JP2010194185A - Illumination demonstration device for game machine and illumination confirmation method of game machine - Google Patents

Illumination demonstration device for game machine and illumination confirmation method of game machine Download PDF

Info

Publication number
JP2010194185A
JP2010194185A JP2009044489A JP2009044489A JP2010194185A JP 2010194185 A JP2010194185 A JP 2010194185A JP 2009044489 A JP2009044489 A JP 2009044489A JP 2009044489 A JP2009044489 A JP 2009044489A JP 2010194185 A JP2010194185 A JP 2010194185A
Authority
JP
Japan
Prior art keywords
light
illumination
light emitter
gaming machine
electrical
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2009044489A
Other languages
Japanese (ja)
Inventor
Nobuhiko Suzuki
信彦 鈴木
Shigeyuki Nagai
繁幸 長井
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
KURIO KK
Original Assignee
KURIO KK
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by KURIO KK filed Critical KURIO KK
Priority to JP2009044489A priority Critical patent/JP2010194185A/en
Publication of JP2010194185A publication Critical patent/JP2010194185A/en
Pending legal-status Critical Current

Links

Images

Abstract

<P>PROBLEM TO BE SOLVED: To provide a novel illumination demonstration device for game machines, in developing an illumination section of a game machine, capable of confirming the lighting condition of the illumination section without producing a trial product of a printed circuit board mounted with light emitting devices and of searching the appropriate locations of the light emitting devices; and to provide an illumination confirmation method of the game machine, or a novel development method, using the illumination demonstration device for game machines. <P>SOLUTION: This illumination demonstration device for game machines: includes a drive unit 10 which actuates the plurality of light emitting devices 21 individually; and the plurality of light emitting devices 21 which are connected to the drive unit 10 via electric wires 22 with flexibility and are displaceably mounted with respect to the illumination section (an illumination member 2). <P>COPYRIGHT: (C)2010,JPO&INPIT

Description

本発明は、遊技機用電飾実演装置に関するものであり、詳しくは、ぱちんこ遊技機(一般に「パチンコ機」と称される)、回胴式遊技機(一般に「パチスロ機」と称される)、各種のアーケードゲーム機等の遊技機を新規に開発する際において、遊技機に設けらた電飾部の光具合を確認するために用いられる遊技機用電飾実演装置に関するものである。   BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to an electrical performance demonstration device for gaming machines, and more specifically, pachinko gaming machines (generally referred to as “pachinko machines”) and swivel type gaming machines (generally referred to as “pachislot machines”). The present invention relates to an electrical decoration demonstration device for a gaming machine that is used for confirming the light condition of an electrical decoration part provided in the gaming machine when newly developing gaming machines such as various arcade game machines.

ぱちんこ遊技機、回胴式遊技機や各種のアーケードゲーム機等の遊技機には、遊技の演出効果を高めるためや、遊技状態が大当たり状態等の特定の状態であることを遊技者に知らせるために、所望の色やパターンで光る電飾部が設けられている。ここで、電飾部は、LED(発光ダイオード)や電球等の発光器を光源として光るものであり、発光器は、電飾部に組込まれたプリント配線板に実装されているのが通常である。   For pachinko machines, revolving game machines, and various arcade game machines, in order to increase the effect of the game and to inform the player that the game state is a specific state such as a jackpot state In addition, an illumination part that shines in a desired color or pattern is provided. Here, the illumination part emits light from a light emitter such as an LED (light emitting diode) or a light bulb, and the light emitter is usually mounted on a printed wiring board incorporated in the illumination part. is there.

ところで、遊技機を新規に開発するにあたっては、上述した電飾部も新規に開発するのであるが、電飾部を新規に開発する際には、従前より、発光器を実装したプリント配線板の試作品を作成し、電飾部にプリント配線板の試作品を実際に組込んで、電飾部の光具合を確認していた。   By the way, in developing a new gaming machine, the above-mentioned electrical decoration part is also newly developed, but when developing a new electrical decoration part, a printed wiring board mounted with a light emitting device has been conventionally used. A prototype was created, and a prototype of a printed wiring board was actually incorporated into the illumination part, and the lighting condition of the illumination part was confirmed.

発光器を実装したプリント配線板の試作品を電飾部に実際に組込んで電飾部の光具合を確認する従来の手法において、試作品によって確認した電飾部の光具合が満足できるものであればよいが、電飾部の光具合が満足できず、プリント配線板上における発光器の位置を変更しようとすると、異なる位置に発光器を実装したプリント配線板の試作品を新たに作成し、この新たなプリント配線板の試作品を電飾部に組込んで、再度、電飾部の光具合を確認しなければならない。よって、従前の手法では、発光器を実装したプリント配線板の試作品を幾つも作成しなければならない場合があり、遊技機の電飾部の開発が煩雑で、しかも、時間がかかってしまう。   In the conventional method of checking the lighting condition of the lighting part by actually incorporating the prototype of the printed wiring board mounted with the light emitter into the lighting part, the lighting condition of the lighting part confirmed by the prototype can be satisfied However, if the lighting condition on the printed wiring board cannot be satisfied and the lighting condition on the printed wiring board is changed, a new printed wiring board prototype with a light emitting device mounted at a different position will be created. However, the prototype of this new printed wiring board must be incorporated into the illumination part and the lighting condition of the illumination part must be confirmed again. Therefore, in the conventional method, it may be necessary to create several prototypes of a printed wiring board on which a light emitting device is mounted, and the development of an electrical decoration part of a gaming machine is complicated and takes time.

