JP2006223474A - Game machine - Google Patents

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JP2006223474A
JP2006223474A JP2005039515A JP2005039515A JP2006223474A JP 2006223474 A JP2006223474 A JP 2006223474A JP 2005039515 A JP2005039515 A JP 2005039515A JP 2005039515 A JP2005039515 A JP 2005039515A JP 2006223474 A JP2006223474 A JP 2006223474A
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hakama
game ball
game
devices
game board
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Daichi Endo
大地 遠藤
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Olympia KK
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Olympia KK
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a game machine allowing a parlor side to adjust a winning rate of a game ball relative to a start winning hole device without any highly advanced skill and experience in particular. <P>SOLUTION: This game machine is provided with a plurality of start winning hole devices 51 and 51A provided in a game board 40, Hakama devices 54 (truncated-chevron-shaped falling devices) provided in the game board 40 and adjusting the winning rate of the game ball P relative to the respective start winning hole devices 51 and 51A; and each of the Hakama devices 54 comprises a base plate advancing/retreating in the front/rear direction of the game board based on the driving of a motor, and a pair of left/right curved guide pieces 57 oppositely provided in both sides of the front face of the base plate, slidably penetrating through the game board 40 and guiding the game ball P to the lower starting winning hole device 51 or 51A. The pair of curved guide pieces 57 are installed into a truncated chevron shape in a frontal view. The game machine uses the Hakama devices 54, or generators, instead of Hakama nails for changing the track of the game ball P so as to adjust the winning rate of the game ball P by just adjusting an easily adjustable win-affecting pin 44 and the projecting distance of the curved guide pieces 57. <P>COPYRIGHT: (C)2006,JPO&NCIPI

Description

本発明は、パチンコ遊技機に代表される遊技機に関し、より詳しくは、羽根モノと呼ばれるタイプの改良に関するものである。   The present invention relates to a gaming machine represented by a pachinko gaming machine, and more particularly to a type of improvement called a winged object.

遊技機には、デジパチ、権利モノ、アレパチ、普通機等のタイプがあるが、この他にも、狙い方や釘の読み方で勝率が大きく変わる羽根モノと呼ばれるタイプが存在する。この羽根モノと呼ばれるタイプは、図13や図14に示すように、遊技盤40に複数の始動入賞口装置51が設置され、各始動入賞口装置51の直上には、遊技球を導く複数のハカマ釘100が正面視で略袴形に打ち込まれている(特許文献1参照)。
特開2002‐191778号公報
There are various types of gaming machines, such as digipachi, right-handed goods, alepatches, and ordinary machines. In addition to this, there is a type called winged goods whose win rate greatly changes depending on how to aim and how to read nails. As shown in FIG. 13 and FIG. 14, this type of blade mono is provided with a plurality of start prize opening devices 51 on the game board 40, and a plurality of game balls for guiding game balls are directly above each start prize opening device 51. The hook nail 100 is driven into a substantially bowl shape when viewed from the front (see Patent Document 1).
JP 2002-191778 A

従来の遊技機は以上のように構成され、始動入賞口装置51の直上に、遊技球の入賞割合を調整する複数のハカマ釘100が略袴形に連続して打ち込まれるが、この複数のハカマ釘100は、遊技球の軌道を大きく変化させる機能を営む(図14の矢印参照)ので、その打ち込みや調整にはダマシ釘を打てる程の高度な技能や熟練を必要とする。したがって、ホールでは、ハカマ釘100を簡単に調整することができないという大きな問題がある。   The conventional gaming machine is configured as described above, and a plurality of hakama nails 100 for adjusting the winning ratio of game balls are driven in a substantially bowl shape immediately above the start winning hole device 51. Since the nail 100 has a function of greatly changing the trajectory of the game ball (see the arrow in FIG. 14), the driving and adjustment require a high level of skill and skill enough to strike a nail. Therefore, in the hole, there is a big problem that the hook nail 100 cannot be easily adjusted.

本発明は上記に鑑みなされたもので、高度な技能や熟練を特に必要とすることなく、始動入賞口装置に対する遊技球の入賞率を調整することのできる遊技機を提供することを目的としている。   The present invention has been made in view of the above, and an object thereof is to provide a gaming machine capable of adjusting a winning rate of a game ball with respect to a start winning opening device without particularly requiring high skill and skill. .

本発明においては上記課題を解決するため、遊技盤に設けられる始動入賞口装置と、遊技盤に設けられて始動入賞口装置に対する遊技球の入賞率を調整するハカマ装置とを含んでなるものであって、
ハカマ装置は、駆動源の駆動に基づき遊技盤の表裏方向に進退動するベース体と、このベース体に設けられて遊技盤をスライド可能に貫通し、下方の始動入賞口装置に遊技球を導く一対の湾曲案内片とを含み、この一対の湾曲案内片を正面視で略八字形に設けたことを特徴としている。
In order to solve the above-described problems, the present invention includes a start prize opening device provided on the game board and a hakama device provided on the game board for adjusting the winning rate of the game ball with respect to the start prize opening device. There,
The Hakama device is a base body that moves forward and backward in the direction of the front and back of the game board based on the drive of the drive source, and is slidably penetrated through the game board provided on the base body, and guides the game ball to the lower start prize opening device. And a pair of curved guide pieces, and the pair of curved guide pieces are provided in a substantially octagonal shape when viewed from the front.

なお、始動入賞口装置とハカマ装置とを一体化して遊技盤に複数設置し、一のハカマ装置における一対の湾曲案内片が遊技盤の表面から突出している場合には、他のハカマ装置における一対の湾曲案内片を遊技盤の表面に向けて後退させるようにすることができる。
また、始動入賞口装置とハカマ装置との間、及び又はハカマ装置の上方に並べて設けられ、始動入賞口装置に遊技球を導く複数の命釘と、始動入賞口装置、及び又はハカマ装置の上部側方に設けられ、始動入賞口装置に遊技球を導く誘導路とを含むと良い。
In addition, when a plurality of start prize opening devices and hakama devices are integrated and installed on the game board, and a pair of curved guide pieces in one hakama device protrudes from the surface of the game board, a pair of other hakama devices The curved guide piece can be moved backward toward the surface of the game board.
Also, a plurality of life nails that are provided between the starting prize opening device and the hakama device and arranged above the hakama device, and guide the game ball to the starting prize opening device, and the upper part of the starting prize opening device and / or the hakama device It is preferable to include a guide path that is provided on the side and guides the game ball to the start winning opening device.

また、ハカマ装置の駆動源をモータとしてその駆動軸にはカムを取り付け、このカムとベース体とにジョイントを支持軸により接続することが好ましい。
さらに、湾曲案内片の上端角部を面取りすることが好ましい。
Further, it is preferable that a drive source of the hack device is a motor and a cam is attached to the drive shaft, and a joint is connected to the cam and the base body by a support shaft.
Furthermore, it is preferable to chamfer the upper end corner of the curved guide piece.

ここで、特許請求の範囲におけるハカマ装置は、単数複数いずれでも良く、必要に応じて動作パターンやタイミングを変更することができる。このハカマ装置の駆動源とベース体の間には、回転運動を直線運動に変更する機構、例えば、クランク機構、偏心輪機構、スライダー機構、ピニオン・ラック機構等を適宜介在させることができる。   Here, the number of hakama devices in the claims may be one or more, and the operation pattern and timing can be changed as necessary. A mechanism for changing the rotational motion to a linear motion, for example, a crank mechanism, an eccentric wheel mechanism, a slider mechanism, a pinion / rack mechanism, or the like can be appropriately interposed between the drive source and the base body of the hakama device.

ハカマ装置の駆動源がモータの場合、モータは、サーボモータやステッピングモータ等、いずれのタイプでも良い。また、一対の湾曲案内片の間隔や湾曲率等は、遊技球を挟んだ状態で案内することができるのであれば、適宜変更することができる。誘導路は、複数の釘や板片等により構成することができる。さらに、遊技機には、少なくともデジパチタイプと羽根モノタイプが含まれる。   When the drive source of the hakama device is a motor, the motor may be any type such as a servo motor or a stepping motor. In addition, the distance between the pair of bending guide pieces, the bending rate, and the like can be appropriately changed as long as the guidance can be performed with the game ball sandwiched therebetween. The guide path can be composed of a plurality of nails, plate pieces, and the like. Further, the gaming machine includes at least a digipachi type and a blade monotype.

