JP2005168717A - Game machine - Google Patents

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JP2005168717A
JP2005168717A JP2003411602A JP2003411602A JP2005168717A JP 2005168717 A JP2005168717 A JP 2005168717A JP 2003411602 A JP2003411602 A JP 2003411602A JP 2003411602 A JP2003411602 A JP 2003411602A JP 2005168717 A JP2005168717 A JP 2005168717A
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protrusion
main body
gaming machine
door
movable door
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Japanese (ja)
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Yutaka Akagi
裕 赤木
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Olympia KK
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Olympia KK
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Abstract

<P>PROBLEM TO BE SOLVED: To prevent the fraudulence such as guiding the game balls to the prize winning slots by inserting a foreign piece into the playing area through a clearance generated on the side part where the hinge parts of the pachinko game machine are located. <P>SOLUTION: A glass door 12 has the body 28 of the door pivoted on the base part 11a of the body and an armoring body 29 covering the front and side of the door body 28. The glass door 12 turns on a metal pin 33 and on the rear of the door body 28, two lines of protrusion 40 and 41 are arranged sticking out toward the body 11 of the game machine. Lines of protrusion 44 and 45 are arranged on the base part 11a of the body sticking out toward the door body 28. When the glass door 12 is closed, the lines of protrusion 40 and 44 and the lines of protrusion 41 and 45 approach each other respectively and the lines of protrusion 40 and 41 are positioned closer to the playing area with respect to the lines of protrusion 44 and 45. The pairs of lines of protrusion facing each other blocks the foreign piece to be inserted through a clearance S1 between the base part 11a of the body and the glass door 12, thereby completely preventing the invasion of the foreign pieces into the playing area. <P>COPYRIGHT: (C)2005,JPO&NCIPI

Description

本発明は、遊技領域を視認可能にする窓部を備えた可動扉が回動自在に支持された遊技機に関する。   The present invention relates to a gaming machine in which a movable door provided with a window portion that allows a game area to be visually recognized is rotatably supported.

遊技場に設置される遊技機として、例えば弾球遊技機は、遊技球の打ち出される遊技領域が設けられた遊技盤と、遊技盤が組み込まれた筐体からなる遊技機本体と、遊技機本体の前面を覆う可動扉とから構成されている。可動扉は遊技領域を外部に露呈させる透明なガラス窓を有し、遊技者がガラス窓を通して遊技領域を落下する遊技球の動きを観察できる。可動扉は、遊技機本体に回動自在に支持され、閉じられた状態では施錠装置によってロックされる。また、遊技機の内部で発生した故障の修理等を行うときには、施錠を解除した後に可動扉を開放することができる。   As a gaming machine installed in a game hall, for example, a ball game machine includes a gaming board provided with a gaming area where a gaming ball is launched, a gaming machine main body including a casing in which the gaming board is incorporated, and a gaming machine main body. It is comprised from the movable door which covers the front of. The movable door has a transparent glass window that exposes the game area to the outside, and the player can observe the movement of the game ball falling through the glass window. The movable door is rotatably supported by the gaming machine body and is locked by a locking device in the closed state. Further, when repairing a failure that has occurred inside the gaming machine, the movable door can be opened after unlocking.

可動扉の一側方における上端部と下端部は、可動扉を軸支するための軸及び軸受けとからなるヒンジ部によって遊技機本体とそれぞれ連結されている。このような遊技機では、例えば、可動扉の一側方における上端部に第1のヒンジ軸としてL字状に曲げられた金属製のピンが上方に突出するように設けられており、遊技機本体の一側方における上部にはこの金属ピンが挿入される第1のヒンジ穴が設けられている。また、可動扉の一側方における下端部には第2のヒンジ穴が設けられており、遊技機本体の一側方における下部には第2のヒンジ穴に差し込まれる上方に突出した第2のヒンジ軸が設けられている。   An upper end and a lower end on one side of the movable door are respectively connected to the gaming machine main body by a hinge portion including a shaft and a bearing for pivotally supporting the movable door. In such a gaming machine, for example, a metal pin bent in an L shape as a first hinge shaft protrudes upward at the upper end portion on one side of the movable door. A first hinge hole into which the metal pin is inserted is provided at an upper portion on one side of the main body. Further, a second hinge hole is provided at the lower end portion on one side of the movable door, and a second projecting upward is inserted into the second hinge hole on the lower portion on one side of the gaming machine main body. A hinge shaft is provided.