ここで、発光器の位置が異なる複数のプリント配線板の試作品を予め用意して、電飾部の光具合が良い試作品を選択するようにしてもよいが、このような手法では、発光器の実装位置が異なる多種類の試作品を作成しなければならず、無駄が多くなる。また、複数の試作品を用意しても、そのうちの何れかで満足のいく光具合の電飾部を実現することができるとは限らず、やはり、発光器の位置が異なるプリント配線板の試作品を新たに作成して電飾部の光具合を確認しなければならないこともある。   Here, a plurality of printed wiring board prototypes having different light emitter positions may be prepared in advance, and a prototype with a good lighting condition may be selected. Many types of prototypes with different mounting positions must be created, increasing waste. In addition, even if a plurality of prototypes are prepared, it is not always possible to achieve a satisfactory illumination part in any one of them, and it is still possible to test printed wiring boards with different positions of the light emitters. Sometimes it is necessary to create a new work and check the lighting condition of the lighting part.

本発明は、上記実情を鑑みてなされたものであり、遊技機の電飾部の開発に際して、発光器を実装したプリント配線板の試作品を作成しなくても電飾部の光具合を確認することができ、また、発光器の好適な位置を探り出すこともできる新規な装置である遊技機用電飾実演装置、及び、この遊技機用電飾実演装置を用いた新規な開発手法である遊技機の電飾確認方法の提供を課題とする。   The present invention has been made in view of the above circumstances, and in the development of an electrical decoration part of a gaming machine, the lighting condition of the electrical decoration part is confirmed without creating a prototype of a printed wiring board mounted with a light emitter. It is a novel device that can be used to find a suitable position of the light emitter, and a novel development method using the game device electrical demonstration device. It is an object to provide a method for checking the illumination of a gaming machine.

上記課題を解決するために本発明の採った主要な手段は、
「複数の発光器を個別に駆動する駆動装置と、
該駆動装置に可撓性を有する電線を介して接続されて、遊技機の電飾部に取付け位置を変更可能に取付けられる複数の発光器と
を備えることを特徴とする遊技機用電飾実演装置」
である。
The main means taken by the present invention to solve the above problems are as follows:
“A driving device that individually drives a plurality of light emitters,
A plurality of light emitters connected to the driving device via flexible electric wires and attached to an electric decoration portion of the gaming machine so that the mounting position can be changed, and an electrical decoration demonstration for a gaming machine apparatus"
It is.

ここで、発光器の取付け位置を変更可能にする具体的な構成としては、特に限定するものではないが、「発光器に、粘着剤(剥離及び再接着が可能な接着剤)を両面に有する両面テープを貼り付けたり、粘着剤を塗布することで、電飾部に発光器を着脱自在に接着する構成」、「遊技機の電飾部側に、表面に粘着剤が塗布された透明板を仮に取付けておき、この透明板に発光器を接着する構成」、「遊技機の電飾部側に、表面に多数の突起や凹部が適宜ピッチで設けられた透明な取付ベースを仮に組付けておき、この取付けベースの突起や凹部に発光器を係止させたり嵌入させたりする構成」、「発光器に吸着盤を設け、この吸着盤によって電飾部に発光器を着脱自在に固定する構成」等、種々の構成を例示することができる。   Here, the specific configuration that enables the mounting position of the light emitter to be changed is not particularly limited, but “the light emitter has an adhesive (an adhesive that can be peeled off and reattached) on both sides. A structure in which a light emitter is detachably attached to an electrical decoration part by attaching a double-sided tape or applying an adhesive. "" Transparent plate with adhesive applied on the surface of the electrical decoration part of a gaming machine. " "A configuration in which a light emitter is bonded to this transparent plate", "A transparent mounting base with a large number of protrusions and recesses provided on the surface at appropriate pitches on the electrical equipment side of the gaming machine. `` A configuration in which the light emitter is locked or fitted into the protrusion or recess of the mounting base '', `` A suction plate is provided on the light emitter, and the light emitter is detachably fixed to the illumination part by this suction plate. Various configurations such as “configuration” can be exemplified.

上記構成の遊技機用電飾実演装置は、駆動装置によって個別に駆動される複数の発光器を備えている。よって、各発光器を遊技機の所望の位置に取付けて実際に発光させることで、電飾部の光具合を確認することができる。   The electrical decoration demonstration device for gaming machines having the above configuration includes a plurality of light emitters that are individually driven by a driving device. Therefore, by attaching each light emitter to a desired position of the gaming machine and actually making it emit light, it is possible to confirm the light condition of the illumination part.

また、各発光器は、駆動装置に可撓性を有する電線を介して接続されており、遊技機の電飾部に取付け位置を変更可能に取付けられるものである。よって、電飾部の光具合が満足できない場合には、その場で発光器の取付け位置を変えて電飾部の光具合を再度確認することができる。また、発光器の取付け位置を種々変更して電飾部の光具合を比較することで、発光器の好適な位置を探り出すこともできる。   In addition, each light emitter is connected to the drive device via a flexible electric wire, and can be attached to the electrical decoration part of the gaming machine so that the attachment position can be changed. Therefore, when the light condition of the electrical decoration part cannot be satisfied, the light condition of the electrical decoration part can be confirmed again by changing the mounting position of the light emitter on the spot. Moreover, the suitable position of a light-emitting device can also be found by changing the attachment position of a light-emitting device variously and comparing the light condition of an electrical decoration part.

なお、発光器を駆動する駆動装置を、発光器の輝度を変更可能な輝度変更機能を有するものとして構成すれば、電飾部の開発に際して発光器を種々の輝度で発光させて比較することで、電飾部の好適な輝度を探り出すこともできる。   In addition, if the drive device that drives the light emitter is configured to have a brightness changing function that can change the brightness of the light emitter, the light emitter can emit light at various luminances for comparison in the development of the illumination part. It is also possible to find a suitable luminance of the illumination part.

上述した手段において、
「前記発光器は、赤色、青色及び緑色の光の三原色を発光可能なフルカラー発光ダイオードを用いて構成されていることを特徴とする請求項1に記載の遊技機用電飾実演装置」
とするのが好適である。
In the means described above,
“The light emitter is configured using a full-color light emitting diode capable of emitting three primary colors of red, blue, and green light”.
Is preferable.

