IN2014CN03427A - - Google Patents

Info

Publication number
IN2014CN03427A
IN2014CN03427A IN3427CHN2014A IN2014CN03427A IN 2014CN03427 A IN2014CN03427 A IN 2014CN03427A IN 3427CHN2014 A IN3427CHN2014 A IN 3427CHN2014A IN 2014CN03427 A IN2014CN03427 A IN 2014CN03427A
Authority
IN
India
Prior art keywords
tile
input
output
primitive
visible
Prior art date
Application number
Other languages
English (en)
Inventor
Kiia Kaappoo Kallio
Jukka Pekka Arvo
Original Assignee
Qualcomm Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Qualcomm Inc filed Critical Qualcomm Inc
Publication of IN2014CN03427A publication Critical patent/IN2014CN03427A/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/08Volume rendering
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • G06T17/10Constructive solid geometry [CSG] using solid primitives, e.g. cylinders, cubes

Landscapes

  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Computer Graphics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Image Generation (AREA)
  • Geometry (AREA)
  • Software Systems (AREA)
IN3427CHN2014 2011-11-16 2012-10-16 IN2014CN03427A (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US13/298,051 US10089774B2 (en) 2011-11-16 2011-11-16 Tessellation in tile-based rendering
PCT/US2012/060368 WO2013074236A1 (fr) 2011-11-16 2012-10-16 Tessellation dans un rendu à base de pavés

Publications (1)

Publication Number Publication Date
IN2014CN03427A true IN2014CN03427A (fr) 2015-10-09

Family

ID=47178898

Family Applications (1)

Application Number Title Priority Date Filing Date
IN3427CHN2014 IN2014CN03427A (fr) 2011-11-16 2012-10-16

Country Status (7)

Country Link
US (1) US10089774B2 (fr)
EP (1) EP2780891B1 (fr)
JP (1) JP5837221B2 (fr)
KR (2) KR101868200B1 (fr)
CN (1) CN103946895B (fr)
IN (1) IN2014CN03427A (fr)
WO (1) WO2013074236A1 (fr)

