JP2000217971A - Winning device for pachinco game machine - Google Patents

Winning device for pachinco game machine

Info

Publication number
JP2000217971A
JP2000217971A JP11019570A JP1957099A JP2000217971A JP 2000217971 A JP2000217971 A JP 2000217971A JP 11019570 A JP11019570 A JP 11019570A JP 1957099 A JP1957099 A JP 1957099A JP 2000217971 A JP2000217971 A JP 2000217971A
Authority
JP
Japan
Prior art keywords
winning
ball
winning opening
sensor
game machine
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP11019570A
Other languages
Japanese (ja)
Inventor
Katsuhiko Suzuki
勝彦 鈴木
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Naito Shokai KK
Original Assignee
Naito Shokai KK
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Naito Shokai KK filed Critical Naito Shokai KK
Priority to JP11019570A priority Critical patent/JP2000217971A/en
Publication of JP2000217971A publication Critical patent/JP2000217971A/en
Pending legal-status Critical Current

Links

Abstract

PROBLEM TO BE SOLVED: To detect a winning ball securely even if a device uses machinery contact type sensor, use the same to every winning case and reduce a cost of a game machine using many machinery contact-type sensors which are more reasonable than an electronic type switch by reducing a speed of the winning ball. SOLUTION: A projecting part 6 is provided at an almost point of a winning opening 11 for a winning case, further a convex part 9 is provided at a lower part of a wall for a ball passage from the winning opening to a detecting sensor 12 is provided respectively. Thereby, speed of game balls which are fallen in the winning opening are reduced by being meandered. As a result, successive winning balls can be detected securely even if a device uses a machinery contact-type sensor.

Description

【発明の詳細な説明】DETAILED DESCRIPTION OF THE INVENTION

【0001】[0001]

【発明の属する技術分野】本発明はパチンコ遊技機の入
賞装置に関し、さらに詳しくは入賞ケースの入賞口へ入
った遊技球を球通路内で蛇行減速させて機械接点式の機
械式センサーに於ても確実に検知できるようにしたパチ
ンコ遊技機の入賞装置に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a prize winning device for a pachinko game machine, and more particularly, to a mechanical sensor of a mechanical contact type in which a game ball entering a prize port of a prize case is meandered and decelerated in a ball passage. The present invention relates to a prize winning device for a pachinko game machine, which can surely detect the game.

【0002】[0002]

【従来の技術】一般にチャッカーと呼ばれる入賞ケース
の入賞口に遊技球が入ると入賞した入賞球を確認するた
めに遊技機裏面に取付けられた電子計測制御機構を備え
た検知センサーによって検知され、入賞球の数によって
景品球の数が決められていた。この検知センサーには電
子式近接スイッチの電子式センサーと機械接点式の機械
式センサーとがあるが、一般には検知が確実な電子式近
接スイッチが多用されている。
2. Description of the Related Art When a game ball enters a winning opening of a prize case generally called a chucker, it is detected by a detection sensor provided with an electronic measurement control mechanism attached to the back of the game machine to confirm the winning prize ball. The number of prize balls was determined by the number of spheres. The detection sensor includes an electronic sensor of an electronic proximity switch and a mechanical sensor of a mechanical contact type. In general, an electronic proximity switch that reliably detects a signal is often used.

【0003】[0003]