遊技機の電飾部は、赤色や青色といったように特定の色で発光するものから、ある時には赤色、ある時には青色といったように遊技状況に応じて複数種類の色で発光するもの等、発光色が多種多様である。   The lighting part of the gaming machine emits light from a specific color, such as red or blue, to red, in some cases, blue, and sometimes emits in multiple colors depending on the gaming situation. There are a wide variety.

そこで、上記構成の如く、フルカラー発光ダイオードを用いて発光器を構成すれば、多種多様な色で発光する電飾部に対応することができ、遊技機用電飾実演装置としての汎用性を向上させることができる。   Therefore, if the light emitter is configured using a full-color light-emitting diode as in the above configuration, it can be used for an illumination part that emits light in a variety of colors, improving the versatility as an illumination demonstration device for gaming machines. Can be made.

なお、発光器を駆動する駆動装置を、発光器の発光色を変更可能な発光色変更機能を有するものとして構成すれば、電飾部の開発に際して発光器を種々の色で発光させて比較することで、電飾部の好適な発光色を探り出すこともできる。   If the driving device for driving the light emitter is configured to have a light emission color changing function capable of changing the light emission color of the light emitter, the light emitters emit light in various colors for development in the development of the decoration part. Thereby, the suitable luminescent color of an electrical decoration part can also be searched.

また、上記課題を解決するために本発明の採った主要な手段は、
「上記の遊技機用電飾実演装置を用いて、前記発光器の取付け位置を調整して遊技機の電飾部の光具合を確認することを特徴とする遊技機の電飾確認方法」
である。
In addition, the main means taken by the present invention to solve the above problems are as follows:
“Using the above-mentioned electrical demonstration device for gaming machines, adjusting the mounting position of the light emitter and confirming the lighting condition of the electrical lighting part of the gaming machine”
It is.

上記構成の遊技機の電飾確認方法は、従前の手法とは異なる新規な開発手法であり、前述の遊技機用電飾実演装置を用いることで、発光器を電飾部に取付けて実際に発光させて電飾部の発光具合を確認する際に、その場で発光器の取付け位置を適宜変更して電飾部の発光具合を再度確認したり比較したりすることができることから、好適な光を発する電飾部を実現するための発光器の位置を、簡便且つ迅速に探り出すことができ、もって、電飾部の開発を簡便且つ迅速に行うことができる。   The lighting confirmation method of the gaming machine having the above configuration is a new development method different from the conventional method, and by using the above-mentioned lighting demonstration device for gaming machines, the light emitter is actually attached to the lighting part. When checking the lighting condition of the illumination part by making it emit light, it is possible to appropriately change the mounting position of the light emitter on the spot and check or compare the lighting condition of the illumination part again, which is preferable. The position of the light emitter for realizing the illumination part that emits light can be easily and quickly found, and therefore, the development of the illumination part can be easily and quickly performed.

特に、遊技機用電飾実演装置として、発光器の取付け位置を適宜ピッチといったように定型的に変更可能ではなく、発光器の取付け領域であれば任意の位置に変更することができる遊技機用電飾実演装置、すなわち、発光器の取付け位置の自由度が高い遊技機用電飾実演装置を用いれば、発光器の取付け位置を微細に調整して電飾部の光具合を確認したり比較したりすることで、発光器の最適な取付け位置を探り出すことができる。   In particular, as an electrical appliance demonstration device for gaming machines, it is not possible to change the mounting position of the light emitter in a fixed manner such as a suitable pitch, but can be changed to any position within the mounting area of the light emitter. If you use an illumination demonstration device, that is, an illumination demonstration device for a gaming machine with a high degree of freedom in the mounting position of the light emitter, you can adjust the light emitting device's mounting position and check or compare the lighting condition of the lighting part By doing so, it is possible to find the optimum mounting position of the light emitter.

上述した通り、本発明によれば、遊技機の電飾部の開発に際して、発光器を実装したプリント配線板の試作品を作成しなくても電飾部の光具合を確認することができ、また、発光器の好適な位置を探り出すこともできる新規な装置である遊技機用電飾実演装置、及び、この遊技機用電飾実演装置を用いた新規な開発手法である遊技機の電飾確認方法を提供することができる。   As described above, according to the present invention, when developing an electrical decoration part of a gaming machine, it is possible to check the light condition of the electrical decoration part without creating a prototype of a printed wiring board mounted with a light emitter, In addition, an electrical equipment demonstration device for a gaming machine, which is a new device that can also find a suitable position of the light emitter, and electrical equipment for a gaming machine, which is a new development method using the electrical equipment demonstration device for a gaming machine. A confirmation method can be provided.

本発明に係る遊技機用電飾実演装置の一例を示す斜視図である。It is a perspective view which shows an example of the electrical decoration demonstration apparatus for game machines which concerns on this invention. 発光器を遊技機の電飾部に取付ける別例を示す斜視図である。It is a perspective view which shows another example which attaches a light-emitting device to the electrical decoration part of a game machine.

本発明に係る遊技機用電飾実演装置及び遊技機の電飾確認方法の実施形態を、以下、図面に従って詳細に説明する。   DESCRIPTION OF THE PREFERRED EMBODIMENTS Embodiments of an electrical equipment demonstration device for gaming machines and an electrical equipment confirmation method for gaming machines according to the present invention will be described below in detail with reference to the drawings.

図1に、本発明に係る遊技機用電飾実演装置100の一例を示す。   In FIG. 1, an example of the electrical decoration demonstration apparatus 100 for game machines which concerns on this invention is shown.

この遊技機用電飾実演装置100は、駆動装置10と、この駆動装置10によって個別に駆動される、すなわち点灯される複数の発光器21とを備えている。ここで、各発光器21は、可撓性を有する電線22を介して駆動装置10に接続されており、電線22を適宜引回して、各発光器21の夫々を任意の部位に位置させることができる構造となっている。   This electrical machine demonstration device 100 for gaming machines includes a drive device 10 and a plurality of light emitters 21 that are individually driven by the drive device 10, that is, are turned on. Here, each light emitter 21 is connected to the driving device 10 through a flexible electric wire 22, and the electric wire 22 is appropriately routed so that each of the light emitters 21 is positioned at an arbitrary part. It has a structure that can.

