JP2007313351A5 - - Google Patents

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Publication number
JP2007313351A5
JP2007313351A5 JP2007199802A JP2007199802A JP2007313351A5 JP 2007313351 A5 JP2007313351 A5 JP 2007313351A5 JP 2007199802 A JP2007199802 A JP 2007199802A JP 2007199802 A JP2007199802 A JP 2007199802A JP 2007313351 A5 JP2007313351 A5 JP 2007313351A5
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JP
Japan
Prior art keywords
variable display
state
time
display result
predetermined
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JP2007199802A
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Japanese (ja)
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JP2007313351A (en
JP4263226B2 (en
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Priority to JP2007199802A priority Critical patent/JP4263226B2/en
Priority claimed from JP2007199802A external-priority patent/JP4263226B2/en
Publication of JP2007313351A publication Critical patent/JP2007313351A/en
Publication of JP2007313351A5 publication Critical patent/JP2007313351A5/ja
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Publication of JP4263226B2 publication Critical patent/JP4263226B2/en
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Expired - Lifetime legal-status Critical Current

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Claims (1)

打玉が打込まれる遊技領域と、開成翼片の駆動によって打玉が入賞し易い状態と入賞し難い状態とに変化する始動口と、表示状態が変化可能であって前記始動口への入賞を条件として可変開始する可変表示装置とを有し、該可変表示装置の表示結果が予め定められた特定の表示態様となったときに所定の遊技価値を付与可能となる遊技機であって、
表示状態が変化可能であって、前記可変表示装置の表示結果とは別に表示結果を導出表示する可変表示部と、
予め定められた上限数の範囲内で前記始動口への入賞の成立回数を記憶する件成立回数記憶手段と、
前記始動口への入賞が発生したときに前記条件成立回数記憶手段の記憶値が前記上限数に達していないことを条件として、前記条件成立回数記憶手段に前記始動口への入賞の成立回数を累積的に加算して記憶させる加算手段と、
前記可変表示部の表示結果が予め定めた当りの表示結果となったときに前記開成翼片を駆動して開成させることにより前記始動口を前記打玉が入賞し易い状態にする駆動手段と、
前記可変表示部の可変表示時間が所定時間である通常状態と、該通常状態よりも前記可変表示部の可変表示時間が短い短縮状態とのうちのいずれか一方に制御する可変表示時間制御手段と、
前記可変表示装置の表示結果を前記特定の表示態様とするか否かを決定する表示結果決定手段と、
前記条件成立回数記憶手段の記憶値が所定の基準値以上となったか否かを判定する基準値判定手段と、
該基準値判定手段により前記条件成立回数記憶手段の記憶値が所定の基準値以上となったと判定されたことを条件として、前記可変表示装置を可変開始させてから表示結果を導出表示させるまでの可変表示制御時間として、予め定めた通常時間よりも短い短縮時間を選択する可変表示制御時間選択手段と、
前記表示結果決定手段の決定および前記可変表示制御時間選択手段の選択に従い、前記可変表示装置を可変開始させた後に該可変表示装置の表示結果を導出表示させる可変表示制御を行なう可変表示制御手段と、
前記可変表示制御の実行毎に前記条件成立回数記憶手段の記憶値を減算する減算手段と、
前記通常状態から前記短縮状態になったことを判定する遊技状態判定手段と、
該遊技状態判定手段によって前記通常状態から前記短縮状態になったと判定されたときに、前記基準値を前記通常状態のときの値よりも小さい値に変更する基準値変更手段と、
前記遊技状態判定手段によって前記通常状態から前記短縮状態になったと判定されたときに、該短縮状態であることを示す短縮変動情報を遊技機の外部へ出力する情報出力手段とを含むことを特徴とする、遊技機。
A game area where a hit ball is hit, a start opening where the hit ball is easy to win and a hard win state by driving the open wing piece, and the display state can be changed and the start win A variable display device that starts variably on the condition, and a predetermined gaming value can be given when the display result of the variable display device becomes a predetermined display mode,
A variable display unit capable of changing a display state and deriving and displaying a display result separately from the display result of the variable display device;
A condition satisfaction count storage means for storing the established number of winning to the starting opening in a range predetermined maximum number of was,
On the condition that the stored value of the condition establishment number storage means does not reach the upper limit number when the winning at the start opening occurs, the condition establishment number storage means stores the number of winning establishments at the start opening. Adding means for cumulatively adding and storing;
Driving means for driving the opening wing piece to open when the display result of the variable display unit is a predetermined hit display result, so that the starting ball is in a state where the hitting ball is easy to win;
Variable display time control means for controlling to one of a normal state in which the variable display time of the variable display unit is a predetermined time and a shortened state in which the variable display time of the variable display unit is shorter than the normal state; ,
Display result determining means for determining whether or not the display result of the variable display device is the specific display mode;
Reference value determination means for determining whether or not the stored value of the condition satisfaction number storage means is equal to or greater than a predetermined reference value;
From the time when the variable display device is variably started until the display result is derived and displayed on condition that the reference value determination means determines that the stored value of the condition establishment number storage means is equal to or greater than a predetermined reference value. Variable display control time selection means for selecting a shortened time shorter than a predetermined normal time as the variable display control time;
Variable display control means for performing variable display control for deriving and displaying the display result of the variable display device after the variable display device is variably started in accordance with the determination of the display result determination means and the selection of the variable display control time selection means; ,
Subtracting means for subtracting the stored value of the condition establishment number storage means for each execution of the variable display control;
A gaming state determination means for determining that the normal state is changed to the shortened state;
Reference value changing means for changing the reference value to a value smaller than the value in the normal state when it is determined by the gaming state determining means that the shortened state has been reached from the normal state;
And an information output means for outputting shortened variation information indicating the shortened state to the outside of the gaming machine when the gaming state determining means determines that the shortened state has been reached from the normal state. A gaming machine.
JP2007199802A 2007-07-31 2007-07-31 Game machine Expired - Lifetime JP4263226B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2007199802A JP4263226B2 (en) 2007-07-31 2007-07-31 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2007199802A JP4263226B2 (en) 2007-07-31 2007-07-31 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2006208435A Division JP4425249B2 (en) 2006-07-31 2006-07-31 Game machine

Publications (3)

Publication Number Publication Date
JP2007313351A JP2007313351A (en) 2007-12-06
JP2007313351A5 true JP2007313351A5 (en) 2008-10-09
JP4263226B2 JP4263226B2 (en) 2009-05-13

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Family Applications (1)

Application Number Title Priority Date Filing Date
JP2007199802A Expired - Lifetime JP4263226B2 (en) 2007-07-31 2007-07-31 Game machine

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JP (1) JP4263226B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5386671B2 (en) * 2009-02-19 2014-01-15 株式会社高尾 Bullet ball machine

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