【発明が解決しようとする課題】ところが入賞した遊技
球の流下をパルスで検知する電子近接スイッチの電子式
センサーはコストが高く、入賞口毎に取付けすると必然
的に遊技機のコストアップは避けられなかった。そこ
で、コストの安い機械接点式の機械式センサーを採用し
ようとすると遊技球の落下を1個ずつ検知する動作機構
を備えているため遊技球が連続で入賞した場合、遊技球
が入賞口を連続に速く通過するため2個目の遊技球が検
知対応できなくなり、機械式センサーでは確実な検知が
できない場合があった。また、機械接点に特有のチャタ
リングと呼ばれる接点振動が起きると複数の接点開閉信
号となって遊技球が連続通過したためなのか、或はチャ
タリングしたのか原因がどちらによるものか判別できな
い場合があり、また、機械接点式に特有のチャタリング
を除去する電気的フィルターを追加すると、やはり遊技
球が速く通過すると接点が閉じている時間が短くなり、
フィルターで除去されて信号がとれなくなり入賞球が検
知できないという同様の不具合が発生する難点があるた
め、メーカー側に経済的負担がかかっても検知が確実な
電子式センサーが多用されているのが現状であった。
However, the electronic sensor of the electronic proximity switch which detects the flow of the winning game ball by a pulse is expensive, and if it is installed for each winning port, the cost of the gaming machine is inevitably increased. Did not. Therefore, when trying to adopt a low-cost mechanical contact type mechanical sensor, it has an operation mechanism that detects the falling of game balls one by one, so if the game balls win consecutively, the game balls continue to enter the winning opening In some cases, the second game ball cannot be detected and responded to, and the mechanical sensor may not be able to reliably detect the ball. Also, if contact vibration called chattering specific to mechanical contacts occurs, it may not be possible to determine whether the cause is due to continuous passage of the game ball as a plurality of contact opening / closing signals or chattering or the cause, and However, if you add an electric filter that removes chattering that is unique to mechanical contact, the contact ball will close for a short time if the game ball passes quickly,
Since there is a similar problem that the signal can not be taken out by the filter and the winning ball can not be detected, electronic sensors that can reliably detect even if there is an economic burden on the manufacturer are often used. It was the current situation.

【0004】また、遊技機には大小の入賞口がありそれ
ぞれ出される景品球の数量が違っているので、電子近接
スイッチの電子センサーも機械接点式の機械式センサー
のどちらの検知センサーの場合でも遊技機裏面に取付け
され、同数の景品球が出る入賞口の球通路ごとにまとめ
られ遊技機裏面の一箇所の検知センサーでそれぞれの入
賞口からの遊技球の数を検知し景品球の数が決められて
いた。しかし、この方法だと検知センサーは複雑な電子
計測制御機構に接続されているため検知する信号などを
狂わせることが要因で不正行為が行われる場合もあり、
不正行為が遊技者によるものか、検知センサーのミスか
判断が難しく不正行為を特定できない問題点もあった。
[0004] Further, since the gaming machines have large and small winning openings and the number of prize balls to be issued are different from each other, the electronic sensor of the electronic proximity switch can be either a mechanical sensor of a mechanical contact type or a mechanical sensor. Attached on the back of the gaming machine, the same number of prize balls are gathered for each ball path of the winning opening where the same number of prize balls come out The detection sensor at one place on the back of the gaming machine detects the number of gaming balls from each winning opening and the number of prize balls It was decided. However, in this method, since the detection sensor is connected to a complicated electronic measurement control mechanism, fraudulent acts may be performed due to the fact that the detection signal etc. is disturbed,
There was also a problem that it was difficult to judge whether the fraud was caused by the player or the detection sensor was wrong, and the fraud could not be identified.

【0005】また、遊技機裏面の一箇所に入賞口の球通
路ごとにまとめられることによって瞬時に検知すること
ができないので、遊技機が大入賞口に入り大当たりのス
タートや確率変動への指令に時間がかかることになる。
[0005] Further, since it is not possible to detect instantly because the ball passages of the winning opening are gathered in one place on the back surface of the gaming machine, the gaming machine enters the big winning opening and issues a command to start a jackpot or change the probability. It will take time.

【0006】[0000]

【課題を解決するための手段】本発明は上記課題を解決
するためになされたものであって、その要旨とするとこ
ろは、入賞ケースの入賞口略先端部に突起部を、また入
賞口から検知センサーの位置までの球通路の壁面下部に
凸部をそれぞれ設けて、入賞口内に落下してくる遊戯球
を入賞口内で蛇行させてスピードを減速できるようにし
て、機械接点式の機械式センサーに於ても連続入賞球を
確実に検知できるようにしたことを特徴とするパチンコ
遊技機の入賞装置に関する。
SUMMARY OF THE INVENTION The present invention has been made to solve the above problems, and the gist of the present invention is to provide a projecting portion substantially at the tip of a winning opening of a winning case, and a projecting portion from a winning opening. A mechanical contact type mechanical sensor is provided by providing convex portions at the lower part of the wall of the ball passage to the position of the detection sensor, allowing the playing ball falling into the winning opening to meander in the winning opening and reducing the speed. The present invention also relates to a prize winning device for a pachinko game machine, wherein a continuous prize ball can be reliably detected.