本発明によれば、ハカマ装置の湾曲案内片の遊技盤からの突出量により、遊技球の入賞確率を変更することができるので、高度な技能や熟練を特に必要とせずとも、始動入賞口装置に対する遊技球の入賞率を調整することができるという効果がある。また、一対の湾曲案内片自体が回転するのではなく、遊技盤の厚さ方向にスライドするので、遊技球の案内経路を大きく変更することにより、遊技者に焦燥感や不安感等を与えることがない。また、ハカマ装置の外観や体裁を維持することができ、遊技球の自由落下を無理に妨げることもない。   According to the present invention, since the winning probability of the game ball can be changed by the amount of protrusion of the curved guide piece of the hakama device from the game board, it is possible to change the starting prize opening device without particularly requiring high skill and skill. There is an effect that it is possible to adjust the winning rate of the game ball with respect to. In addition, the pair of curved guide pieces themselves do not rotate but slide in the thickness direction of the game board, so that the player can feel a sense of frustration and anxiety by greatly changing the guide path of the game ball. There is no. In addition, the appearance and appearance of the Hakama device can be maintained, and the free fall of the game ball is not obstructed.

また、一のハカマ装置における一対の湾曲案内片が遊技盤の表面から突出している場合に、他のハカマ装置における一対の湾曲案内片を遊技盤の表面に向けて後退させれば、特定の始動入賞口装置のみが利用されるのを防止し、複数の始動入賞口装置全てを有効活用することができる。また、遊技者が止め打ちして遊技機を攻略するのを減少させることができる。   In addition, when a pair of curved guide pieces in one hakama device protrudes from the surface of the game board, if a pair of curved guide pieces in the other hakama device is retreated toward the surface of the game board, a specific start It is possible to prevent only the winning a prize opening device from being used and to effectively use all of the plurality of starting winning a prize opening devices. Further, it is possible to reduce the player's stopping and attacking the gaming machine.

また、始動入賞口装置に遊技球を導く誘導路を設ければ、ハカマ装置における一対の湾曲案内片が遊技盤の表面に向けて後退している場合でも、複数の命釘等を利用して始動入賞口装置に遊技球を入賞させる確率が高まるので、遊技の幅を広げることができる。   In addition, if a guide path for guiding the game ball is provided in the starting prize opening device, even if a pair of curved guide pieces in the hakama device is retracted toward the surface of the game board, a plurality of life nails are used. Since the probability of winning the game ball in the start winning opening device is increased, the range of games can be expanded.

また、駆動源をソレノイドではなく、モータとしてその駆動軸にはカムを取り付け、このカムとベース体とにジョイントを支持軸により接続すれば、単数複数のハカマ装置を周期的、あるいは遅く動作させることができる。したがって、遊技者の攻略時間を確保することができるから、遊技者の攻略心や遊技意欲の減退等を防ぐことが可能になる。また、カムを利用すれば、簡易な構成で湾曲案内片に複雑な運動を付与することが可能になる。   In addition, if the drive source is not a solenoid, but a motor is attached to the drive shaft, and a joint is connected to the cam and the base body by a support shaft, the single or plural hook-and-loop devices can be operated periodically or slowly. Can do. Therefore, since it is possible to secure the player's capture time, it is possible to prevent the player's capture spirit, a decrease in game willingness, and the like. Further, if the cam is used, it is possible to impart a complicated motion to the curved guide piece with a simple configuration.

さらに、落下してくる遊技球の入口部分である湾曲案内片の上端角部をR形状に丸く面取り等すれば、遊技盤を覆う透明パネルと湾曲案内片の上端角部との間に、遊技球が挟まれるのを防止することができる。   Furthermore, if the upper end corner of the curved guide piece, which is the entrance portion of the falling game ball, is rounded and rounded into an R shape, the game is placed between the transparent panel covering the game board and the upper end corner of the curved guide piece. It is possible to prevent the ball from being pinched.

以下、図面を参照して本発明の好ましい実施の形態、具体的には現在の主流であるプリペイドカード専用機と呼ばれる遊技機の基本的な構成から説明する。
本実施形態における羽根モノタイプの遊技機は、図1ないし図3図、図12等に示すように、遊技球Pの球貸機であるCRユニット1に隣接する本体10と、この本体10のドア19に覆われる遊技盤40と、この遊技盤40の裏面側に設けられて全体を制御する制御装置80と、少なくともこの制御装置80に電力を供給する電源回路90とを備え、図示しないホール(遊技店)のシマと呼ばれる一ブロックの木枠11に設置される。
Hereinafter, a preferred embodiment of the present invention, specifically, a basic configuration of a gaming machine called a prepaid card dedicated machine which is currently mainstream will be described with reference to the drawings.
As shown in FIG. 1 to FIG. 3, FIG. 12, etc., the vane type gaming machine in this embodiment includes a main body 10 adjacent to a CR unit 1 that is a ball lending machine for gaming balls P, and The game board 40 covered with the door 19, a control device 80 provided on the back side of the game board 40 for controlling the whole, and a power supply circuit 90 for supplying power to at least the control device 80, are provided in a hall (not shown). It is installed in a wooden frame 11 called “sima” of (amusement store).

遊技球Pは、例えば磁性を有する軟質線材やアルミキルド材を用いて直径11mm程度の球に形成される。CRユニット1は、図1に示すように、プリペイドカードユニット1とも呼ばれ、縦長のケースの正面にプリペイドカード用の挿入口2が形成されており、この挿入口2に遊技者の購入したプリペイドカード3が挿入され、かつ遊技機の貸球用ボタン29が押圧操作されることにより、所定の金額分の遊技球Pを貸球として供給するよう機能する。プリペイドカード3の残高は、遊技機の表示部に表示される。   The game sphere P is formed into a sphere having a diameter of about 11 mm using, for example, a magnetic soft wire or aluminum killed material. As shown in FIG. 1, the CR unit 1 is also called a prepaid card unit 1, and a prepaid card insertion slot 2 is formed in the front of a vertically long case, and a prepaid card purchased by a player is inserted in the insertion slot 2. When the card 3 is inserted and the ball rental button 29 of the gaming machine is pressed, it functions to supply a predetermined amount of game balls P as rental balls. The balance of the prepaid card 3 is displayed on the display unit of the gaming machine.

本体10は、正面視で縦長のフロントオープンボックスタイプに形成され、同じく縦長の木枠11内に複数のヒンジ機構12を介し前後方向に回転可能に嵌合支持されており、正面を開閉するドア19が複数のヒンジを介して回転可能に取り付けられる。この本体10は、その正面側の下側部に、図12に示す発射制御基板13の制御に基づき遊技盤40に遊技球Pを発射する発射装置14が半透明のカバー等を介して設置され、背面壁の上部には、一ブロックの補給パイプから遊技球Pが補給される払出装置15が設置されており、この払出装置15のタンク16から遊技球Pが貸球や賞球として本体10の正面側に球経路を介して払い出される。   The main body 10 is formed in a vertically long front open box type when viewed from the front, and is also fitted and supported in a vertically long wooden frame 11 through a plurality of hinge mechanisms 12 so as to be rotatable in the front-rear direction, and opens and closes the front. 19 is rotatably mounted via a plurality of hinges. The main body 10 has a launching device 14 that launches a game ball P on the game board 40 based on the control of the launch control board 13 shown in FIG. In the upper part of the back wall, a payout device 15 for supplying the game ball P from a supply pipe of one block is installed, and the game ball P is rented or awarded as a main ball 10 from the tank 16 of the payout device 15. It is paid out through the ball path to the front side.

発射装置14には、遊技球Pの発射を検知して発射制御基板13に信号を出力する遊技球発射検知センサ17が取り付けられ、払出装置15には、遊技球Pの払い出しを検知する遊技球払出検知センサ18が取り付けられており、この払出装置15や球経路等には、遊技球Pの球詰まり等を検知するエラー検知センサが取り付けられる。   A game ball launch detection sensor 17 that detects the launch of the game ball P and outputs a signal to the launch control board 13 is attached to the launch device 14, and a game ball that detects the payout of the game ball P is attached to the payout device 15. A payout detection sensor 18 is attached, and an error detection sensor for detecting a ball clogging of the game ball P or the like is attached to the payout device 15 or the ball path.

