GB9816400D0 - Method and system for a multi-region proximity group to filter information in an internet-based game - Google Patents
Method and system for a multi-region proximity group to filter information in an internet-based gameInfo
- Publication number
- GB9816400D0 GB9816400D0 GBGB9816400.7A GB9816400A GB9816400D0 GB 9816400 D0 GB9816400 D0 GB 9816400D0 GB 9816400 A GB9816400 A GB 9816400A GB 9816400 D0 GB9816400 D0 GB 9816400D0
- Authority
- GB
- United Kingdom
- Prior art keywords
- internet
- filter information
- based game
- proximity group
- region proximity
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/534—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for network load management, e.g. bandwidth optimization, latency reduction
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Computer And Data Communications (AREA)
- Information Transfer Between Computers (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US93878297A | 1997-09-26 | 1997-09-26 |
Publications (2)
Publication Number | Publication Date |
---|---|
GB9816400D0 true GB9816400D0 (en) | 1998-09-23 |
GB2330739A GB2330739A (en) | 1999-04-28 |
Family
ID=25471949
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB9816400A Withdrawn GB2330739A (en) | 1997-09-26 | 1998-07-29 | Transmitting data packets over a network to remote users of a multi-user computer game according to multi-user proximity groups |
Country Status (2)
Country | Link |
---|---|
JP (1) | JPH11191097A (en) |
GB (1) | GB2330739A (en) |
Families Citing this family (38)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2000047968A (en) * | 1998-07-31 | 2000-02-18 | Sony Computer Entertainment Inc | Device, method and system for processing information, terminal and method for receiving data, and data broadcasting system |
GB2359704B (en) * | 2000-02-26 | 2002-05-08 | Proksim Software Inc | Sharing a computer-generated environment |
EP1321857B1 (en) * | 2000-09-28 | 2010-12-08 | NTT Comware Corporation | Computer System, Control Method for a Computer System, and a Recording Medium |
WO2003077147A1 (en) * | 2002-03-08 | 2003-09-18 | Ntt Comware Corporation | Computer system, computer system control method, terminal and recording medium |
KR100406325B1 (en) * | 2001-10-29 | 2003-11-19 | (주)웹 젠 | Method for transmitting data using viewport list in online game and computer readable recording medium materializing the method |
JP2004105671A (en) * | 2002-09-16 | 2004-04-08 | Genki Kk | Spatial position sharing system, data sharing system, network game system, and network game client |
US8057307B2 (en) | 2004-04-08 | 2011-11-15 | International Business Machines Corporation | Handling of players and objects in massive multi-player on-line games |
JP4754261B2 (en) * | 2005-04-28 | 2011-08-24 | 任天堂株式会社 | GAME SYSTEM, GAME DEVICE, GAME PROGRAM, AND GAME CONTROL METHOD |
US8127235B2 (en) | 2007-11-30 | 2012-02-28 | International Business Machines Corporation | Automatic increasing of capacity of a virtual space in a virtual world |
US20090164919A1 (en) | 2007-12-24 | 2009-06-25 | Cary Lee Bates | Generating data for managing encounters in a virtual world environment |
JP5363505B2 (en) * | 2008-12-04 | 2013-12-11 | 株式会社ソニー・コンピュータエンタテインメント | Virtual space management system |
US9981193B2 (en) | 2009-10-27 | 2018-05-29 | Harmonix Music Systems, Inc. | Movement based recognition and evaluation |
WO2011056657A2 (en) | 2009-10-27 | 2011-05-12 | Harmonix Music Systems, Inc. | Gesture-based user interface |
US9205328B2 (en) | 2010-02-18 | 2015-12-08 | Activision Publishing, Inc. | Videogame system and method that enables characters to earn virtual fans by completing secondary objectives |
US9682324B2 (en) | 2010-05-12 | 2017-06-20 | Activision Publishing, Inc. | System and method for enabling players to participate in asynchronous, competitive challenges |
US10137376B2 (en) | 2012-12-31 | 2018-11-27 | Activision Publishing, Inc. | System and method for creating and streaming augmented game sessions |
US10220303B1 (en) | 2013-03-15 | 2019-03-05 | Harmonix Music Systems, Inc. | Gesture-based music game |
US10322351B2 (en) | 2014-07-03 | 2019-06-18 | Activision Publishing, Inc. | Matchmaking system and method for multiplayer video games |
US11351466B2 (en) | 2014-12-05 | 2022-06-07 | Activision Publishing, Ing. | System and method for customizing a replay of one or more game events in a video game |
US10118099B2 (en) | 2014-12-16 | 2018-11-06 | Activision Publishing, Inc. | System and method for transparently styling non-player characters in a multiplayer video game |
