JP2008253652A - Pinball game machine - Google Patents

Pinball game machine Download PDF

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JP2008253652A
JP2008253652A JP2007101449A JP2007101449A JP2008253652A JP 2008253652 A JP2008253652 A JP 2008253652A JP 2007101449 A JP2007101449 A JP 2007101449A JP 2007101449 A JP2007101449 A JP 2007101449A JP 2008253652 A JP2008253652 A JP 2008253652A
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specific game
engaged
bridge member
nail
game nail
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JP4564026B2 (en
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Hiroshi Nishimura
浩 西村
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Fuji Shoji Co Ltd
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Fuji Shoji Co Ltd
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a pinball game machine which can effectively prevent a spike bending fraudulent act aiming especially at spikes near a warp ball inlet. <P>SOLUTION: The pinball game machine which is arranged with lots of game nails 47 as well as a center case 15 which has for example an obliquely upward ball inlet 25 along a surface of a game board 11 includes a bridge member 51 which is arranged between a specific game spike 47a which is arranged across a falling space 52 of the distance more than a game ball diameter from the ball inlet 25 and the ball inlet 25 and is supported by the specific game spike 47a so that it can rotate. When the bending angle of the specific game spike 47a is within a prescribed range, the free end of an engaging part 54 engages with an engaged part 55 by the ball inlet 25, the bridge member 51 closes the falling space 52 and guides the game balls to the ball inlet 25. When the bending angle of the specific game spike 47a is out of the prescribed range, the engaging part 54 separates from the engaged part 55 and opens the falling space 52. <P>COPYRIGHT: (C)2009,JPO&INPIT

Description

本発明は、パチンコ機等の弾球遊技機に関するものである。   The present invention relates to a ball game machine such as a pachinko machine.

例えばパチンコ機では、発射手段から発射された遊技球がガイドレールを経て遊技領域へと案内され、その遊技球が、遊技領域内に複数配置されている入賞口の何れかに入賞したときに、その入賞口に応じて所定数の遊技球を賞球として払い出すように構成されている。   For example, in a pachinko machine, when a game ball launched from the launch means is guided to the game area via the guide rail, and when the game ball wins one of a plurality of winning holes arranged in the game area, A predetermined number of game balls are paid out as prize balls in accordance with the winning opening.

この種のパチンコ機では、外枠の前側に開閉可能に枢支された前枠に遊技盤が装着され、またその前枠の前側に、遊技盤の遊技領域に対応するガラス窓を備えたガラス扉、遊技球の貯留皿を備えた前面開閉板等が開閉自在に枢着されている。   In this type of pachinko machine, a game board is mounted on a front frame that is pivotably supported on the front side of the outer frame, and a glass having a glass window corresponding to the game area of the game board on the front side of the front frame. A door, a front opening / closing plate with a storage tray for game balls, and the like are pivotally mounted so as to be freely opened and closed.

ところで、この種のパチンコ機に対するゴト行為として、例えばガラス扉と前枠との隙間などからピアノ線等を挿入し、遊技球が入賞しやすいように遊技釘を曲げるなどして不正に球を搾取するといった行為が問題となっている。   By the way, as a go-to action for this type of pachinko machine, for example, a piano wire is inserted from the gap between the glass door and the front frame, etc., and the game balls are bent so that the game balls are easy to win. The act of doing is a problem.

このようなゴト行為に対しては、ガラス扉と前枠との隙間を塞いでピアノ線等の進入経路を絶つ等のハード面での対策(特許文献1参照)が進められてきた他、遊技ホール側はベース値をこまめにチェックしたり、店員の見回りを強化する等の方法で対処してきた。
特開2004−275257号公報
For such a goth action, in addition to the measures taken on the hardware side (see Patent Document 1) such as closing the gap between the glass door and the front frame to cut off the approach path such as a piano wire, etc. The hall side has dealt with measures such as frequently checking the base value and strengthening the staff's patrol.
JP 2004-275257 A

しかしながら、このような従来のゴト対策では、遊技ホール側の負担が大きいわりにその効果は必ずしも十分ではなく、例えば店員の目を盗んでドリルでガラス扉等に穴を空けて遊技釘を曲げる等の大胆な不正行為が行われたとの報告もある。   However, such a conventional anti-goto measure has a large effect on the side of the game hall, but its effect is not always sufficient, such as stealing the eyes of a store clerk and drilling a hole in a glass door with a drill to bend a game nail, etc. There are also reports of bold cheating.

また最近のパチンコ機では、液晶ディスプレイ等の図柄表示手段を備えたセンターケースの下側に図柄始動用の入賞口を配置し、そのセンターケースに、遊技球を左右方向に転動させつつ下側、即ち始動入賞口側に落下させるステージと、このセンターケースの側方に設けられ且つ横向き又は斜め上向きに開口するワープ入球口と、このワープ入球口に入球した遊技球をステージに案内するワープ通路とを設けたものが主流となっているが、この種のパチンコ機ではステージ経由で始動入賞口に入賞する確率が高くなる傾向にあるため、釘曲げゴトでワープ入球口近くの釘が狙われたという報告も多くなっている。   Also, in recent pachinko machines, a winning hole for starting a symbol is arranged on the lower side of a center case having a symbol display means such as a liquid crystal display, and the lower side while rolling the game ball in the left and right direction in the center case. In other words, a stage that is dropped to the start prize opening side, a warp entrance that is provided on the side of the center case and opens sideways or obliquely upward, and a game ball that has entered the warp entrance is guided to the stage. This type of pachinko machine has a tendency to increase the probability of winning the starting prize opening via the stage, so the nail bending goto near the warping entrance There are many reports that nails were targeted.

本発明は、このような従来の問題点に鑑み、特にワープ入球口近くの釘を狙った釘曲げゴト行為を効果的に防止しうる弾球遊技機を提供することを目的とする。   The present invention has been made in view of such conventional problems, and an object of the present invention is to provide a ball game machine capable of effectively preventing a nail bending goat action particularly targeting a nail near a warp entrance.