可動扉に設けられた上記金属ピンは、可動扉に固着された金具等によって上下方向に移動自在で且つ上方に突出するように保持される。可動扉を遊技機本体に組み付ける時や可動扉を取り外す時に、上方に突出した金属ピンを下方向に移動させて退避できるようにすることにより、閉じられた状態の可動扉と遊技機本体との隙間を小さくでき、物理的に僅かな隙間からセルロイド製の薄いシート板(セル板と呼ばれる)や針金、ピアノ線等を遊技領域内に挿入して遊技球を入賞口に誘導する不正行為を防ぐことができる。   The metal pin provided on the movable door is held so as to be movable in the vertical direction and project upward by a metal fitting fixed to the movable door. When assembling the movable door to the gaming machine body or removing the movable door, the metal pin protruding upward can be moved downward to be retracted, so that the movable door in the closed state and the gaming machine body can be retracted. The gap can be reduced, and a thin cell board made of celluloid (called a cell board), a wire, a piano wire, etc. is inserted into the game area from a physically small gap to prevent an illegal act of guiding the game ball to the winning opening. be able to.

しかしながら、上述のような遊技機では、可動扉を回動自在とするためにヒンジ部が設けられた遊技機側部に隙間が生じてしまい、ここから上記セル板やピアノ線等を挿入して不正行為が行われるという問題がある。   However, in the gaming machine as described above, there is a gap in the side part of the gaming machine provided with the hinge part so that the movable door can be rotated, from which the cell board or the piano wire is inserted. There is a problem of cheating.

本発明は、上記問題点を考慮してなされたもので、ヒンジ部が設けられた遊技機側部に生じる隙間を利用した不正行為を防止できる遊技機を提供することを目的とする。   The present invention has been made in consideration of the above problems, and an object of the present invention is to provide a gaming machine that can prevent an illegal act using a gap generated in a side part of a gaming machine provided with a hinge part.

上記目的を達成するために、本発明は、遊技媒体を供給して遊技を行う遊技領域が設けられた遊技機本体と、前記遊技領域を視認可能にする窓部を有する可動扉とを備え、前記可動扉がその側部で軸着されて前記遊技領域を露出する開位置と前記遊技領域を覆う閉位置とに開閉される遊技機において、前記遊技機本体は、前記可動扉を軸着した側部にその上端から下端に渡り突出して形成され、前記遊技機本体の側部側に設けられた第1の突条部とこれよりも中央側に並設された第2の突条部とを有し、前記可動扉は、前記遊技機本体に軸着された側部にその上端から下端に渡り突出して形成され、前記可動扉の側部側に設けられた第3の突条部とこれよりも中央側に並設された第4の突条部とを有し、前記第2の突条部は、その突出した高さが前記第1の突条部の高さより低く、且つ、前記可動扉の開閉時に前記第3の突条部に接触することのない高さに形成され、前記可動扉が前記閉位置にあるときは、前記第3の突条部と前記第1の突条部とが対向して互いの側面が近接又は当接する配置となり、前記第4の突条部と前記第2の突条部とが対向して互いの側面が近接又は当接する配置となることを特徴とするものである。   In order to achieve the above object, the present invention comprises a gaming machine main body provided with a gaming area for playing a game by supplying a gaming medium, and a movable door having a window portion that makes the gaming area visible. In the gaming machine in which the movable door is pivotally mounted on its side to open and close to an open position that exposes the gaming area and a closed position that covers the gaming area, the gaming machine body pivotally mounts the movable door A first ridge formed on the side of the gaming machine main body and projecting from the upper end to the lower end thereof; and a second ridge formed in parallel to the central side of the first ridge. The movable door is formed to project from the upper end to the lower end of the side portion pivotally attached to the gaming machine body, and is provided on the side of the movable door. A fourth protrusion that is arranged side by side on the center side of the second protrusion, and the second protrusion has a protruding height. Is lower than the height of the first protrusion, and is formed at a height that does not contact the third protrusion when the movable door is opened and closed, and the movable door is in the closed position. Is arranged such that the third ridge and the first ridge are opposed to each other and the side surfaces thereof are close to or in contact with each other, and the fourth ridge and the second ridge are The arrangement is such that the side surfaces face each other and are close to or in contact with each other.

前記遊技機本体は、前記遊技領域を有する遊技盤及び前記可動扉を保持する本体基部と、該本体基部を囲繞すると共に保持する外枠とからなり、前記第1の突条部と第2の突条部は前記本体基部に設けられており、前記第1の突条部は、前記外枠と前記閉位置にある前記可動扉との間の位置で前記本体基部の側部から突出していることを特徴とするものである。   The gaming machine main body includes a game base having the game area and a main body base that holds the movable door, and an outer frame that surrounds and holds the main body base, and the first protrusion and the second protrusion. A protruding portion is provided on the main body base, and the first protruding portion protrudes from a side portion of the main body base at a position between the outer frame and the movable door in the closed position. It is characterized by this.