Families Citing this family (57)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101511273B1 (ko) * 2008-12-29 2015-04-10 삼성전자주식회사 멀티 코어 프로세서를 이용한 3차원 그래픽 렌더링 방법 및시스템
GB2500284B (en) 2012-09-12 2014-04-30 Imagination Tech Ltd Tile based computer graphics
US8941676B2 (en) * 2012-10-26 2015-01-27 Nvidia Corporation On-chip anti-alias resolve in a cache tiling architecture
US10438314B2 (en) * 2012-10-26 2019-10-08 Nvidia Corporation Two-pass cache tile processing for visibility testing in a tile-based architecture
GB2544679B (en) * 2012-12-20 2017-08-16 Imagination Tech Ltd Tessellating patches of surface data in tile based computer graphics rendering
US9087410B2 (en) * 2013-01-17 2015-07-21 Qualcomm Incorporated Rendering graphics data using visibility information
GB2511817A (en) * 2013-03-14 2014-09-17 Imagination Tech Ltd Rendering in computer graphics systems
US9807145B2 (en) 2013-05-10 2017-10-31 Successfactors, Inc. Adaptive tile framework
KR102116708B1 (ko) * 2013-05-24 2020-05-29 삼성전자 주식회사 그래픽스 프로세싱 유닛
US9286649B2 (en) * 2013-05-31 2016-03-15 Qualcomm Incorporated Conditional execution of rendering commands based on per bin visibility information with added inline operations
US9256976B2 (en) * 2013-07-09 2016-02-09 Intel Corporation Techniques for extracting and displaying partially processed graphics information
US9483862B2 (en) * 2013-12-20 2016-11-01 Qualcomm Incorporated GPU-accelerated path rendering
US9865074B2 (en) 2014-04-05 2018-01-09 Sony Interactive Entertainment America Llc Method for efficient construction of high resolution display buffers
US9495790B2 (en) 2014-04-05 2016-11-15 Sony Interactive Entertainment America Llc Gradient adjustment for texture mapping to non-orthonormal grid
US11302054B2 (en) 2014-04-05 2022-04-12 Sony Interactive Entertainment Europe Limited Varying effective resolution by screen location by changing active color sample count within multiple render targets
US10068311B2 (en) 2014-04-05 2018-09-04 Sony Interacive Entertainment LLC Varying effective resolution by screen location by changing active color sample count within multiple render targets
US9710881B2 (en) 2014-04-05 2017-07-18 Sony Interactive Entertainment America Llc Varying effective resolution by screen location by altering rasterization parameters
US9710957B2 (en) 2014-04-05 2017-07-18 Sony Interactive Entertainment America Llc Graphics processing enhancement by tracking object and/or primitive identifiers
US9652882B2 (en) 2014-04-05 2017-05-16 Sony Interactive Entertainment America Llc Gradient adjustment for texture mapping for multiple render targets with resolution that varies by screen location
US10783696B2 (en) 2014-04-05 2020-09-22 Sony Interactive Entertainment LLC Gradient adjustment for texture mapping to non-orthonormal grid
EP3129958B1 (fr) 2014-04-05 2021-06-02 Sony Interactive Entertainment LLC Procédé pour une nouvelle restitution efficace d'objets pour faire varier des clôtures et sous des paramètres de restitution et de tramage variables
US9836816B2 (en) 2014-04-05 2017-12-05 Sony Interactive Entertainment America Llc Varying effective resolution by screen location in graphics processing by approximating projection of vertices onto curved viewport
US9940686B2 (en) 2014-05-14 2018-04-10 Intel Corporation Exploiting frame to frame coherency in a sort-middle architecture
GB2526598B (en) * 2014-05-29 2018-11-28 Imagination Tech Ltd Allocation of primitives to primitive blocks
GB2524120B (en) * 2014-06-17 2016-03-02 Imagination Tech Ltd Assigning primitives to tiles in a graphics processing system
GB2524121B (en) 2014-06-17 2016-03-02 Imagination Tech Ltd Assigning primitives to tiles in a graphics processing system
GB2527822B (en) * 2014-07-03 2020-10-07 Advanced Risc Mach Ltd Graphics processing
KR102329475B1 (ko) * 2014-08-27 2021-11-19 삼성전자주식회사 렌더링 퀄리티 제어 장치 및 방법
US9824412B2 (en) * 2014-09-24 2017-11-21 Intel Corporation Position-only shading pipeline
GB2520822B (en) * 2014-10-10 2016-01-13 Aveva Solutions Ltd Image rendering of laser scan data
KR20160051155A (ko) * 2014-10-31 2016-05-11 삼성전자주식회사 렌더링 장치 및 방법
KR102327144B1 (ko) * 2014-11-26 2021-11-16 삼성전자주식회사 그래픽 프로세싱 장치 및 그래픽 프로세싱 장치에서 타일 기반 그래픽스 파이프라인을 수행하는 방법
US9607352B2 (en) * 2014-12-03 2017-03-28 Intel Corporation Prediction based primitive sorting for tile based rendering
US9600926B2 (en) * 2014-12-15 2017-03-21 Intel Corporation Apparatus and method decoupling visibility bins and render tile dimensions for tiled rendering
US9773340B2 (en) 2015-06-12 2017-09-26 Qualcomm Incorporated Rendering using ray tracing to generate a visibility stream
US9786098B2 (en) * 2015-07-06 2017-10-10 Mediatek Inc. Apparatus for performing tessellation operation and methods utilizing the same
KR102381945B1 (ko) * 2015-11-18 2022-04-01 삼성전자주식회사 그래픽 프로세싱 장치 및 그래픽 프로세싱 장치에서 그래픽스 파이프라인을 수행하는 방법
US20170199888A1 (en) * 2016-01-13 2017-07-13 Google Inc. Detecting visibility of a content item in a content item slot on a resource
US10096147B2 (en) * 2016-03-10 2018-10-09 Qualcomm Incorporated Visibility information modification
US10332290B2 (en) * 2016-03-21 2019-06-25 Adobe Inc. Fast, coverage-optimized, resolution-independent and anti-aliased graphics processing
US10068307B2 (en) 2016-05-20 2018-09-04 Intel Corporation Command processing for graphics tile-based rendering
US20170352182A1 (en) * 2016-06-06 2017-12-07 Qualcomm Incorporated Dynamic low-resolution z test sizes
US10032308B2 (en) * 2016-06-22 2018-07-24 Advanced Micro Devices, Inc. Culling objects from a 3-D graphics pipeline using hierarchical Z buffers
US10460513B2 (en) * 2016-09-22 2019-10-29 Advanced Micro Devices, Inc. Combined world-space pipeline shader stages
US10652284B2 (en) * 2016-10-12 2020-05-12 Samsung Electronics Co., Ltd. Method and apparatus for session control support for field of view virtual reality streaming
CN110114803B (zh) * 2016-12-28 2023-06-27 松下电器(美国)知识产权公司 三维模型分发方法、三维模型接收方法、三维模型分发装置以及三维模型接收装置
US10417810B2 (en) * 2017-05-31 2019-09-17 Verizon Patent And Licensing Inc. Methods and systems for rendering virtual reality content based on two-dimensional (“2D”) captured imagery of a three-dimensional (“3D”) scene
GB2567207B (en) * 2017-10-06 2020-02-19 Advanced Risc Mach Ltd Graphics processing systems
GB2574361B (en) * 2017-12-18 2021-03-24 Advanced Risc Mach Ltd Graphics Processing
US10409359B2 (en) * 2018-01-17 2019-09-10 Qualcomm Incorporated Dynamic bin ordering for load synchronization
US10580209B2 (en) 2018-03-06 2020-03-03 Qualcomm Incorporated Removal of degenerated sub-primitives in tessellation
GB2572603B (en) * 2018-04-05 2022-03-23 Imagination Tech Ltd Edge and depth processing hardware
EP3671650A1 (fr) * 2018-12-21 2020-06-24 Imagination Technologies Limited Rastérisation de primitives à base de blocs dans des systèmes de traitement graphique
US11080928B2 (en) * 2019-04-01 2021-08-03 Qualcomm Incorporated Methods and apparatus for visibility stream management
US11010862B1 (en) 2019-11-14 2021-05-18 Advanced Micro Devices, Inc. Reduced bandwidth tessellation factors
US11170461B2 (en) * 2020-02-03 2021-11-09 Sony Interactive Entertainment Inc. System and method for efficient multi-GPU rendering of geometry by performing geometry analysis while rendering
CN112672131B (zh) * 2020-12-07 2024-02-06 聚好看科技股份有限公司 一种全景视频图像显示方法及显示设备

