GB2610350A - Event system and method - Google Patents
Event system and method Download PDFInfo
- Publication number
- GB2610350A GB2610350A GB2217797.6A GB202217797A GB2610350A GB 2610350 A GB2610350 A GB 2610350A GB 202217797 A GB202217797 A GB 202217797A GB 2610350 A GB2610350 A GB 2610350A
- Authority
- GB
- United Kingdom
- Prior art keywords
- event
- arena
- mode
- participants
- state
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B63/00—Targets or goals for ball games
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B63/00—Targets or goals for ball games
- A63B63/007—Target zones without opening defined on a substantially horizontal surface
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0084—Exercising apparatus with means for competitions, e.g. virtual races
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B69/00—Training appliances or apparatus for special sports
- A63B69/0097—Ball rebound walls
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B63/00—Targets or goals for ball games
- A63B2063/001—Targets or goals with ball-returning means
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B63/00—Targets or goals for ball games
- A63B2063/002—Targets or goals for ball games variable in size
Abstract
A method for operating an event with a plurality of participants comprising: providing an event environment through selection of an at least partially enclosed multigoal arena containing goal apertures positioned within walls of the arena and including selecting one or more properties of the multigoal arena; introducing participants into the arena; and commencing an activity by the participants by selecting at least one event mode and applying that mode to the event environment to generate an event state; such that predictability of the event state within the event environment is adaptable.
Claims (1)
- CLAIMS:1. A method for operating an event with a plurality of participants comprising: (a) providing an event environment through selection of an at least partially enclosed multigoal arena containing goal apertures positioned within walls of the arena and including selecting one or more properties of the multigoal arena; (d) introducing participants into the arena; and (e) commencing an activity by the participants by selecting at least one event mode and applying that mode to the event environment to generate an event state; such that predictability of the event state within the event environment is adaptable.2. The method of claim 1 wherein the event state is modulated by selection of at least one new event mode and application of the mode to the existing event state to generate a new event state.3. The method of claim 2 wherein the event mode reduces predictability for participants within the event state.4. The method of claim 2 wherein event mode increases predictability for participants within the event state.5. The method of claim 1 wherein the properties of the multigoal arena are selected from one or more of: event surface; surface floor area of the event arena; surface wall area of the event arena; perimeter length defining the arena field dimensions; goal size; goal dimension; number of goals within the arena; number of wall faces within the arena; and, rebound properties of the arena walls.6. The method of any of the preceding claims wherein the event state is a game state.7. The method of any of the preceding claims wherein the event is a game system.8. The method of any of the preceding claims wherein the event mode is a game mode.9. The method of claim 8 wherein, the game mode is selected from: team mode, play mode, or challenge mode.10. The method of any of the preceding claims wherein the activity comprises a ball game.11. The method of claim 1 further comprising an elimination event.12. The method of claim 11 further comprising the steps of: rotating one or more participants inside the arena out of the arena after an elimination; rotating one or more participants waiting outside the arena into the arena after an elimination; commencing an activity by selecting an initial event mode to establish an initial event state within the event environment; modulating the event state by selecting at least one new event mode and applying it to the initial event state to generate an event state; such that the selection of event modes regulates the possibility of one or more participants continuing engagement with the activity.13. An event system, the system comprising: -an event environment including an at least partially enclosed multigoal arena containing goal apertures positioned within walls of the arena wherein one or more properties of the multigoal arena are selectable; -a plurality of participants within the arena; -commencement of an activity by the participants through selecting at least one event mode and applying that mode to the event environment to generate an event state; such that the predictability of the event state within the event environment is adaptable.14. The event system of claim 13 further comprising: a first plurality of participants inside the arena one or more of which are rotated out of the arena after elimination; a second plurality of participants waiting outside the arena one or more of which are rotated into the arena after elimination; an activity commenced by selecting an initial event mode to establish an initial event state within the event environment; modulation of the event state by selection of at least one new event mode and application of the mode to the initial event state to generate a new event state; wherein the selection of event modes regulates the possibility of the participants staying in the event environment.15. The event system of claim 14 wherein the modulation of event state induces unpredictability in the event environment.16. The event system of claim 15 wherein the unpredictability