本発明によれば、遊技機本体から可動扉に向かって突出した突条と、可動扉から遊技機本体に向かって突出した突条とが遊技機側部の空間を塞ぐ構造をなし、遊技機側部に形成される隙間から挿入されるセル板、ピアノ線等のワイヤを遮断して、これらが遊技領域に達することを阻止する。遊技機本体の突条と可動扉の突条とが相互に逆方向に突出して形成される閉塞構造が遊技機側部から遊技領域までの間に複数存在することにより、上記セル板やワイヤ等が遊技機側部に最も近い1組目の突条の間に無理矢理ねじ込まれても、この部位でセル板やワイヤ等の先端の動きを規制することができ、2組目の突条の間を抜けて遊技領域に進入させることが困難になり、不正行為を防ぐ効果が得られる。   According to the present invention, the ridge protruding from the gaming machine main body toward the movable door and the ridge protruding from the movable door toward the gaming machine main body have a structure for closing the space on the side of the gaming machine. Wires such as cell boards and piano wires inserted from the gaps formed on the side portions are blocked to prevent them from reaching the game area. Since there are a plurality of closing structures formed by protruding the protrusions of the gaming machine main body and the protrusions of the movable door in opposite directions to each other from the gaming machine side to the gaming area, the cell plate, the wire, etc. Even if the screw is forcibly screwed between the first set of ridges closest to the side of the gaming machine, the movement of the tip of the cell plate, wire, etc. can be restricted at this part, It becomes difficult to enter the game area through the game, and an effect of preventing fraud can be obtained.

また、遊技盤が組み込まれた本体基部を島設備等に固定するための外枠が設けられる遊技機において、第1の突条部を外枠の前方に位置するように本体基部の最も側部に設けることにより、遊技領域のための空間を圧迫することなく遊技領域の外部の空間を有効に活用できる。さらに、第1の突条部の前方に装飾性を備えた可動扉が位置するようにして、装飾性のない外枠や本体基部を隠して遊技機の美観を高めることができる。また、可動扉が外枠と同一面上又は側方に突出した位置にあるので、複数の遊技機を隣接して配置した場合や、遊技機に隣接して台間機が配置される場合などにこれらの間に生じる隙間が小さくなり、遊技機の側部に異物を差し込める余地をさらに削減して防犯性を高めることができる。   In the gaming machine provided with an outer frame for fixing the main body base in which the game board is incorporated to the island facility or the like, the first side portion of the main body base is positioned so that the first protrusion is positioned in front of the outer frame. By providing it in the space, the space outside the game area can be effectively utilized without squeezing the space for the game area. Furthermore, the movable door with the decorative property is positioned in front of the first protrusion, so that the outer frame and the main body base without the decorative property can be hidden to enhance the beauty of the gaming machine. In addition, since the movable door is in a position protruding on the same plane or side as the outer frame, when a plurality of gaming machines are arranged adjacent to each other, or when an intermediary machine is arranged adjacent to the gaming machines, etc. In addition, the gap generated between them can be reduced, and the room for inserting foreign objects into the side of the gaming machine can be further reduced to improve crime prevention.

図1において、弾球遊技機10は、遊技機本体11とガラス扉(可動扉)12を備えるように構成されている。遊技機本体11は、四角形状の外枠11aと遊技盤13が組み込まれた本体基部11bとからなる。外枠11aは、遊技場に設けられる島(遊技機の集合設備)に弾球遊技機10を固定するためのものである。ガラス扉12は、遊技機本体11に対して回動自在に取り付けられている。ガラス扉12は透明板としてガラス板が嵌め込まれたガラス窓14を有し、遊技者はガラス窓14を通して遊技盤13を視認できる。   In FIG. 1, a ball game machine 10 is configured to include a game machine main body 11 and a glass door (movable door) 12. The gaming machine main body 11 includes a rectangular outer frame 11a and a main body base 11b in which a gaming board 13 is incorporated. The outer frame 11a is for fixing the ball game machine 10 to an island (a collection facility of game machines) provided in the game hall. The glass door 12 is rotatably attached to the gaming machine main body 11. The glass door 12 has a glass window 14 fitted with a glass plate as a transparent plate, and the player can visually recognize the game board 13 through the glass window 14.

