predetermined position of the rod-shaped member, and the end of the end winding portion which is the lower side of the coil spring is fixed to the expanded portion. The connection mode is not limited.

なお、環状ばね台部材42L,42Rの外径は、コイルばね41L,41Rの外径よりも大きいものとされたが、同一のものであってもよい。また、ばね台部材42L,42Rの形状は円環状に限らず、様々な形状を適用することができる。   Although the outer diameters of the annular spring base members 42L and 42R are larger than the outer diameters of the coil springs 41L and 41R, they may be the same. Moreover, the shape of the spring base members 42L and 42R is not limited to an annular shape, and various shapes can be applied.

上述の実施の形態では、支持部材46が棒状部材43L,43Rの中央となる位置に設けられた。しかしながら支持部材を設けるべき位置と数はこの実施の形態に限定されるものではない。   In the above-described embodiment, the support member 46 is provided at a position that is the center of the rod-shaped members 43L and 43R. However, the position and the number of the support members to be provided are not limited to this embodiment.

また、支持部材46の形状も図示したものに限定されるものではない。例えば、棒状部材43L,43Rの外周面に対向される管状部材としてもよい。   Further, the shape of the support member 46 is not limited to the illustrated one. For example, it is good also as a tubular member facing the outer peripheral surface of rod-shaped member 43L, 43R.

上述の実施の形態では、2つの押上レバー50を用いて遊技機枠FRAzが固定され傾斜角度が調整された。しかしながら、遊技機枠FRAzの固定又は傾斜角度の調整に用いるべき押上レバー50の数は1つ又は3つ以上であってもよい。   In the above-described embodiment, the gaming machine frame FRAZ is fixed using the two push-up levers 50 and the inclination angle is adjusted. However, the number of push-up levers 50 to be used for fixing the gaming machine frame FRAZ or adjusting the tilt angle may be one or three or more.

また押上レバー50の形状は図示したものに限定されるものではなく、様々な形状を適用することができる。   Further, the shape of the push-up lever 50 is not limited to the illustrated one, and various shapes can be applied.

上述の実施の形態では、板状部材44の接触面F2又は枠底配置領域AR2に対してシート状のゴムパッドGPyが貼り付けられた。これに代えて、直方体のゴムパネルを、接触面F2又は枠底配置領域AR2と非段差となるよう板状部材44又は中段下側フレーム部材21A,21Bに埋め込むようにしてもよい。このようにすれば、シート状のゴムパッドGPyが貼り付ける場合に比べて、変形や外れるといった事態を大幅に低減させることが可能となる。   In the above-described embodiment, the sheet-like rubber pad GPy is attached to the contact surface F2 of the plate-like member 44 or the frame bottom arrangement area AR2. Instead of this, a rectangular rubber panel may be embedded in the plate member 44 or the middle lower frame members 21A and 21B so as not to be stepped from the contact surface F2 or the frame bottom arrangement area AR2. In this way, it is possible to greatly reduce the situation of deformation or disengagement as compared with the case where the sheet-like rubber pad GPy is attached.

上述の実施の形態では、コイルばね41L,41Rが、隠されることなく配置された。しかしながら、コイルばね41L,41Rの外周を囲う管状のカバーが、該コイルばね41L,41Rの外周面から所定の間隔を隔てて設けられる形態であってもよい。   In the above-described embodiment, the coil springs 41L and 41R are arranged without being hidden. However, the tubular cover that surrounds the outer periphery of the coil springs 41L and 41R may be provided with a predetermined distance from the outer peripheral surface of the coil springs 41L and 41R.

この形態を採用すれば、中段上側フレーム部材22Aと、L型フレーム部材33Aとの間の空間にナンバーランプが設けられた場合であっても、そのナンバーランプに接続される配線が、コイルばね41L,41Rにおける素線の隙間に挟まるといった事態が防止される。したがって、遊技機枠固定具40を用いた遊技機PMAzの抑え付けが、安全かつ円滑に、操作可能となる。   If this configuration is adopted, even if a number lamp is provided in the space between the middle upper frame member 22A and the L-shaped frame member 33A, the wiring connected to the number lamp is connected to the coil spring 41L. , 41R is prevented from being caught in the gap between the strands. Therefore, it is possible to operate the gaming machine PMAz using the gaming machine frame fixture 40 safely and smoothly.