induced in the event system increases the likelihood of elimination of one or more participants.17. The event system of claim 16 wherein the increase in the likelihood of elimination reduces the waiting time for participants waiting outside the arena.18. The event system of claim 13 wherein the event system is a ball game system.20. The event system of claim 14 wherein the event modes are game modes.21. The event system of claim 20 wherein the new game mode is selected from: team mode, play mode, or challenge mode.22. The event system of claim 14 wherein modulation of the event state equalises the playing field in the event environment.23. The event system of claim 16 wherein multiple participants are engaged in the activity in a short amount of time.24. The event system of claim 13 wherein the multigoal arena is a partially enclosed arena comprised of: three or more internal goal zones, each goal zone spaced from the other goal zones within the arena such that a player can both readily defend their own goal zone and attack any opponentâ s goal zone; a playing field bounded by the surfaces of the arena; and at least one aperture through which one or more participants waiting outside the arena enter into the arena and through which playing participants within the arena leave the arena; wherein the arena is configured such that a ball, when in play, is maintained within the arena.25. A modular at least partially enclosed multigoal arena for engaging participants in an activity said arena comprised of, at least 3 internal goals, wall panels attachable to, and detachable from, one another, arrangable so as to form an event environment within the arena, wherein at least some of the wall panels are selected to include goals located therein; and wherein the number of wall panels arranged to form the event environment is selectable so as to modify one or more of the shape and perimeter length of the arena; and wherein the composition of the wall panel is selectable to control rebound potential of a ball from the wall, such that the selection of modules modulates the predictability of the event environment.26. A computer implemented method for operating an event in a multigoal arena, the method comprising an event operator: -selecting an event type; -identifying participant attributes; -identifying an event environment and selecting a multigoal arena configuration; -generating an operating procedure including a selection of event modes to run an event by executing one or more machine learning models based on the above selections and identified attributes and configurations; and -transmitting the operating procedure to the operator to provide an event plan.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
NZ76416420 | 2020-05-04 | ||
PCT/NZ2021/050076 WO2021225455A1 (en) | 2020-05-04 | 2021-05-04 | Event system and method |
Publications (2)
Publication Number | Publication Date |
---|---|
GB202217797D0 GB202217797D0 (en) | 2023-01-11 |
GB2610350A true GB2610350A (en) | 2023-03-01 |
Family
ID=78468148
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB2217797.6A Pending GB2610350A (en) | 2020-05-04 | 2021-05-04 | Event system and method |
Country Status (5)
Country | Link |
---|---|
US (1) | US20230158383A1 (en) |
AU (1) | AU2021268514A1 (en) |
CA (1) | CA3181664A1 (en) |
GB (1) | GB2610350A (en) |
WO (1) | WO2021225455A1 (en) |
Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5035423A (en) * | 1990-06-05 | 1991-07-30 | Arciniega Richard J | Basketball training facility |
US6174242B1 (en) * | 1999-03-26 | 2001-01-16 | Koala Corporation | Self-contained interactive play structure |
US20060235790A1 (en) * | 2005-04-15 | 2006-10-19 | Searete Llc, A Limited Liability Corporation Of The State Of Delaware | Participation profiles of virtual world players |
US20090023494A1 (en) * | 2007-07-18 | 2009-01-22 | Cnet Networks | Gaming event management system |
US20140068509A1 (en) * | 2012-09-05 | 2014-03-06 | Sap Portals Israel Ltd | Managing a Selection Mode for Presented Content |
US20150106150A1 (en) * | 2013-10-15 | 2015-04-16 | Kastle Systems International Llc | System and method for managing event participant authorizations |
US20170259144A1 (en) * | 2014-08-21 | 2017-09-14 | Elite Skills Arena Ltd. | Football training apparatus |
-
2021
- 2021-05-04 US US17/922,915 patent/US20230158383A1/en active Pending
- 2021-05-04 CA CA3181664A patent/CA3181664A1/en active Pending
- 2021-05-04 GB GB2217797.6A patent/GB2610350A/en active Pending
- 2021-05-04 WO PCT/NZ2021/050076 patent/WO2021225455A1/en active Application Filing
- 2021-05-04 AU AU2021268514A patent/AU2021268514A1/en active Pending
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5035423A (en) * | 1990-06-05 | 1991-07-30 | Arciniega Richard J | Basketball training facility |
US6174242B1 (en) * | 1999-03-26 | 2001-01-16 | Koala Corporation | Self-contained interactive play structure |
US20060235790A1 (en) * | 2005-04-15 | 2006-10-19 | Searete Llc, A Limited Liability Corporation Of The State Of Delaware | Participation profiles of virtual world players |
US20090023494A1 (en) * | 2007-07-18 | 2009-01-22 | Cnet Networks | Gaming event management system |
US20140068509A1 (en) * | 2012-09-05 | 2014-03-06 | Sap Portals Israel Ltd | Managing a Selection Mode for Presented Content |
US20150106150A1 (en) * | 2013-10-15 | 2015-04-16 | Kastle Systems International Llc | System and method for managing event participant authorizations |
US20170259144A1 (en) * | 2014-08-21 | 2017-09-14 | Elite Skills Arena Ltd. | Football training apparatus |
Also Published As
Publication number | Publication date |
---|---|
AU2021268514A1 (en) | 2022-12-15 |
CA3181664A1 (en) | 2021-11-11 |
WO2021225455A1 (en) | 2021-11-11 |
US20230158383A1 (en) | 2023-05-25 |
GB202217797D0 (en) | 2023-01-11 |
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