遊技盤13の前面には、遊技者の操作によって遊技球が打ち出される遊技領域が設けられている。遊技盤13に設けられた遊技領域には、複数の障害釘や風車等の構造物、液晶表示装置15、始動入賞口16やアタッカ17等が設けられている。なお、これらのものはいずれも公知であるので、その詳細については省略する。また、遊技盤13の背面には、液晶表示装置15を制御する回路等が設けられた基板やアタッカ17を駆動するモータやそれらを作動させる制御装置等が組み付けられている。   On the front surface of the game board 13, a game area in which a game ball is launched by the player's operation is provided. In the game area provided on the game board 13, a plurality of structures such as obstacle nails and windmills, a liquid crystal display device 15, a start winning opening 16 and an attacker 17 are provided. Since these are all known, the details thereof are omitted. Further, on the back of the game board 13, a substrate provided with a circuit for controlling the liquid crystal display device 15, a motor for driving the attacker 17, a control device for operating them, and the like are assembled.

遊技機本体11の下部には、受け皿20とハンドル21が設けられている。受け皿20には、遊技に使用する遊技球がセットされ、また、遊技を行って得られた賞球が払い出される。ハンドル21は、遊技機本体11の内部に設けられた球発射装置と連結されており、遊技球を打ち出す際に操作される。ハンドル21を回動すると、回動した角度に応じた強さで遊技球が自動的に打ち出される。   A tray 20 and a handle 21 are provided at the lower part of the gaming machine main body 11. A game ball used for the game is set in the tray 20, and a prize ball obtained by playing the game is paid out. The handle 21 is connected to a ball launcher provided inside the gaming machine main body 11, and is operated when a game ball is launched. When the handle 21 is rotated, a game ball is automatically launched with a strength corresponding to the angle of rotation.

図2において、ガラス扉12は、扉本体28と外装体29とガラス板30とからなる。外装体29は、扉本体28の前面と側面とを囲うように覆う形状を有し、扉本体28に設けられるスピーカーや発光素子等の電気部品を保護する。ガラス板30は、扉本体28にその背面側から取り付けられ、ガラス扉12が開放される向きと逆向きに回動する。ガラス板30は、ガラス表面や周囲の縁を清掃するときに扉本体28から容易に取り外すことができる。扉本体28は、中央にガラス板30が嵌め込まれる開口が設けられた枠体からなる。扉本体28の前面には、その側部上端と側部下端に金具31,32がそれぞれ設けられている。   In FIG. 2, the glass door 12 includes a door body 28, an exterior body 29, and a glass plate 30. The exterior body 29 has a shape that covers the front and side surfaces of the door body 28 and protects electrical components such as speakers and light emitting elements provided on the door body 28. The glass plate 30 is attached to the door body 28 from the back side thereof, and rotates in the direction opposite to the direction in which the glass door 12 is opened. The glass plate 30 can be easily removed from the door body 28 when cleaning the glass surface or the surrounding edges. The door main body 28 consists of a frame provided with an opening into which the glass plate 30 is fitted in the center. On the front surface of the door main body 28, metal fittings 31 and 32 are respectively provided at the upper side and the lower side.

扉本体28の側部上端にある金具31には、遊技機本体11に設けられた軸受け穴35に差し込まれるヒンジ軸として金属ピン33が保持されている。金属ピン33にはバネが挿通されるとともにワッシャ状のリング部材(図示なし)が固定されており、このリング部材が金属ピン33の鍔となってバネが圧縮されたときの弾性力を金属ピン33に伝達し、金属ピン33を上方向に付勢する。金具32は、遊技機本体11に設けられた軸支突起36を差し込むために用いられる。ガラス扉12は、扉本体28が遊技機本体11に枢着されることにより回動自在となる。金具31及び32は、ともに扉本体28の前面にビス止め等により固着されている。   A metal pin 33 as a hinge shaft inserted into a bearing hole 35 provided in the gaming machine main body 11 is held on the metal fitting 31 at the upper end of the side portion of the door main body 28. A spring is inserted into the metal pin 33 and a washer-shaped ring member (not shown) is fixed. The elastic force when the ring member becomes a flange of the metal pin 33 and the spring is compressed is applied to the metal pin 33. 33, and the metal pin 33 is urged upward. The metal fitting 32 is used for inserting a shaft projection 36 provided on the gaming machine main body 11. The glass door 12 is pivotable when the door body 28 is pivotally attached to the gaming machine body 11. Both the metal fittings 31 and 32 are fixed to the front surface of the door body 28 by screws or the like.