本発明は、遊技盤11の遊技領域12内に、前記遊技盤11の盤面に沿って略横向き又は斜め上向きに形成された入球口25を有する遊技部品15の他、多数の遊技釘47が配置された弾球遊技機において、前記入球口25から少なくとも遊技球1個分の流下空間52を隔てて配置された特定遊技釘47aと前記入球口25との間に配置され且つ所定の回転軸47a,61により回転自在に支持されたブリッジ部材51を備え、該ブリッジ部材51は、前記特定遊技釘47aの曲がり角度が所定範囲内にあるときには当該ブリッジ部材51上の係合部54が前記入球口25側の被係合部55又は前記特定遊技釘47aに係合する係合状態となり、前記特定遊技釘47aの曲がり角度が前記所定範囲を外れたときに前記係合部54が前記被係合部55又は前記特定遊技釘47aから外れて非係合状態となるように構成され、前記係合状態のブリッジ部材51は前記流下空間52を閉鎖して遊技球を前記入球口25側に誘導し、前記非係合状態のブリッジ部材51は前記流下空間52を開放するように構成されているものである。   In the present invention, in the game area 12 of the game board 11, there are a large number of game nails 47 in addition to the game parts 15 having the entrance 25 formed substantially horizontally or obliquely upward along the board surface of the game board 11. In the arranged ball game machine, the ball is inserted between the specific game nail 47a arranged at least with the flow-down space 52 for one game ball from the ball entrance 25 and the ball entrance 25, and a predetermined number. The bridge member 51 is rotatably supported by the rotation shafts 47a and 61, and the bridge member 51 has an engaging portion 54 on the bridge member 51 when the bending angle of the specific game nail 47a is within a predetermined range. The engaging portion 54 is engaged when engaged with the engaged portion 55 on the side of the entrance 25 or the specific game nail 47a, and the bending portion of the specific game nail 47a is out of the predetermined range. The engaged 55 or the specific game nail 47a so as to be disengaged, and the bridge member 51 in the engaged state closes the flow-down space 52 and guides the game ball to the entrance 25 side. The non-engaged bridge member 51 is configured to open the flow-down space 52.

本発明によれば、特定遊技釘47aに対して例えば釘調整範囲を超えるような不正な釘曲げが行われた場合には流下空間52が開放されて入球口25への入球率は大きく低下することとなり、結局釘曲げゴトによる目的を達成することはできないから、釘曲げゴト行為を効果的に防止できる。   According to the present invention, for example, when an illegal nail bending exceeding the nail adjustment range is performed on the specific game nail 47a, the flow-down space 52 is opened and the entrance rate to the entrance 25 is large. As a result, the purpose of the nail bending goto cannot be achieved after all, and the nail bending goth action can be effectively prevented.

以下、本発明の実施形態を図面に基づいて詳述する。図1〜図6は本発明をパチンコ機に採用した第1の実施形態を例示している。図1において、遊技機本体1は、矩形状の外枠2と、この外枠2の前側に開閉自在に枢着された前枠3とを備えている。前枠3の前側には、ガラス扉4と前面板5とが上下に配置され、共に前枠3に開閉自在に枢支されている。   Hereinafter, embodiments of the present invention will be described in detail with reference to the drawings. FIGS. 1-6 has illustrated 1st Embodiment which employ | adopted this invention for the pachinko machine. In FIG. 1, a gaming machine main body 1 includes a rectangular outer frame 2 and a front frame 3 pivotally attached to the front side of the outer frame 2 so as to be freely opened and closed. On the front side of the front frame 3, a glass door 4 and a front plate 5 are arranged up and down and are pivotally supported by the front frame 3 so as to be opened and closed.

前面板5の前側には発射用の遊技球を貯留するための上皿6が配置され、また前面板5の下側で前枠3の前側には余剰球等を貯留する下皿7が配置されている。下皿7の一側、例えば向かって右側には、遊技球を発射する発射手段8を操作するための発射ハンドル8aが、前枠3の前側に突出状に設けられている。   On the front side of the front plate 5, an upper plate 6 for storing game balls for launch is arranged, and on the lower side of the front plate 5 on the front side of the front frame 3, a lower plate 7 for storing extra balls is arranged. Has been. On one side of the lower plate 7, for example, on the right side, a firing handle 8 a for operating the launching means 8 for launching a game ball is provided in a protruding shape on the front side of the front frame 3.

11は遊技盤で、ガラス扉4の後側に対応するように、前枠3の裏側に着脱自在に装着されている。遊技盤11の前面側には、図2に示すように、発射手段8により発射された遊技球を遊技領域12の上部側に案内する外レール13と、遊技領域12の周囲を規定する内レール14とが装着されると共に、その遊技領域12内の略中央にセンターケース (遊技部品)15が配置され、更にそのセンターケース15の周辺部には、例えばそのセンターケース15の左側に普通図柄始動手段16が、下側に特別図柄始動手段17及び大入賞手段18が配置される他、普通入賞手段19、風車20等の各種遊技部品及び遊技釘47が配置されている。   A game board 11 is detachably attached to the back side of the front frame 3 so as to correspond to the rear side of the glass door 4. On the front side of the game board 11, as shown in FIG. 2, as shown in FIG. 2, an outer rail 13 that guides the game ball fired by the launching means 8 to the upper side of the game area 12, and an inner rail that defines the periphery of the game area 12 14 is mounted, and a center case (game part) 15 is arranged substantially at the center in the game area 12, and a normal symbol is started on the periphery of the center case 15, for example, on the left side of the center case 15. In addition to the special symbol starting means 17 and the big winning means 18 being arranged on the lower side of the means 16, various game parts such as the normal winning means 19 and the windmill 20 and the game nails 47 are arranged.

センターケース15は、図2等に示すように、例えば遊技盤11の裏側に装着された液晶ディスプレイ21用の表示窓22を構成する表示枠体23と、この表示枠体23の下部側に配置されるステージ24と、表示枠体23の側方に設けられるワープ入球口(入球口)25と、このワープ入球口25に入球した遊技球をステージ24に案内するワープ通路26等を備えている。   As shown in FIG. 2 and the like, the center case 15 is arranged, for example, on a display frame body 23 that constitutes a display window 22 for the liquid crystal display 21 mounted on the back side of the game board 11 and on the lower side of the display frame body 23. Stage 24, a warp entrance (entrance entrance) 25 provided on the side of the display frame 23, a warp passage 26 for guiding the game balls entering the warp entrance 25 to the stage 24, etc. It has.

表示枠体23は、液晶ディスプレイ21の左右の側縁部に沿って上下方向に配置される左枠部31及び右枠部32と、液晶ディスプレイ21の上縁部側で左枠部31と右枠部32の上端側を左右に接続する上枠部33と、液晶ディスプレイ21の下縁部側で左枠部31と右枠部32の下端側を左右に接続する下枠部34とを例えば一体に備えている。   The display frame 23 includes a left frame portion 31 and a right frame portion 32 that are arranged in the vertical direction along the left and right side edge portions of the liquid crystal display 21, and the left frame portion 31 and the right frame on the upper edge portion side of the liquid crystal display 21. For example, an upper frame portion 33 that connects the upper end side of the frame portion 32 to the left and right, and a lower frame portion 34 that connects the lower end side of the left frame portion 31 and the right frame portion 32 to the left and right sides on the lower edge side of the liquid crystal display 21. It is prepared as one.

上枠部33は、例えばその右上部に可動演出部材等を含む装飾部材35を備えると共に、上縁側は遊技球を左右何れかに流下させるように形成されている。また下枠部34は、その左右方向中央が左右両側よりも下がった略V型に形成され、その上縁側に沿ってステージ24が左右方向に配置されている。   The upper frame portion 33 includes, for example, a decoration member 35 including a movable effect member and the like at the upper right portion thereof, and the upper edge side is formed so that the game ball flows down to the left or right. Further, the lower frame portion 34 is formed in a substantially V shape with the center in the left-right direction lower than the left and right sides, and the stage 24 is disposed in the left-right direction along the upper edge side.