本体10の背面壁の一側壁寄りには、木枠11に本体10をロックするロック機構が装着されるとともに、本体10にドア19をロックする複数のロック爪が上下方向に揺動可能に設けられている。本体10の一側壁(正面視右側)側には、挿入されたキーの回転操作に伴いロック機構と複数のロック爪をそれぞれ動作させるドアロックが装着される。また、本体10の他側壁(正面視左側)には、ドア19を支持する複数のヒンジが上下方向に間隔をおいて取り付けられる。   A lock mechanism for locking the main body 10 to the wooden frame 11 is mounted near one side wall of the back wall of the main body 10, and a plurality of lock claws for locking the door 19 to the main body 10 are provided so as to be swingable in the vertical direction. It has been. On one side wall (right side in front view) of the main body 10, a door lock that operates the lock mechanism and the plurality of lock claws in accordance with the rotation operation of the inserted key is mounted. A plurality of hinges that support the door 19 are attached to the other side wall of the main body 10 (left side in front view) at intervals in the vertical direction.

ドア19は、図1や図2に示すように、本体10に対応する縦長に形成された中空のドア枠20と、このドア枠20の中空領域にパネル枠20を介し着脱自在に装着された透明パネル23と、ドア枠20の中空下部に回転可能に嵌合支持された受皿パネル24とを備え、本体10の他側壁に前後方向に回転可能に支持される。   As shown in FIG. 1 and FIG. 2, the door 19 is attached to a hollow door frame 20 formed in a vertically long shape corresponding to the main body 10, and is detachably attached to a hollow region of the door frame 20 via the panel frame 20. A transparent panel 23 and a saucer panel 24 fitted and supported rotatably in the hollow lower portion of the door frame 20 are provided, and supported by the other side wall of the main body 10 so as to be rotatable in the front-rear direction.

ドア枠20は、その上部中央に、点灯したり点滅する枠ランプ21が装飾されたランプレンズを介して装着され、上部両側には、効果音や報知音等を鳴り響かせるスピーカ22がアレイやレンズ等を介しそれぞれ装着される。このドア枠20は、その一側部に、本体10の一側壁側における複数のロック爪に係合するロック片が取り付けられ、他側部と本体10の他側壁における複数のヒンジを介し前後方向に回転可能に支持される。   The door frame 20 is attached to the upper center of the door frame 20 via a lamp lens decorated with a frame lamp 21 that lights or flashes, and a speaker 22 that sounds a sound effect, a notification sound, or the like is arranged on both sides of the upper frame. Etc. are installed through each of them. The door frame 20 is attached to one side of the door frame 20 with a locking piece that engages with a plurality of locking claws on one side wall of the main body 10, and the front and rear direction via a plurality of hinges on the other side and the other side wall of the main body 10. Is rotatably supported.

透明パネル23は、所定の合成樹脂やガラス板等を使用して縦長の矩形に形成され、遊技盤40に対する遊技者の視認を可能とする。この透明パネル23の表面側の上部両側には、ドア枠20のスピーカ22やそのレンズがそれぞれ位置する。   The transparent panel 23 is formed into a vertically long rectangle using a predetermined synthetic resin, a glass plate, or the like, and allows the player to visually recognize the game board 40. The speaker 22 of the door frame 20 and its lens are respectively located on both upper sides of the surface side of the transparent panel 23.

受皿パネル24は、表面に様々な絵柄の描かれた横長の矩形に形成され、導出口25、受皿26、及びハンドル機構31等が配設されており、透明パネル23の直下に位置する。導出口25は、受皿パネル24の上部一側(正面視右側上部)に設けられ、払出装置15から貸球や賞球として払い出された遊技球Pを受皿26に導くよう機能する。   The saucer panel 24 is formed in a horizontally long rectangle with various patterns drawn on its surface, and is provided with an outlet 25, a saucer 26, a handle mechanism 31, and the like, and is located directly below the transparent panel 23. The outlet 25 is provided on the upper side of the tray panel 24 (upper right side of the front view) and functions to guide the game ball P paid out as a rented or prize ball from the payout device 15 to the tray 26.

受皿26は、例えば各種の合成樹脂を使用して内底面がやや傾斜した中空の略半楕球形に形成され、受皿パネル24の表面略中央部に形成されており、導出口25からの遊技球Pを貯えるとともに、この貯えた遊技球Pが一杯になった場合には、受皿パネル裏面の供給路上流に遊技球Pを退避させるよう機能する。   The saucer 26 is formed in a substantially semi-elliptical shape with a slightly inclined inner bottom using, for example, various synthetic resins, and is formed at a substantially central portion of the surface of the saucer panel 24. In addition to storing P, when the stored game ball P is full, it functions to retract the game ball P upstream of the supply path on the back of the tray panel.

受皿26の正面には、左右一対の排出ボタン27が間隔をおいて押圧操作可能に取り付けられ、この一対の排出ボタン27が押圧操作されることにより、受皿26の傾斜した内底の一部が球抜き口として開口(図1参照)し、遊技球Pが受皿26の下方に配置されるケース(ドル箱と呼ばれる)に出球として排出される。受皿26の他側部(正面視左側)には、CRユニット1に挿入されたプリペイドカード3用の返却ボタン28、貸球用ボタン29、及び喫煙者用の回転可能な灰皿30が配設される。   A pair of left and right discharge buttons 27 are attached to the front surface of the tray 26 so as to be capable of being pressed at intervals. By pressing the pair of discharge buttons 27, a part of the inclined inner bottom of the tray 26 is formed. It opens as a ball outlet (see FIG. 1), and the game ball P is discharged as a ball into a case (called a dollar box) arranged below the tray 26. A return button 28 for the prepaid card 3 inserted in the CR unit 1, a button 29 for renting a ball, and a rotatable ashtray 30 for smokers are disposed on the other side of the tray 26 (left side in front view). The

ハンドル機構31は、図2に示すように、受皿パネル24の下部一側(正面視右側下部)に取り付けられ、この受皿パネル24から回転可能に露出した略半球形の操作ハンドル32が遊技者に握持されて回転操作されることにより、受皿26内に貯留され、供給路上流に位置する遊技球Pを下流の発射装置14に供給するとともに、この発射装置14の発射槌を駆動して遊技球Pを遊技盤40に発射するよう機能する。このハンドル機構31は、操作ハンドル32が時計方向に回転操作される程、遊技球Pが強く打ち出されるよう調整される。操作ハンドル32には、遊技球Pの打ち出しを一時停止する一時停止ボタン(ウエイトボタンともいう)33が押圧操作可能に設けられている。   As shown in FIG. 2, the handle mechanism 31 is attached to the lower side of the saucer panel 24 (lower right side as viewed from the front), and a substantially hemispherical operation handle 32 exposed rotatably from the saucer panel 24 is provided to the player. By being held and rotated, the game ball P, which is stored in the tray 26 and is located upstream of the supply path, is supplied to the downstream launch device 14, and the launch rod of the launch device 14 is driven to play the game. It functions to launch the ball P onto the game board 40. The handle mechanism 31 is adjusted so that the game ball P is strongly launched as the operation handle 32 is rotated clockwise. The operation handle 32 is provided with a pause button (also referred to as a weight button) 33 for temporarily stopping the launch of the game ball P so as to be pressed.

遊技盤40は、図2や図3に示すように、例えば縦長で矩形のベニヤ板を備え、このベニヤ板の表面に遊技者が好む様々なデザインの印刷された合成樹脂シートが覆着されており、本体10の略中央部よりも上方の部分で開口した正面開口部に着脱自在に装着される。この遊技盤40の表面周縁部には、本体下方の発射装置14から発射された遊技球Pを案内する内外複数のガイドレール41が湾曲して取り付けられるとともに、合成樹脂製の装飾された区画壁42が装着される。   As shown in FIG. 2 and FIG. 3, the game board 40 includes, for example, a vertically long and rectangular veneer board, and a printed synthetic resin sheet of various designs preferred by the player is covered on the surface of the veneer board. The main body 10 is detachably attached to a front opening that is opened at a portion above the substantially central portion. A plurality of guide rails 41 for guiding the game ball P launched from the launching device 14 below the main body are curved and attached to the peripheral edge of the surface of the game board 40, and the decorated partition wall made of synthetic resin is decorated. 42 is mounted.