Family Cites Families (23)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6697063B1 (en) 1997-01-03 2004-02-24 Nvidia U.S. Investment Company Rendering pipeline
US6856320B1 (en) 1997-11-25 2005-02-15 Nvidia U.S. Investment Company Demand-based memory system for graphics applications
JP4541533B2 (ja) 2000-11-24 2010-09-08 パナソニック株式会社 描画装置
US7218317B2 (en) * 2003-08-25 2007-05-15 Via Technologies, Inc. Mechanism for reducing Z buffer traffic in three-dimensional graphics processing
US7388581B1 (en) * 2003-08-28 2008-06-17 Nvidia Corporation Asynchronous conditional graphics rendering
GB0524804D0 (en) * 2005-12-05 2006-01-11 Falanx Microsystems As Method of and apparatus for processing graphics
US7692648B2 (en) 2006-01-18 2010-04-06 Siemens Medical Solutions Usa, Inc. System and method for empty space skipping in sliding texture based volume rendering by trimming slab polygons
TW200744019A (en) * 2006-05-23 2007-12-01 Smedia Technology Corp Adaptive tile depth filter
US7847798B1 (en) * 2006-10-24 2010-12-07 Adobe Systems Incorporated Clipping and culling artwork using a graphics processing unit
US8203564B2 (en) * 2007-02-16 2012-06-19 Qualcomm Incorporated Efficient 2-D and 3-D graphics processing
GB2452300B (en) 2007-08-30 2009-11-04 Imagination Tech Ltd Predicated geometry processing in a tile based rendering system
US8289319B2 (en) * 2007-10-08 2012-10-16 Ati Technologies Ulc Apparatus and method for processing pixel depth information
US8643644B2 (en) 2008-03-20 2014-02-04 Qualcomm Incorporated Multi-stage tessellation for graphics rendering
US8497861B2 (en) 2008-05-30 2013-07-30 Siemens Aktiengesellschaft Method for direct volumetric rendering of deformable bricked volumes
GB0810205D0 (en) 2008-06-04 2008-07-09 Advanced Risc Mach Ltd Graphics processing systems
GB0823468D0 (en) 2008-12-23 2009-01-28 Imagination Tech Ltd Display list control stream grouping in tile based 3D computer graphics systems
US8692829B2 (en) 2009-10-05 2014-04-08 Nvidia Corporation Calculation of plane equations after determination of Z-buffer visibility
US20110141112A1 (en) 2009-12-11 2011-06-16 William Allen Hux Image processing techniques
US9058685B2 (en) * 2010-03-11 2015-06-16 Broadcom Corporation Method and system for controlling a 3D processor using a control list in memory
GB201007348D0 (en) * 2010-04-30 2010-06-16 Imagination Tech Ltd Programmable tessellation in a tile based rendering system
US20110310102A1 (en) * 2010-06-17 2011-12-22 Via Technologies, Inc. Systems and methods for subdividing and storing vertex data
US8499305B2 (en) * 2010-10-15 2013-07-30 Via Technologies, Inc. Systems and methods for performing multi-program general purpose shader kickoff
KR101782044B1 (ko) * 2011-02-22 2017-09-26 삼성전자주식회사 그래픽 프로세서 및 조기 가시성 테스트 방법