ステージ24は、ワープ入球口25に入球した遊技球を左右方向に自由に転動させた後に前側に落下させるためのもので、横長状に形成された複数の転動路が前後方向に段差状に配置されている。また、下枠部34には、ステージ24上を転動した遊技球を前側に排出する球排出孔34aが左右方向中央に設けられると共に、その球排出孔34aの左右両側の上縁部に、球排出孔34aへの誘導経路を外れた遊技球を前側に落下させる球落下部34bが設けられている。   The stage 24 is for causing the game ball that has entered the warp entrance 25 to roll freely in the left-right direction and then drop it to the front side, and a plurality of horizontally formed rolling paths are formed in the front-rear direction. It is arranged in steps. Further, the lower frame portion 34 is provided with a ball discharge hole 34a for discharging the game ball rolled on the stage 24 to the front side in the center in the left-right direction, and at the upper edge portions on the left and right sides of the ball discharge hole 34a. A ball dropping portion 34b is provided for dropping a game ball that has deviated from the guide path to the ball discharge hole 34a to the front side.

ワープ入球口25は、ステージ24への入口であって、図3〜図6に示すように、前後一対の側壁36,37と、上下一対の上壁38及び底壁39とで矩形開口状に形成されており、例えば左枠部31の外側面31aに、遊技盤11の盤面に沿って斜め上向きに設けられている。   The warp entrance 25 is an entrance to the stage 24. As shown in FIGS. 3 to 6, the warp entrance 25 is a rectangular opening formed by a pair of front and rear side walls 36, 37 and a pair of upper and lower upper walls 38 and a bottom wall 39. For example, it is provided on the outer surface 31a of the left frame portion 31 obliquely upward along the board surface of the game board 11.

ワープ通路26は、ワープ入球口25の下流側と、ステージ24の左端側に設けられたステージ出口27(図2)とを遊技球流下可能に接続するもので、左枠部31に沿って略上下方向に配置されている。ワープ入球口25に入球した遊技球は、ワープ通路26を流下してステージ出口27からステージ24上に排出され、このステージ24上を自由に転動した後、中央の球排出孔34a又はその左右の球落下部34bから前側下方に落下するようになっている。   The warp passage 26 connects the downstream side of the warp entrance 25 and a stage outlet 27 (FIG. 2) provided on the left end side of the stage 24 so that the game ball can flow down, along the left frame portion 31. It is arranged in a substantially vertical direction. The game ball that has entered the warp entrance 25 flows down the warp passage 26 and is discharged from the stage outlet 27 onto the stage 24. After freely rolling on the stage 24, the game ball or the central ball discharge hole 34a or The left and right ball drop portions 34b fall downward in the front side.

また、表示枠体23上の例えば右枠部32には、普通図柄表示手段41、特別図柄表示手段42等が配置されている。   Further, for example, a normal symbol display unit 41, a special symbol display unit 42, and the like are arranged on the right frame portion 32 on the display frame 23, for example.

普通図柄表示手段41は、普通図柄を変動表示するためのもので、例えば「○」「×」の2種類の普通図柄に対応する2個の発光体(例えばLED)により構成されており、普通図柄始動手段16が遊技球を検出することを条件にそれら2つの発光体が所定時間交互に点滅して、当たり態様に対応する「○」側と外れ態様に対応する「×」側との何れかの発光体が発光した状態で点滅が終了するようになっている。   The normal symbol display means 41 is for variably displaying normal symbols, and is composed of, for example, two light emitters (for example, LEDs) corresponding to two types of normal symbols “O” and “X”. Under the condition that the symbol starting means 16 detects a game ball, the two illuminants flash alternately for a predetermined time, and either the “◯” side corresponding to the hit mode or the “X” side corresponding to the off mode The blinking ends when the light emitter emits light.

特別図柄表示手段42は、1個又は複数個、例えば1個の特別図柄を変動表示可能な7セグメント式等の表示手段により構成されており、特別図柄始動手段17が遊技球を検出することを条件に特別図柄を所定時間変動表示して、例えば大当たり態様に対応する「0」〜「9」の数字図柄と、例えば外れ態様に対応する「−」の記号図柄との何れかで停止するようになっている。   The special symbol display means 42 is composed of one or a plurality of display means such as a seven-segment type capable of variably displaying one special symbol, for example, and the special symbol starting means 17 detects the game ball. A special symbol is displayed in a variable manner as a condition for a predetermined period of time, for example, the symbol symbol “0” to “9” corresponding to the big hit mode and the symbol symbol “−” corresponding to the off mode, for example, are stopped. It has become.

また、特別図柄表示手段42による特別図柄の変動中は、その特別図柄の変動表示と時間的に同調するように液晶ディスプレイ21上で1個又は複数個、例えば左右方向に3個の演出図柄が各種演出画像と共に変動表示されるようになっている。なお、演出図柄には例えば「0」〜「9」の10種類の数字図柄が用いられ、「6・6・6」「7・7・7」等、3つの図柄が全て同じ図柄で揃ったものが大当たり態様、少なくとも1つの図柄が異なるものが外れ態様となっている。   Further, during the change of the special symbol by the special symbol display means 42, one or more, for example, three production symbols in the left-right direction are displayed on the liquid crystal display 21 so as to be synchronized with the change display of the special symbol in time. A variety of effect images are displayed in a variable manner. In addition, for example, 10 kinds of numerical symbols from “0” to “9” are used as production symbols, and all three symbols such as “6, 6, 6” and “7, 7, 7” are arranged in the same pattern. The thing is a big hit mode, and the one with different at least one pattern is the off mode.

普通図柄始動手段16は、普通図柄表示手段41による普通図柄の変動を開始させるためのもので、例えば遊技球が通過可能な通過ゲートにより構成されている。   The normal symbol starting means 16 is for starting the fluctuation of the normal symbol by the normal symbol display means 41, and is constituted by a passing gate through which a game ball can pass, for example.

特別図柄始動手段17は、特別図柄表示手段42による特別図柄の変動を開始させるためのもので、例えば開閉手段等を有しない非作動式の上始動入賞口43と、開閉手段44により開閉可能な作動式の下始動入賞口45とを上下に備えており、上始動入賞口43が球排出孔34aの真下となるようにセンターケース15の下側に配置されている。従って、ワープ入球口25からステージ24に入った遊技球は、球排出孔34aから落下すれば高い確率で上始動入賞口43に入賞する。なお、下始動入賞口45は、普通図柄表示手段41の変動後の停止図柄が当たり態様となったときに所定時間開状態に切り替えられるようになっている。   The special symbol starting means 17 is for starting the variation of the special symbol by the special symbol display means 42, and can be opened and closed by, for example, a non-operating upper start winning prize port 43 having no opening and closing means and an opening and closing means 44. An actuated lower start winning opening 45 is provided above and below, and the upper start winning opening 43 is disposed below the center case 15 so as to be directly below the ball discharge hole 34a. Accordingly, a game ball that has entered the stage 24 from the warp entrance 25 will win the upper start winning opening 43 with a high probability if it falls from the ball discharge hole 34a. The lower start winning opening 45 is switched to an open state for a predetermined time when the stop symbol after the variation of the normal symbol display means 41 is in a hit state.