複数のガイドレール41は、図1ないし図3に示すように、例えば可撓性の長板を用いて略C字形や略逆J字形に形成され、区画壁42と共に遊技球Pの打ち込まれる遊技領域を略半円形に区画形成しており、この遊技領域の内外に、複数の釘43、複数の風車47・47A、複数の盤面ランプ48、複数の入賞口装置49・49A、複数の始動入賞口装置51・51A、複数のハカマ装置54、センター役物装置63、可変表示装置76、及びアウト穴77が配設される。   As shown in FIG. 1 to FIG. 3, the plurality of guide rails 41 are formed in a substantially C shape or a substantially inverted J shape using, for example, a flexible long plate, and a game ball P is driven along with the partition wall 42. The area is partitioned into a substantially semicircular shape, and a plurality of nails 43, a plurality of windmills 47 and 47A, a plurality of panel lamps 48, a plurality of winning opening devices 49 and 49A, and a plurality of starting prizes are formed inside and outside the gaming area. The mouth devices 51 and 51A, a plurality of hakama devices 54, a center accessory device 63, a variable display device 76, and an out hole 77 are provided.

複数の釘43は、図2に示すように、例えば遊技盤40の上方に打ち込まれる天釘、各ハカマ装置54の真上に打ち込まれる複数の命釘44、ハカマ装置54の上部側方に選択的に並べて打ち込まれる複数の誘導釘45、及びこれら以外のバラ釘とを備え、遊技領域に打ち込まれた遊技球Pを予想外の方向に弾いたり、入賞を規制したり、誘導路として始動入賞口装置51・51Aやハカマ装置54に遊技球Pを導くよう機能する。この複数の釘43のうち、一の風車47の近傍部は、遊技球Pを始動入賞口装置51・51Aに導くための打ち込みの目安となるブッコミ領域(ワクともいう)46とされる。   As shown in FIG. 2, the plurality of nails 43 are selected, for example, a top nail that is driven above the game board 40, a plurality of life nails 44 that are driven directly above each hakama device 54, and an upper side of the hakama device 54 A plurality of guide nails 45 that are driven side by side, and rose nails other than these, and play the game ball P that is driven into the game area in an unexpected direction, restrict the winning, or start winning as a guide path It functions to guide the game ball P to the mouth devices 51 and 51A and the hack device 54. Among the plurality of nails 43, the vicinity of one windmill 47 is a book area (also referred to as “baku”) 46 that serves as a guide for driving the game ball P to the start winning opening devices 51 and 51 </ b> A.

複数の風車47・47Aは、例えば遊技領域の上部両側や中央部両側に間隔をおいて回転可能に軸支され、遊技球Pに当たると回転して遊技球Pの落下方向を変更したり、遊技球Pを加速させて遊技者を飽きさせないようにする。複数の盤面ランプ48は、遊技領域の両側部に各種の造形物等を模したレンズを介し配設され、遊技中に点灯したり点滅し、遊技者の遊び心や射幸心を適度に煽るよう機能する。   The plurality of windmills 47 and 47A are pivotally supported, for example, at intervals on both the upper side and the center side of the game area, and rotate to change the falling direction of the game ball P when hitting the game ball P, The ball P is accelerated to prevent the player from getting bored. The plurality of board surface lamps 48 are arranged on both sides of the game area via lenses simulating various shaped objects, etc., and function to make the player's playfulness and joyfulness moderately lit or flashing during the game. To do.

複数の入賞口装置(チャッカーともいう)49・49Aは、図2に示すように、例えば遊技領域の上部や中央部両側付近にそれぞれ装着され、複数の風車47・47Aの間や風車47・47A間の上下付近に位置している。各入賞口装置49・49Aは、遊技領域の入賞口を覆う上部の開口した被入賞体と、この被入賞体への遊技球Pの入賞を検知する小入賞球検知センサ50とを備える。このような複数の入賞口装置49・49Aのうち、特定の入賞口装置49の小入賞球検知センサ50が遊技球Pを検知することにより、所定の数の遊技球Pが小当たりの賞球として受皿26に払い出される。   As shown in FIG. 2, the plurality of winning opening devices (also referred to as chuckers) 49 and 49A are mounted, for example, near the upper part of the game area and near both sides of the central part, and between the windmills 47 and 47A and between the windmills 47 and 47A. It is located near the top and bottom. Each of the winning hole devices 49 and 49A includes a winning object having an upper opening that covers a winning hole in the game area, and a small winning ball detection sensor 50 that detects the winning of the game ball P in the winning object. Among such a plurality of winning hole devices 49 and 49A, the small winning ball detection sensor 50 of the specific winning hole device 49 detects the gaming ball P, so that a predetermined number of gaming balls P are small winning balls. As shown in FIG.

複数の始動入賞口装置(スタートチャッカー、始動口、又はヘソともいう)51・51Aは、図1ないし図3に示すように、遊技領域の下方寄りに装飾板52を介し横一列に並べて装着され、センター役物装置63の下方に位置する。この始動入賞口装置51・51Aは、遊技領域の始動入賞口を覆う上部の開口した被入賞体と、被入賞体への遊技球Pの入賞を検知する始動入賞球検知センサ53と、動作不良等を検知するエラー検知センサとを備える。このような始動入賞口装置51・51Aに遊技球Pが入賞し、始動入賞球検知センサ53に遊技球Pが検知されると、所定の数の遊技球Pが小当たりの賞球として受皿26に払い出される。   A plurality of start winning opening devices (also referred to as start chuckers, start ports, or navels) 51 and 51A are mounted side by side along a decorative plate 52 on the lower side of the game area as shown in FIGS. , Located below the center accessory device 63. The start winning opening devices 51 and 51A have an upper open target covering the start winning opening in the game area, a start winning ball detection sensor 53 for detecting the winning of the game ball P in the winning target, and a malfunction. And an error detection sensor for detecting the like. When the game ball P wins such a start winning opening device 51 or 51A and the game ball P is detected by the start winning ball detection sensor 53, a predetermined number of game balls P are received as the small winning prize balls 26. To be paid out.

複数のハカマ装置54は、図1ないし図3に示すように、複数の装飾板52上部等にそれぞれ設置されて各始動入賞口装置51・51Aの直上に位置し、始動入賞口装置51・51Aと一体化されてその入賞率を調整するよう機能する。各ハカマ装置54は、図4ないし図11に示すように、駆動源であるモータ55と、このモータ55の駆動に基づき遊技盤40の表裏方向に進退動する略扇形のベース板56と、このベース板56の表面両側部にそれぞれ設けられて遊技盤40の装飾板52をスライド可能に貫通し、下方の始動入賞口装置51・51Aに遊技球Pを挟みながら導く左右一対の湾曲案内片57とから構成される。   As shown in FIG. 1 to FIG. 3, the plurality of hakama devices 54 are respectively installed on the top of the plurality of decorative plates 52 and are positioned directly above the start winning port devices 51 and 51 </ b> A, and start winning port devices 51 and 51 </ b> A. And function to adjust the winning percentage. As shown in FIGS. 4 to 11, each hakama device 54 includes a motor 55 that is a drive source, a substantially fan-shaped base plate 56 that moves forward and backward in the front and back directions of the game board 40 based on the drive of the motor 55, A pair of left and right curved guide pieces 57 provided on both sides of the surface of the base plate 56 so as to slidably penetrate the decorative plate 52 of the game board 40 and guide the game ball P between the starting winning port devices 51 and 51A below. It consists of.

モータ55は、例えばステッピングモータやサーボモータ等からなり、遊技盤40の裏面に設置される。このモータ55の駆動軸には、平面円板形のカム58が嵌着され、このカム58の表面周縁部からは円柱形のピン59が突出しており、このピン59とベース板56の裏面の接続片とには、長片のジョイント60が支持軸を介し回転可能に接続される。   The motor 55 is formed of, for example, a stepping motor or a servo motor, and is installed on the back surface of the game board 40. A flat disk-shaped cam 58 is fitted on the drive shaft of the motor 55, and a cylindrical pin 59 protrudes from the peripheral edge of the surface of the cam 58. A long piece joint 60 is rotatably connected to the connection piece via a support shaft.

一対の湾曲案内片57は、正面視で末広がりの略八字形や略袴形に対設され、遊技球P一球分以上の隙間をおいて左右方向に対向しており、従来のハカマ釘100と同様に機能する。各湾曲案内片57は、略半円弧形に形成され、透明パネル23に対向する正面61や上端角部62がそれぞれ丸く面取り(beveling)される。   The pair of curved guide pieces 57 are opposed to each other in a substantially octagonal shape or a substantially bowl shape spreading in the front view, facing the left and right with a gap of one or more game balls P, and the conventional hakama nails 100. Works the same way. Each curved guide piece 57 is formed in a substantially semicircular arc shape, and the front face 61 and the upper end corner 62 facing the transparent panel 23 are rounded and chamfered.