Also Published As

Publication number Publication date
JP5837221B2 (ja) 2015-12-24
KR20160049031A (ko) 2016-05-04
EP2780891B1 (fr) 2018-04-18
CN103946895B (zh) 2017-03-15
KR20140098133A (ko) 2014-08-07
EP2780891A1 (fr) 2014-09-24
KR101868200B1 (ko) 2018-06-15
US10089774B2 (en) 2018-10-02
US20130120380A1 (en) 2013-05-16
WO2013074236A1 (fr) 2013-05-23
JP2015501981A (ja) 2015-01-19
CN103946895A (zh) 2014-07-23

Similar Documents

Publication Publication Date Title
IN2014CN03427A (fr)
AU340233S (en) Display structure
IN2015DN02499A (fr)
IN2014KN01190A (fr)
MY172880A (en) Decoded picture buffer management
WO2013151750A3 (fr) Raccord d'ombrage dans un traitement graphique
MX2013009882A (es) Metodo y sistema para comunicar funcionamiento e informacion de configuracion de caja de convertidor-descodificador.
IN2014CN03602A (fr)
CL2015001977A1 (es) Método y sistema para utilizar un segundo dispositivo de pantalla para que interactúe con un decodificador stb para mejorar la experiencia de un usuario (divisional de solicitud nº0486-2014).
WO2013085768A3 (fr) Système et procédé permettant de remplacer numériquement des objets dans des images ou des séquences vidéo
GB201309683D0 (en) Graphics processing
CA143430S (en) Display screen
WO2011045768A3 (fr) Animation d'images photographiques par ajustement de modèles combinés
MY168194A (en) Encoding device, decoding device, encoding method, and decoding method
MY200990A (en) Entrophy Coding of a Video and Entropy Decoding of a Video
IN2014DN09182A (fr)
EP2786349A4 (fr) Procédé et système de génération d'effets artistiques animés sur images statiques
IN2014DN10359A (fr)
IN2014CN04872A (fr)
MX341413B (es) Dispositivo de decodificacion de imagenes.
GB201309767D0 (en) System and method of high definition tomography and resolution for use in generating velocity models and reflectivity images
PH12016500232A1 (en) Causing display of a notification
IN2015DN03768A (fr)
AU344932S (en) Eyeglasses frame components
AU2012318657A8 (en) Using videogrammetry to fabricate parts