図3において、扉本体28の背面には、突条(第3の突条部)40と,突条(第4の突条部)41がこの背面に対して垂直に設けられている。2本の突条40,41は互いに平行であり、突条40は扉本体28の側部側に設けられており、突条41は突条40よりも扉本体28の中央寄りに設けられている。突条40及び41は、扉本体28の側部の金具31及び32が設けられた上端部から下端部に渡って形成されており、側部側に位置する突条40は中央部側の突条41よりもその高さが低い。   In FIG. 3, a ridge (third ridge portion) 40 and a ridge (fourth ridge portion) 41 are provided on the back surface of the door body 28 perpendicular to the back surface. The two ridges 40 and 41 are parallel to each other, the ridge 40 is provided on the side of the door body 28, and the ridge 41 is provided closer to the center of the door body 28 than the ridge 40. Yes. The ridges 40 and 41 are formed from the upper end to the lower end where the metal fittings 31 and 32 on the side of the door main body 28 are provided, and the ridge 40 located on the side is on the center side. Its height is lower than Article 41.

図4において、本体基部11には、ガラス扉12に向かって突出した突条44(第1の突条部)及び突条(第2の突条部)45が設けられている。突条44は、外枠11aの前端部の真正面の位置に設けられ、突条45よりもその高さが高く形成されている。扉本体28に設けられた突条40及び41は、突条44及び45と互いに対向する向きに且つそれぞれ近接して設けられている。突条40及び41は、突条44及び45に対して遊技領域に近い遊技機本体11の内側にそれぞれ位置している。遊技機本体11とガラス扉12との間に生じる弾球遊技機10の側部の隙間S1は、突条44と外装体29との間に生じる隙間に等しい。外装体29の側壁部29aは、金具31が外部に露呈されないように扉本体29の側面を覆っており、突条44はその根元側の一部が側壁部29aにより覆われている。隙間S1は、ガラス扉12が開放されるときに、側壁部29aが突条44と接触することがない最低限の大きさである。   In FIG. 4, the main body base 11 is provided with a protrusion 44 (first protrusion) and a protrusion (second protrusion) 45 protruding toward the glass door 12. The ridge 44 is provided at a position directly in front of the front end portion of the outer frame 11 a, and the height thereof is higher than that of the ridge 45. The ridges 40 and 41 provided on the door main body 28 are provided in the direction opposite to the ridges 44 and 45 and close to each other. The ridges 40 and 41 are located inside the gaming machine main body 11 close to the game area with respect to the ridges 44 and 45, respectively. A gap S <b> 1 on the side of the ball and ball game machine 10 generated between the gaming machine main body 11 and the glass door 12 is equal to a gap generated between the protrusion 44 and the exterior body 29. The side wall 29a of the exterior body 29 covers the side surface of the door main body 29 so that the metal fitting 31 is not exposed to the outside, and the protrusion 44 is partially covered by the side wall 29a. The clearance S <b> 1 is a minimum size that prevents the side wall 29 a from contacting the protrusion 44 when the glass door 12 is opened.

突条40の先端面40aは突条44の先端面44aよりも本体基部11bに近い位置にあり、突条40と突条44は互いの先端部分が弾球遊技機10の外部側方から見て重なり合っている。突条40は、突条44との間隔が隙間S1よりも数段小さいか、或いはその側面が突条44の側面に当接する位置に設けられる。同様にして、突条41の先端面41aは、突条45の先端面45aよりも遊技機本体11に近い位置にあり、突条41は、突条45との間隔が隙間S1よりも小さいか、或いは突条45の側面と互いに接触する位置に設けられる。突条40と突条44は各側面40b,44bが少なくとも近接するように互い違いに突出することにより、隙間S1を介して外部からの異物の進入を防ぐ第1の閉塞構造が形成され、さらに突条41と突条45は各側面41b,45bが少なくとも近接するように互い違いに突出して組み合わさることにより、外部からの異物進入を防ぐ第2の閉塞構造が形成される。   The front end surface 40 a of the protrusion 40 is located closer to the main body base 11 b than the front end surface 44 a of the protrusion 44, and the protrusion 40 and the protrusion 44 are viewed from the outside of the ball game machine 10. Are overlapping. The protrusion 40 is provided at a position where the distance from the protrusion 44 is several steps smaller than the gap S <b> 1 or the side surface of the protrusion 40 contacts the side surface of the protrusion 44. Similarly, the tip surface 41a of the ridge 41 is closer to the gaming machine main body 11 than the tip surface 45a of the ridge 45, and is the gap between the protrusion 41 and the protrusion 45 smaller than the gap S1? Alternatively, it is provided at a position in contact with the side surface of the protrusion 45. The protrusion 40 and the protrusion 44 protrude in a staggered manner so that the side surfaces 40b and 44b are at least close to each other, thereby forming a first closing structure that prevents foreign matter from entering through the gap S1. The strips 41 and the ridges 45 are alternately projected and combined so that the side surfaces 41b and 45b are at least close to each other, thereby forming a second closing structure for preventing foreign matter from entering from the outside.