センター役物装置63は、図1や図2に示すように、遊技盤40の中心部に設置され、複数のハカマ装置54の上方に位置する。このセンター役物装置63は、遊技盤40の中心部に設置される筐体64を備え、この筐体64には、継続入賞口68、外れ入賞口69、一対の振り分け機構72、一対の可動羽根74、及び一対の案内羽根75がそれぞれ配設される。筐体64は、上部の開口した箱形に形成され、下部中央から仕切板65が上方に突出して内部空間を左右一対の遊技球空間66に分割する。   As shown in FIG. 1 and FIG. 2, the center accessory device 63 is installed at the center of the game board 40 and is located above the plurality of hook devices 54. The center accessory device 63 includes a housing 64 installed at the center of the game board 40. The housing 64 has a continuous winning port 68, a winning winning port 69, a pair of distribution mechanisms 72, and a pair of movable members. A blade 74 and a pair of guide blades 75 are provided. The housing 64 is formed in a box shape with an upper opening, and a partition plate 65 projects upward from the center of the lower portion to divide the internal space into a pair of left and right game ball spaces 66.

各遊技球空間66は、落下してくる遊技球Pを導入できるよう上部の開口した箱形に区画され、下部には遊技球Pを下方に案内する樋形の遊技球通路67が接続されており、両側壁には、遊技球Pの落下エネルギを削減する図示しない複数の緩衝板がそれぞれ下方に傾斜して装着される。各遊技球空間66の外側壁上部には、遊技球Pの入賞を検知する小入賞球検知センサ50が設置される。   Each game ball space 66 is partitioned into a box shape having an upper opening so that the falling game ball P can be introduced, and a bowl-shaped game ball passage 67 for guiding the game ball P downward is connected to the lower portion. In addition, a plurality of buffer plates (not shown) that reduce the falling energy of the game ball P are mounted on both side walls so as to be inclined downward. A small winning ball detection sensor 50 that detects a winning of the game ball P is installed on the upper outer wall of each game ball space 66.

継続入賞口(V入賞口、Vゾーンともいう)68と外れ入賞口69とは、各遊技球通路67の下部近傍に間隔をおいて配設され、継続入賞口68に遊技球Pの入賞を検知する継続球検知センサ70が設置されており、外れ入賞口69には遊技球Pの入賞を検知する外れ入賞球検知センサ71が設置される。また、振り分け機構72は、各遊技球通路67の下部近傍に設置され、遊技球嵌合用の切り欠きを周縁部に備えた振り分け回転体73を回転させることにより、遊技球Pを継続入賞口68あるいは外れ入賞口69に入賞させる。   The continuous winning opening (also referred to as V winning opening, V zone) 68 and the off winning winning opening 69 are arranged in the vicinity of the lower part of each game ball passage 67 with an interval, and the continuous winning opening 68 receives the winning of the game ball P. A continuation ball detection sensor 70 for detection is installed, and a detachment winning ball detection sensor 71 for detecting the winning of the game ball P is installed in the detachment winning opening 69. The distribution mechanism 72 is installed in the vicinity of the lower portion of each game ball passage 67, and rotates the distribution rotation body 73 provided with a notch for fitting the game ball at the peripheral portion, thereby allowing the game ball P to be continuously prized 68. Alternatively, the winning prize opening 69 is awarded.

可動羽根74は、各遊技球空間66の外側壁上部に回転可能に軸支され、特定の始動入賞口装置51に遊技球Pが入賞することにより、起立した垂直状態から外側に所定時間回転し、各遊技球空間66に遊技球Pが入賞する確率を向上させる。また、案内羽根75は、筐体64の仕切板65上方に回転可能に複数軸支され、特定の入賞口装置49Aに遊技球Pが入賞することにより、下方に回転して可動羽根74との間の隙間を拡大し、各遊技球空間66に遊技球Pが入賞する確率を向上させる。   The movable blade 74 is rotatably supported on the upper part of the outer wall of each game ball space 66, and when the game ball P wins a specific start winning opening device 51, the movable blade 74 rotates outward for a predetermined time from the standing vertical state. The probability that the game ball P wins in each game ball space 66 is improved. Further, the guide blade 75 is rotatably supported above the partition plate 65 of the housing 64, and when the game ball P is awarded to a specific prize opening device 49A, the guide blade 75 rotates downward and is connected to the movable blade 74. The gap between them is enlarged, and the probability that the game ball P wins in each game ball space 66 is improved.

可変表示装置76は、例えば薄い矩形の液晶モジュールからなり、センター役物装置63の正面に装着されており、制御装置80の制御に基づいて画面にデモンストレーション映像等を表示する。このデモンストレーション映像としては、例えばホールに入店してきた者の興味を喚起する魅惑的なキャラクターを縦横に表示してその大きさを変更したり、表示したキャラクターを増減したり、あるいはキャラクターにアクション等の演出をさせる映像があげられる。   The variable display device 76 is composed of, for example, a thin rectangular liquid crystal module, and is mounted on the front surface of the center accessory device 63, and displays a demonstration video or the like on the screen based on the control of the control device 80. As this demonstration video, for example, a fascinating character that attracts the interest of those who entered the hall is displayed vertically and horizontally, its size is changed, the displayed character is increased or decreased, or action is taken on the character. The video that makes the production of.

アウト穴77は、遊技領域の下部に装飾体等を介して穿孔され、外れ球として落下してきた遊技球Pを回収し、本体10の回収機構を介してシマの設備側に排出する。排出された遊技球Pは入賞口装置49・49A、始動入賞口装置51・51A、及びセンター役物装置63から排出された遊技球Pと共に洗浄装置に集められて洗浄され、その後、一ブロックの補給パイプに供給されて循環利用される。   The out hole 77 is drilled in the lower part of the game area via a decorative body or the like, collects the game ball P that has fallen as a dislodged ball, and discharges it to the equipment side of the sima through the recovery mechanism of the main body 10. The discharged game balls P are collected and washed together with the game balls P discharged from the winning opening devices 49 and 49A, the starting winning port devices 51 and 51A, and the center accessory device 63, and then one block. It is supplied to the supply pipe and recycled.

制御装置80は、図12に示すように、ホールの集中管理装置81や球貸信号制御回路82等に接続された主制御装置83と、この主制御装置83から制御信号を受信してその制御下で作動する副制御装置84とを備え、これら主制御装置83と副制御装置84とが本体10の背面壁等に設置されるとともに、CRユニット1、払出装置15、枠ランプ21、スピーカ22、盤面ランプ48、入賞口装置49・49A、始動入賞口装置51・51A、ハカマ装置54、センター役物装置63、及び可変表示装置76等に電気的に接続される。   As shown in FIG. 12, the control device 80 receives a control signal from the main control device 83 connected to the centralized management device 81 of the hall, the ball lending signal control circuit 82, etc., and the main control device 83, and controls it. A sub-control device 84 that operates below, and the main control device 83 and the sub-control device 84 are installed on the back wall of the main body 10, and the CR unit 1, the dispensing device 15, the frame lamp 21, and the speaker 22. Are electrically connected to the panel lamp 48, the winning opening devices 49 and 49A, the starting winning opening devices 51 and 51A, the hack device 54, the center accessory device 63, the variable display device 76, and the like.

主制御装置83は、プリント回路基板からなる回路基板に、水晶発振回路、演算処理機能を有するCPU、ROM、RAM、動作不良等を検知するエラー検知センサ、その他の電子部品が実装され、入力側に遊技球発射検知センサ17、遊技球払出検知センサ18、エラー検知センサ、小入賞球検知センサ50、始動入賞球検知センサ53、継続球検知センサ70、外れ入賞球検知センサ71等が基本的には入力インターフェイスを介し接続されるとともに、出力側に副制御装置84等が接続されており、不正改造されないよう透明の樹脂ケースに収納されて強固に封止される。   The main control device 83 is mounted on a circuit board made of a printed circuit board with a crystal oscillation circuit, a CPU having a processing function, a ROM, a RAM, an error detection sensor for detecting operation failure, and other electronic components. The game ball launch detection sensor 17, the game ball payout detection sensor 18, the error detection sensor, the small winning ball detection sensor 50, the starting winning ball detection sensor 53, the continuation ball detection sensor 70, the missed winning ball detection sensor 71, etc. Are connected via an input interface, and a sub-control device 84 and the like are connected to the output side, and are housed in a transparent resin case and securely sealed so as not to be tampered with.