大入賞手段18は、遊技球が入賞可能な開状態と入賞不可能な閉状態とに変化可能な開閉板46を備えた作動式であって、特別図柄表示手段42の変動後の特別図柄が大当たり態様となることに基づいて、開閉板46が前側に所定期間開放して、その上に落下した遊技球を内部へと入賞させるように構成されている。   The big winning means 18 is an actuating type equipped with an opening / closing plate 46 that can be changed between an open state in which a game ball can be won and a closed state in which a prize cannot be won, and the special symbol display means 42 has a special symbol after change. Based on the big win mode, the opening / closing plate 46 is opened to the front side for a predetermined period, and the game ball that has dropped thereon is configured to win a prize.

また、ワープ入球口25の外側の遊技領域12上には、特定遊技釘47aとワープ入球口25の下部側との間にブリッジ部材51が架設されている。   Further, on the game area 12 outside the warp entrance 25, a bridge member 51 is installed between the specific game nail 47 a and the lower side of the warp entrance 25.

特定遊技釘47aは、遊技領域12内に配置された多数の遊技釘47のうち、ワープ入球口25への入球率を変更する際に主に調整の対象となるもので、図3〜図6等に示すように、例えばワープ入球口25の下部側からその開口方向、即ち斜め上方に少なくとも遊技球1個分の流下空間52を隔てた位置に配置されている。   The specific game nail 47a is a target to be adjusted mainly when changing the entrance rate to the warp entrance 25 out of a large number of game nails 47 arranged in the game area 12. FIG. As shown in FIG. 6 and the like, for example, the warp entrance 25 is disposed at a position separated from the lower side of the warp entrance 25 in the opening direction, that is, obliquely upward, with a flow-down space 52 for at least one game ball.

ブリッジ部材51は、例えば合成樹脂により略矩形平板状に形成され、左右方向の一端側には例えば前後方向に設けられた例えば孔状の枢支部53が、左右方向の他端側には長手方向(左右方向)に突出する係合部54が夫々設けられている。なお、係合部54は、ブリッジ部材51の右縁部の例えば前側一部分にのみ設けられている。   The bridge member 51 is formed, for example, in a substantially rectangular flat plate shape using, for example, a synthetic resin. For example, a hole-shaped pivot 53 provided in the front-rear direction is provided on one end side in the left-right direction, and the longitudinal direction is provided on the other end side in the left-right direction. Engaging portions 54 that project in the (left-right direction) are provided. The engaging portion 54 is provided only at, for example, a part of the front side of the right edge portion of the bridge member 51.

そして、ブリッジ部材51は、枢支部53に挿通された特定遊技釘(回転軸の一例)47aによりその軸廻りに回転自在に支持され、係合部54がワープ入球口25側の被係合部55に上側から係合することにより、特定遊技釘47aとワープ入球口25の下部側との間にワープ入球口25側が低い傾斜状に架設されている。なお、被係合部55はワープ入球口25の下縁側に沿って例えば切欠状に形成されており、係合部54が被係合部55に係合したとき、ブリッジ部材51の上面側とワープ入球口25の底壁39の上面側とが滑らかに連通するようになっている。   The bridge member 51 is supported by a specific game nail (an example of a rotating shaft) 47a inserted through the pivotal support portion 53 so as to be rotatable about its axis, and the engaging portion 54 is engaged on the warp entrance 25 side. By engaging the portion 55 from the upper side, the warp entrance 25 side is laid between the specific game nail 47a and the lower side of the warp entrance 25 so as to be inclined. The engaged portion 55 is formed in, for example, a notch shape along the lower edge side of the warp entrance 25, and when the engaging portion 54 engages with the engaged portion 55, the upper surface side of the bridge member 51. And the upper surface side of the bottom wall 39 of the warp entrance 25 smoothly communicate with each other.

このように、流下空間52はブリッジ部材51により閉鎖され、ブリッジ部材51の上側に落下してきた遊技球はワープ入球口25側に案内されるようになっている。   In this way, the flow-down space 52 is closed by the bridge member 51, and the game ball that has dropped to the upper side of the bridge member 51 is guided to the warp entrance 25 side.

また、ブリッジ部材51の係合部54とワープ入球口25側の被係合部55との係合幅は、特定遊技釘47aの曲がり角度が所定範囲を外れたときに、係合部54が被係合部55から外れて非係合状態となるように設定されている。   Further, the engagement width between the engaging portion 54 of the bridge member 51 and the engaged portion 55 on the warp entrance 25 side is such that the bending portion of the specific game nail 47a is out of a predetermined range. Is set to be disengaged from the engaged portion 55.

ここで、特定遊技釘47aの曲がり角度に関する所定範囲は、釘調整において想定される角度範囲と略同じか若干広い範囲に設定すればよい。即ち、釘調整において特定遊技釘47aをワープ入球口25側とは反対側に曲げる場合の上限角度を例えば5度とすると、特定遊技釘47aの曲がり角度が5度を超えたときに係合部54が被係合部55から外れるように係合部54と被係合部55との係合幅を設定すればよい(図5及び図6に一点鎖線で示す)。   Here, the predetermined range related to the bending angle of the specific game nail 47a may be set to a range that is substantially the same as or slightly wider than the angle range assumed in the nail adjustment. That is, when the upper limit angle when the specific game nail 47a is bent to the side opposite to the warp entrance 25 side in the nail adjustment is, for example, 5 degrees, the specific game nail 47a is engaged when the bending angle exceeds 5 degrees. What is necessary is just to set the engagement width of the engaging part 54 and the to-be-engaged part 55 so that the part 54 may remove | deviate from the to-be-engaged part 55 (it shows with a dashed-dotted line in FIG.5 and FIG.6).

なお、特定遊技釘47aが曲げられたとき、その変位量は特定遊技釘47aの根元側から先端側にいくほど大きくなるのが普通であるため、係合部54は、その特定遊技釘47aの先端側に対応するようにブリッジ部材51の前側の一部分、例えば前側略1/2の範囲にのみ設けている(図6参照)。これにより、特定遊技釘47aの曲げに対する係合部54と被係合部55との係合幅の変動量を大きくすることができ、特定遊技釘47aの曲がり角度が所定範囲を外れたときに係合部54が被係合部55から確実に外れるような設定を容易に行うことができる利点がある。   Note that when the specific game nail 47a is bent, the amount of displacement usually increases from the base side to the tip side of the specific game nail 47a. It is provided only in a part of the front side of the bridge member 51, for example, in the range of about 1/2 of the front side so as to correspond to the front end side (see FIG. 6). As a result, the variation amount of the engagement width between the engaging portion 54 and the engaged portion 55 with respect to the bending of the specific game nail 47a can be increased, and when the bending angle of the specific game nail 47a is out of the predetermined range. There is an advantage that it is possible to easily perform the setting so that the engaging portion 54 is surely detached from the engaged portion 55.