【0007】[0007]

【発明の実施の形態】本発明の実施の形態を図面を参照
しながら詳細に説明する。1は中央部に半楕円形状の窓
を穿設してなる略横長楕円形の本体で、この本体1の正
面側の窓の上端部を切削して傾斜部8が設けられ、この
傾斜部8の下方垂直部の壁面下部に凸部9が設けられて
いる。3は平面中央部に弾性係止片2を設けてなる中空
状のセンサー収容部で、このセンサー収容部3は本体1
の背面側の窓の上部に一体に形成されている。4は略半
楕円形状の球通路筒で、この球通路筒4をセンサー収容
部3の下部の本体1の窓へ一体に形成する。5は上部に
入賞口11を穿設してなる断面L状の入賞球受けで、入
賞口11の入賞球受け5の正面壁、所謂入賞口内の略先
端部に突起部6が突設されている。そしてこの突起部6
の下方の入賞球受け5の正面壁内側と側面壁内側には溝
7が設けられている。10は入賞球受け5の底部から球
通路筒4の方へ流降し易いように傾斜状に設けた流降壁
である。そこで、このように構成した入賞球受け5の背
面部を前述本体1の裏面よりねじ18,18にて固着し
て入賞ケースを形成するものである。12は検知孔17
を有し、該検知孔12内のアクチュエーター20に入賞
球14が接触すると入賞球14を検知する検知センサー
であって、この検知センサー12をセンサー収容部3の
後方から挿入していき、この検知センサー12の両側部
がセンサー収容部3を通って入賞球受け5に設けた溝7
に添って、検知センサー12の先端部が入賞球受け5の
正面内側の溝7に嵌合し、同時に弾性係止片2の突部が
検知センサー12の後端部へ喰嵌して検知センサー12
は入賞ケース内に収容されることとなる。
Embodiments of the present invention will be described in detail with reference to the drawings. Reference numeral 1 denotes a substantially horizontally elliptical main body in which a semi-elliptical window is formed in the center, and an upper end portion of a window on the front side of the main body 1 is cut to provide an inclined portion 8. A convex portion 9 is provided at the lower part of the wall surface of the lower vertical portion of. Reference numeral 3 denotes a hollow sensor housing having an elastic locking piece 2 provided at the center of the plane.
Is formed integrally with the upper part of the rear window. Reference numeral 4 denotes a substantially semi-elliptical spherical passage cylinder, which is formed integrally with a window of the main body 1 below the sensor housing 3. Reference numeral 5 denotes a prize ball receiver having an L-shaped cross section formed by drilling a prize hole 11 at an upper portion thereof. I have. And this protrusion 6
A groove 7 is provided on the inside of the front wall and the inside of the side wall of the winning ball receiver 5 below the winning ball receiver 5. Reference numeral 10 denotes a falling wall provided in an inclined shape so that the ball can easily flow down from the bottom of the winning ball receiver 5 toward the ball passage tube 4. Therefore, the rear portion of the winning ball receiver 5 configured as described above is fixed to the rear surface of the main body 1 with screws 18 to form a winning case. 12 is a detection hole 17
A detection sensor for detecting the winning ball 14 when the winning ball 14 comes into contact with the actuator 20 in the detecting hole 12. The detecting sensor 12 is inserted from the back of the sensor housing 3, Grooves 7 provided on the winning ball receiver 5 through both sides of the sensor 12 through the sensor housing 3
, The front end of the detection sensor 12 fits into the groove 7 on the front inside of the winning ball receiver 5, and at the same time, the projection of the elastic locking piece 2 bites into the rear end of the detection sensor 12 so that the detection sensor 12
Will be stored in the winning case.

