GB9816400D0 - Method and system for a multi-region proximity group to filter information in an internet-based game - Google Patents

Method and system for a multi-region proximity group to filter information in an internet-based game

Info

Publication number
GB9816400D0
GB9816400D0 GBGB9816400.7A GB9816400A GB9816400D0 GB 9816400 D0 GB9816400 D0 GB 9816400D0 GB 9816400 A GB9816400 A GB 9816400A GB 9816400 D0 GB9816400 D0 GB 9816400D0
Authority
GB
United Kingdom
Prior art keywords
internet
filter information
based game
proximity group
region proximity
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GBGB9816400.7A
Other versions
GB2330739A (en
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
International Business Machines Corp
Original Assignee
International Business Machines Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by International Business Machines Corp filed Critical International Business Machines Corp
Publication of GB9816400D0 publication Critical patent/GB9816400D0/en
Publication of GB2330739A publication Critical patent/GB2330739A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/534Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for network load management, e.g. bandwidth optimization, latency reduction

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer And Data Communications (AREA)
  • Information Transfer Between Computers (AREA)
GB9816400A 1997-09-26 1998-07-29 Transmitting data packets over a network to remote users of a multi-user computer game according to multi-user proximity groups Withdrawn GB2330739A (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US93878297A 1997-09-26 1997-09-26

Publications (2)

Publication Number Publication Date
GB9816400D0 true GB9816400D0 (en) 1998-09-23
GB2330739A GB2330739A (en) 1999-04-28

Family

ID=25471949

Family Applications (1)

Application Number Title Priority Date Filing Date
GB9816400A Withdrawn GB2330739A (en) 1997-09-26 1998-07-29 Transmitting data packets over a network to remote users of a multi-user computer game according to multi-user proximity groups

Country Status (2)

Country Link
JP (1) JPH11191097A (en)
GB (1) GB2330739A (en)