ブリッジ部材51が非係合状態になると流下空間52が開放されるため(図5及び図6に二点差線で示す)、特定遊技釘47aとワープ入球口25との間に落下してきた遊技球はその流下空間52を通過して遊技領域12の下部側に流下する。   When the bridge member 51 is disengaged, the flow-down space 52 is opened (indicated by a two-dot chain line in FIGS. 5 and 6), so that the game has fallen between the specific game nail 47a and the warp entrance 25 The ball passes through the flow-down space 52 and flows down to the lower side of the game area 12.

以上説明したように、本実施形態のパチンコ機では、ワープ入球口25から少なくとも遊技球1個分の流下空間52を隔てて配置された特定遊技釘47aによりその軸廻りに回転自在に支持されたブリッジ部材51を備え、このブリッジ部材51は、特定遊技釘47aの曲がり角度が例えば釘調整範囲内にあるときにその自由端側の係合部54がワープ入球口25側の被係合部55に係合する係合状態となり、特定遊技釘47aの曲がり角度が釘調整範囲を外れたときに係合部54が被係合部55から外れて非係合状態となるように構成され、係合状態のブリッジ部材51は流下空間52を閉鎖して遊技球をワープ入球口25側に誘導し、非係合状態のブリッジ部材51は流下空間52を開放して遊技球を遊技領域12の下部側へ誘導するように構成されているため、特定遊技釘47aに対して釘調整範囲を超えるような不正な釘曲げが行われた場合には流下空間52が開放されてワープ入球口25への入球率は大きく低下することとなり、結局釘曲げゴトによる目的を達成することはできないから、釘曲げゴト行為を効果的に防止できる。   As described above, in the pachinko machine of the present embodiment, the specific game nail 47a disposed at least from the warp entrance 25 with a flow-down space 52 for at least one game ball is rotatably supported around its axis. The bridge member 51 includes an engagement portion 54 on the free end side of the specific game nail 47a in the nail adjustment range, for example, and the engaged portion 54 on the warp entrance 25 side. The engaging portion 54 is engaged with the portion 55, and when the bending angle of the specific game nail 47a is out of the nail adjustment range, the engaging portion 54 is disengaged from the engaged portion 55 and is disengaged. The bridge member 51 in the engaged state closes the flow-down space 52 and guides the game ball to the warp entrance 25 side, and the bridge member 51 in the non-engagement state opens the flow-down space 52 and moves the game ball into the game area. I will guide you to the lower part of 12 Therefore, when an illegal nail bending exceeding the nail adjustment range is performed on the specific game nail 47a, the flow-down space 52 is opened and the entrance rate to the warp entrance 25 is Since it will be greatly reduced and the purpose of the nail bending goto cannot be achieved after all, it is possible to effectively prevent the nail bending goto action.

また、被係合部55を、ブリッジ部材51の前後方向全範囲のうち、特定遊技釘47aの曲げに対する変位量が大きい前側一部分にのみ設けているため、特定遊技釘47aの曲げに対する係合部54と被係合部55との係合幅の変動量を大きくすることができ、特定遊技釘47aの曲がり角度が所定範囲を外れたときに係合部54が被係合部55から確実に外れるような設定を容易に行うことができる利点がある。   In addition, since the engaged portion 55 is provided only in the front part of the entire range of the bridge member 51 in the front-rear direction where the displacement amount for the specific game nail 47a is large, the engagement portion for the bending of the specific game nail 47a. 54 and the engaged portion 55 can be increased in variation, so that the engaging portion 54 can be reliably removed from the engaged portion 55 when the bending angle of the specific game nail 47a is out of the predetermined range. There is an advantage that a setting that deviates can be easily performed.

図7及び図8は本発明の第2の実施形態、図9及び図10は本発明の第3の実施形態を例示し、共にブリッジ部材51側の係合部54とワープ入球口25側の被係合部55とをブリッジ部材51の正逆両回転方向に係合させた例を示している。   FIGS. 7 and 8 illustrate the second embodiment of the present invention, and FIGS. 9 and 10 illustrate the third embodiment of the present invention. Both the engaging portion 54 on the bridge member 51 side and the warp entrance 25 side are illustrated. This shows an example in which the engaged portion 55 is engaged with both the forward and reverse rotational directions of the bridge member 51.

図7及び図8に示す第2の実施形態では、係合部54はブリッジ部材51の自由端側に沿って例えばその前側一部分に凸状に設けられ、被係合部55はワープ入球口25の外側面31aに係合部54が嵌合可能な凹状に設けられており、その係合状態のとき、ブリッジ部材51はその正逆両方向への回転が阻止されるように構成されている。   In the second embodiment shown in FIGS. 7 and 8, the engaging portion 54 is provided in a convex shape, for example, at a part of the front side along the free end side of the bridge member 51, and the engaged portion 55 is a warp entrance. 25, the engaging portion 54 is provided in a concave shape so that the bridge member 51 can be prevented from rotating in both forward and reverse directions. .

一方、図9及び図10に示す第3の実施形態では、係合部54はブリッジ部材51の自由端側に沿って凹状に設けられ、被係合部55はワープ入球口25の外側面31aに係合部54に嵌合可能な凸状に設けられており、その係合状態のとき、ブリッジ部材51は正逆両方向への回転が阻止されるように構成されている。なお、被係合部55は、ブリッジ部材51側の前側一部分にのみ対応するように設けられている。   On the other hand, in the third embodiment shown in FIGS. 9 and 10, the engaging portion 54 is provided in a concave shape along the free end side of the bridge member 51, and the engaged portion 55 is the outer surface of the warp entrance 25. 31a is provided in a convex shape that can be fitted to the engaging portion 54, and in the engaged state, the bridge member 51 is configured to be prevented from rotating in both forward and reverse directions. The engaged portion 55 is provided so as to correspond only to a part of the front side on the bridge member 51 side.

これら第2,第3の実施形態のように、ブリッジ部材51側の係合部54とワープ入球口25側の被係合部55とをブリッジ部材51の正逆両回転方向に係合させることにより、遊技球の衝突による反動等によってブリッジ部材51が跳ね上がるような不具合を防止できる。   As in the second and third embodiments, the engaging portion 54 on the bridge member 51 side and the engaged portion 55 on the warp entrance 25 side are engaged in both forward and reverse rotation directions of the bridge member 51. Accordingly, it is possible to prevent a problem that the bridge member 51 jumps up due to a reaction caused by a collision of game balls.