【0008】このように構成した入賞ケースを図4に示
すようにねじ19,19によって遊技機のベニヤ板13
へ取付けするのである。なお、検知センサー12の電極
板15からコンピューター(図示せず)へ指令が送られ
入賞球14を検知するように構成されている。即ち、入
賞球14が検知孔17を通過したときに、検知孔17内
のアクチュエーター20に接触すると検知センサー12
が入賞球14を検知することで電極版15からコンピュ
ーターへ指令して景品球が提供されるようになっている
のである。
As shown in FIG. 4, the winning case constructed as described above is screwed with screws 19, 19 so that the plywood plate 13 of the gaming machine can be used.
It is attached to. A command is sent from the electrode plate 15 of the detection sensor 12 to a computer (not shown) to detect the winning ball 14. That is, when the winning ball 14 passes through the detection hole 17 and contacts the actuator 20 in the detection hole 17, the detection sensor 12
By detecting the winning ball 14, the electrode plate 15 instructs the computer to provide a prize ball.

【0009】この入賞球14の減速機構は、チャッカー
とよばれる入賞装置に限らず遊技機内部においても使用
できる。
The speed reducing mechanism of the winning ball 14 can be used not only in a winning device called a chucker but also in a gaming machine.

【0010】(作用)上から落下してきた遊技球は先ず
入賞ケースの入賞口11の上部突起部6へ衝突し、次い
で突部9へ当たり検知センサー12の検知孔17を通過
する際にアクチュエーター20に接触すると検知センサ
ー12によって入賞球14を検知し、電極板15からコ
ンピューターに指令が送られる。そして、検知センサー
12を通過した入賞球14は流降壁10へ落下した後、
球通路筒4内を流降していって遊技機裏面の球集合ケー
ス(図示せず)へ集積される。
(Operation) The game ball that has fallen from above first strikes the upper projection 6 of the winning opening 11 of the winning case, and then hits the projection 9 to pass through the detection hole 17 of the detection sensor 12 and actuate the actuator 20. Is detected, the winning sensor 14 is detected by the detection sensor 12, and a command is sent from the electrode plate 15 to the computer. Then, the winning ball 14 that has passed through the detection sensor 12 falls to the falling wall 10,
It flows down the ball passage cylinder 4 and is collected in a ball collecting case (not shown) on the back of the gaming machine.

【0011】[0011]

【発明の効果】入賞球を減速させることで機械接点式セ
ンサーでも確実に検知でき、それによって安価な機械接
点式検知センサーが入賞ケース毎に使用でき、高価な電
子式スイッチに比較してこれを多数使用する遊技機のコ
ストダウンに大いに寄与する。入賞ケース毎に取付け可
能となるので入賞と同時に景品球が検知でき、また大当
りのスタートや確率変動への指令も瞬時に送ることがで
きる。遊技球の流降を入賞ケース内で蛇行させ減速させ
ることで入賞口内の球通路や遊技機内にダメージを与え
ず、ヒビや割れなども防ぎ遊技球の流降を妨げることな
くスムーズに流降できる。
According to the present invention, the mechanical contact type sensor can be reliably detected by decelerating the winning ball, so that an inexpensive mechanical contact type detection sensor can be used for each winning case, and compared with an expensive electronic switch. This greatly contributes to the cost reduction of a large number of gaming machines. Since it can be attached to each winning case, a prize ball can be detected at the same time as winning, and a command to start a big hit or change the probability can be sent instantaneously. By slowing down and slowing down the flow of the game ball in the winning case, it does not damage the ball passage in the winning opening and the inside of the gaming machine, prevents cracks and cracks, etc. .

【図面の簡単な説明】[Brief description of the drawings]

【図1】本発明の1部を欠截した斜視図である。FIG. 1 is a perspective view in which a part of the present invention is omitted.

【図2】本発明の要部参考縦断面図である。FIG. 2 is a reference longitudinal sectional view of a main part of the present invention.

【図3】本発明の1部を欠截した正面図である。FIG. 3 is a front view in which a part of the present invention is omitted.

【図4】本発明の平面図である。FIG. 4 is a plan view of the present invention.