電線22としては、複数の電線22が束ねられた所謂「ワイヤーハーネス」、より具体的には複数の電線22が平板状に束ねられた所謂「フラットワイヤーハーネス」が用いられており、例えば10個といったように複数の発光器21を、発光器ユニット20としてまとめて取り扱うことができるようにしてある。また、ワイヤーハーネスの基端側は束ねられているのであるが、先端側、すなわち発光器21側は、各発光器21の夫々を任意の位置に個別に配設できるように、各発光器21の電線22が適宜長さの分だけ個別に分離されている。   As the electric wire 22, a so-called “wire harness” in which a plurality of electric wires 22 are bundled, more specifically, a so-called “flat wire harness” in which a plurality of electric wires 22 are bundled in a flat plate shape is used. As described above, the plurality of light emitters 21 can be collectively handled as the light emitter unit 20. Further, although the proximal end side of the wire harness is bundled, the light emitting devices 21 are arranged on the distal end side, that is, the light emitting device 21 side so that each of the light emitting devices 21 can be individually arranged at an arbitrary position. The electric wires 22 are individually separated by an appropriate length.

発光器ユニット20のワイヤーハーネスの基端には、コネクタプラグ23が取付けられており、駆動装置10には、例えば10個といったように複数のコネクタジャック11が設けられている。発光器ユニット20のコネクタプラグ23を駆動装置10の所望のコネクタジャック11に接続することで、駆動装置10に複数の発光器21を同時に着脱自在に接続することができる。   A connector plug 23 is attached to the proximal end of the wire harness of the light emitter unit 20, and the drive device 10 is provided with a plurality of connector jacks 11 such as ten. By connecting the connector plug 23 of the light emitter unit 20 to the desired connector jack 11 of the drive device 10, a plurality of light emitters 21 can be detachably connected to the drive device 10 simultaneously.

なお、発光器ユニット20のワイヤーハーネスの先端に接続する発光器21を、ワイヤーハーネスの個々の電線22毎にコネクタを介して接続すると、故障した発光器21を交換する際や、発光器21の色、明るさ、大きさや形を変えるために発光器21を交換する際等において、個々の発光器21を簡単に交換することができる。   In addition, when the light emitter 21 connected to the tip of the wire harness of the light emitter unit 20 is connected to each individual electric wire 22 of the wire harness via a connector, when the failed light emitter 21 is replaced, When exchanging the light emitters 21 to change the color, brightness, size or shape, the individual light emitters 21 can be easily replaced.

発光器ユニット20の発光器21は、遊技機の電飾部の裏側に着脱自在となるように、また、取付け位置を適宜変更可能となるように構成されている。ここで、本例では、発光器21に、剥離及び再接着が可能な接着剤、所謂「粘着剤」を両面に具備する両面テープが貼着されており、この両面テープによって遊技機の電飾部に仮止めすることができる構造となっている。なお、両面テープに代えて、発光器21に粘着剤を塗布してもよい。ここで、このように粘着剤によって取付け対象物に粘着される発光器21は、接着剤によって構成された粘着部を具備する構造となる。   The light-emitting device 21 of the light-emitting device unit 20 is configured to be detachable from the back side of the electric decoration part of the gaming machine and to be able to change the mounting position as appropriate. Here, in this example, a double-sided tape having a so-called “adhesive” that can be peeled off and re-adhered on both sides is attached to the light-emitting device 21, and the double-sided tape is used as an electrical decoration for the gaming machine. The structure can be temporarily fixed to the part. Note that an adhesive may be applied to the light emitter 21 instead of the double-sided tape. Here, the light-emitting device 21 adhered to the object to be attached by the adhesive as described above has a structure including an adhesive part formed of an adhesive.

ところで、発光器21の一面に直接、粘着部を設けてもよいが、発光器21の一面に、発光器と同一の大きさの透明板または若干大きな透明板を接着等によって一体化しておき、この透明板に粘着部を設けると、粘着剤を剥がしたり粘着剤の表面を清掃する際等において、発光器21自体が傷付いたり破損したりしないように発光器21自体を保護することができる。なお、このように発光器21に透明板を設ける場合には、発光器21と透明板とを、発光器21を遊技機の電飾部に仮止めするための粘着力よりも強固に一体化すればよい。   By the way, an adhesive portion may be provided directly on one surface of the light emitter 21, but a transparent plate having the same size as the light emitter or a slightly larger transparent plate is integrated on one surface of the light emitter 21 by bonding or the like. When the adhesive portion is provided on the transparent plate, the light emitter 21 itself can be protected from being damaged or damaged when the adhesive is peeled off or the surface of the adhesive is cleaned. . When the light emitter 21 is provided with a transparent plate in this way, the light emitter 21 and the transparent plate are integrated more firmly than the adhesive force for temporarily fixing the light emitter 21 to the electrical decoration part of the gaming machine. do it.

駆動装置10は、100Vの商用電力によって各発光器21を個別に発光させるものであり、電源回路や駆動回路が組込まれたものである。また、駆動装置10は、外部接続端子12を備えており、この外部接続端子12に接続されたパソコン30(パーソナルコンピュータ)やマイコンユニット40(CPUやMPU等のマイコンが組込まれた制御ユニット)等を制御装置として、この制御装置からの制御信号に応じて、各発光器21を個別に駆動するものとなっている。   The driving device 10 causes each light-emitting device 21 to emit light individually with commercial power of 100 V, and includes a power supply circuit and a driving circuit. Further, the driving device 10 includes an external connection terminal 12, and a personal computer 30 (personal computer), a microcomputer unit 40 (a control unit in which a microcomputer such as a CPU or MPU is incorporated) connected to the external connection terminal 12, or the like. As a control device, each light emitter 21 is individually driven in accordance with a control signal from the control device.