図11は本発明の第4の実施形態を例示し、ブリッジ部材51に、特定遊技釘47aの先端側に対応する切欠部51aを設けた例を示している。   FIG. 11 illustrates the fourth embodiment of the present invention, and shows an example in which the bridge member 51 is provided with a notch 51a corresponding to the tip side of the specific game nail 47a.

本実施形態は、図7及び図8に示す第2の実施形態を一部変更したもので、図11に示すように、ブリッジ部材51には、特定遊技釘47aの先端側に対応して切欠部51aが形成されている。この切欠部51aは、特定遊技釘47aの先端側からブリッジ部材51までの間隔が一定以上となるように例えば略三角形状に形成されている。   This embodiment is a partial modification of the second embodiment shown in FIGS. 7 and 8. As shown in FIG. 11, the bridge member 51 has a notch corresponding to the tip side of the specific game nail 47a. A portion 51a is formed. The notch 51a is formed in, for example, a substantially triangular shape so that the distance from the distal end side of the specific game nail 47a to the bridge member 51 is a certain value or more.

なお、切欠部51aは、遊技球が通過不能で且つ流下中の遊技球を停留させない範囲でできるだけ大きく形成することが望ましい。以上のように構成することで、特定遊技釘47aの釘調整作業がやりやすくなる利点がある。   Note that it is desirable that the cutout portion 51a be formed as large as possible within a range in which the game ball cannot pass and does not stop the flowing game ball. By configuring as described above, there is an advantage that the nail adjustment work of the specific game nail 47a can be easily performed.

図12及び図13は本発明の第5の実施形態を例示し、ブリッジ部材51を、ワープ入球口25側に設けられた前後方向の回転軸61により回転自在に支持させた例を示している。   12 and 13 exemplify the fifth embodiment of the present invention, showing an example in which the bridge member 51 is rotatably supported by the front-rear direction rotation shaft 61 provided on the warp entrance 25 side. Yes.

図12及び図13に示すように、本実施形態のブリッジ部材51は、左右方向の一端側に枢支部53が、左右方向の他端側に係合部54が夫々設けられており、ワープ入球口25の下縁側に沿って前後方向に配置された回転軸61に枢支部53が挿通されることにより回転自在に支持されると共に、係合部54が特定遊技釘47aに係合することにより、特定遊技釘47aとワープ入球口25との間にワープ入球口25側が低い傾斜状に架設されている。   As shown in FIGS. 12 and 13, the bridge member 51 of the present embodiment is provided with a pivotal support portion 53 on one end side in the left-right direction and an engagement portion 54 on the other end side in the left-right direction. The pivot portion 53 is inserted into the rotary shaft 61 disposed in the front-rear direction along the lower edge side of the ball opening 25 so that the pivot portion 53 is rotatably supported, and the engaging portion 54 is engaged with the specific game nail 47a. Thus, the warp entrance 25 side is laid between the specific game nail 47a and the warp entrance 25 so as to have a low inclination.

係合部54は、ブリッジ部材51の左縁部に沿って例えば凹入状に形成されており、特定遊技釘47aに対してその軸部を上下両側から挟み込むように係合している。なお、係合部54は、例えばブリッジ部材51の左縁部の前側一部分、例えば前側略1/2の範囲にのみ設けられている。   The engaging portion 54 is formed, for example, in a recessed shape along the left edge portion of the bridge member 51, and is engaged with the specific game nail 47a so as to sandwich the shaft portion from both the upper and lower sides. Note that the engaging portion 54 is provided, for example, only in a part of the front side of the left edge portion of the bridge member 51, for example, in a range of about 1/2 of the front side.

係合部54と特定遊技釘47aとの係合幅は、特定遊技釘47aの曲がり角度が所定範囲、例えば釘調整範囲を外れたときに、係合部54が被係合部55から外れて非係合状態となるように設定されており、第1〜第4の実施形態と同様、特定遊技釘47aに対して釘調整範囲を超えるような不正な釘曲げが行われた場合には流下空間52が開放されてワープ入球口25への入球率は大きく低下することとなり、結局釘曲げゴトによる目的を達成することはできないから、釘曲げゴト行為を効果的に防止できる。   The engagement width between the engagement portion 54 and the specific game nail 47a is such that the engagement portion 54 is disengaged from the engaged portion 55 when the bending angle of the specific game nail 47a is out of a predetermined range, for example, the nail adjustment range. As in the first to fourth embodiments, it is set so as to be in a non-engaged state, and when an illegal nail bending that exceeds the nail adjustment range is performed on the specific game nail 47a, it flows down Since the space 52 is opened and the entrance rate to the warp entrance 25 is greatly reduced, and the purpose of the nail bending goat cannot be achieved after all, the nail bending goat action can be effectively prevented.

図14及び図15は本発明の第6の実施形態を例示し、ブリッジ部材51を、遊技盤11と平行に設けられた略左右方向の回転軸61により回転自在に支持させた例を示している。   14 and 15 illustrate a sixth embodiment of the present invention, showing an example in which a bridge member 51 is rotatably supported by a substantially horizontal rotation shaft 61 provided in parallel with the game board 11. Yes.

図14及び図15に示すように、本実施形態のブリッジ部材51は、前後方向の一端側、例えば後端側に枢支部53が、左右方向の特定遊技釘47a側端部に係合部54が夫々設けられており、例えば遊技盤11の前面側に沿って略左右方向に配置された回転軸61に枢支部53が挿通されることにより回転自在に支持されると共に、係合部54が特定遊技釘47aに係合することにより、特定遊技釘47aとワープ入球口25との間にワープ入球口25側が低い傾斜状に架設されている。なお、回転軸61は例えばセンターケース15側に設けられている。   As shown in FIGS. 14 and 15, the bridge member 51 of the present embodiment has a pivotal support portion 53 on one end side in the front-rear direction, for example, the rear end side, and an engagement portion 54 on the end portion on the specific game nail 47 a side in the left-right direction. For example, the pivot portion 53 is inserted into the rotary shaft 61 disposed substantially in the left-right direction along the front side of the game board 11 so that the pivot portion 53 is rotatably supported, and the engaging portion 54 is provided. By engaging with the specific game nail 47a, the warp entrance 25 side is laid between the specific game nail 47a and the warp entrance 25 with a low inclination. The rotating shaft 61 is provided on the center case 15 side, for example.