次に本発明の作用について説明する。ガラス扉12は、遊技領域内で遊技球の詰まり等の故障が生じたときに、遊技場の係員により施錠が解除されて解放される。ガラス扉12を開放したとき、扉本体28とこの前面に取り付けられた外装体29とが金属ピン33を中心として回動する(図4(b))。外装体29の側壁部29aは、突条部44に接触することなく回動し、扉本体28の突条部40は、遊技機本体41の突条45に接触することなく回動することができる。一方、ガラス扉12を閉じた時には、突条44の先端面44aと外装体29の側壁部29aの縁が向かい合い、突条40及び突条41はそれぞれ突条44及び突条45に近接する位置に戻る。   Next, the operation of the present invention will be described. The glass door 12 is unlocked and released by an attendant at the game hall when a failure such as a clogged game ball occurs in the game area. When the glass door 12 is opened, the door body 28 and the exterior body 29 attached to the front surface rotate about the metal pin 33 (FIG. 4B). The side wall 29a of the exterior body 29 rotates without contacting the protrusion 44, and the protrusion 40 of the door main body 28 can rotate without contacting the protrusion 45 of the gaming machine main body 41. it can. On the other hand, when the glass door 12 is closed, the front end surface 44a of the ridge 44 and the edge of the side wall 29a of the exterior body 29 face each other, and the ridge 40 and the ridge 41 are close to the ridge 44 and the ridge 45, respectively. Return to.

図5において、ガラス扉12が閉じられた状態では、隙間S1からセル板や針金、ピアノ線などの異物A1が差し込まれると、突条40と突条44とが接している場合や突条40と突条44との間に僅かな隙間がある場合のいずれにおいても、上記異物A1を強引に押し込むことにより、突条40と突条44との間から上記異物A1が遊技機本体11とガラス扉12の間に入り込んでしまう。しかしながら、異物A1をさらに差し込んだ場合には、突条45の根元部分で異物A1の先端はUの字形に折り返され、押し込まれた異物A1の先端が扉本体28に突き当たる。   In FIG. 5, when the foreign matter A1 such as a cell plate, a wire, or a piano wire is inserted from the gap S <b> 1 in a state where the glass door 12 is closed, the protrusion 40 and the protrusion 44 are in contact with each other or the protrusion 40. In any case where there is a slight gap between the protrusion 40 and the protrusion 44, the foreign object A1 is pushed between the protrusion 40 and the protrusion 44 by forcibly pushing the foreign object A1. It enters between the doors 12. However, when the foreign matter A1 is further inserted, the tip of the foreign matter A1 is folded back into a U shape at the base portion of the ridge 45, and the tip of the pushed foreign matter A1 hits the door body 28.

ここで、異物A1の先端が突条40に向かって屈曲した場合には、異物A1を押し込んでも、その先端は突条40及び41、突条44及び45が入り組んで囲まれた空間内に閉じ込められて遊技領域に達することはない。また、図中一点鎖線で示すように、異物A1の先端が突条41に向かって屈曲した場合には、突条40及び突条44との間から無理やり押し込まれている異物A1の先端を操ることは既にできないため、突条41と突条45との間に異物A1の先端を入れることは相当な困難が伴う。万が一に突条41と突条45との間に異物A1の先端が入り込んだとしても、突条41と突条44との間には隙間がないか、或いは僅かな小さい隙間があるだけなので、隙間S1から異物A1を押し込んでも異物A1が突条41と突条44の間を通過することは不可能であり、異物A1は遊技領域に達することはない。   Here, when the tip of the foreign matter A1 bends toward the ridge 40, even if the foreign matter A1 is pushed in, the tip is confined in the space surrounded by the ridges 40 and 41 and the ridges 44 and 45. Will not reach the gaming area. Further, as shown by a one-dot chain line in the figure, when the tip of the foreign matter A1 is bent toward the ridge 41, the tip of the foreign matter A1 that is forcibly pushed in between the ridge 40 and the ridge 44 is manipulated. Since this cannot already be done, it is quite difficult to insert the tip of the foreign object A1 between the protrusion 41 and the protrusion 45. Even if the tip of the foreign object A1 enters between the ridge 41 and the ridge 45, there is no gap between the ridge 41 and the ridge 44, or there is only a small gap, Even if the foreign matter A1 is pushed in from the gap S1, the foreign matter A1 cannot pass between the ridge 41 and the ridge 44, and the foreign matter A1 does not reach the game area.