具体的には、駆動装置10のコネクタジャック11内の複数の接続端子(発光器21に対応する接続端子)の夫々に個別の管理ナンバーが割り振られており、コネクタジャック11内の端子に対応する発光器21が、制御装置(パソコン30やマイコンユニット40等)からシリアル伝送またはパラレル伝送された管理ナンバー毎の制御信号によって個別に制御される。例えば、駆動装置10のコネクタジャック11毎に「A」、「B」、「C」…、各コネクタジャック11内の端子毎に「1」、「2」、「3」…、といったように番号付けされており、各端子に対応する発光器21が「A1」、「A2」、「A3」…「B1」、「B2」、「B3」…、といったような個別の管理ナンバーによって特定されて制御される。   Specifically, an individual management number is assigned to each of a plurality of connection terminals (connection terminals corresponding to the light emitter 21) in the connector jack 11 of the driving device 10, and corresponds to the terminals in the connector jack 11. The light emitter 21 is individually controlled by a control signal for each management number transmitted serially or in parallel from a control device (such as the personal computer 30 or the microcomputer unit 40). For example, “A”, “B”, “C”... For each connector jack 11 of the drive device 10, “1”, “2”, “3”... For each terminal in each connector jack 11. The light emitters 21 corresponding to the respective terminals are specified by individual management numbers such as “A1”, “A2”, “A3”... “B1”, “B2”, “B3”. Be controlled.

また、本例では、赤色、青色及び緑色の光の三原色を発光可能なフルカラー発光ダイオードを用いて発光器21を構成してあり、制御装置によって各発光器21の発光パターン、発光色、輝度等が制御されるものとしてある。   Further, in this example, the light emitter 21 is configured using a full-color light emitting diode capable of emitting the three primary colors of red, blue, and green light, and the light emission pattern, light emission color, luminance, and the like of each light emitter 21 are controlled by the control device. Is to be controlled.

次に、この遊技機用電飾実演装置100を用いて遊技機の電飾部の光具合を確認する遊技機の電飾確認方法について説明する。   Next, a description will be given of an electrical decoration confirmation method for a gaming machine that uses this electrical equipment demonstration apparatus 100 for a gaming machine to confirm the lighting condition of the electrical decoration part of the gaming machine.

なお、以下では、遊技機として、ぱちんこ遊技機を新規に開発する際して、ぱちんこ遊技機の電飾部の光具合を確認する例を示す。また、ぱちんこ遊技機は、レールによって略円形状に区画された遊技領域(ぱちんこ球が打込まれる領域)を具備する遊技盤1を有しており、この遊技盤1には、適宜形状に形成され、遊技状況に応じて様々なパターンで光る種々の電飾部材2が組付けられている。よって、以下の例では、遊技盤1の電飾部材2を本発明における「遊技機の電飾部」として説明する。   In the following, when a pachinko gaming machine is newly developed as a gaming machine, an example is shown in which the lighting condition of the illumination part of the pachinko gaming machine is confirmed. In addition, the pachinko gaming machine has a gaming board 1 having a gaming area (an area where a pachinko ball is driven) divided into a substantially circular shape by rails, and the gaming board 1 is formed in an appropriate shape. In addition, various electric decoration members 2 that shine in various patterns according to the gaming situation are assembled. Therefore, in the following example, the electrical decoration member 2 of the game board 1 will be described as “the electrical decoration part of the gaming machine” in the present invention.

本発明に係る遊技機の電飾確認方法では、図1に示すように、まず、遊技盤1の電飾部材2の裏側に、遊技機用電飾実演装置100の所望の発光器21を所望の位置に取付ける。そして、実際に発光器21を発光させて、遊技盤1の表側から電飾部材2の光具合を確認する。   In the game machine electrical confirmation method according to the present invention, as shown in FIG. 1, first, the desired light emitter 21 of the electrical machine demonstration device 100 for game machines is desired on the back side of the electrical decoration member 2 of the game board 1. Install in position. And the light-emitting device 21 is actually light-emitted, and the lighting condition of the electrical decoration member 2 is confirmed from the front side of the game board 1.

この確認作業においては、発光器21の取付け位置を調節したり、発光器21の数を増減させたりして、電飾部材2が好適に光るような発光器21の位置及び数を探り出す。この時、発光器21は、堅固に固定されておらず、着脱可能に取付け、すなわち仮止めされているだけであることから、発光器21の位置をずらしたり、発光器21を外したりするのは、簡単である。また、発光器21を種々の態様で配置して実演、所謂「デモンストレーション」を行い、その場で比較することができることから、電飾部材2がより好適に光る発光器21の配置態様を見つけることができる。   In this confirmation work, the position and the number of the light emitters 21 that can be suitably illuminated are searched for by adjusting the mounting positions of the light emitters 21 or increasing or decreasing the number of the light emitters 21. At this time, the light emitter 21 is not firmly fixed, but is detachably attached, that is, only temporarily fixed. Therefore, the position of the light emitter 21 is shifted or the light emitter 21 is removed. Is simple. Moreover, since the light emitters 21 can be arranged in various forms, demonstrations, so-called “demonstrations” can be performed, and comparison can be made on the spot. Can do.

なお、量産されるぱちんこ遊技機においては、電飾部材2の裏側に、発光器21を実装したプリント配線板が組込まれる。よって、発光器21を電飾部材2の裏側に仮止めする場合には、図2に示すように、電飾部材2の裏側に、組込まれるプリント配線板と同じ外形形状に形成された透明なダミー板3をプリント配線板の代わりに仮に組込んでおき、このダミー板3の裏側に発光器21を取付けるのがよい。電飾部材2は、裏側に発光器21を取付け易い形状に形成されているとは限らないからである。   In the pachinko gaming machine that is mass-produced, a printed wiring board on which the light emitter 21 is mounted is incorporated on the back side of the electrical decoration member 2. Therefore, when temporarily fixing the light emitter 21 to the back side of the electrical decoration member 2, as shown in FIG. 2, the transparent shape formed in the same external shape as the printed wiring board incorporated in the back side of the electrical decoration member 2 is shown. It is preferable that the dummy plate 3 is temporarily incorporated instead of the printed wiring board, and the light emitter 21 is attached to the back side of the dummy plate 3. This is because the electrical decoration member 2 is not necessarily formed in a shape in which the light emitter 21 can be easily attached to the back side.