上述の実施の形態では、パチンコ遊技機PMAzの遊技島1が適用された。しかしながら、回胴式遊技機(パチンコ店等に設置されるスロットマシン(パチスロ))の遊技島に適用することも可能である。   In the embodiment described above, the game island 1 of the pachinko gaming machine PMAz is applied. However, the present invention can also be applied to a game island of a swivel type gaming machine (a slot machine (pachislot) installed in a pachinko parlor or the like).

なお本発明は、本発明の目的を逸脱しない範囲において、上述の実施の形態又は他の実施の形態に示した以外の構成を適用することができる。   Note that the present invention can be applied to configurations other than those described in the above embodiment or other embodiments without departing from the object of the present invention.

本発明はパチンコ産業上において利用することができる。   The present invention can be used in the pachinko industry.

1……遊技島、2A,2B……土台部材、3Ax,3Bx……支柱部材、10……下段ユニット、11A……腰板、12A……繋ぎ板、13A……巾板、20……中段ユニット、21A……中段下側フレーム部材、22A……中段上側フレーム部材、23Ay……サンドパネル、30……上段ユニット、31……天板、32Az……幕板、33A……L型フレーム部材、40Az……遊技機枠固定具、41L,41R……コイルばね、42L,42R……環状ばね台部材、43L,43R……棒状部材、44……板状部材、45……連結部材、46……支持部材、50……押上レバー、51……鉤部、52……取っ手部、53……凸部、54……平坦部分、60,70L,70R……固定部材、PMAz……遊技機、FRAz……遊技機枠。   1 …… Amusement Island, 2A, 2B …… Base member, 3Ax, 3Bx …… Post member, 10 …… Lower unit, 11A …… Waist plate, 12A …… Connector plate, 13A …… Wide plate, 20 …… Middle unit 21A: Middle lower frame member, 22A: Middle upper frame member, 23Ay ... Sand panel, 30 ... Upper unit, 31 ... Top plate, 32Az ... Curtain plate, 33A ... L-shaped frame member, 40Az: Gaming machine frame fixture, 41L, 41R ... Coil spring, 42L, 42R ... Ring spring base member, 43L, 43R ... Rod-like member, 44 ... Plate-like member, 45 ... Connecting member, 46 ... ... support member, 50 ... push-up lever, 51 ... collar, 52 ... handle, 53 ... convex, 54 ... flat part, 60, 70L, 70R ... fixing member, PMAz ... gaming machine, FRAZ …… A gaming machine frame.

Claims (3)