そして、係合部54と特定遊技釘47aとの係合幅は、特定遊技釘47aの曲がり角度が所定範囲、例えば釘調整範囲を外れたときに、係合部54が被係合部55から外れて非係合状態となるように設定されており、第1〜第5の実施形態と同様、特定遊技釘47aに対して釘調整範囲を超えるような不正な釘曲げが行われた場合には流下空間52が開放されてワープ入球口25への入球率は大きく低下することとなり、結局釘曲げゴトによる目的を達成することはできないから、釘曲げゴト行為を効果的に防止できる。   The engagement width between the engagement portion 54 and the specific game nail 47a is such that when the bending angle of the specific game nail 47a is out of a predetermined range, for example, a nail adjustment range, the engagement portion 54 is separated from the engaged portion 55. It is set so as to be disengaged and disengaged, and in the same way as in the first to fifth embodiments, when an illegal nail bending exceeding the nail adjustment range is performed on the specific game nail 47a Since the falling space 52 is opened and the entrance rate to the warp entrance 25 is greatly reduced, the purpose of the nail bending goat cannot be achieved after all, and the nail bending goat action can be effectively prevented.

以上のように、ブリッジ部材51を回転自在に支持する回転軸は、必ずしも前後方向に向けて配置する必要はなく、遊技盤11の盤面に平行に配置してもよい。   As described above, the rotation shaft that rotatably supports the bridge member 51 is not necessarily arranged in the front-rear direction, and may be arranged in parallel to the board surface of the game board 11.

以上、本発明の実施形態について詳述したが、本発明はこれらの実施形態に限定されるものではなく、本発明の趣旨を逸脱しない範囲で種々の変更が可能である。例えば、ブリッジ部材51を配置する対象となる入球口25は、必ずしもステージ24への入口としてのワープ入球口25に限られるものではなく、例えば通常の入賞口であってもよい。   As mentioned above, although embodiment of this invention was explained in full detail, this invention is not limited to these embodiment, A various change is possible in the range which does not deviate from the meaning of this invention. For example, the entrance hole 25 to which the bridge member 51 is arranged is not necessarily limited to the warp entrance 25 as an entrance to the stage 24, and may be a normal winning entrance, for example.

ブリッジ部材51を特定遊技釘47a以外の回転軸61により回転自在に支持する場合、回転軸61は、入球口25を備えた遊技部品以外の遊技部品、或いは遊技盤11に固定してもよい。   When the bridge member 51 is rotatably supported by a rotation shaft 61 other than the specific game nail 47a, the rotation shaft 61 may be fixed to a game component other than the game component having the entrance 25 or the game board 11. .

また本発明は、パチンコ機に限らず、アレンジボール機、雀球遊技機等の各種の弾球遊技機においても同様に実施することが可能である。   The present invention is not limited to pachinko machines and can be similarly implemented in various ball game machines such as an arrangement ball machine and a sparrow ball game machine.

本発明の第1の実施形態を示すパチンコ機の全体正面図である。1 is an overall front view of a pachinko machine showing a first embodiment of the present invention. 本発明の第1の実施形態を示すパチンコ機の遊技盤の正面図である。It is a front view of the game board of the pachinko machine which shows the 1st Embodiment of this invention. 本発明の第1の実施形態を示すパチンコ機の要部正面図である。It is a principal part front view of the pachinko machine which shows the 1st Embodiment of this invention. 本発明の第1の実施形態を示すパチンコ機の要部斜視図である。It is a principal part perspective view of the pachinko machine which shows the 1st Embodiment of this invention. 本発明の第1の実施形態を示すパチンコ機の要部正面断面図である。It is principal part front sectional drawing of the pachinko machine which shows the 1st Embodiment of this invention. 本発明の第1の実施形態を示すパチンコ機の要部平面断面図である。It is principal part plane sectional drawing of the pachinko machine which shows the 1st Embodiment of this invention. 本発明の第2の実施形態を示すパチンコ機の要部正面断面図である。It is principal part front sectional drawing of the pachinko machine which shows the 2nd Embodiment of this invention. 本発明の第2の実施形態を示すパチンコ機の要部平面断面図である。It is principal part plane sectional drawing of the pachinko machine which shows the 2nd Embodiment of this invention. 本発明の第3の実施形態を示すパチンコ機の要部正面断面図である。It is principal part front sectional drawing of the pachinko machine which shows the 3rd Embodiment of this invention. 本発明の第3の実施形態を示すパチンコ機の要部平面断面図である。It is principal part plane sectional drawing of the pachinko machine which shows the 3rd Embodiment of this invention. 本発明の第4の実施形態を示すパチンコ機の要部平面断面図である。It is principal part plane sectional drawing of the pachinko machine which shows the 4th Embodiment of this invention. 本発明の第5の実施形態を示すパチンコ機の要部正面断面図である。It is principal part front sectional drawing of the pachinko machine which shows the 5th Embodiment of this invention. 本発明の第5の実施形態を示すパチンコ機の要部平面断面図である。It is principal part plane sectional drawing of the pachinko machine which shows the 5th Embodiment of this invention. 本発明の第6の実施形態を示すパチンコ機の要部平面断面図である。It is principal part plane sectional drawing of the pachinko machine which shows the 6th Embodiment of this invention. 本発明の第6の実施形態を示すパチンコ機の要部斜視図である。It is a principal part perspective view of the pachinko machine which shows the 6th Embodiment of this invention.

符号の説明Explanation of symbols

11 遊技盤
12 遊技領域
15 センターケース(遊技部品の一例)
25 ワープ入球口(入球口)
47 遊技釘
47a 特定遊技釘(回転軸の一例)
51 ブリッジ部材
52 流下空間
54 係合部
55 被係合部
61 回転軸
11 gaming board 12 gaming area 15 center case (an example of gaming parts)
25 Warp entrance (entrance entrance)
47 Game nail 47a Specific game nail (example of rotating shaft)
51 Bridge member 52 Flowing space 54 Engaging portion 55 Engaged portion 61 Rotating shaft

Claims (6)