【符号の説明】[Explanation of symbols]

1 本体 2 弾性係止片 3 センサー収容部 4 球通路筒 5 入賞球受け 6 突起部 7 溝 8 傾斜部 9 凸部 10 流降壁 11 入賞口 12 検知センサー 13ベニヤ板 14入賞球 15電極板 16入賞球通路 17検知孔 18ねじ 19ねじ 20アクチュエーター DESCRIPTION OF SYMBOLS 1 Main body 2 Elastic locking piece 3 Sensor accommodation part 4 Ball passage cylinder 5 Winning ball receiver 6 Projection part 7 Groove 8 Inclined part 9 Convex part 10 Falling wall 11 Winning opening 12 Detection sensor 13 Veneer plate 14 Winning ball 15 Electrode plate 16 Winning Ball passage 17 Detection hole 18 Screw 19 Screw 20 Actuator

Claims (1)

【特許請求の範囲】[Claims] 【請求項1】入賞ケースの入賞口略先端部に突起部を、
また入賞口から検知センサーの位置までの球通路の壁面
下部に凸部をそれぞれ設けて、入賞口内に落下してくる
遊戯球を入賞口内で蛇行させてスピードを減速できるよ
うにして、機械接点式の機械式センサーに於ても連続入
賞球を確実に検知できるようにしたことを特徴とするパ
チンコ遊技機の入賞装置。
Claims: 1. A projecting portion is provided at a substantially end portion of a winning opening of a winning case.
In addition, a convex portion is provided at the bottom of the wall of the ball passage from the winning opening to the position of the detection sensor, so that the playing ball falling into the winning opening can meander in the winning opening to reduce the speed, and the mechanical contact type A winning device for a pachinko game machine, wherein a continuous winning ball can be reliably detected by the mechanical sensor of the above.
JP11019570A 1999-01-28 1999-01-28 Winning device for pachinco game machine Pending JP2000217971A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP11019570A JP2000217971A (en) 1999-01-28 1999-01-28 Winning device for pachinco game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP11019570A JP2000217971A (en) 1999-01-28 1999-01-28 Winning device for pachinco game machine

Publications (1)

Publication Number Publication Date
JP2000217971A true JP2000217971A (en) 2000-08-08

Family

ID=12002959

Family Applications (1)

Application Number Title Priority Date Filing Date
JP11019570A Pending JP2000217971A (en) 1999-01-28 1999-01-28 Winning device for pachinco game machine

Country Status (1)

Country Link
JP (1) JP2000217971A (en)

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002017988A (en) * 2000-07-10 2002-01-22 Mrd:Kk Passing ball detector of pachinko machine
JP2002355382A (en) * 2001-06-01 2002-12-10 Heiwa Corp Prizing device of pachinko machine
JP2003024544A (en) * 2001-07-19 2003-01-28 Heiwa Corp Structure of prize device
JP2007167299A (en) * 2005-12-21 2007-07-05 Sanyo Product Co Ltd Game machine
JP2015093017A (en) * 2013-11-11 2015-05-18 京楽産業.株式会社 Game machine
JP5921655B1 (en) * 2014-12-05 2016-05-24 京楽産業.株式会社 Game machine
JP7124853B2 (en) 2020-08-05 2022-08-24 株式会社三洋物産 game machine

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002017988A (en) * 2000-07-10 2002-01-22 Mrd:Kk Passing ball detector of pachinko machine
JP2002355382A (en) * 2001-06-01 2002-12-10 Heiwa Corp Prizing device of pachinko machine
JP2003024544A (en) * 2001-07-19 2003-01-28 Heiwa Corp Structure of prize device
JP2007167299A (en) * 2005-12-21 2007-07-05 Sanyo Product Co Ltd Game machine
JP2015093017A (en) * 2013-11-11 2015-05-18 京楽産業.株式会社 Game machine
JP5921655B1 (en) * 2014-12-05 2016-05-24 京楽産業.株式会社 Game machine
JP7124853B2 (en) 2020-08-05 2022-08-24 株式会社三洋物産 game machine

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