第1のフレーム部材のうち、遊技機枠の上側とされる外枠面が対向される一面に対応する逆面と、該逆面に対向される第2のフレーム部材の一面との間に、前記一面に対して直交する方向に中心軸が向く状態で介在され、該間の幅よりも無荷重状態での高さが大きい1対のコイルばねと、
前記コイルばねの内部を経由して前記第1のフレーム部材及び前記第2のフレーム部材に対してその一面と直交する方向へ移動可能に貫通される1対の棒状部材と、
前記棒状部材に固定され、該棒状部材の所定位置における外周面の側方に広がり、その広がり部分に前記コイルばねの下側とされる座巻部分の端が固定される1対のばね台部材と、
前記第1のフレーム部材の一面に対向され、該第1のフレーム部材を貫通する前記1対の棒状部材における一方の端がそれぞれ固定される板状部材と、
前記第2のフレーム部材の一面に対応する逆面に対向され、該第2のフレーム部材を貫通する前記1対の棒状部材における他方の端部にそれぞれ連結される連結部材と、
前記第2のフレーム部材の一面に対応する逆面に設けられ、前記第1のフレーム部材の一面に対向される遊技機枠の前記外枠面よりも前記板状部材における該外枠面が接触されるべき面が下方に位置されるよう前記連結部材を支持する支持部材と、
前記連結部材に対して取り外し自在に引っ掛け可能とされ、前記連結部材を押し上げる レバーと
を有する遊技機枠固定具。
Among the first frame members, between the opposite surface corresponding to the one surface facing the outer frame surface that is the upper side of the gaming machine frame, and one surface of the second frame member opposed to the opposite surface, A pair of coil springs interposed in a state in which the central axis faces in a direction orthogonal to the one surface, and having a height in a no-load state larger than the width between them;
A pair of rod-like members that are pierced through the inside of the coil spring so as to be movable in a direction perpendicular to one surface of the first frame member and the second frame member;
A pair of spring base members fixed to the rod-shaped member, extending to the side of the outer peripheral surface at a predetermined position of the rod-shaped member, and fixing the end of the end winding portion which is the lower side of the coil spring to the expanded portion When,
A plate-like member that is opposed to one surface of the first frame member and to which one end of the pair of rod-like members penetrating the first frame member is fixed;
A connecting member opposed to the opposite surface corresponding to one surface of the second frame member and connected to the other end of the pair of rod-shaped members penetrating the second frame member;
The outer frame surface of the plate-like member is in contact with the outer frame surface of the gaming machine frame provided on the opposite surface corresponding to the one surface of the second frame member and facing the one surface of the first frame member. A support member that supports the connecting member such that a surface to be formed is positioned below;
A gaming machine frame fixture having a lever that is detachably hooked to the connecting member and pushes up the connecting member.
前記レバーは、
前記連結部材に対して取り外し自在に引っ掛けられる鉤部を有し、その鉤部における内周面の根元部分には開放端の方へ伸びる凸部が形成される
請求項1に記載の遊技機枠固定具。
The lever is
The gaming machine frame according to claim 1, further comprising: a hook portion that is detachably hooked to the connecting member, and a convex portion that extends toward the open end is formed at a root portion of the inner peripheral surface of the hook portion. Fixture.
前記鉤部における外周面には平坦となる部位が形成される
請求項1又は請求項2に記載の遊技機枠固定具。
The gaming machine frame fixture according to claim 1 or 2, wherein a flat portion is formed on the outer peripheral surface of the collar portion.
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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2015173924A (en) * 2014-03-17 2015-10-05 株式会社スリーストン Mounting device of game machine
EP3667429A1 (en) 2011-07-27 2020-06-17 Ricoh Company, Ltd. Toner cartridge

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH06178862A (en) * 1992-12-15 1994-06-28 Ace Denken:Kk Fixing device for game stand
JPH11146957A (en) * 1997-11-17 1999-06-02 Adachi Raito Kogyosho Kk Game panel fixing device in pachinko machine
JP2007007296A (en) * 2005-07-01 2007-01-18 Three Stone:Kk Game machine mounting/dismounting device
JP2010082078A (en) * 2008-09-30 2010-04-15 Kyoraku Sangyo Kk Opening/closing device of jackpot pocket-opening/closing door of game machine

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH06178862A (en) * 1992-12-15 1994-06-28 Ace Denken:Kk Fixing device for game stand
JPH11146957A (en) * 1997-11-17 1999-06-02 Adachi Raito Kogyosho Kk Game panel fixing device in pachinko machine
JP2007007296A (en) * 2005-07-01 2007-01-18 Three Stone:Kk Game machine mounting/dismounting device
JP2010082078A (en) * 2008-09-30 2010-04-15 Kyoraku Sangyo Kk Opening/closing device of jackpot pocket-opening/closing door of game machine

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP3667429A1 (en) 2011-07-27 2020-06-17 Ricoh Company, Ltd. Toner cartridge
JP2015173924A (en) * 2014-03-17 2015-10-05 株式会社スリーストン Mounting device of game machine

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