遊技盤(11)の遊技領域(12)内に、前記遊技盤(11)の盤面に沿って略横向き又は斜め上向きに形成された入球口(25)を有する遊技部品(15)の他、多数の遊技釘(47)が配置された弾球遊技機において、前記入球口(25)から少なくとも遊技球1個分の流下空間(52)を隔てて配置された特定遊技釘(47a)と前記入球口(25)との間に配置され且つ所定の回転軸(47a)(61)により回転自在に支持されたブリッジ部材(51)を備え、該ブリッジ部材(51)は、前記特定遊技釘(47a)の曲がり角度が所定範囲内にあるときには当該ブリッジ部材(51)上の係合部(54)が前記入球口(25)側の被係合部(55)又は前記特定遊技釘(47a)に係合する係合状態となり、前記特定遊技釘(47a)の曲がり角度が前記所定範囲を外れたときに前記係合部(54)が前記被係合部(55)又は前記特定遊技釘(47a)から外れて非係合状態となるように構成され、前記係合状態のブリッジ部材(51)は前記流下空間(52)を閉鎖して遊技球を前記入球口(25)側に誘導し、前記非係合状態のブリッジ部材(51)は前記流下空間(52)を開放するように構成されていることを特徴とする弾球遊技機。 In addition to the game component (15) having a ball slot (25) formed substantially horizontally or obliquely upward along the surface of the game board (11) in the game area (12) of the game board (11), In the ball game machine in which a large number of game nails (47) are arranged, a specific game nail (47a) arranged with a flow-down space (52) corresponding to at least one game ball from the entrance (25). A bridge member (51) disposed between the entrance (25) and rotatably supported by predetermined rotation shafts (47a) (61) is provided, and the bridge member (51) includes the specific game. When the bending angle of the nail (47a) is within the predetermined range, the engaging portion (54) on the bridge member (51) is the engaged portion (55) on the side of the entrance (25) or the specific game nail. (47a) is engaged, and the specific game nail (4 The engagement portion (54) is disengaged from the engaged portion (55) or the specific game nail (47a) when the bending angle of a) is out of the predetermined range, and is in an unengaged state. The bridge member (51) in the engaged state closes the flow-down space (52) to guide the game ball to the entrance (25) side, and the bridge member (51) in the non-engaged state is A bullet ball game machine configured to open the flow-down space (52). 前記回転軸が前記特定遊技釘(47a)であり、前記ブリッジ部材(51)は、前記特定遊技釘(47a)の曲がり角度が所定範囲内にあるときに前記入球口(25)側端部の係合部(54)が前記入球口(25)側の被係合部(55)に係合する係合状態となり、前記特定遊技釘(47a)の曲がり角度が前記所定範囲を外れたときに前記係合部(54)が前記被係合部(55)から外れて非係合状態となるように構成されていることを特徴とする請求項1に記載の弾球遊技機。 The rotating shaft is the specific game nail (47a), and the bridge member (51) is located at the end of the entrance (25) side when the bending angle of the specific game nail (47a) is within a predetermined range. The engaging portion (54) is engaged with the engaged portion (55) on the entrance (25) side, and the bending angle of the specific game nail (47a) is out of the predetermined range. The ball game machine according to claim 1, wherein the engaging portion (54) is sometimes disengaged from the engaged portion (55) to be in a disengaged state. 前記回転軸が前記入球口(25)側に設けられた前後方向の回転軸(61)であり、前記ブリッジ部材(51)は、前記特定遊技釘(47a)の曲がり角度が所定範囲内にあるときに前記特定遊技釘(47a)側端部の係合部(54)が前記特定遊技釘(47a)に係合する係合状態となり、前記特定遊技釘(47a)の曲がり角度が前記所定範囲を外れたときに前記係合部(54)が前記特定遊技釘(47a)から外れて非係合状態となるように構成されていることを特徴とする請求項1に記載の弾球遊技機。 The rotation shaft is a front-rear rotation shaft (61) provided on the entrance (25) side, and the bridge member (51) has a bending angle of the specific game nail (47a) within a predetermined range. At a certain time, the engaging portion (54) on the side of the specific game nail (47a) is engaged with the specific game nail (47a), and the bending angle of the specific game nail (47a) is the predetermined angle. 2. The ball game according to claim 1, wherein the engaging portion (54) is configured to be disengaged from the specific game nail (47a) when out of range. Machine. 前記回転軸が前記遊技盤(11)と平行に設けられた略左右方向の回転軸(61)であり、前記ブリッジ部材(51)は、前記特定遊技釘(47a)の曲がり角度が所定範囲内にあるときに前記特定遊技釘(47a)側端部の係合部(54)が前記特定遊技釘(47a)に係合する係合状態となり、前記特定遊技釘(47a)の曲がり角度が前記所定範囲を外れたときに前記係合部(54)が前記特定遊技釘(47a)から外れて非係合状態となるように構成されていることを特徴とする請求項1に記載の弾球遊技機。 The rotation shaft is a substantially horizontal rotation shaft (61) provided parallel to the game board (11), and the bridge member (51) has a bending angle of the specific game nail (47a) within a predetermined range. The engaging portion (54) on the side of the specific game nail (47a) is engaged with the specific game nail (47a), and the bending angle of the specific game nail (47a) is 2. The bullet ball according to claim 1, wherein the engagement portion (54) is disengaged from the specific game nail (47 a) when being out of a predetermined range and is in a non-engagement state. Gaming machine. 前記係合部(54)と前記被係合部(55)又は前記特定遊技釘(47a)とは前記ブリッジ部材(51)の正逆両回転方向に係合し、その係合状態のとき、前記ブリッジ部材(51)はその正逆両方向への回転が阻止されるように構成されていることを特徴とする請求項1〜4の何れかに記載の弾球遊技機。 The engaging portion (54) and the engaged portion (55) or the specific game nail (47a) are engaged in both forward and reverse rotation directions of the bridge member (51), and when in the engaged state, The bullet ball game machine according to any one of claims 1 to 4, wherein the bridge member (51) is configured to be prevented from rotating in both forward and reverse directions. 前記係合状態では、前記係合部(54)と前記被係合部(55)又は前記特定遊技釘(47a)とが前記ブリッジ部材(51)における前側一部分においてのみ係合するように構成されていることを特徴とする請求項1〜5の何れかに記載の弾球遊技機。 In the engaged state, the engaging portion (54) and the engaged portion (55) or the specific game nail (47a) are configured to engage only in a front portion of the bridge member (51). The bullet ball game machine according to any one of claims 1 to 5, wherein
JP2007101449A 2007-04-09 2007-04-09 Bullet ball machine Expired - Fee Related JP4564026B2 (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6209651B1 (en) * 2016-06-23 2017-10-04 株式会社藤商事 Game machine

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JP2004081589A (en) * 2002-08-27 2004-03-18 Sophia Co Ltd Game machine
JP2004173931A (en) * 2002-11-27 2004-06-24 Heiwa Corp Center prize-winning accessory for game board
JP2004275303A (en) * 2003-03-13 2004-10-07 Adachi Light Co Ltd Central role object of game machine
JP2006006408A (en) * 2004-06-22 2006-01-12 Aruze Corp Game machine
JP2006230847A (en) * 2005-02-28 2006-09-07 Aruze Corp Pinball game machine
JP2007029303A (en) * 2005-07-25 2007-02-08 Kyoraku Sangyo Kk Center accessary device for pachinko game machine

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Publication number Priority date Publication date Assignee Title
JP2004081589A (en) * 2002-08-27 2004-03-18 Sophia Co Ltd Game machine
JP2004173931A (en) * 2002-11-27 2004-06-24 Heiwa Corp Center prize-winning accessory for game board
JP2004275303A (en) * 2003-03-13 2004-10-07 Adachi Light Co Ltd Central role object of game machine
JP2006006408A (en) * 2004-06-22 2006-01-12 Aruze Corp Game machine
JP2006230847A (en) * 2005-02-28 2006-09-07 Aruze Corp Pinball game machine
JP2007029303A (en) * 2005-07-25 2007-02-08 Kyoraku Sangyo Kk Center accessary device for pachinko game machine

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6209651B1 (en) * 2016-06-23 2017-10-04 株式会社藤商事 Game machine
JP2017225676A (en) * 2016-06-23 2017-12-28 株式会社藤商事 Game machine

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