また、ダミー板3を用いることで、電飾部材2の奥行き方向において、実際のプリント配線板に実装される位置と近似する位置に発光器21を配置することができることから、量産される遊技機の電飾部に近い状態で光具合を的確に確認することができる。さらに、透明なダミー板3の表側に発光器21の位置を印すことで、プリント配線板における発光器21の実装位置を的確に実測することができる。   Further, by using the dummy plate 3, the light emitting device 21 can be arranged at a position that approximates the position mounted on the actual printed wiring board in the depth direction of the electric decoration member 2, so that the mass-produced gaming machine It is possible to accurately check the light condition in a state close to the illumination part. Further, by marking the position of the light emitter 21 on the front side of the transparent dummy plate 3, the mounting position of the light emitter 21 on the printed wiring board can be accurately measured.

なお、ダミー板3の厚さは、組込まれるプリント配線板と同一の厚さか、或いは、それよりも薄くするのが望ましい。ダミー板3の裏側に配設された発光器21の位置を、プリント配線板に実装される発光器21の位置に近似させることができるからである。   The thickness of the dummy plate 3 is preferably the same as or thinner than the printed wiring board to be incorporated. This is because the position of the light emitter 21 disposed on the back side of the dummy plate 3 can be approximated to the position of the light emitter 21 mounted on the printed wiring board.

ところで、遊技機用電飾実演装置100は、各発光器21の点滅態様や色等が制御装置によって制御されるのであるが、制御装置として、パソコン30を用いる場合には、このパソコン30に電飾実演用プログラムを予め組込んでおき、この電飾実演用プログラムを実行させればよい。   By the way, in the electrical equipment demonstration device 100 for gaming machines, the blinking mode and color of each light emitter 21 are controlled by the control device. When the personal computer 30 is used as the control device, the personal computer 30 is electrically connected. What is necessary is just to incorporate the program for decoration demonstration beforehand, and to execute this program for electrical demonstration.

なお、複数の発光器21によって実演させる発光パターンを、複数の発光器21が同時点灯する発光パターンや、並べられた複数の発光器21が順次発光して光が流れるな発光パターン等、種々の発光パターンに切換えることができるようにしたい場合には、発光パターンが異なる複数種類の電飾実演用プログラムをパソコン30に組込んでおき、パソコン30のキー操作やマウス操作等によって、実行する電飾実演用プログラムを簡便に切換えることができるようにしておけばよい。   In addition, the light emission pattern demonstrated by the plurality of light emitters 21 is various, such as a light emission pattern in which the plurality of light emitters 21 are turned on simultaneously, a light emission pattern in which the plurality of light emitters 21 arranged sequentially emit light, and light flows. When it is desired to be able to switch to a light emission pattern, a plurality of types of illumination demonstration programs with different light emission patterns are incorporated in the personal computer 30 and executed by the key operation or mouse operation of the personal computer 30. It is only necessary that the demonstration program can be switched easily.

また、制御装置としてパソコン30を用いる場合には、点滅時間や点滅回数などの点灯態様、発光色(発光器21としてフルカラー発光ダイオードを用いる場合)、輝度等の個々の発光器21の作動態様をキー操作やマウス操作等によって変更できるようにすると、電飾部の光具合を確認しているその場で、発光器21の作動態様が異なる場合の光具合を比較したり確認したりすることができることから好適である。   When the personal computer 30 is used as the control device, the operation mode of the individual light emitters 21 such as the lighting mode such as the flashing time and the number of flashes, the light emission color (when a full color light emitting diode is used as the light emitter 21), the luminance, etc. If it can be changed by a key operation, a mouse operation, etc., it is possible to compare or check the light condition when the operation mode of the light emitter 21 is different on the spot where the light condition of the illumination part is confirmed. It is preferable because it is possible.

一方、制御装置として、マイコンユニット40を用いる場合には、このマイコンユニット40に組込まれたCPUやMPU等のマイコンに電飾実演用プログラムを予め組込んでおき、この電飾実演用プログラムを実行させればよい。   On the other hand, when the microcomputer unit 40 is used as a control device, an electrical performance demonstration program is installed in advance in a microcomputer such as a CPU or MPU incorporated in the microcomputer unit 40, and the electrical performance demonstration program is executed. You can do it.

なお、複数の発光器21によって実演させる発光パターンを上述のように種々の発光パターンに切換えることができるようにしたい場合には、発光パターンが異なる複数種類の電飾実演用プログラムをマイコンに組込み、実行させる電飾実演用プログラムを選択する選択スイッチをマイコンユニット40に設けて、選択スイッチのスイッチ操作によって、各発光器21の発光パターンを切換えることができるようにすればよい。   In addition, when it is desired to be able to switch the light emission pattern to be demonstrated by the plurality of light emitters 21 to various light emission patterns as described above, a plurality of types of electric decoration demonstration programs having different light emission patterns are incorporated in the microcomputer. A selection switch for selecting an electrical performance demonstration program to be executed may be provided in the microcomputer unit 40 so that the light emission pattern of each light emitter 21 can be switched by a switch operation of the selection switch.