水晶発振回路は、発振パルスを分周することにより、制御動作の基準となるタイミングパルス(例えば、4ミリ秒毎のタイミングパルス)を生成するよう機能する。また、ROMには、所定の遊技プログラムが記憶される。   The crystal oscillation circuit functions to generate a timing pulse (for example, a timing pulse every 4 milliseconds) serving as a reference for the control operation by dividing the oscillation pulse. In addition, a predetermined game program is stored in the ROM.

RAMには、状態データテーブルの他、遊技の履歴や遊技利益等が記憶される。遊技の履歴とは、例えば電源回路90を投入してから、あるいは遊技機で遊技を開始してから現在に至るまでの遊技内容の経時的な記録をいい、具体的には、始動入賞口装置51・51Aに入賞した遊技球Pの球数等があげられる。また、樹脂ケースの開閉蓋には、図示しない基板管理番号証が貼着される。   In addition to the state data table, the game history and game profits are stored in the RAM. The game history is, for example, a record of game contents over time from when the power supply circuit 90 is turned on or from when a game machine is started to the present time. For example, the number of game balls P that have won 51.51A may be listed. In addition, a substrate management number certificate (not shown) is attached to the opening / closing lid of the resin case.

このような構成の主制御装置83は、CPUがRAMを作業領域としてROMに記憶された所定の遊技プログラムを読み込むことにより、副制御装置84と共にコンピュータとして所定の機能を実現する。   The main control device 83 configured as described above realizes a predetermined function as a computer together with the sub-control device 84 when the CPU reads a predetermined game program stored in the ROM using the RAM as a work area.

副制御装置84は、図柄制御装置85、ランプ制御装置86、音声制御装置87、払出制御装置88、及び可動体制御装置89を備え、一部の例外を除き、基本的には主制御装置83に出力インターフェイスを介して接続されており、不正改造されないよう透明の樹脂ケースに収納されて強固に封止される。樹脂ケースの開閉蓋には、図示しない基板管理番号証が貼着される。   The sub-control device 84 includes a symbol control device 85, a lamp control device 86, a sound control device 87, a payout control device 88, and a movable body control device 89, and is basically the main control device 83 with some exceptions. Are connected to each other via an output interface, and are housed in a transparent resin case and securely sealed so as not to be tampered with. A board management number certificate (not shown) is attached to the opening / closing lid of the resin case.

図柄制御装置85は、回路基板にCPU、ROM、RAM、その他の電子部品が実装され、可変表示装置76に接続される。このような構成の図柄制御装置85は、主制御装置83の制御信号に基づき、CPUがRAMを作業領域としてROMに記憶された所定の遊技プログラムを読み込むことにより、コンピュータとして可変表示装置76の表示を制御する。   The symbol control device 85 has a CPU, ROM, RAM, and other electronic components mounted on a circuit board and is connected to the variable display device 76. In the symbol control device 85 having such a configuration, the CPU reads a predetermined game program stored in the ROM using the RAM as a work area based on the control signal of the main control device 83, so that the display of the variable display device 76 is performed as a computer. To control.

ランプ制御装置86は、回路基板にCPU、ROM、RAM、その他の電子部品が実装され、枠ランプ21と盤面ランプ48に接続される。このようなランプ制御装置86は、主制御装置83の制御信号に基づき、CPUがRAMを作業領域としてROMに記憶された所定の遊技プログラムを読み込むことにより、枠ランプ21と盤面ランプ48の点灯や点滅を制御するよう機能する。   The lamp control device 86 is mounted with a CPU, ROM, RAM, and other electronic components on a circuit board, and is connected to the frame lamp 21 and the panel lamp 48. In such a lamp control device 86, based on the control signal of the main control device 83, the CPU reads a predetermined game program stored in the ROM using the RAM as a work area, thereby turning on the frame lamp 21 and the board lamp 48. Functions to control blinking.

音声制御装置87は、回路基板にCPU、ROM、RAM、その他の電子部品が実装されており、主制御装置83の制御信号に基づき、CPUがRAMを作業領域としてROMに記憶された所定の遊技プログラムを読み込むことにより、スピーカ22を制御するよう機能する。払出制御装置88は、回路基板にCPU、ROM、RAM、その他の電子部品が実装され、主制御装置83の制御信号に基づき、CPUがRAMを作業領域としてROMに記憶された所定の遊技プログラムを読み込むことにより、CRユニット1と払出装置15とを制御する。   The voice control device 87 has a CPU, ROM, RAM, and other electronic components mounted on a circuit board. Based on a control signal from the main control device 83, the CPU controls a predetermined game stored in the ROM using the RAM as a work area. It functions to control the speaker 22 by reading the program. The payout control device 88 has a CPU, ROM, RAM, and other electronic components mounted on a circuit board. Based on a control signal from the main control device 83, the payout control device 88 uses the RAM as a work area to store a predetermined game program stored in the ROM. By reading, the CR unit 1 and the dispensing device 15 are controlled.

可動体制御装置89は、回路基板にCPU、ROM、RAM、その他の電子部品が実装され、主制御装置83の制御信号に基づき、CPUがRAMを作業領域としてROMに記憶された所定の遊技プログラムを読み込むことにより、複数のハカマ装置54やセンター役物装置63等を制御する。例えば、一部のハカマ装置54における一対の湾曲案内片57が装飾板52の表面から突出している場合には、残部のハカマ装置54における一対の湾曲案内片57が装飾板52の表面に向けて後退するようモータ55を周期的に制御したり、複数のハカマ装置54をランダムに制御する。   The movable body control device 89 is a predetermined game program in which a CPU, ROM, RAM, and other electronic components are mounted on a circuit board, and based on a control signal of the main control device 83, the CPU stores the RAM as a work area in the ROM. Are controlled, the plurality of hakama devices 54, the center accessory device 63, and the like are controlled. For example, when a pair of curved guide pieces 57 in a part of the hook apparatus 54 protrudes from the surface of the decorative plate 52, the pair of curved guide pieces 57 in the remaining hook member device 54 faces the surface of the decorative plate 52. The motor 55 is periodically controlled so as to move backward, and the plurality of hakama devices 54 are randomly controlled.

電源回路90は、図12に示すように、交流電流を直流電流に変換して主制御装置83と副制御装置84に給電するよう機能する。この電源回路90から主制御装置83と副制御装置84を介して給電される直流電流は、発射装置14、払出装置15、枠ランプ21、スピーカ22、盤面ランプ48、入賞口装置49・49A、始動入賞口装置51・51A、ハカマ装置54、センター役物装置63、可変表示装置76等に適宜のタイミングで分電される。   As shown in FIG. 12, the power supply circuit 90 functions to convert an alternating current into a direct current and to supply power to the main controller 83 and the sub controller 84. The direct current fed from the power supply circuit 90 via the main control device 83 and the sub control device 84 includes the launch device 14, the payout device 15, the frame lamp 21, the speaker 22, the panel lamp 48, the winning opening devices 49 and 49A, Electric power is distributed to the start prize opening devices 51 and 51A, the hack device 54, the center accessory device 63, the variable display device 76, and the like at an appropriate timing.

次に、遊技機の遊技方法について説明すると、遊技機を使用して遊技する場合には、CRユニット1を利用して複数の遊技球Pを借り、受皿26を遊技球Pで満たし、ハンドル機構31の操作ハンドル32を適宜回転操作して遊技球Pを発射装置14から発射すれば良い。   Next, a gaming method of the gaming machine will be described. When playing using a gaming machine, a plurality of gaming balls P are borrowed using the CR unit 1, the tray 26 is filled with the gaming balls P, a handle mechanism The operation ball 32 may be appropriately rotated to launch the game ball P from the launching device 14.

すると、遊技球Pは、発射装置14からガイドレール41に案内されつつ遊技盤40の遊技領域上方に次々と打ち込まれ、釘43や風車47・47Aとの衝突に伴い軌道や速度を不規則に変更しながら落下し、入賞口装置49・49Aに入賞したり、ハカマ装置54を通過したり、あるいはアウト穴77に回収される。   Then, the game balls P are driven one after another on the game area of the game board 40 while being guided from the launching device 14 to the guide rails 41, and the trajectory and speed are irregularly associated with the collision with the nails 43 and the windmills 47 and 47A. It falls while changing and wins the winning hole device 49 / 49A, passes through the hook device 54, or is collected in the out hole 77.