このようにして、弾球遊技機10では、ガラス扉12を回動するときに、突条40及び41、突条44及び45による何らの障害を受けることなく開閉することができ、また、遊技機本体11とガラス扉12との間に生じる弾球遊技機10の側部の隙間から遊技領域内に異物を挿入することはできず、入賞口に遊技球を誘導する等の不正行為を確実に防止することができる。   In this way, in the ball game machine 10, when the glass door 12 is rotated, it can be opened and closed without any obstacles caused by the protrusions 40 and 41 and the protrusions 44 and 45. Foreign objects cannot be inserted into the game area from the gap between the side of the ball and ball game machine 10 generated between the machine body 11 and the glass door 12, and illegal acts such as guiding the game ball to the winning hole are ensured. Can be prevented.

なお、上記実施形態では、遊技機本体11と可動扉12にそれぞれ2本の突条を設けているが、さらに不正行為を防止する効果を高めるためには3本以上の突条を遊技機本体11及びガラス扉12に同数設けてもよい。また、上記実施形態では、ガラス扉12を構成する扉本体28に複数の突条を設けているが、扉本体28を覆う外装体29に複数の突条が設けられていてもよい。第1突条部と第2突条部の間隔、第3突条部と第4突条部の間隔は、できる限り小さくする方が遊技領域のための空間を大きく確保できる点で好適である。各突条部の肉厚はその材質により適宜設定されるが、遊技領域が狭くなる場合には肉厚を大きくしない方が好ましい。   In the above embodiment, the game machine main body 11 and the movable door 12 are each provided with two ridges, but in order to further enhance the effect of preventing fraud, three or more ridges are provided on the game machine main body. 11 and the glass door 12 may be provided in the same number. Moreover, in the said embodiment, although the some protrusion is provided in the door main body 28 which comprises the glass door 12, the some protrusion may be provided in the exterior body 29 which covers the door main body 28. FIG. The distance between the first and second protrusions and the distance between the third and fourth protrusions are preferably as small as possible because a large space for the game area can be secured. . The wall thickness of each protrusion is appropriately set depending on the material, but it is preferable not to increase the wall thickness when the game area is narrowed.

また、上記実施形態では、各突条が全て直線状に形成されているが、一部又は全部が曲げられた形状をしていてもよい。また、遊技機本体及び可動扉の一方に設けられる複数の突条は完全に平行な同一形状のものでなくてもよく、設計上の事情により突条の一部が欠けていたり、傾斜した非平行な部分を有していてもよく、異物を遮断する閉塞構造が構成される平行性を有していればよい。このとき、遊技機本体に設けられる突条は可動扉の各突条に追従する形状とすることが好ましいが、互いに対向する突条の形状が完全に同一でなくてもよい。本発明は、遊技媒体として鉄球を使用する弾球遊技機に限られず、異なる材質の球や、円盤状のメダルのような他の形状の遊技媒体を使用する遊技機にも適用できる。   Moreover, in the said embodiment, although each protrusion is all formed in linear form, you may have the shape where one part or all part was bent. Also, the plurality of protrusions provided on one of the gaming machine main body and the movable door may not be completely parallel and of the same shape, and some of the protrusions may be missing or inclined due to design circumstances. You may have a parallel part and should just have the parallelism in which the obstruction | occlusion structure which interrupts | blocks a foreign material is comprised. At this time, the ridge provided on the gaming machine main body preferably has a shape that follows each ridge of the movable door, but the shape of the ridges facing each other may not be completely the same. The present invention is not limited to a ball game machine using an iron ball as a game medium, but can also be applied to a game machine using a ball of a different material or a game medium of another shape such as a disk-shaped medal.

弾球遊技機の外観斜視図である。It is an external appearance perspective view of a bullet ball game machine. ガラス扉の分解斜視図である。It is a disassembled perspective view of a glass door. ガラス扉を構成する扉本体の部分背面図である。It is a partial rear view of the door main body which comprises a glass door. ヒンジ部周辺を上方から見た断面図である。It is sectional drawing which looked at the hinge part periphery from upper direction. 不正行為を防止する様子を示す説明図である。It is explanatory drawing which shows a mode that cheating is prevented.