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JP2000047968A (en) * 1998-07-31 2000-02-18 Sony Computer Entertainment Inc Device, method and system for processing information, terminal and method for receiving data, and data broadcasting system
GB2359704B (en) * 2000-02-26 2002-05-08 Proksim Software Inc Sharing a computer-generated environment
EP1321857B1 (en) * 2000-09-28 2010-12-08 NTT Comware Corporation Computer System, Control Method for a Computer System, and a Recording Medium
WO2003077147A1 (en) * 2002-03-08 2003-09-18 Ntt Comware Corporation Computer system, computer system control method, terminal and recording medium
KR100406325B1 (en) * 2001-10-29 2003-11-19 (주)웹 젠 Method for transmitting data using viewport list in online game and computer readable recording medium materializing the method
JP2004105671A (en) * 2002-09-16 2004-04-08 Genki Kk Spatial position sharing system, data sharing system, network game system, and network game client
US8057307B2 (en) 2004-04-08 2011-11-15 International Business Machines Corporation Handling of players and objects in massive multi-player on-line games
JP4754261B2 (en) * 2005-04-28 2011-08-24 任天堂株式会社 GAME SYSTEM, GAME DEVICE, GAME PROGRAM, AND GAME CONTROL METHOD
US8127235B2 (en) 2007-11-30 2012-02-28 International Business Machines Corporation Automatic increasing of capacity of a virtual space in a virtual world
US20090164919A1 (en) 2007-12-24 2009-06-25 Cary Lee Bates Generating data for managing encounters in a virtual world environment
JP5363505B2 (en) * 2008-12-04 2013-12-11 株式会社ソニー・コンピュータエンタテインメント Virtual space management system
US9981193B2 (en) 2009-10-27 2018-05-29 Harmonix Music Systems, Inc. Movement based recognition and evaluation
WO2011056657A2 (en) 2009-10-27 2011-05-12 Harmonix Music Systems, Inc. Gesture-based user interface
US9205328B2 (en) 2010-02-18 2015-12-08 Activision Publishing, Inc. Videogame system and method that enables characters to earn virtual fans by completing secondary objectives
US9682324B2 (en) 2010-05-12 2017-06-20 Activision Publishing, Inc. System and method for enabling players to participate in asynchronous, competitive challenges
US10137376B2 (en) 2012-12-31 2018-11-27 Activision Publishing, Inc. System and method for creating and streaming augmented game sessions
US10220303B1 (en) 2013-03-15 2019-03-05 Harmonix Music Systems, Inc. Gesture-based music game
US10322351B2 (en) 2014-07-03 2019-06-18 Activision Publishing, Inc. Matchmaking system and method for multiplayer video games
US11351466B2 (en) 2014-12-05 2022-06-07 Activision Publishing, Ing. System and method for customizing a replay of one or more game events in a video game
US10118099B2 (en) 2014-12-16 2018-11-06 Activision Publishing, Inc. System and method for transparently styling non-player characters in a multiplayer video game
US10315113B2 (en) 2015-05-14 2019-06-11 Activision Publishing, Inc. System and method for simulating gameplay of nonplayer characters distributed across networked end user devices
US10471348B2 (en) 2015-07-24 2019-11-12 Activision Publishing, Inc. System and method for creating and sharing customized video game weapon configurations in multiplayer video games via one or more social networks
US10099140B2 (en) 2015-10-08 2018-10-16 Activision Publishing, Inc. System and method for generating personalized messaging campaigns for video game players
US11185784B2 (en) 2015-10-08 2021-11-30 Activision Publishing, Inc. System and method for generating personalized messaging campaigns for video game players
US10376781B2 (en) 2015-10-21 2019-08-13 Activision Publishing, Inc. System and method of generating and distributing video game streams
US10232272B2 (en) 2015-10-21 2019-03-19 Activision Publishing, Inc. System and method for replaying video game streams
US10245509B2 (en) 2015-10-21 2019-04-02 Activision Publishing, Inc. System and method of inferring user interest in different aspects of video game streams
US10300390B2 (en) 2016-04-01 2019-05-28 Activision Publishing, Inc. System and method of automatically annotating gameplay of a video game based on triggering events
US10500498B2 (en) 2016-11-29 2019-12-10 Activision Publishing, Inc. System and method for optimizing virtual games
US10561945B2 (en) 2017-09-27 2020-02-18 Activision Publishing, Inc. Methods and systems for incentivizing team cooperation in multiplayer gaming environments
US10974150B2 (en) 2017-09-27 2021-04-13 Activision Publishing, Inc. Methods and systems for improved content customization in multiplayer gaming environments
US11040286B2 (en) 2017-09-27 2021-06-22 Activision Publishing, Inc. Methods and systems for improved content generation in multiplayer gaming environments
US10765948B2 (en) 2017-12-22 2020-09-08 Activision Publishing, Inc. Video game content aggregation, normalization, and publication systems and methods
US11679330B2 (en) 2018-12-18 2023-06-20 Activision Publishing, Inc. Systems and methods for generating improved non-player characters
US11097193B2 (en) 2019-09-11 2021-08-24 Activision Publishing, Inc. Methods and systems for increasing player engagement in multiplayer gaming environments
US11712627B2 (en) 2019-11-08 2023-08-01 Activision Publishing, Inc. System and method for providing conditional access to virtual gaming items
US11351459B2 (en) 2020-08-18 2022-06-07 Activision Publishing, Inc. Multiplayer video games with virtual characters having dynamically generated attribute profiles unconstrained by predefined discrete values
US11524234B2 (en) 2020-08-18 2022-12-13 Activision Publishing, Inc. Multiplayer video games with virtual characters having dynamically modified fields of view

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5586257A (en) * 1994-05-05 1996-12-17 Perlman; Stephen G. Network architecture to support multiple site real-time video games
US5685775A (en) * 1994-10-28 1997-11-11 International Business Machines Corporation Networking video games over telephone network
US5674127A (en) * 1995-03-07 1997-10-07 Habilas, Inc. Multisite multiplayer interactive electronic entertainment system having a partially player defined universe
US5784570A (en) * 1995-04-07 1998-07-21 At&T Corp Server for applying a recipient filter and compressing the input data stream based upon a set of at least one characteristics in a multiuser interactive virtual environment
JP3859018B2 (en) * 1995-07-12 2006-12-20 ソニー株式会社 3D virtual reality space sharing method, 3D virtual reality space sharing system, address management method, and address management server terminal
US5736990A (en) * 1995-08-28 1998-04-07 Mitsubishi Electric Information Technology Center America, Inc. System for designing a virtual environment utilizing locales

Also Published As

Publication number Publication date
GB2330739A (en) 1999-04-28
JPH11191097A (en) 1999-07-13

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Legal Events

Date Code Title Description
WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)