上記遊技の際、複数のハカマ装置54は、一部のハカマ装置54と残部のハカマ装置54とが遊技盤40から交互に進退し、突出したハカマ装置54により始動入賞口装置51・51Aに遊技球Pの入賞する確率を向上させる。すなわち、ハカマ装置54は、モータ55が駆動してカム58をゆっくりと回転させ、このカム58のピン59が装飾板52方向に接近する場合には、ベース板56が遊技盤40の表面方向にスライドして一対の湾曲案内片57を装飾板52の表面から大きく露出させ、この接触面積の広い一対の湾曲案内片57が直下の始動入賞口装置51・51Aに軌道をばらつかせることなく遊技球Pを高確率で入賞させる(図11参照)。   During the above-described game, a plurality of hakama devices 54 have a part of the hakama devices 54 and the remaining hakama devices 54 alternately advance and retreat from the game board 40, and the protruding hakama devices 54 play a game to the start prize opening devices 51 and 51A. The probability that the ball P wins is improved. That is, in the case device 54, the motor 55 is driven to rotate the cam 58 slowly, and when the pin 59 of the cam 58 approaches the decorative plate 52, the base plate 56 faces the surface of the game board 40. The pair of curved guide pieces 57 are greatly exposed from the surface of the decorative plate 52 by sliding, and the pair of curved guide pieces 57 having a large contact area play the game without causing the raceway to be distant from the start winning opening devices 51 and 51A. The ball P is won with a high probability (see FIG. 11).

これに対し、カム58のピン59が装飾板52から離れる場合には、ベース板56が遊技盤40の裏面方向にスライドして一対の湾曲案内片57を装飾板52の表面から後退させ、この接触面積の狭い一対の湾曲案内片57が始動入賞口装置51・51Aに軌道をばらつかせながら遊技球Pを低確率で入賞させることとなる(図10参照)。   On the other hand, when the pin 59 of the cam 58 moves away from the decorative plate 52, the base plate 56 slides toward the back surface of the game board 40, and the pair of curved guide pieces 57 are retracted from the surface of the decorative plate 52. The pair of curved guide pieces 57 having a small contact area causes the game balls P to win with a low probability while causing the start winning opening devices 51 and 51A to vary the trajectory (see FIG. 10).

遊技球Pがハカマ装置54を通過して特定の始動入賞口装置51Aに入賞し、始動入賞球検知センサ53に検知されると、センター役物装置63の可動羽根74がそれぞれ外側に所定の時間だけ開放回転し、案内羽根75との隙間を拡大する。   When the game ball P passes through the hakama device 54 and wins a specific start winning hole device 51A and is detected by the start winning ball detection sensor 53, the movable blades 74 of the center accessory device 63 are respectively set outward for a predetermined time. Only open and rotate to widen the gap with the guide vanes 75.

こうして可動羽根74や案内羽根75が開放回転したセンター役物装置63の筐体64に遊技球Pが入賞し、筐体64下部の継続入賞口68に遊技球Pが入賞すると、可動羽根74や案内羽根75が開放回転して遊技球Pを略10個入賞させるか、あるいは可動羽根74や案内羽根75が例えば18回開放回転する。この間に継続入賞口68に遊技球Pがさらに入賞すると、可動羽根74や案内羽根75が再度18回開放回転し、この開放回転が最大15回まで繰り返される。   When the game ball P wins the case 64 of the center accessory device 63 in which the movable blade 74 and the guide blade 75 are opened and rotated, and the game ball P wins the continuous winning port 68 at the bottom of the case 64, the movable blade 74 and The guide blade 75 rotates to open and approximately 10 game balls P are won, or the movable blade 74 and the guide blade 75 rotate to open 18 times, for example. During this time, when the game ball P further wins in the continuous winning opening 68, the movable blade 74 and the guide blade 75 are again opened and rotated 18 times, and this opening rotation is repeated up to 15 times.

上記構成によれば、遊技球Pの軌道を大きく変化させるハカマ釘100の代わりに役物化したハカマ装置54を用いるので、調整の容易な命釘44や湾曲案内片57の突出量を調整するだけで、遊技球Pの入賞割合を簡単に調整することができる。したがって、高度な技能や熟練を何ら必要とすることなく、遊技球Pの入賞割合やハカマ装置54を調整することができる。   According to the above-described configuration, since the Hakama device 54 is used as a useful item instead of the Hakama nail 100 that greatly changes the trajectory of the game ball P, only the amount of protrusion of the life nail 44 or the curved guide piece 57 that is easy to adjust is adjusted. Thus, the winning percentage of the game ball P can be easily adjusted. Therefore, it is possible to adjust the winning percentage of the game ball P and the hakama device 54 without requiring any high skill or skill.

また、複数の始動入賞口装置51・51Aのうち、図2の右側に位置する始動入賞口装置51Aは一般的に有効利用されないが、複数のハカマ装置54が交互に進退するので、右側に位置する始動入賞口装置51Aをも有効に活用して遊技の幅を著しく拡大することが可能になる。   In addition, among the plurality of start prize opening devices 51 and 51A, the start prize opening device 51A located on the right side in FIG. 2 is generally not effectively used, but since the plurality of hacker devices 54 advance and retreat alternately, It is possible to remarkably expand the game width by effectively utilizing the start winning opening device 51A.

また、遊技盤40に、始動入賞口装置51・51Aに遊技球Pを導く誘導釘45を連続して打ち込めば、ハカマ装置54における一対の湾曲案内片57が後退している場合でも、複数の命釘44等を利用して始動入賞口装置51・51Aに遊技球Pをジャンプ入賞させる確率を向上させることができるので、遊技のパターンを大いに広げることが可能になる。   In addition, if the guide nail 45 that guides the game ball P to the start prize opening devices 51 and 51A is continuously driven into the game board 40, a plurality of curved guide pieces 57 in the hack device 54 are retracted. Since the probability of jumping and winning the game ball P to the start winning opening device 51 / 51A using the life nail 44 or the like can be improved, the game pattern can be greatly expanded.

また、ハカマ装置54を役物化するので、役物デザインのバリエーションの大幅な向上が期待できる。さらに、各湾曲案内片57の正面61や上端角部62をR形状に面取りするので、透明パネル23と湾曲案内片57との間に遊技球Pが挟まれて落下しないのを簡易な構成で有効に防止することができる。   Moreover, since the hakama device 54 is made into a feature, a significant improvement in the variation of the feature design can be expected. Further, since the front surface 61 and the upper end corner portion 62 of each curved guide piece 57 are chamfered into an R shape, it is possible to prevent the game ball P from being sandwiched between the transparent panel 23 and the curved guide piece 57 and falling. It can be effectively prevented.

なお、上記実施形態の賞球と玉貸しの球経路は、分離せずに区別不能な構造としても良いし、分離して区別可能な構造としても良い。また、本体10の背面壁に、払出装置15からの遊技球Pを振り分ける振分け装置を設置しても良い。また、受皿パネル24に複数の受皿26を上下に並べて配設しても良い。また、一時停止ボタン33を、操作ハンドル32ではなく、受皿パネル24の操作ハンドル32近傍部に設けることもできる。   In addition, the winning ball and the ball lending ball path of the above-described embodiment may be configured to be indistinguishable without being separated, or may be separated and distinguishable. Further, a sorting device for sorting the game balls P from the payout device 15 may be installed on the back wall of the main body 10. Further, a plurality of trays 26 may be arranged on the tray panel 24 side by side. Further, the pause button 33 can be provided not in the operation handle 32 but in the vicinity of the operation handle 32 of the tray panel 24.

また、釘43、風車47・47A、盤面ランプ48、入賞口装置49・49A、始動入賞口装置51・51A、ハカマ装置54の数は、適宜増減変更することができる。また、始動入賞口装置51・51Aとハカマ装置54とは、一体化しても良いし、別体化することもできる。また、主制御装置83と副制御装置84のCPU、ROM、RAMをそれぞれ一体化してワンチップすることも可能である。また、主制御装置83と副制御装置84のCPUは、単数複数に適宜増減することも可能である。   In addition, the numbers of the nails 43, the windmills 47 and 47A, the panel lamp 48, the winning opening devices 49 and 49A, the starting winning opening devices 51 and 51A, and the hack devices 54 can be changed as appropriate. Further, the start winning a prize opening device 51 / 51A and the hack device 54 may be integrated or separated. Further, the CPU, ROM, and RAM of the main control device 83 and the sub control device 84 can be integrated into one chip. Further, the number of CPUs of the main control device 83 and the sub control device 84 can be increased or decreased as appropriate.

