GB9319347D0 - Enclosure apparatus - Google Patents
Enclosure apparatusInfo
- Publication number
- GB9319347D0 GB9319347D0 GB939319347A GB9319347A GB9319347D0 GB 9319347 D0 GB9319347 D0 GB 9319347D0 GB 939319347 A GB939319347 A GB 939319347A GB 9319347 A GB9319347 A GB 9319347A GB 9319347 D0 GB9319347 D0 GB 9319347D0
- Authority
- GB
- United Kingdom
- Prior art keywords
- enclosure apparatus
- enclosure
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/303—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
Landscapes
- Engineering & Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB9319347A GB2281857A (en) | 1993-09-18 | 1993-09-18 | "Enclosure apparatus" |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB9319347A GB2281857A (en) | 1993-09-18 | 1993-09-18 | "Enclosure apparatus" |
Publications (2)
Publication Number | Publication Date |
---|---|
GB9319347D0 true GB9319347D0 (en) | 1993-11-03 |
GB2281857A GB2281857A (en) | 1995-03-22 |
Family
ID=10742201
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB9319347A Withdrawn GB2281857A (en) | 1993-09-18 | 1993-09-18 | "Enclosure apparatus" |
Country Status (1)
Country | Link |
---|---|
GB (1) | GB2281857A (en) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
DE4340941C2 (en) * | 1993-12-01 | 1996-07-11 | Stn Atlas Elektronik Gmbh | Motion sensor for simulated motion in a virtual environment |
IT1280936B1 (en) * | 1995-09-08 | 1998-02-11 | Cyberfunk Italy S R L | PERSON SUPPORT PLATFORM IN A VIRTUAL REALITY SIMULATION SYSTEM. |
KR101741184B1 (en) * | 2016-12-09 | 2017-05-30 | 주식회사 누믹스미디어웍스 | Tradmill for virual reality and system comprising the same |
-
1993
- 1993-09-18 GB GB9319347A patent/GB2281857A/en not_active Withdrawn
Also Published As
Publication number | Publication date |
---|---|
GB2281857A (en) | 1995-03-22 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
WAP | Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1) |