また、マイコンユニット40は、マイコンを用いて構成されたものであり、適宜のプログラムを記憶させておくことができるものであるが、マイコンユニット40にプログラム書込み装置接続用の外部接続端子を設けて、この外部接続端子にプログラム書込み装置を接続してマイコンに記憶されたプログラムを書き換えることができるようにすると、電飾部の確認すべき発光パターン等が異なる種々の遊技機に対して一つのマイコンユニット40を共用することができ、マイコンユニット40の汎用性を向上させることができる。   The microcomputer unit 40 is configured by using a microcomputer and can store an appropriate program. The microcomputer unit 40 is provided with an external connection terminal for connecting a program writing device. When a program writing device is connected to the external connection terminal so that the program stored in the microcomputer can be rewritten, one microcomputer is used for various gaming machines having different light emission patterns to be confirmed by the illumination unit. The unit 40 can be shared, and the versatility of the microcomputer unit 40 can be improved.

なお、制御装置としてマイコンを用いる場合には、駆動装置10に外部から接続されるマイコンユニット40とするに限らず、駆動装置10の内部にマイコンを組込んでもよい。この場合には、駆動装置10が制御装置の機能をも有するものとなる。   When a microcomputer is used as the control device, the microcomputer unit 40 is not limited to being connected to the drive device 10 from the outside, and the microcomputer may be incorporated in the drive device 10. In this case, the driving device 10 also has a function of a control device.

また、駆動装置10にマイコンを組込む場合には、駆動装置10自体に書込み装置接続用の外部接続端子を設けて、この外部接続端子にプログラム書込み装置を接続してマイコンに記憶されたプログラムを書き換えることができるようにすると、電飾部の確認すべき発光パターン等が異なる種々の遊技機に対して一つの駆動装置10を共用することができ、駆動装置10の汎用性を向上させることができる。   Further, when a microcomputer is incorporated in the driving device 10, an external connection terminal for connecting a writing device is provided in the driving device 10 itself, and a program writing device is connected to the external connection terminal to rewrite a program stored in the microcomputer. If it can be made, the one drive device 10 can be shared with the various game machines from which the light emission pattern etc. which should be confirmed of an electrical decoration part differ, and the versatility of the drive device 10 can be improved. .

さらに、パソコン30やマイコンユニット40等によって構成された制御装置を、遊技機に設けられた可動役物(遊技の状況に応じて動く演出装置や入賞装置)、液晶表示装置やスピーカ等、発光器21以外の装置も制御するものとし、可動役物、液晶表示装置やスピーカ等の適宜装置の作動に同調させて発光器21を制御するものとすると、実際に行われる遊技の状況に応じた電飾部の光具合を確認することができる。   Furthermore, the control device constituted by the personal computer 30, the microcomputer unit 40, etc. is replaced with a movable accessory provided in the gaming machine (a production device or a winning device that moves according to the game situation), a liquid crystal display device, a speaker, etc. If devices other than 21 are also controlled, and the light emitter 21 is controlled in synchronism with the operation of the devices such as a movable accessory, a liquid crystal display device, and a speaker, etc. The lighting condition of the decoration part can be confirmed.

以上、本発明に係る遊技機用電飾実演装置100及び遊技機の電飾確認方法の一例を説明したが、本発明に係る遊技機用電飾実演装置100及び遊技機の電飾確認方法は、上述の例に限らず、本発明の要旨を逸脱しない範囲で、適宜の変更が可能である。   As mentioned above, although the example of the electrical equipment demonstration device 100 for gaming machines and the electrical equipment confirmation method of a gaming machine which concerns on this invention was demonstrated, the electrical equipment demonstration device 100 for gaming machines and the electrical equipment confirmation method of a gaming machine which concern on this invention are The present invention is not limited to the above example, and appropriate modifications can be made without departing from the scope of the present invention.

例えば、本発明に係る遊技機用電飾実演装置100及び遊技機の電飾確認方法を適用することができる遊技機としては、ぱちんこ遊技機に限らず、回胴式遊技機やその他の種々のアーケードゲームに適用することができる。   For example, gaming machines that can be applied with the electrical equipment demonstration device 100 for gaming machines and the electrical equipment confirmation method according to the present invention are not limited to pachinko gaming machines, but also revolving gaming machines and other various types. It can be applied to arcade games.

また、電飾部は、ぱちんこ遊技機の遊技盤1に設けられた電飾部材2によって構成されたものに限らず、ぱちんこ遊技機の前面の枠部分を構成する前面枠等に設けられた電飾部材2であってもよい。さらに、電飾部は、電飾部材2によって構成されたものに限らず、種々の絵図柄や写真が印刷されて遊技機の前面に設けられる前面パネルの一部によって構成されたものであってもよい。   In addition, the electric decoration part is not limited to the electric decoration member 2 provided on the game board 1 of the pachinko gaming machine, but the electric part provided on the front frame constituting the front frame part of the pachinko gaming machine. The decorative member 2 may be used. Furthermore, the electrical decoration part is not limited to the one configured by the electrical decoration member 2, and is configured by a part of the front panel provided on the front surface of the gaming machine on which various pictures and photographs are printed. Also good.

駆動装置10は、制御装置30,40の制御指令に応じて複数の発光器21を種々の発光パターンで発光させるものに限らず、複数の発光器21の夫々に対応する個別のスイッチの操作、或いは、複数の発光器21を一つの発光器ユニット20とした複数の発光器ユニット20の夫々に対応する個別のスイッチの操作によって、各発光器21を点灯及び消灯させるものであってもよい。このような駆動装置10を適用した遊技機用電飾実演装置100によれば、複数の発光器21の夫々の発光パターンが決定されていない開発の初期段階において、発光器21を単に点灯及び消灯させることで、電飾部の光具合のある程度の雰囲気を確認することができる。   The driving device 10 is not limited to the one that causes the plurality of light emitters 21 to emit light in various light emission patterns in accordance with the control commands of the control devices 30 and 40, and the operation of individual switches corresponding to each of the plurality of light emitters 21; Alternatively, each of the light emitters 21 may be turned on and off by operating individual switches corresponding to each of the plurality of light emitter units 20. According to the electrical appliance demonstration device 100 for gaming machines to which such a driving device 10 is applied, the light emitter 21 is simply turned on and off at an early stage of development in which the light emission patterns of the plurality of light emitters 21 are not determined. By doing so, it is possible to confirm a certain atmosphere of the lighting condition of the illumination part.

