GB2580915B - Peripheral tracking system and method - Google Patents
Peripheral tracking system and method Download PDFInfo
- Publication number
- GB2580915B GB2580915B GB1901188.1A GB201901188A GB2580915B GB 2580915 B GB2580915 B GB 2580915B GB 201901188 A GB201901188 A GB 201901188A GB 2580915 B GB2580915 B GB 2580915B
- Authority
- GB
- United Kingdom
- Prior art keywords
- tracking system
- peripheral tracking
- peripheral
- tracking
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/212—Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5255—Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
- G02B27/0172—Head mounted characterised by optical features
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/039—Accessories therefor, e.g. mouse pads
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/70—Determining position or orientation of objects or cameras
- G06T7/73—Determining position or orientation of objects or cameras using feature-based methods
- G06T7/74—Determining position or orientation of objects or cameras using feature-based methods involving reference images or patches
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/50—Constructional details
- H04N23/54—Mounting of pick-up tubes, electronic image sensors, deviation or focusing coils
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/70—Circuitry for compensating brightness variation in the scene
- H04N23/72—Combination of two or more compensation controls
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Life Sciences & Earth Sciences (AREA)
- Health & Medical Sciences (AREA)
- Signal Processing (AREA)
- Biophysics (AREA)
- Cardiology (AREA)
- General Health & Medical Sciences (AREA)
- Heart & Thoracic Surgery (AREA)
- Optics & Photonics (AREA)
- Studio Devices (AREA)
- Position Input By Displaying (AREA)
- Image Analysis (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
Priority Applications (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB1901188.1A GB2580915B (en) | 2019-01-29 | 2019-01-29 | Peripheral tracking system and method |
EP19214841.9A EP3689427B1 (en) | 2019-01-29 | 2019-12-10 | Peripheral tracking system and method |
JP2020008105A JP7315489B2 (en) | 2019-01-29 | 2020-01-22 | Peripheral tracking system and method |
US16/751,990 US11602684B2 (en) | 2019-01-29 | 2020-01-24 | Peripheral tracking system and method |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB1901188.1A GB2580915B (en) | 2019-01-29 | 2019-01-29 | Peripheral tracking system and method |
Publications (3)
Publication Number | Publication Date |
---|---|
GB201901188D0 GB201901188D0 (en) | 2019-03-20 |
GB2580915A GB2580915A (en) | 2020-08-05 |
GB2580915B true GB2580915B (en) | 2021-06-09 |
Family
ID=65997837
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB1901188.1A Active GB2580915B (en) | 2019-01-29 | 2019-01-29 | Peripheral tracking system and method |
Country Status (4)
Country | Link |
---|---|
US (1) | US11602684B2 (en) |
EP (1) | EP3689427B1 (en) |
JP (1) | JP7315489B2 (en) |
GB (1) | GB2580915B (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2582657B (en) * | 2019-03-29 | 2021-09-15 | Sony Interactive Entertainment Inc | User tracking system using a camera mounted on the user and an external camera |
US11854223B2 (en) | 2021-05-28 | 2023-12-26 | Microsoft Technology Licensing, Llc | Mixed-reality device positioning based on shared location |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2016041088A1 (en) * | 2014-09-19 | 2016-03-24 | Sulon Technologies Inc. | System and method for tracking wearable peripherals in augmented reality and virtual reality applications |
US20160232715A1 (en) * | 2015-02-10 | 2016-08-11 | Fangwei Lee | Virtual reality and augmented reality control with mobile devices |
US20170249019A1 (en) * | 2014-11-10 | 2017-08-31 | Valve Corporation | Controller visualization in virtual and augmented reality environments |
US20180173320A1 (en) * | 2015-06-03 | 2018-06-21 | Oculus Vr, Llc | Virtual Reality System with Head-Mounted Display, Camera and Hand-Held Controllers |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR101171660B1 (en) * | 2010-03-01 | 2012-08-09 | 이문기 | Pointing device of augmented reality |
US10373304B2 (en) * | 2014-11-05 | 2019-08-06 | Illinois Tool Works Inc. | System and method of arranging welding device markers |
JP6363587B2 (en) * | 2015-12-14 | 2018-07-25 | 株式会社ソニー・インタラクティブエンタテインメント | Information processing apparatus and warning presenting method |
JP2018067115A (en) * | 2016-10-19 | 2018-04-26 | セイコーエプソン株式会社 | Program, tracking method and tracking device |
US10740924B2 (en) * | 2018-04-16 | 2020-08-11 | Microsoft Technology Licensing, Llc | Tracking pose of handheld object |
US10712900B2 (en) * | 2018-06-06 | 2020-07-14 | Sony Interactive Entertainment Inc. | VR comfort zones used to inform an In-VR GUI editor |
-
2019
- 2019-01-29 GB GB1901188.1A patent/GB2580915B/en active Active
- 2019-12-10 EP EP19214841.9A patent/EP3689427B1/en active Active
-
2020
- 2020-01-22 JP JP2020008105A patent/JP7315489B2/en active Active
- 2020-01-24 US US16/751,990 patent/US11602684B2/en active Active
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2016041088A1 (en) * | 2014-09-19 | 2016-03-24 | Sulon Technologies Inc. | System and method for tracking wearable peripherals in augmented reality and virtual reality applications |
US20170249019A1 (en) * | 2014-11-10 | 2017-08-31 | Valve Corporation | Controller visualization in virtual and augmented reality environments |
US20160232715A1 (en) * | 2015-02-10 | 2016-08-11 | Fangwei Lee | Virtual reality and augmented reality control with mobile devices |
US20180173320A1 (en) * | 2015-06-03 | 2018-06-21 | Oculus Vr, Llc | Virtual Reality System with Head-Mounted Display, Camera and Hand-Held Controllers |
Also Published As
Publication number | Publication date |
---|---|
JP2020144847A (en) | 2020-09-10 |
GB201901188D0 (en) | 2019-03-20 |
US20200238164A1 (en) | 2020-07-30 |
GB2580915A (en) | 2020-08-05 |
EP3689427A1 (en) | 2020-08-05 |
JP7315489B2 (en) | 2023-07-26 |
EP3689427B1 (en) | 2024-06-26 |
US11602684B2 (en) | 2023-03-14 |
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