US10315113B2 (en) | 2015-05-14 | 2019-06-11 | Activision Publishing, Inc. | System and method for simulating gameplay of nonplayer characters distributed across networked end user devices |
US10471348B2 (en) | 2015-07-24 | 2019-11-12 | Activision Publishing, Inc. | System and method for creating and sharing customized video game weapon configurations in multiplayer video games via one or more social networks |
US10099140B2 (en) | 2015-10-08 | 2018-10-16 | Activision Publishing, Inc. | System and method for generating personalized messaging campaigns for video game players |
US11185784B2 (en) | 2015-10-08 | 2021-11-30 | Activision Publishing, Inc. | System and method for generating personalized messaging campaigns for video game players |
US10376781B2 (en) | 2015-10-21 | 2019-08-13 | Activision Publishing, Inc. | System and method of generating and distributing video game streams |
US10232272B2 (en) | 2015-10-21 | 2019-03-19 | Activision Publishing, Inc. | System and method for replaying video game streams |
US10245509B2 (en) | 2015-10-21 | 2019-04-02 | Activision Publishing, Inc. | System and method of inferring user interest in different aspects of video game streams |
US10300390B2 (en) | 2016-04-01 | 2019-05-28 | Activision Publishing, Inc. | System and method of automatically annotating gameplay of a video game based on triggering events |
US10500498B2 (en) | 2016-11-29 | 2019-12-10 | Activision Publishing, Inc. | System and method for optimizing virtual games |
US10561945B2 (en) | 2017-09-27 | 2020-02-18 | Activision Publishing, Inc. | Methods and systems for incentivizing team cooperation in multiplayer gaming environments |
US10974150B2 (en) | 2017-09-27 | 2021-04-13 | Activision Publishing, Inc. | Methods and systems for improved content customization in multiplayer gaming environments |
US11040286B2 (en) | 2017-09-27 | 2021-06-22 | Activision Publishing, Inc. | Methods and systems for improved content generation in multiplayer gaming environments |
US10765948B2 (en) | 2017-12-22 | 2020-09-08 | Activision Publishing, Inc. | Video game content aggregation, normalization, and publication systems and methods |
US11679330B2 (en) | 2018-12-18 | 2023-06-20 | Activision Publishing, Inc. | Systems and methods for generating improved non-player characters |
US11097193B2 (en) | 2019-09-11 | 2021-08-24 | Activision Publishing, Inc. | Methods and systems for increasing player engagement in multiplayer gaming environments |
US11712627B2 (en) | 2019-11-08 | 2023-08-01 | Activision Publishing, Inc. | System and method for providing conditional access to virtual gaming items |
US11351459B2 (en) | 2020-08-18 | 2022-06-07 | Activision Publishing, Inc. | Multiplayer video games with virtual characters having dynamically generated attribute profiles unconstrained by predefined discrete values |
US11524234B2 (en) | 2020-08-18 | 2022-12-13 | Activision Publishing, Inc. | Multiplayer video games with virtual characters having dynamically modified fields of view |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5586257A (en) * | 1994-05-05 | 1996-12-17 | Perlman; Stephen G. | Network architecture to support multiple site real-time video games |
US5685775A (en) * | 1994-10-28 | 1997-11-11 | International Business Machines Corporation | Networking video games over telephone network |
US5674127A (en) * | 1995-03-07 | 1997-10-07 | Habilas, Inc. | Multisite multiplayer interactive electronic entertainment system having a partially player defined universe |
US5784570A (en) * | 1995-04-07 | 1998-07-21 | At&T Corp | Server for applying a recipient filter and compressing the input data stream based upon a set of at least one characteristics in a multiuser interactive virtual environment |
JP3859018B2 (en) * | 1995-07-12 | 2006-12-20 | ソニー株式会社 | 3D virtual reality space sharing method, 3D virtual reality space sharing system, address management method, and address management server terminal |
US5736990A (en) * | 1995-08-28 | 1998-04-07 | Mitsubishi Electric Information Technology Center America, Inc. | System for designing a virtual environment utilizing locales |
-
1998
- 1998-07-29 GB GB9816400A patent/GB2330739A/en not_active Withdrawn
- 1998-08-25 JP JP10238919A patent/JPH11191097A/en active Pending
Also Published As
Publication number | Publication date |
---|---|
GB2330739A (en) | 1999-04-28 |
JPH11191097A (en) | 1999-07-13 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
WAP | Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1) |