1 遊技盤
2 電飾部材(電飾部)
3 ダミー板
10 駆動装置
11 コネクタジャック
12 外部接続端子
20 発光器ユニット
21 発光器
22 電線
23 コネクタプラグ
30 パソコン(制御装置)
40 マイコンユニット(制御装置)
100 遊技機用電飾実演装置
1 Game board 2 Illuminated material (illuminated part)
3 Dummy plate 10 Drive device 11 Connector jack 12 External connection terminal 20 Light emitter unit 21 Light emitter 22 Electric wire 23 Connector plug 30 Personal computer (control device)
40 Microcomputer unit (control device)
100 Electric decoration demonstration device for gaming machines

Claims (3)

複数の発光器を個別に駆動する駆動装置と、
該駆動装置に可撓性を有する電線を介して接続されて、遊技機の電飾部に取付け位置を変更可能に取付けられる複数の発光器と
を備えることを特徴とする遊技機用電飾実演装置。
A driving device for individually driving a plurality of light emitters;
A plurality of light emitters connected to the driving device via flexible electric wires and attached to an electric decoration portion of the gaming machine so that the mounting position can be changed, and an electrical decoration demonstration for a gaming machine apparatus.
前記発光器は、赤色、青色及び緑色の光の三原色を発光可能なフルカラー発光ダイオードを用いて構成されていることを特徴とする請求項1に記載の遊技機用電飾実演装置。   The said light emitter is comprised using the full color light emitting diode which can light-emit three primary colors of red, blue, and green light, The electrical decoration demonstration apparatus for game machines of Claim 1 characterized by the above-mentioned. 請求項1または請求項2に記載の遊技機用電飾実演装置を用いて、前記発光器の取付け位置を調整して遊技機の電飾部の光具合を確認することを特徴とする遊技機の電飾確認方法。   A gaming machine characterized by using the electrical demonstration device for a gaming machine according to claim 1 or 2 to adjust an attachment position of the light emitter and confirm a lighting condition of an electrical lighting part of the gaming machine. How to check the lighting.
JP2009044489A 2009-02-26 2009-02-26 Illumination demonstration device for game machine and illumination confirmation method of game machine Pending JP2010194185A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2009044489A JP2010194185A (en) 2009-02-26 2009-02-26 Illumination demonstration device for game machine and illumination confirmation method of game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2009044489A JP2010194185A (en) 2009-02-26 2009-02-26 Illumination demonstration device for game machine and illumination confirmation method of game machine

Publications (1)

Publication Number Publication Date
JP2010194185A true JP2010194185A (en) 2010-09-09

Family

ID=42819540

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2009044489A Pending JP2010194185A (en) 2009-02-26 2009-02-26 Illumination demonstration device for game machine and illumination confirmation method of game machine

Country Status (1)

Country Link
JP (1) JP2010194185A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2016179184A (en) * 2016-05-13 2016-10-13 株式会社ソフイア Game machine

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001087468A (en) * 1999-09-22 2001-04-03 Colcoat Kk Illuminator for game machine
JP2006204888A (en) * 2004-12-28 2006-08-10 Aruze Corp Simulation program and simulator
JP2008165640A (en) * 2006-12-28 2008-07-17 Fields Corp Design support device for game machine, and program therefor

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001087468A (en) * 1999-09-22 2001-04-03 Colcoat Kk Illuminator for game machine
JP2006204888A (en) * 2004-12-28 2006-08-10 Aruze Corp Simulation program and simulator
JP2008165640A (en) * 2006-12-28 2008-07-17 Fields Corp Design support device for game machine, and program therefor

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2016179184A (en) * 2016-05-13 2016-10-13 株式会社ソフイア Game machine

Similar Documents

Publication Publication Date Title
US7339128B2 (en) All-color light control switch
US8360609B2 (en) Illumination apparatus and driving method thereof
US8382321B2 (en) Illumination apparatus having an adapter with a function block slot
US20070035965A1 (en) Light diffuser tube for an LED array
US20100176742A1 (en) Illumination Apparatus and Driving Method Thereof
KR20100082414A (en) Lighting apparatus
KR20100082413A (en) Lighting apparatus
US20100117559A1 (en) Illumination Apparatus and Driving Method Thereof
JP2007215924A (en) Game machine
US20100117550A1 (en) Illumination Apparatus
JP5634079B2 (en) Movable production device for pachinko machines
JP2008148989A (en) Image display device and game machine
JP2010194185A (en) Illumination demonstration device for game machine and illumination confirmation method of game machine
JP2004024407A (en) Game machine
US6527607B1 (en) Luminescent kite apparatus
JP2000285709A (en) Sound illumination device
JP2003135689A (en) Light source lighting device for game machine
KR200448289Y1 (en) Led lighting device for advertising pannel
US20100282582A1 (en) Switch apparatus
JP2009112488A (en) Image display apparatus and game machine
JP3125135U (en) Partition device
JP2008109030A (en) Light-emitting unit and light-emitting device
JP2004290295A (en) Circuit board of light emitting element for game machine decoration
JP7410924B2 (en) gaming machine
JP6853993B2 (en) Lighting unit and lighting equipment

Legal Events

Date Code Title Description
A621 Written request for application examination

Free format text: JAPANESE INTERMEDIATE CODE: A621

Effective date: 20100930

A977 Report on retrieval

Free format text: JAPANESE INTERMEDIATE CODE: A971007

Effective date: 20120725

A131 Notification of reasons for refusal

Effective date: 20120731

Free format text: JAPANESE INTERMEDIATE CODE: A131

A02 Decision of refusal

Free format text: JAPANESE INTERMEDIATE CODE: A02

Effective date: 20121211