また、主制御装置83と副制御装置84の各基板に電源回路90をそれぞれ接続することも可能である。さらに、主制御装置83のRAMに遊技の履歴や遊技利益等を記憶させるのではなく、ハードディスク等の公知の記憶装置に記憶させても良い。さらにまた、主制御装置83で賞球の払出個数を監視しても良い。   It is also possible to connect the power supply circuit 90 to each board of the main controller 83 and the sub controller 84. Further, the game history and game profits may not be stored in the RAM of the main controller 83 but may be stored in a known storage device such as a hard disk. Furthermore, the main controller 83 may monitor the number of prize balls paid out.

本発明に係る遊技機の実施形態を示す全体斜視説明図である。1 is an overall perspective explanatory view showing an embodiment of a gaming machine according to the present invention. 本発明に係る遊技機の実施形態における可変表示装置等を取り外した状態を示す正面説明図である。It is front explanatory drawing which shows the state which removed the variable display apparatus etc. in embodiment of the game machine which concerns on this invention. 本発明に係る遊技機の実施形態における組立状態の遊技盤のハカマ装置を示す正面説明図である。It is front explanatory drawing which shows the hook device of the game board of the assembly state in embodiment of the game machine which concerns on this invention. 本発明に係る遊技機の実施形態におけるハカマ装置の湾曲案内片の突出状態を示す斜視説明図である。It is a perspective explanatory view showing the protruding state of the curved guide piece of the hakama device in the embodiment of the gaming machine according to the present invention. 図4のハカマ装置の湾曲案内片の後退状態を示す斜視説明図である。It is a perspective explanatory view which shows the retreat state of the curved guide piece of the hakama apparatus of FIG. 図5のハカマ装置の湾曲案内片の最後退状態を示す斜視説明図である。FIG. 6 is a perspective explanatory view showing a last retracted state of the curved guide piece of the hakama device of FIG. 5. 本発明に係る遊技機の実施形態におけるハカマ装置を示す正面説明図である。It is front explanatory drawing which shows the hakama apparatus in embodiment of the game machine which concerns on this invention. 本発明に係る遊技機の実施形態におけるハカマ装置を示す平面説明図である。It is plane explanatory drawing which shows the hakama apparatus in embodiment of the game machine which concerns on this invention. 本発明に係る遊技機の実施形態におけるハカマ装置を示す側面説明図である。It is side explanatory drawing which shows the hakama apparatus in embodiment of the game machine which concerns on this invention. 本発明に係る遊技機の実施形態におけるハカマ装置の後退した湾曲案内片と遊技球の接触状態を示す平面説明図である。It is plane explanatory drawing which shows the contact state of the curved guide piece and game ball which were retreated of the hakama apparatus in embodiment of the game machine which concerns on this invention. 本発明に係る遊技機の実施形態におけるハカマ装置の突出した湾曲案内片と遊技球の接触状態を示す平面説明図である。It is plane explanatory drawing which shows the contact state of the curved guide piece and the game ball | bowl which the protrusion apparatus of embodiment of the gaming machine concerning this invention protruded. 本発明に係る遊技機の実施形態を示す回路構成図である。It is a circuit block diagram which shows embodiment of the game machine which concerns on this invention. 従来の遊技機の始動入賞口装置とハカマ釘を示す正面説明図である。It is front explanatory drawing which shows the starting winning opening apparatus and the hakama nail of the conventional gaming machine. 従来の遊技機の始動入賞口装置とハカマ釘を示す斜視説明図である。It is an isometric view explanatory drawing which shows the starting winning opening device and the hakama nail of the conventional gaming machine.

符号の説明Explanation of symbols

1 CRユニット
10 本体
19 ドア
23 透明パネル
40 遊技盤
44 命釘
45 誘導釘(誘導路)
47 風車
47A 風車
49 入賞口装置
49A 入賞口装置
51 始動入賞口装置
51A 始動入賞口装置
52 装飾板
54 ハカマ装置
55 モータ(駆動源)
56 ベース板(ベース体)
57 湾曲案内片
58 カム
59 ピン
60 ジョイント
61 正面
62 上端角部
63 センター役物装置
76 可変表示装置
77 アウト穴
80 制御装置
83 主制御装置
84 副制御装置
89 可動体制御装置
90 電源回路
100 ハカマ釘
P 遊技球
1 CR unit 10 Main body 19 Door 23 Transparent panel 40 Game board 44 Life nail 45 Guide nail (guide path)
47 Windmill 47A Windmill 49 Prize opening device 49A Prize opening device 51 Start prize opening device 51A Start prize opening device 52 Decoration plate 54 Hackama device 55 Motor (drive source)
56 Base plate (base body)
57 curved guide piece 58 cam 59 pin 60 joint 61 front face 62 upper end corner 63 center accessory device 76 variable display device 77 out hole 80 control device 83 main control device 84 sub control device 89 movable body control device 90 power supply circuit 100 P game ball

Claims (5)

遊技盤に設けられる始動入賞口装置と、遊技盤に設けられて始動入賞口装置に対する遊技球の入賞率を調整するハカマ装置とを含んでなる遊技機であって、
ハカマ装置は、駆動源の駆動に基づき遊技盤の表裏方向に進退動するベース体と、このベース体に設けられて遊技盤をスライド可能に貫通し、下方の始動入賞口装置に遊技球を導く一対の湾曲案内片とを含み、この一対の湾曲案内片を正面視で略八字形に設けたことを特徴とする遊技機。
A gaming machine comprising a start prize opening device provided on a game board, and a hack device provided on the game board for adjusting a winning rate of a game ball with respect to the start prize opening device,
The Hakama device is a base body that moves forward and backward in the direction of the front and back of the game board based on the drive of the drive source, and is slidably penetrated through the game board provided on the base body, and guides the game ball to the lower start prize opening device. A gaming machine comprising a pair of curved guide pieces, wherein the pair of curved guide pieces are provided in an approximately eight shape in a front view.
始動入賞口装置とハカマ装置とを一体化して遊技盤に複数設置し、一のハカマ装置における一対の湾曲案内片が遊技盤の表面から突出している場合には、他のハカマ装置における一対の湾曲案内片を遊技盤の表面に向けて後退させるようにした請求項1記載の遊技機。   When a plurality of start prize opening devices and hakama devices are integrated and installed on a game board, and a pair of curved guide pieces in one hakama device protrudes from the surface of the game board, a pair of curves in other hakama devices The gaming machine according to claim 1, wherein the guide piece is retracted toward the surface of the game board. 始動入賞口装置とハカマ装置との間、及び又はハカマ装置の上方に並べて設けられ、始動入賞口装置に遊技球を導く複数の命釘と、始動入賞口装置、及び又はハカマ装置の上部側方に設けられ、始動入賞口装置に遊技球を導く誘導路とを含んでなる請求項1又は2記載の遊技機。   A plurality of life nails that are provided between the starting prize opening device and the hakama device and arranged side by side above the hakama device and guide the game ball to the starting prize opening device, and the upper side of the starting prize opening device and / or the hakama device A gaming machine according to claim 1 or 2, further comprising a guide path for guiding a game ball to the start winning opening device. ハカマ装置の駆動源をモータとしてその駆動軸にはカムを取り付け、このカムとベース体とにジョイントを支持軸により接続した請求項1、2、又は3記載の遊技機。   4. A gaming machine according to claim 1, wherein a driving source of the hack device is a motor, a cam is attached to the driving shaft, and a joint is connected to the cam and the base body by a support shaft. 湾曲案内片の上端角部を面取りした請求項1ないし4いずれかに記載の遊技機。   The gaming machine according to claim 1, wherein the upper end corner of the curved guide piece is chamfered.
JP2005039515A 2005-02-16 2005-02-16 Game machine Pending JP2006223474A (en)

Priority Applications (1)

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Family Applications (1)

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Country Link
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Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2016146872A (en) * 2015-02-10 2016-08-18 株式会社サンセイアールアンドディ Game machine
JP2016146873A (en) * 2015-02-10 2016-08-18 株式会社サンセイアールアンドディ Game machine
JP2018140111A (en) * 2017-02-28 2018-09-13 株式会社三洋物産 Game machine
JP2020138093A (en) * 2020-06-11 2020-09-03 株式会社三洋物産 Game machine

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2016146872A (en) * 2015-02-10 2016-08-18 株式会社サンセイアールアンドディ Game machine
JP2016146873A (en) * 2015-02-10 2016-08-18 株式会社サンセイアールアンドディ Game machine
JP2018140111A (en) * 2017-02-28 2018-09-13 株式会社三洋物産 Game machine
JP2020138093A (en) * 2020-06-11 2020-09-03 株式会社三洋物産 Game machine

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