符号の説明Explanation of symbols

10 弾球遊技機
11 遊技機本体
11a 外枠
11b 本体基部
12 ガラス扉
31,32 金具
33 金属ピン
28 扉本体
40,41 突条
44,45 突条
DESCRIPTION OF SYMBOLS 10 Ball game machine 11 Game machine main body 11a Outer frame 11b Main body base 12 Glass door 31, 32 Hardware 33 Metal pin 28 Door main body 40, 41 Projection 44, 45 Projection

Claims (2)

遊技媒体を供給して遊技を行う遊技領域が設けられた遊技機本体と、前記遊技領域を視認可能にする窓部を有する可動扉とを備え、前記可動扉がその側部で軸着されて前記遊技領域を露出する開位置と前記遊技領域を覆う閉位置とに開閉される遊技機において、
前記遊技機本体は、前記可動扉を軸着した側部にその上端から下端に渡り突出して形成され、前記遊技機本体の側部側に設けられた第1の突条部とこれよりも中央側に並設された第2の突条部とを有し、
前記可動扉は、前記遊技機本体に軸着された側部にその上端から下端に渡り突出して形成され、前記可動扉の側部側に設けられた第3の突条部とこれよりも中央側に並設された第4の突条部とを有し、
前記第2の突条部は、その突出した高さが前記第1の突条部の高さより低く、且つ、前記可動扉の開閉時に前記第3の突条部に接触することのない高さに形成され、
前記可動扉が前記閉位置にあるときは、前記第3の突条部と前記第1の突条部とが対向して互いの側面が近接又は当接する配置となり、前記第4の突条部と前記第2の突条部とが対向して互いの側面が近接又は当接する配置となることを特徴とする遊技機。
A gaming machine main body provided with a game area for supplying a game medium and playing a game, and a movable door having a window portion that allows the game area to be visually recognized, the movable door being pivotally attached to the side thereof In a gaming machine that is opened and closed between an open position that exposes the gaming area and a closed position that covers the gaming area,
The gaming machine main body is formed to protrude from the upper end to the lower end on the side portion on which the movable door is pivotally attached, and the first ridge portion provided on the side portion side of the gaming machine main body and the center thereof. A second ridge portion arranged side by side,
The movable door is formed so as to protrude from the upper end to the lower end of the side portion pivotally attached to the gaming machine body, and the third protrusion provided on the side portion side of the movable door and the center thereof. A fourth ridge portion arranged side by side,
The projecting height of the second projecting ridge is lower than the height of the first projecting ridge, and does not contact the third projecting ridge when the movable door is opened and closed. Formed into
When the movable door is in the closed position, the third protrusion and the first protrusion are opposed to each other so that the side surfaces thereof are close to or in contact with each other, and the fourth protrusion A gaming machine, wherein the second protrusions are opposed to each other and their side surfaces are close to or in contact with each other.
前記遊技機本体は、前記遊技領域を有する遊技盤及び前記可動扉を保持する本体基部と、該本体基部を囲繞すると共に保持する外枠とからなり、
前記第1の突条部と第2の突条部は前記本体基部に設けられており、
前記第1の突条部は、前記外枠と前記閉位置にある前記可動扉との間に位置して前記本体基部の側部から突出していることを特徴とする請求項1記載の遊技機。
The gaming machine main body is composed of a game board having the game area and a main body base for holding the movable door, and an outer frame surrounding and holding the main body base,
The first protrusion and the second protrusion are provided on the main body base,
2. The gaming machine according to claim 1, wherein the first ridge portion is located between the outer frame and the movable door in the closed position and protrudes from a side portion of the main body base portion. .
JP2003411602A 2003-12-10 2003-12-10 Game machine Pending JP2005168717A (en)

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* Cited by examiner, † Cited by third party
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JP2007068628A (en) * 2005-09-05 2007-03-22 Heiwa Corp Performance device for game machine
JP2008086592A (en) * 2006-10-03 2008-04-17 Daiichi Shokai Co Ltd Pachinko game machine
JP2008093183A (en) * 2006-10-12 2008-04-24 Daiichi Shokai Co Ltd Pachinko game machine
JP2008110159A (en) * 2006-10-31 2008-05-15 Daiichi Shokai Co Ltd Pachinko game machine
JP2008136836A (en) * 2006-11-09 2008-06-19 Sanyo Product Co Ltd Game machine
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JP2008289778A (en) * 2007-05-28 2008-12-04 Heiwa Corp Fraudulence prevention structure for pachinko machine
JP2009000428A (en) * 2007-06-25 2009-01-08 Mrd:Kk Outer frame structure of game machine
JP2009165551A (en) * 2008-01-11 2009-07-30 Heiwa Corp Game machine
JP2009189611A (en) * 2008-02-15 2009-08-27 Nippon Pachinko Buhin Kk Game machine
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JP2010240147A (en) * 2009-04-06 2010-10-28 Kyoraku Sangyo Kk Fraudulent action prevention structure for pachinko game machine
JP2010240148A (en) * 2009-04-06 2010-10-28 Kyoraku Sangyo Kk Fraudulent action prevention structure for pachinko game machine
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